League of Legends Patch 11.3
League of Legends Patch 11.3 was released on Feb 2, 2021. This update included changes to 24 champions, with 9 buffs, 9 nerfs, 6 adjustments.
Items
Buffs (6)
Nerfs (10)
Changes (23)
Champions
Base mana regen increased. Q cost decreased.
Stats
- •Base mana regeneration increased to 13 from 11.5.
Inner Flame
- •Mana cost reduced to 55 from 65.
E cooldown decreased.
Death's Grasp
- •Cooldown reduced to 22/19/16/13/10 seconds from 24/21/18/15/12.
W1 and W2 damage ratio increased. E damage ratio increased; unbind cooldown decreased; cooldown bug fixed; long distance pathing bug fixed. R damage ratio increased.
Ferromancy: Crash Down
- •AP ratio increased to 60% AP from 40% AP.
Ferromancy: Mount Up
- •AP ratio increased to 40% AP from 30% AP.
Attract and Repel
- •Unbinding cooldown reduced to 1 second from 2.75.
- •Bug Fix: Fixed a bug where the cooldown was scaling non-linearly.
- •Bug Fix: When cast from very long ranges, now properly path towards the target until in range to cast it.
Magnet Storm
- •Total AP ratio increased to 110% AP from 70% AP.
Q empowered basic attack damage and second strike bonus damage increased. W bonus movement speed increased.
Twin Bite
- •New Effect: First attack now scales with 25% AP and second attack now scales with 15% AP.
Burnout
- •New Effect: Bonus movement speed now scales with 8% per 100 AP.
- •Bug Fix: Bonus movement speed AP ratio now properly applies in dragon form.
Q cost flattened. W damage increased.
Chain Lash
- •Mana cost changed to 55 at all ranks from 50/55/60/65/70.
Kingslayer
- •Base damage increased to 70/105/140/175/210 from 60/95/130/165/200.
- •Damage AP ratio increased to 90% AP from 85% AP.
R cooldown now flat.
Hemoplague
- •Cooldown reduced to 120 seconds at all ranks from 150/135/120.
Q detonation damage decreased. R cooldown increased later.
Flash Frost
- •Explosion base damage reduced to 60/95/130/165/200 from 70/105/140/175/210.
- •Explosion AP ratio reduced to 45% AP from 50% AP.
Glacial Storm
- •Cooldown increased to 4/3/2 seconds from 4/2.5/1.
E base damage decreased later.
Vorpal Spikes
- •Base damage reduced to 22/34/46/58/70 from 22/37/52/67/82.
Q base damage decreased later. W active attack speed decreased later.
Neurotoxin
- •Base damage reduced to 40/70/100/130/160 from 40/75/110/145/180.
Skittering Frenzy
- •Active bonus attack speed reduced to 60/70/80/90/100% from 60/80/100/120/140%.
Base health growth decreased. E shield decreased later.
Stats
- •Health growth reduced to 85 from 95.
Triggerseed
- •Base shield reduced to 80/110/140/170/200 from 80/115/150/185/220.
Base health decreased. Passive bonus attack speed decreased; now displays amount of attack speed on passive icon.
Stats
- •Base health reduced to 575 from 597.
Berserker Rage
- •Bonus attack speed reduced to 0 to 75% (based on missing health) from 0 to 100% (based on missing health).
- •New Effect: The amount of attack speed being granted is now displayed on his passive icon.
E cooldown flattened.
Frenzying Taunt
- •Cooldown increased to 12 seconds at all ranks from 12/11.5/11/10.5/10.
Passive base note damage decreased. W shield decreased.
Stage Presence
- •Base damage per note reduced to 4 to 16 (based on level) from 5 to 20 (based on level).
Surround Sound
- •Ally base shield reduced to 50 to 100 (based on level) from 60 to 120 (based on level).
- •Self base shield reduced to 75 to 150 (based on level) from 90 to 180 (based on level).
R total base active aura damage decreased later.
Phoenix Stance
- •Aura base damage reduced to 50/95/140/185/230/275 from 50/100/150/200/250/300.
General
- •Bug Fix: Fixed a bug where he was able to spam his Eternals.
Sovereign's Domination
- •Bug Fix: No longer keeps Barrel Roll or Lucent Singularity after possession ends.
- •Bug Fix: Fixed a bug where he would cast different abilities after possessing Hecarim and using Spirit of Dread.
- •Bug Fix: Fixed a bug where gain additional permanent ability haste from Transcendence if he leveled up to 5, 8 or 11 during possession.
Blade of the Ruined King
- •Healing against minions reduced to 100% from 150%.
Playful
- •Bug Fix: Fixed a bug where he was locked out of casting his other abilities until he casted Trickster.
Base health decreased. Q bonus range increased; Fishbones bonus attack speed penalty decreased. E cost increased; arm time decreased; max range cast adjusted.
Stats
- •Base health reduced to 550 from 610.
Switcheroo!
- •Bonus attack range increased to 100/125/150/175/200 from 75/100/125/150/175.
- •Fishbones attack speed reduction reduced to 10% from 25%.
Flame Chompers!
- •Mana cost increased to 90 from 70.
- •Arm time reduced to 0.5 seconds from 0.7.
- •New Effect: When casting it farther than max range, it now casts to the max range instead of causing you to walk into range and then casting.
Q now has decreased damage against both minions and monsters; cooldown increased early.
Comet Spear
- •New Effect: Damage is now reduced by 30% against monsters.
- •Cooldown increased to 13/11.75/10.5/9.25/8 seconds from 10/9.5/9/8.5/8.
Decimating Smash
- •Bug Fix: Hitbox can no longer be manipulated to appear in a different location further away.
Passive bonus movement speed increased. Q subsequent stone damage against monsters decreased.
Rock Surfing
- •Bonus movement speed increased to 20 to 45% (based on level) from 12 to 40% (based on level).
Threaded Volley
- •Subsequent stone damage against monsters reduced to 80% from 100%.
Items
General
- •Ability haste increased to 20 from 15.
Unique Passive - Puffcap Toxin
- •New Effect: Dealing magic damage to enemy champions inflicts them with 40% Grievous Wounds for 3 seconds. Healing or shielding allied champions will empower their next instance of damage against enemy champions within 5 seconds to apply 60% Grievous Wounds for 3 seconds.
- •Old Effect: Dealing magic damage to enemy champions inflicts them with 40% Grievous Wounds for 3 seconds. Immobilize enemy champions also inflicts them with 60% Grievous Wounds for 3 seconds.
General
- •Absorb bonus movement speed per stack increased to 8 from 6.
- •Maximum bonus movement speed increased to 40 from 30.
General
- •Attack damage increased to 55 from 50.
- •Attack speed increased to 20% from 15%.
- •Bloodward attack damage increased to 70 from 65.
- •Bloodward attack speed increased to 30% from 25%.
General
- •Armor penetration increased to 35% from 25%.
General
- •Attack damage increased to 40 from 35.
- •Health increased to 300 from 200.
General
- •Total cost reduced to 1000 gold from 1200 gold.
- •Combine cost reduced to 115 gold from 315 gold.
Unique Passive - Adaptive
- •New Effect: Killing a unit grants 0.5 bonus magic resistance, up to a maximum of 15.
- •Old Effect: Every 60 seconds gain 3 bonus magic resistance, stacking up to 5 times for a maximum of 15. Taking magic damage from champions reduces the time it takes to gain the magic resistance equal to 5% of damage taken in seconds.
General
- •Health reduced to 400 from 475.
General
- •Thirsting Slash heal health ratio reduced to 8% missing health per champion hit from 12%.
- •Bug Fix: Mythic passive now properly grants 5 ability haste for every other Legendary item.
General
- •Removed: No longer deals double damage against minions and monsters below 50% maximum health.
General
- •Ability power reduced to 70 from 80.
General
- •New Recipe: Long Sword + Zeal + Long Sword + 850 gold = 2600 gold.
- •Old Recipe: Dagger + Zeal + Dagger + 950 gold = 2600 gold.
- •Attack damage increased to 20 from 0.
- •Attack speed reduced to 25% from 45%.
- •Spectral Waltz stacks reduced to 4 from 5.
- •Spectral Waltz bonus attack speed reduced to 30% from 40%.
General
- •Omnivamp reduced to 10% from 15%.
General
- •Total cost increased to 1000 gold from 900 gold.
- •Combine cost increased to 265 gold from 165 gold.
General
- •Ability power reduced to 50 from 60.
General
- •Lifeline base shield reduced to 100 from 200.
- •Lifeline shield duration reduced to 4 seconds from 5.
General
- •Total cost increased to 2600 gold from 2500 gold.
- •Combine cost unchanged.
General
- •Total cost increased to 2600 gold from 2500 gold.
- •Combine cost increased to 700 gold from 400 gold.
- •Ability power increased to 80 from 65.
General
- •Disabled on Ultra Rapid Fire.
General
- •Disabled on Ultra Rapid Fire.
General
- •No longer builds into Phantom Dancer.
General
- •Omnivamp reduced to 8% from 10%.
- •Base shield increased to 180 from 150.
- •Base shield on ranged champions increased to 90 from 75.
- •Syzygy omnivamp reduced to 10% from 12%.
- •Bug Fix: Omnivamp now properly applies to damage dealt even after being upgraded to Syzygy.
General
- •Bug Fix: Now properly restores mana if the attack was also empowered by Sheen.
General
- •Disabled on Ultra Rapid Fire.
General
- •Total cost reduced to 2500 gold from 2700 gold.
- •Combined cost reduced to 600 gold from 800 gold.
- •Armor reduced to 70 from 80.
General
- •Disabled on Ultra Rapid Fire.
General
- •Ability power increased to 115 from 100.
- •Hypershot minimum range reduced to 700 units from 750.
General
- •Bug Fix: Coordinated Fire now properly goes on cooldown upon the disable, rather than after the mark is consumed.
General
- •Omnivamp reduced to 5% from 10%.
- •Health increased to 250 from 150.
General
- •Now builds into Phantom Dancer.
General
- •Disabled on Ultra Rapid Fire.
General
- •Disabled on Ultra Rapid Fire.
General
- •Omnivamp reduced to 8% from 15%.
- •Health increased to 300 from 150.
- •Mythic passive changed to 2% omnivamp and 8 ability power from 5% magic penetration.
- •Icathia's Curse omnivamp reduced to 10% from 18%.
- •Icathia's Curse health increased to 450 from 300.
General
- •Disabled on Ultra Rapid Fire.
General
- •Disabled on Ultra Rapid Fire.
General
- •Disabled on Ultra Rapid Fire.
General
- •Disabled on Ultra Rapid Fire.
General
- •Disabled on Ultra Rapid Fire.
General
- •Disabled on Ultra Rapid Fire.
General
- •Bug Fix: Damage dealt from items now properly triggers Death and Taxes.
- •Bug Fix: Death and Taxes now properly triggers against enemy champions with Death's Dance.
League of Legends Patch 11.3 FAQ
Frequently Asked Questions
- When did League of Legends Patch 11.3 release?
- League of Legends Patch 11.3 was released on Feb 2, 2021.
- What changed in League of Legends Patch 11.3?
- Patch 11.3 included changes to 24 champions (9 buffs, 9 nerfs, 6 adjustments), plus 39 item updates. See the full breakdown above.
- What was the previous League of Legends patch before 11.3?
- The previous League of Legends patch was 11.2.
- What is the next League of Legends patch after 11.3?
- The next League of Legends patch is 11.4.
