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League of Legends Patch 6.17
League of Legends Patch 6.17 was released on Aug 24, 2016. This update included changes to 42 champions, with 17 buffs, 6 nerfs, 19 adjustments.
Buffs (17)
Champions
Whirling Death
- •Mana cost reduced to 100 mana from 120.
- •Cooldown changed to 120/100/80 seconds from 110/100/90.
Rising Spell Force
- •Bonus attack speed increased to 10/12/14 (at level 1/7/13)% from 10% at all levels.
Thundering Blow
- •Mana cost reduced to 40 at all ranks from 40/50/60/70/80/90.
Transform Mercury Cannon / Transform Mercury Hammer
- •Hammer Stance bonus damage ratio changed to 40% bonus AD from 40% AP.
- •Bug Fix: Fixed a bug where Jayce could be locked out of basic attacking for a short duration upon swapping to Mercury Hammer.
Super Mega Death Rocket!
- •Minimum AD ratio increased to 15% bonus AD from 10% bonus AD.
- •Maximum AD ratio increased to 150% bonus AD from 100% bonus AD.
Brutal Strikes
- •Cooldown reduced to 12 seconds from 14.
- •Passive armor increased to 15/20/25/30/35% from 10/15/20/25/30%.
- •Active damage ratio increased to 15% bonus armor from 10% bonus armor.
General
- •Bug Fix: Morgana's knees no longer pop through her dress during her run animation.
Black Shield
- •Range increased to 800 from 750.
Siphoning Strike
- •New Effect: Now gains stacks from last-hitting Powder Keg.
Command Shockwave
- •Mana cost reduced to 100 at all ranks from 100/125/150.
- •Cooldown reduced to 110/95/80 seconds from 120/105/90.
Stats
- •Base movement speed increased to 345 from 340.
Steadfast Presence
- •Bonus resistances increased to 15% from 12%.
Wind Slash
- •Minimum base damage increased to 100/150/200 from 80/120/160.
- •Maximum base damage increased to 300/450/600 from 240/360/480.
Realm Warp
- •Range increased to 1750/3000 from 1500/3000.
Death Sentence
- •Bug Fix: Dark Star Thresh's corpse no longer gets stuck in a T-pose if he dies while casting Death Sentence.
Dark Passage
- •Bug Fix: Adjusted Dark Star Thresh's Dark Passage toss animation to not look like Scatter the Weak.
The Box
- •Cooldown reduced to 140/120/100 seconds from 150/140/130.
Phenomenal Evil Power
- •AP gain from champion takedowns increased to 5 from 3.
Event Horizon
- •Bug Fix: Enemies can now see the warning ring when Event Horizon is cast into terrain.
Blast Shield
- •Cooldown reduced to 16 to 8 (based on level) seconds from 18 to 8 (based on level).
Vault Breaker
- •Cooldown reduced to 16/14/12/10/8 seconds from 18/15.5/13/10.5/8.
- •Knockback duration changed to 0.7 seconds from 0.5 - 0.75.
Excessive Force
- •Upon first level up, Vi immediately gains two charges of Excessive Force.
Summon Tibbers
- •Tibbers' bonus movement and attack speed after Annie's death decays 20% faster.
Ranger's Focus
- •Duration reduced to 4 seconds from 5.
Enchanted Crystal Arrow
- •Base damage reduced to 200/400/600 from 250/425/600.
Stats
- •Base health reduced to 540 from 580.
Remove Scurvy
- •Mana cost increased to 80/90/100/110/120 from 60/70/80/90/100.
Powder Keg
- •Bug Fix: Fixed a bug where the physical damage dealt to a barrel when detonating it was proccing some lifesteal / spell vamp effects.
Cannon Barrage
- •Cooldown increased to 180/160/140 seconds from 160/150/140.
- •Base damage per wave reduced to 35/60/85 from 50/70/90.
- •Total base damage reduced to 420/720/1020 from 600/840/1080.
Body Slam
- •Cooldown increased to 16/15/14/13/12 seconds from 12 at all ranks.
- •Bug Fix: Fixed a bug where Gragas sometimes dashed through targets Body Slam should have collided with.
Explosive Cask
- •Travel time is now fixed at 0.55 seconds, instead of having a fixed projectile speed and variable travel time based on distance (used to be a travel time between 0 and 0.58 seconds).
Ricochet
- •Base damage reduced to 50/55/60/65/70% AD from 60/65/70/75/80% AD.
On the Hunt
- •Passive bonus attack speed reduced to 30/45/60% from 40/60/80%.
Hextech Munitions
- •Attacking wards no longer removes the Package's out of combat movement speed.
General
- •Bug Fix: Fixed a bug where buff VFX (ex. Banshee's Veil) weren't following SKT T1 Elise's movements during several of her animations.
Deadly Flourish
- •AD ratio reduced to 50% AD from 70% AD.
- •Damage modifier versus minions and monsters increased to 75% from 65%.
Curtain Call
- •Base damage reduced to 40/100/160 from 50/125/200.
- •Bonus damage per 1% of enemy's missing health increased to 2.5% from 2%.
- •Removed: Cooldown refund.
- •Clarity: Enemies now have an indicator for the max range of Curtain Call.
General
- •Bug Fix: Runaan's Hurricane bolts on SKT T1 Kalista's basic attacks are now golden, matching her spears (versus spooky green like her base skin).
Martial Poise
- •Bug Fix: Dash no longer overwrites other displacement effects (ex. clicking on Dark Passage, being hit by Dragon's Rage).
General
- •Bug Fix: Sandstorm Katarina's taunt animation is no longer twice as fast as her other skins.
General
- •Kennen's basic attack animation has been updated to better match when the shuriken leaves his hand.
Stats
- •Basic attack missile speed increased to 1700 from 1600.
Electrical Surge
- •Empowered attack missile speed reduced to 1700 from 1800.
Void Assault
- •Bug Fix: No longer loses stealth when activating Youmuu's Ghostblade.
Resonating Strike
- •Bug Fix: Fixed a bug where Resonating Strike dealt no damage if cast while dashing via Safeguard.
Zenith Blade
- •Bug Fix: Fixed a bug where it displayed no visuals to enemies if Leona cast it in Fog of War and Flash into vision during the cast time.
General
- •New splash artwork for Barbarian, Hextech, Lumberjack and Warmonger.
Decimating Smash
- •Bug Fix: "Snap-casting" now properly deals damage in the minimum area of effect, rather than the larger "fully charged" area.
Roar of the Slayer
- •Bug Fix: Fixed a bug where launching a minion while it's knocked up by Decimating Smash sometimes caused the minion to deal no damage to units it passed through.
Abyssal Voyage
- •Bug Fix: Now properly displays the ability description in Champion Select.
Pillar of Ice
- •Cooldown changed to 22/20/18/16/14 seconds from 23/20/17/14/11.
Contaminate
- •Bug Fix: Now always deals damage to enemies acquired at the edge of its range.
Last Breath
- •Bug Fix: Fixed a bug where Yasuo's first basic attack after Last Breath was delayed if it was a critical strike.
League of Legends Patch 6.17 FAQ
Frequently Asked Questions
- When did League of Legends Patch 6.17 release?
- League of Legends Patch 6.17 was released on Aug 24, 2016.
- What changed in League of Legends Patch 6.17?
- Patch 6.17 included changes to 42 champions (17 buffs, 6 nerfs, 19 adjustments). See the full breakdown above.
- What was the previous League of Legends patch before 6.17?
- The previous League of Legends patch was 6.16.
- What is the next League of Legends patch after 6.17?
- The next League of Legends patch is 6.18.
