League of Legends Patch 11.3 was released on Feb 2, 2021. This update included changes to 22 champions, with 9 buffs, 7 nerfs, 6 adjustments.
Items
Buffs (6)
Nerfs (10)
Changes (23)
Banshee's Veil
Black Mist Scythe
Bulwark of the Mountain
Dagger
Eclipse
Essence Reaver
Frostfang
Frozen Heart
Harrowing Crescent
Horizon Focus
Imperial Mandate
Leeching Leer
Long Sword
Pauldrons of Whiterock
Relic Shield
Riftmaker
Runesteel Spaulders
Shard of True Ice
Spectral Sickle
Spellthief's Edge
Steel Shoulderguards
Targon's Buckler
The CollectorBase mana regen increased. Q cost decreased.
Stats
- •Base mana regeneration increased to 13 from 11.5.
Inner Flame
- •Mana cost reduced to 55 from 65.
E cooldown decreased.
Death's Grasp
- •Cooldown reduced to 22/19/16/13/10 seconds from 24/21/18/15/12.
W1 and W2 damage ratio increased. E damage ratio increased; unbind cooldown decreased; cooldown bug fixed; long distance pathing bug fixed. R damage ratio increased.
Ferromancy: Crash Down
- •AP ratio increased to 60% AP from 40% AP.
Ferromancy: Mount Up
- •AP ratio increased to 40% AP from 30% AP.
Attract and Repel
- •Unbinding cooldown reduced to 1 second from 2.75.
- •Bug Fix: Fixed a bug where the cooldown was scaling non-linearly.
- •Bug Fix: When cast from very long ranges, now properly path towards the target until in range to cast it.
Magnet Storm
- •Total AP ratio increased to 110% AP from 70% AP.
Q empowered basic attack damage and second strike bonus damage increased. W bonus movement speed increased.
Twin Bite
- •New Effect: First attack now scales with 25% AP and second attack now scales with 15% AP.
Burnout
- •New Effect: Bonus movement speed now scales with 8% per 100 AP.
- •Bug Fix: Bonus movement speed AP ratio now properly applies in dragon form.
Q cost flattened. W damage increased.
Chain Lash
- •Mana cost changed to 55 at all ranks from 50/55/60/65/70.
Kingslayer
- •Base damage increased to 70/105/140/175/210 from 60/95/130/165/200.
- •Damage AP ratio increased to 90% AP from 85% AP.
R cooldown now flat.
Hemoplague
- •Cooldown reduced to 120 seconds at all ranks from 150/135/120.
Q detonation damage decreased. R cooldown increased later.
Flash Frost
- •Explosion base damage reduced to 60/95/130/165/200 from 70/105/140/175/210.
- •Explosion AP ratio reduced to 45% AP from 50% AP.
Glacial Storm
- •Cooldown increased to 4/3/2 seconds from 4/2.5/1.
E base damage decreased later.
Vorpal Spikes
- •Base damage reduced to 22/34/46/58/70 from 22/37/52/67/82.
Q base damage decreased later. W active attack speed decreased later.
Neurotoxin
- •Base damage reduced to 40/70/100/130/160 from 40/75/110/145/180.
Skittering Frenzy
- •Active bonus attack speed reduced to 60/70/80/90/100% from 60/80/100/120/140%.
Base health growth decreased. E shield decreased later.
Stats
- •Health growth reduced to 85 from 95.
Triggerseed
- •Base shield reduced to 80/110/140/170/200 from 80/115/150/185/220.
E cooldown flattened.
Frenzying Taunt
- •Cooldown increased to 12 seconds at all ranks from 12/11.5/11/10.5/10.
Passive base note damage decreased. W shield decreased.
Stage Presence
- •Base damage per note reduced to 4 to 16 (based on level) from 5 to 20 (based on level).
Surround Sound
- •Ally base shield reduced to 50 to 100 (based on level) from 60 to 120 (based on level).
- •Self base shield reduced to 75 to 150 (based on level) from 90 to 180 (based on level).
R total base active aura damage decreased later.
Phoenix Stance
- •Aura base damage reduced to 50/95/140/185/230/275 from 50/100/150/200/250/300.
Base health decreased. Q bonus range increased; Fishbones bonus attack speed penalty decreased. E cost increased; arm time decreased; max range cast adjusted.
Stats
- •Base health reduced to 550 from 610.
Switcheroo!
- •Bonus attack range increased to 100/125/150/175/200 from 75/100/125/150/175.
- •Fishbones attack speed reduction reduced to 10% from 25%.
Flame Chompers!
- •Mana cost increased to 90 from 70.
- •Arm time reduced to 0.5 seconds from 0.7.
- •New Effect: When casting it farther than max range, it now casts to the max range instead of causing you to walk into range and then casting.
Base health decreased. Passive bonus attack speed decreased; now displays amount of attack speed on passive icon.
Stats
- •Base health reduced to 575 from 597.
Berserker Rage
- •Bonus attack speed reduced to 0 to 75% (based on missing health) from 0 to 100% (based on missing health).
- •New Effect: The amount of attack speed being granted is now displayed on his passive icon.
Q now has decreased damage against both minions and monsters; cooldown increased early.
Comet Spear
- •New Effect: Damage is now reduced by 30% against monsters.
- •Cooldown increased to 13/11.75/10.5/9.25/8 seconds from 10/9.5/9/8.5/8.
Decimating Smash
- •Bug Fix: Hitbox can no longer be manipulated to appear in a different location further away.
Passive bonus movement speed increased. Q subsequent stone damage against monsters decreased.
Rock Surfing
- •Bonus movement speed increased to 20 to 45% (based on level) from 12 to 40% (based on level).
Threaded Volley
- •Subsequent stone damage against monsters reduced to 80% from 100%.
Items
General
- •Ability haste increased to 20 from 15.
- •Unique Passive - Puffcap Toxin:
- •New Effect: Dealing magic damage to enemy champions inflicts them with 40% Grievous Wounds for 3 seconds. Healing or shielding allied champions will empower their next instance of damage against enemy champions within 5 seconds to apply 60% Grievous Wounds for 3 seconds.
- •Old Effect: Dealing magic damage to enemy champions inflicts them with 40% Grievous Wounds for 3 seconds. Immobilize enemy champions also inflicts them with 60% Grievous Wounds for 3 seconds.
General
- •Absorb bonus movement speed per stack increased to 8 from 6.
- •Maximum bonus movement speed increased to 40 from 30.
General
- •Attack damage increased to 55 from 50.
- •Attack speed increased to 20% from 15%.
- •Bloodward attack damage increased to 70 from 65.
- •Bloodward attack speed increased to 30% from 25%.
General
- •Armor penetration increased to 35% from 25%.
General
- •Attack damage increased to 40 from 35.
- •Health increased to 300 from 200.
General
- •Total cost reduced to 1000 gold from 1200 gold.
- •Combine cost reduced to 115 gold from 315 gold.
- •Unique Passive - Adaptive:
- •New Effect: Killing a unit grants 0.5 bonus magic resistance, up to a maximum of 15.
- •Old Effect: Every 60 seconds gain 3 bonus magic resistance, stacking up to 5 times for a maximum of 15. Taking magic damage from champions reduces the time it takes to gain the magic resistance equal to 5% of damage taken in seconds.
General
- •Health reduced to 400 from 475.
General
- •Thirsting Slash heal health ratio reduced to 8% missing health per champion hit from 12%.
- •Bug Fix: Mythic passive now properly grants 5 ability haste for every other Legendary item.
General
- •Removed: No longer deals double damage against minions and monsters below 50% maximum health.
General
- •Ability power reduced to 70 from 80.
General
- •New Recipe: Long Sword + Zeal + Long Sword + 850 gold = 2600 gold.
- •Old Recipe: Dagger + Zeal + Dagger + 950 gold = 2600 gold.
- •Attack damage increased to 20 from 0.
- •Attack speed reduced to 25% from 45%.
- •Spectral Waltz stacks reduced to 4 from 5.
- •Spectral Waltz bonus attack speed reduced to 30% from 40%.
General
- •Omnivamp reduced to 10% from 15%.
General
- •Total cost increased to 1000 gold from 900 gold.
- •Combine cost increased to 265 gold from 165 gold.
General
- •Ability power reduced to 50 from 60.
General
- •Lifeline base shield reduced to 100 from 200.
- •Lifeline shield duration reduced to 4 seconds from 5.
General
- •Total cost increased to 2600 gold from 2500 gold.
- •Combine cost unchanged.
General
- •Total cost increased to 2600 gold from 2500 gold.
- •Combine cost increased to 700 gold from 400 gold.
- •Ability power increased to 80 from 65.
General
- •Disabled on Ultra Rapid Fire.
General
- •Disabled on Ultra Rapid Fire.
General
- •No longer builds into Phantom Dancer.
General
- •Omnivamp reduced to 8% from 10%.
- •Base shield increased to 180 from 150.
- •Base shield on ranged champions increased to 90 from 75.
- •Syzygy omnivamp reduced to 10% from 12%.
- •Bug Fix: Omnivamp now properly applies to damage dealt even after being upgraded to Syzygy.
General
- •Bug Fix: Now properly restores mana if the attack was also empowered by Sheen.
General
- •Disabled on Ultra Rapid Fire.
General
- •Total cost reduced to 2500 gold from 2700 gold.
- •Combined cost reduced to 600 gold from 800 gold.
- •Armor reduced to 70 from 80.
General
- •Disabled on Ultra Rapid Fire.
General
- •Ability power increased to 115 from 100.
- •Hypershot minimum range reduced to 700 units from 750.
General
- •Bug Fix: Coordinated Fire now properly goes on cooldown upon the disable, rather than after the mark is consumed.
General
- •Omnivamp reduced to 5% from 10%.
- •Health increased to 250 from 150.
General
- •Now builds into Phantom Dancer.
General
- •Disabled on Ultra Rapid Fire.
General
- •Disabled on Ultra Rapid Fire.
General
- •Omnivamp reduced to 8% from 15%.
- •Health increased to 300 from 150.
- •Mythic passive changed to 2% omnivamp and 8 ability power from 5% magic penetration.
- •Icathia's Curse omnivamp reduced to 10% from 18%.
- •Icathia's Curse health increased to 450 from 300.
General
- •Disabled on Ultra Rapid Fire.
General
- •Disabled on Ultra Rapid Fire.
General
- •Disabled on Ultra Rapid Fire.
General
- •Disabled on Ultra Rapid Fire.
General
- •Disabled on Ultra Rapid Fire.
General
- •Disabled on Ultra Rapid Fire.
General
- •Bug Fix: Damage dealt from items now properly triggers Death and Taxes.
- •Bug Fix: Death and Taxes now properly triggers against enemy champions with Death's Dance.

Ezreal
Karma
Mordekaiser
Rell
Riven
Shyvana
Singed
Sylas
Vladimir
Anivia
Cho'Gath
Elise
Ivern
Rammus
Seraphine
Udyr
Gangplank
Jinx
Olaf
Pantheon
Sion
Taliyah
Chemtech Putrifier
Force of Nature
Immortal Shieldbow
Lord Dominik's Regards
Silvermere Dawn
Verdant Barrier
Dead Man's Plate
Goredrinker
Ironspike Whip
Lich Bane
Phantom Dancer
Ravenous Hydra
Seeker's Armguard
Staff of Flowing Water
Sterak's Gage
Zhonya's Hourglass