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Titanic Hydra

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Titanic Hydra has been changed in 19 League of Legends patches. 6 buffs, 3 nerfs, 9 adjustments. Most recently buffed in Patch 25.14.

Cost: 3300g
Attack Damage: 40
Health: 600
Active - Titanic Crescent: Your next basic attack [[on-hit]] within 10 seconds empowers Cleave to deal 4%/2% maximum health bonus physical damage to the primary target and 9%/4.5% maximum health physical damage to secondary targets (10 second cooldown, starts after using the empowered attack).
UNIQUE Passive - Cleave: Basic attacks [[on-hit]] deal 1%/0.5% maximum health bonus physical damage to the target and 3%/1.5% maximum health physical damage to other enemies in a cone in the direction of the primary target.
Patch 25.14buff

General

  • New Effect: A single attack can now cause a maximum of 10 Cleave splashes, instead of an unlimited number of them.
Patch 25.S1.3change

General

  • Bug Fix: If Titanic Hydra is sold while Titanic Crescent is activated and another item is equipped in its slot, no longer indefinitely disables that inventory slot.
Patch 14.22change

General

  • Bug Fix: Titanic Crescent is now properly tagged as a basic attack reset.
Patch 14.19change

General

  • New Recipe: Tiamat + Tunneler + Giant's Belt + 50 gold = 3300 gold.
  • Old Recipe: Tiamat + Tunneler + Ruby Crystal + 550 gold = 3300 gold.
  • Health increased to 600 from 550.
  • Attack damage reduced to 40 from 50.
  • Cleave on-hit damage reduced to 1% maximum health from 1.5%.
Patch 14.6buff

General

  • Combine cost reduced to 550 gold from 600 gold.
  • Total cost unchanged.
Patch 14.3change

General

  • Health increased to 550 from 500.
  • Titanic Crescent primary target damage reduced to 4% maximum health from 6%.
Patch 14.1change

General

  • New:
  • Recipe: Tiamat + Tunneler + Ruby Crystal + 600 gold = 3300 gold.
  • Stats: 550 health, 55 attack damage.
  • Unique Passive - Cleave: Basic attacks on-hit deal 1.5% maximum health bonus physical damage to the target and 3% maximum health physical damage to other enemies in a cone in the direction of the target.
  • Unique Active - Titanic Crescent: Your next basic attack within 10 seconds empowers Cleave to deal 6% maximum health bonus physical damage to the target and 9% maximum health physical damage to secondary targets. Titanic Crescent resets the basic attack timer (10 second cooldown).
  • Limited to 1 Cleave item.
  • Old:
  • Recipe: Tiamat + Ruby Crystal + Giant's Belt + 800 gold = 3300 gold.
  • Stats: 500 health, 30 attack damage.
  • Unique Passive - Cleave: Basic attacks on-hit deal 4 (+ 1.5% maximum health) bonus physical damage to the target and 40 (+ 3% maximum health) physical damage to other enemies in a cone in the direction of the target.
  • Unique Passive - Colossus: Gain bonus attack damage equal to 2% of bonus health.
  • Limited to 1 Hydra item.
Patch 11.18nerf

Repeat the above except say "Titanic" instead of "Ravenous". We put a titanic amount of effort into writing this paragraph.

General

  • Removed: Cleave's cone damage no longer triggers against structures. On-hit damage still applies.
  • The tooltip now also mentions this.
Patch 11.8change

General

  • Colossus bonus attack damage changed to 2% bonus health from 1% maximum health.
Patch 10.24change

General

  • Updated icon.
Patch 10.23change

Now grants AD based on health. Cleave now also procs on ranged basic attacks. No longer grants health regen. Active removed.

General

  • Now purchaseable on ranged champions.
  • New:
  • Recipe: Tiamat + Ruby Crystal + Giant's Belt + 800 gold = 3300 gold.
  • Stats: 500 health, 30 attack damage.
  • Unique Passive - Colossus: Gain bonus attack damage equal to 1% of maximum health.
  • Unique Passive - Cleave: Basic attacks deal 4 (+ 1.5% maximum health) bonus physical damage on-hit to your target and 40 (+ 3% maximum health) bonus physical damage to other enemies in a cone on-hit. Cleave's damage also applies to structures.
  • Limited to 1 Hydra item.
  • Old:
  • Recipe: Tiamat + Ruby Crystal + Jaurim's Fist + 575 gold = 3500 gold.
  • Stats: 450 health, 40 attack damage, 100% base health regeneration.
  • Unique Passive - Cleave: Basic attacks deal 5 (+ 1.5% maximum health) bonus physical damage on-hit. Additionally, basic attacks also deal 40 (+ 3% maximum health) physical damage in a cone to units behind the target.
  • Unique Active - Crescent: On your next basic attack, Cleave will instead deal 40 (+ 10% maximum health) physical damage to all targets and has a larger cone (20 second cooldown). Crescent resets your basic attack timer.
Patch 10.5buff

General

  • Cleave on-hit health ratio increased to 1.5% maximum health from 1%.
  • Cleave cone health ratio increased to 3% maximum health from 2.5%.
Patch 9.11change

General

  • Bug Fix: On-hit damage is no longer able to hit towers.
Patch 8.24bbuff

General

  • Combine cost reduced to 575 gold from 700 gold. Total cost unchanged.
Patch 7.24bbuff

General

  • Attack damage increased to 40 from 35.
Patch 6.6nerf

General

  • Attack damage reduced to 35 from 50.
Patch 6.4nerf

General

  • Removed: Swapping with Ravenous Hydra.
Patch 6.1buff

General

  • Combine cost reduced to 700 gold from 750 gold.
  • Total cost reduced to 3500 gold from 3600 gold.
Patch 5.16new

Titanic Hydra added to League of Legends

General

  • Recipe: Tiamat + Giant's Belt + 400 gold = 3300 gold.
  • Stats 400 health, 50 attack damage and 100% base health regeneration.
  • Unique Passive - Cleave: Basic attacks deal 5 (+1% of your maximum health) bonus physical damage on-hit and 40 (+2.5% of your maximum health) physical damage to other enemies in a cone behind the target. (385 range).
  • Unique Active - Crescent: On your next basic attack, Cleave deals 40 (+10% of your maximum health) physical damage to all targets in a larger cone. Damage does not stack with Cleave. 20 second cooldown.
  • Activating Crescent resets your autoattack timer.