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League of Legends Patch 1.0.0.113
League of Legends Patch 1.0.0.113 was released on Mar 15, 2011. This update included changes to 24 champions, with 4 buffs, 7 nerfs, 12 adjustments.
New (1)
Champions
Umbra Blades (Innate)
- •Every 10 seconds, Nocturne's next attack strikes surrounding enemies for physical damage and heals himself for each target hit. Nocturne's physical attacks reduce this cooldown by 1 second.
Duskbringer (Q)
- •Nocturne throws a shadow blade which deals damage, leaves a Dusk Trail, and causes champions to leave a Dusk Trail. While on the trail, Nocturne ignores unit collision and has increased Movement Speed and Attack Damage.
Shroud of Darkness (W)
- •Nocturne empowers his blades, passively gaining attack speed. Activating Shroud of Darkness allows Nocturne to fade into the shadows, creating a magical barrier which blocks a single enemy spell and doubles his passive attack speed if successful.
Unspeakable Horror (E)
- •Nocturne plants a nightmare into his target's mind, dealing damage each second and fearing the target if they do not get out of range by the end of the duration.
Paranoia (Ultimate)
- •Nocturne reduces the sight radius of all enemy champions and removes their ally vision in the process. He can then launch himself at a nearby enemy champion.
General
- •Updated all animations.
Glacial Storm
- •Initial mana cost reduced to 75 at all ranks from 75/125/175.
Rebirth
- •Will now always activate after Chronoshift and Guardian Angel.
Headshot
- •Stacks required reduced to 8/7/6 (at level 1/7/13) from 8 attacks at all levels.
Arcane Smash
- •Damage increased to 70/115/160/205/250 from 50/95/140/185/230.
Twisted Advance
- •Damage increased to 80/115/150/185/220 from 80/110/140/170/200.
Sapling Toss
- •Lifetime increased to 35 seconds from 25.
Vengeful Maelstrom
- •Initial mana cost changed to 75 at all ranks from 75/125/175.
- •Continual mana cost per second changed to 30 at all ranks per second from 30/35/40.
- •Casting delay reduced by 50%.
Barrel Roll
- •Damage reduced to 85/135/185/235/285 from 100/150/200/250/300.
Drunken Rage
- •Mana restored while channeling reduced to 30/45/60/75/90 from 40/55/70/85/100.
Stats
- •Base health reduced to 515 from 575.
- •Movement speed reduced to 320 from 330.
Equilibrium Strike
- •Damage reduced to 80/130/180/230/280 from 80/135/190/245/300.
- •Ability ratio reduced to 0.5 from 1.0.
- •Cooldown reduced to 8 seconds from 9.
Transcendent Blades
- •Base damage reduced to 85/135/185 per blade from 90/140/190.
Force Pulse
- •Damage reduced to 60/115/170/225/280 from 60/120/180/240/300.
- •Ability power ratio reduced to 0.7 from 0.8.
- •Cooldown increased to 6 from 5.
Riftwalk
- •Ability power ratio increased to 0.5 from 0.4.
Void Stone
- •Damage reduction reduced to 10% from 15%.
Granite Shield
- •Recharge timer increased to 12 seconds from 8.
Ground Slam
- •Armor scaling reduced to 50% from 70%.
Stats
- •Base health reduced to 507 from 577.
- •Base health regeneration per 5 seconds decreased to 7.9 from 8.1.
- •Health regeneration per 5 seconds per level reduced to 0.95 from 1.0.
Death's Caress
- •Base shield strength and damage reduced to 100/150/200/250/300 from 110/160/210/260/310.
Time Bomb
- •Base damage reduced to 90/145/200/260/320 from 100/155/210/270/330.
- •Mana cost increased to 70/85/100/115/130 from 60/75/90/105/120.
Chronoshift
- •Base health upon revival increased to 600/850/1100 from 500/750/1000.
- •Ability power ratio reduced to 2.0 from 3.0.
- •Buff duration reduced to 7 seconds from 10.
Twin Disciplines
- •Adjusted to trigger at 9.5 bonus attack damage and 19.5 ability power to account for rounding.
Stats
- •Base health reduced to 520 from 550.
- •Base armor reduced to 19 from 21.
Carnivore
- •Mana restored on kill has been reduced to 3.5 to 7.75 (based on level) from 7 to 15.5 (based on level).
Feral Scream
- •Damage reduced to 75/125/175/225/275 from 80/130/180/240/300.
Vorpal Spikes
- •Damage increased to 20/35/50/65/80 from 20/30/40/50/60.
- •Ability power ratio increased to 0.3 from 0.2.
Feast
- •Damage reduced to 300/475/650 from 300/550/800.
- •Ability power ratio increased to 0.7 from 0.5.
Hate Spike
- •Fixed a bug where the tooltip showed the damage incorrectly at earlier ranks.
Golden Aegis
- •PVP.net description no longer states it triggers automatically.
Prismatic Barrier
- •Base shield strength increased to 60/85/110/135/160 from 50/75/100/125/150.
Finales Funkeln
- •Ability power ratio reduced to 0.75 from 0.85.
General
- •Fixed a bug where Mordekaiser's per-level health, armor, attack speed, damage, and magic resist were lower than intended.
Fleet of Foot
- •Fixed a bug where it had stopped working.
Power Chord
- •It now deals 14 + (9 × level) bonus magic damage from 24 + (12 × level).
- •It now has a bonus effect that depends on Sona's last song played.
Hymn of Valor
- •Base damage reduced to 50/100/150/200/250 from 60/110/160/210/260.
- •Ability power ratio increased to 0.7 from 0.5.
- •Mana cost changed to 75 at all ranks from 65/70/75/80/85.
- •Power Chord - Stacatto: Deals double power chord damage.
Aria of Perseverance
- •Base heal increased to 35/70/105/140/175 from 30/55/80/105/130.
- •Ability power ratio reduced to 0.35 from 0.5.
- •Mana cost changed to 75 at all ranks from 65/70/75/80/85.
- •Power Chord - Diminuendo: Debuffs the target to deal 20% less damage for 3 seconds.
Song of Celerity
- •Mana cost changed to 75 at all ranks from 65/70/75/80/85.
- •Power Chord - Tempo: Slows the target by 25% for 2 seconds.
Crescendo
- •Cooldown decreased to 140/120/100 from 170/150/130.
- •Ability power ratio increased to 0.8 from 0.7.
Rocket Jump
- •Has a bigger target indicator.
General
- •Original splash art has been updated.
Undying Rage
- •Will now always activate before Chronoshift and Guardian Angel.
League of Legends Patch 1.0.0.113 FAQ
Frequently Asked Questions
- When did League of Legends Patch 1.0.0.113 release?
- League of Legends Patch 1.0.0.113 was released on Mar 15, 2011.
- What changed in League of Legends Patch 1.0.0.113?
- Patch 1.0.0.113 included changes to 24 champions (4 buffs, 7 nerfs, 12 adjustments). See the full breakdown above.
- What was the previous League of Legends patch before 1.0.0.113?
- The previous League of Legends patch was 1.0.0.112.
- What is the next League of Legends patch after 1.0.0.113?
- The next League of Legends patch is 1.0.0.114.
