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Hollow Radiance - New item LoL ItemPC

Hollow Radiance - New item

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Hollow Radiance - New item has been changed in 5 League of Legends patches. 4 adjustments. Most recently adjusted in Patch 25.19.

Cost: 2800g
Ability Haste: 10
Health: 400
Magic Resist: 40
Health Regen: 100
UNIQUE Passive - Immolate: Taking or dealing damage activates this passive for 3 seconds. Deal 15 (+ 1% bonus health) magic damage every second to enemies within cr 325 (+ 100% bonus size) units, with the damage being increased to 125% against minions and monsters. This executes minions that would be killed by one more tick of damage.
UNIQUE Passive - Desolate: Killing a non-champion unit causes an eruption around their death location that deals#var:hollow_ibase*2 (+ #var:hollow_ihp*2% bonus health) magic damageto enemies within 350 units. Scoring a takedown against an enemy champion within 3 seconds of damaging them causes a larger eruption that deals#var:hollow_ibase*4 (+ #var:hollow_ihp*4% bonus health) magic damageto enemies within 500 units.
Patch 25.19change

General

  • Immolate description in the tooltip now notes the minion and monster damage modifiers separately.
Patch 14.19change

General

  • Health reduced to 400 from 450.
  • Immolate base damage per second increased to 15 from 10.
  • Immolate health ratio per second reduced to 1% bonus health from 1.75%.
  • New Effect: Immolate now deals 125% damage to monsters.
  • Desolate base damage increased to 30 from 20.
  • Desolate health ratio reduced to 2% bonus health from 3.5%.
Patch 14.10change

General

  • Combine cost increased to 650 gold from 550 gold.
  • Total cost unchanged.
  • Health reduced to 450 from 600.
  • Ability haste increased to 10 from 0.
Patch 14.4change

General

  • Bug Fix: Now tracks the burn damage and the on-kill damage separately.
Patch 14.1new

Hollow Radiance - New item added to League of Legends

General

  • Recipe: Bami's Cinder + Spectre's Cowl + 550 gold = 2800 gold.
  • Stats: 600 health, 40 magic resistance, 100% base health regeneration.
  • Unique Passive - Immolate: Taking or dealing damage activates this passive for 3 seconds. Deal 10 (+ 1.75% bonus health) magic damage every second to enemies within 325 (+ 100% bonus size) units, with the damage being increased by 25% against minions. This executes minions that would be killed by one more tick of damage. Taking or dealing damage refreshes the duration of this effect.
  • Unique Passive - Desolate: Killing a non-champion unit causes an eruption around their death location that deals 20 (+ 3.5% bonus health) magic damage to enemies within 350 units. Scoring a takedown against an enemy champion within 3 seconds of damaging them causes a larger eruption that deals 40 (+ 7% bonus health) magic damage to enemies within 500 units.
  • Limited to 1 Immolate item.
  • Caption: "A relic of Icathia, remade."