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League of Legends Patch 1.0.0.87
League of Legends Patch 1.0.0.87 was released on Jun 8, 2010. This update included changes to 28 champions, with 2 buffs, 3 nerfs, 22 adjustments.
New (1)
Champions
Berserker Rage (Innate)
- •For each 1% of health missing, Olaf's attack speed is increased by 1%.
Undertow (Q)
- •Olaf throws an axe into the ground at a target location, dealing damage to units it passes through and slowing their movement speed. If Olaf picks up the axe, the ability's cooldown is reduced by 6 seconds.
Vicious Strikes (W)
- •Olaf's attack damage is increased, based on his health, and he gains massive lifesteal and spell vamp.
Reckless Swing (E)
- •Olaf attacks with such force that it deals true damage to his target and himself.
Ragnarok (Ultimate)
- •Olaf is immune to disables, has increased armor penetration and reduces incoming damage by a flat amount.
General
- •Adjusted Akali's hit timing to be more accurate.
Twin Disciplines
- •Spell vamp ratio increased to 10% per 100 damage from 5% per 100 Damage.
- •Fixed a bug where her Twin Disciplines failed to count ability power and damage gained through buffs such as improved Ignite, Eye of the Storm, or Mejai's Soulstealer.
Shadow Dance
- •Akali can no longer use it out of disables.
Mark of the Assassin
- •Fixed a bug where it would proc even if you missed.
Crescent Slash
- •Fixed a bug where it was spell vamping for too much.
Summon Voidling
- •Voidling's movement speed increased to 451 from 419.
- •Fixed a bug where a Voidling's attacks would reveal Malzahar through the Fog-of-war and Brush.
Mystic Shot
- •Attack damage ratio increased to 1.2 from 1.0.
Essence Flux
- •Heal amount reduced to 50% of the damage value from 70%.
- •Attack speed buff/debuff reduced to 5/10/15/20/25% from 20/25/30/35/40%.
Trueshot Barrage
- •Ability power ratio reduced to 0.7 from 1.
Howling Gale
- •Mana cost increased to 90/105/120/135/150 from 80/95/110/125/140.
Eye of the Storm
- •Mana cost increased to 70/80/90/100/110 from 60/70/80/90/100.
Zephyr
- •Reworded the tooltip to indicate that Janna loses the passive boost while it is on cooldown.
- •Fixed a bug where ranking up only gives the additional movement speed after Janna has refreshed the buff.
Bouncing Blade
- •Bounce range reduced to 400 from 450.
Headbutt
- •Fixed a bug that prevented Alistar from casting spells immediately after activation.
Cursed Touch
- •Updated the tooltip to include the duration of the magic resistance debuff.
Crystallize
- •Fixed a bug where could be bypassed by Ghosted units.
Flash Frost
- •Fixed tooltip to correctly display that the cooldown of this spell is 12/11/10/9/8 seconds.
Glacial Storm
- •Fixed tooltip to correctly display that the cooldown of this spell is 6 seconds.
Volley
- •Fixed a bug where it was slowing more than it should.
- •Fixed a bug allowing it slow to stack.
Frost Shot
- •Fixed a bug allowing it slow to stack.
Rusty
- •Fixed a bug where the hand projectile was showing up as the original color while using a skin.
- •Updated the texture with a new coat of rust.
Power Fist
- •Fixed a bug where the cooldown was 12/10/8/6/4 seconds instead of 9/8/7/6/5.
Sadism
- •Removed cooldown from rank up tooltip since there is no change to the cooldown upon leveling up.
Shadow Walk
- •Fixed a bug where it failed to stun the target if used with your first basic attack in the game.
Drunken Rage
- •Fixed a bug where the tooltip said it lasted for 25 seconds, when it actually lasts 20 seconds.
Equipment Mastery
- •Fixed a bug where Jax was being healed when he received bonus damage (from Guinsoo's Rageblade, Eye of the Storm, etc.).
Leap Strike
- •Fixed a bug where Jax could target himself.
General
- •Updated recommended items.
- •Updated playing as and against tips.
Stats
- •Base damage reduced to 56.3 from 60.3.
- •Base health reduced to 501 from 526.
- •Health per level reduced to 93 from 98.
- •Base attack speed slightly increased.
- •Base armor reduced to 21 from 27.
- •Armor per level reduced to 3.5 from 4.
- •Magic resistance per level increased to 0.75 from 0.
- •Mana regen per level increased to 0.065 from 0.06.
- •Attack speed per level increased to 2.3 from 1.85.
- •Normalized her attack timing between alternate attacks.
- •Attack range increased to 125 from 100.
Holy Fervor (New Innate)
- •30% of Kayle's attack damage is added to her ability power and 15% of Kayle's ability power is added to her attack damage.
Reckoning
- •Damage reduce to 60/110/160/210/260 from 80/135/190/245/300.
- •Ability Power ratio reduced to 0.8 from 1.0.
- •While the target is slowed, Kayle inflicts 8/10/12/14/16% increased damage to the target.
- •It no longer interacts with Holy Fervor.
- •Removed the attack speed debuff component.
Divine Blessing
- •Healing increased to 65/105/145/185/225 from 60/95/130/165/200.
- •Movement speed increased to 12/14/16/18/20% from 8/10/12/14/16%.
- •Duration reduced to 10 seconds from 20.
- •Cooldown reduced to 10 seconds from 15.
- •Mana cost increased to 50/55/60/65/70 from 40/45/50/55/60.
Righteous Fury
- •Range increased by 50.
- •It now deals the bonus damage as a separate magic damage source to her target. For nearby units, the splash damage is now magic damage.
- •Base bonus damage increased to 8/14/20/26/32 from 6/12/18/24/30.
- •Cooldown reduced to 22/21/20/19/18 seconds from 25 seconds.
- •Mana cost reduced to 65 from 75.
Intervention
- •Cooldown increased to 90 at all ranks from 90/75/60.
- •Cast range reduced to 1200 from 1300.
Children of the Grave
- •Fixed a bug where it would sometimes create a copy of the target even when they did not die.
Siphoning Strike
- •Fixed the tooltip to correctly display that the cooldown of this spell is 8/7/6/5/4 seconds.
Fury of the Sands
- •Tooltip now correctly states that the transformation effect from this spell lasts for 15 seconds.
Primal Surge
- •Heal reduced to 60/90/120/150/180 from 75/120/165/210/255.
- •Ability power ratio increased to 1.25 from 0.8.
Javelin Toss
- •Ability power ratio increased to 0.65 from 0.55.
Diplomatic Immunity
- •Fixed a bug where it would sometimes cause targets with Guardian Angel, Rebirth, or Chronoshift to not properly revive on death.
Valiant Fighter
- •Fixed tooltip incorrectly stating that it reduced damage by 30% rather than 50%.
Feint
- •Has been changed to work like a normal shield.
- •Now absorbs up to 50/100/150/200/250 damage.
- •Shield strength has an 0.6 ability power ratio.
Stand United
- •Fixed a bug where Shen was able to teleport while taunted.
Enrage
- •Fixed a bug where you had to toggle off and back on after leveling it up in order to get the benefit.
Consecration
- •Updated the tooltip to properly state that Soraka grants a magic resist aura to nearby allies.
Wild Cards
- •Ability power ratio increased to 0.65 from 0.5.
Pick a Card
- •Fixed the tooltip to correctly indicate that Gold Card's damage is based on the bonus damage of Red Card and Blue Card, not their base damage.
- •Red Card
- •Fixed a bug where the AoE damage was doing significantly more or less damage than intended.
- •Fixed a bug where the slowing effects are renewed by Lizard Elder's slowing debuff.
Stacked Deck
- •Attack speed gain reduced to 3/6/9/12/15% from 6/12/18/24/30.
- •Bonus damage reduced to 55/80/105/130/155 from 60/90/120/150/180.
- •Ability power ratio increased to 0.4 from 0.3.
Monkey's Agility
- •Changed the buff tooltip to show the cumulative bonuses based on number of stacks.
Blood Scent
- •Updated the tooltip to reflect that this ability has no cooldown since it is passive.
League of Legends Patch 1.0.0.87 FAQ
Frequently Asked Questions
- When did League of Legends Patch 1.0.0.87 release?
- League of Legends Patch 1.0.0.87 was released on Jun 8, 2010.
- What changed in League of Legends Patch 1.0.0.87?
- Patch 1.0.0.87 included changes to 28 champions (2 buffs, 3 nerfs, 22 adjustments). See the full breakdown above.
- What was the previous League of Legends patch before 1.0.0.87?
- The previous League of Legends patch was 1.0.0.86.
- What is the next League of Legends patch after 1.0.0.87?
- The next League of Legends patch is 1.0.0.94.
