League of Legends Patch 10.3
League of Legends Patch 10.3 was released on Feb 4, 2020. This update included changes to 34 champions, with 7 buffs, 8 nerfs, 19 adjustments.
Changes (19)
Items
Champions
Q marked enemy attack range no longer infinite.
Calibrum
- •New Effect: Marks now have a maximum range of 1800 units, instead of a global range.
Base mana increased. R number of soldiers increased.
Stats
- •Base mana increased to 480 from 438.
Emperor's Divide
- •Soldier count increased to 6/7/8 from 5/6/7.
W damage per second ratio increased; burn duration increased; now slows.
Special Delivery
- •AD ratio increased to 50% bonus AD from 37.5%.
- •AP ratio increased to 6% AP from 5%.
- •Minimum DoT duration increased to 1.5 seconds from 1.
- •New Effect: Now slow champions that are directly hit and airborne for 1.5 seconds.
Base mana growth and AS growth increased.
Stats
- •Mana growth increased to 50 from 42.
- •Attack speed growth increased to 2.5% from 1.5%.
Q tornado duration and damage ticks increased.
Winds of War
- •Tornado duration increased to 2 seconds from 1.5. Tick count increased to 4 from 3.
- •Tornado maximum damage increased to 8% (+ 2.66% per 100 AP) of target's maximum health from 6% (+ 2% per 100 AP). Damage per tick unchanged.
Gatekeeper
- •Winds of War
- •Bug Fix: Visual effects no longer time out before the damage ticks stop.
General
- •New visual effects.
- •Basic attack added heft and size to swings and hits.
- •All skins cleaned up and matched for base changes.
Granite Shield
- •Added activate and deactivate sound effects
Seismic Shard
- •Cleaned up and added a sound for when his haste run activates.
Thunderclap
- •Updated with hooks for cast, loop, and new empowered hit and auto attack hits.
Ground Slam
- •Cleaned up.
Unstoppable Force
- •Updated with new hooks for cast, miss, and hit.
Glacial
- •Thunderclap
- •New cast and ability loop.
- •Unstoppable Force
- •New ability miss.
Mecha
- •Granite Shield
- •Custom passive active.
- •Thunderclap
- •New ability loop.
- •Unstoppable Force
- •New ability miss.
Ironside
- •Granite Shield
- •Custom passive active.
- •Thunderclap
- •New ability loop.
Odyssey
- •Granite Shield
- •Custom passive active.
- •Thunderclap
- •Updated attack hits.
Now has bonus AS at level 1. Frost Armor now removed when damaged from all monsters and champions.
Stats
- •New: Now has 10% bonus attack speed at level 1.
Fury of the North
- •New Effect: Now also falls off after hits from small monsters.
Base mana decreased. W damage per orb decreased.
Stats
- •Base mana reduced to 375 from 420.
Pale Cascade
- •Base damage reduced to 18/30/42/54/66 from 22/34/46/58/70.
Passive monster stack damage decreased.
Z-Drive Resonance
- •Bonus damage against monsters reduced to 50% from 100%.
- •Damage against monsters reduced to 45 to 210 (based on level) (+ 120% AP) from 60 to 280 (based on level) (+ 160% AP).
W and E damage decreased.
Eclipse
- •Base damage reduced to 60/95/130/165/200 from 60/100/140/180/220.
Zenith Blade
- •Base damage reduced to 50/90/130/170/210 from 60/100/140/180/220.
Base attack speed growth decreased.
Stats
- •Attack speed growth reduced to 2.25% from 3%.
General
- •New visual effects.
- •Basic attack now has trails and new impacts.
- •All skins cleaned up and matched for base changes.
Staggering Blow
- •New root and hit effect.
Dredge Line
- •New missile that represents the actual hitbox.
- •Slightly tweaked UI QuickCast arrow to better match the length and width of the new missile.
Titan's Wrath
- •Cleaned up with a new shield effect.
- •Removed floating anchor from DoT in favor of a more subtle dark ray of light.
- •Cleaned up the eyes effect while it's active.
- •Added a new AoE hit effect that reflects its actual size.
Riptide
- •Minorly cleaned up.
Depth Charge
- •Adjusted sizes of explosions to better match the hitboxes and added a new indicator on the target (also reflective of actual hitbox).
Subterranean
- •Recolored VFXs.
Abyssal
- •Recolored VFXs.
AstroNautilus
- •Cleaned up and matched for base
- •Added new VFXs across the whole kit.
- •More asteroids, stars, and space stuff.
Base stats rounded. W bonus movement speed and shield decreased.
Stats
- •Base armor increased to 31 from 30.88.
- •Base attack damage reduced to 61 from 61.036.
Scrap Shield
- •Bonus movement speed reduced to 15/20/25/30/35% from 20/25/30/35/40%.
- •Enhanced bonus movement speed reduced to 22.5/30/37.5/45/52.5% from 30/37.5/45/52.5/60%.
- •Base shield strength reduced to 60/95/130/165/200 from 80/110/140/170/200.
- •Enhanced base shield strength reduced to 90/142.5/195/247.5/300 from 120/165/210/255/300.
Base health regen decreased. W cooldown increased; base damage decreased later.
Stats
- •Base health regeneration reduced to 8 from 9.25.
Haymaker
- •New Effect: Tooltip now displays the maximum damage.
- •Cooldown increased to 18/16.5/15/13.5/12 seconds from 16/14/12/10/8.
- •Base damage reduced to 90/120/150/180/210 from 90/125/160/195/230.
- •Bug Fix: If he has no points in Haymaker, Test of Spirit will now properly extrude his vessel.
The Show Stopper
- •Bug Fix: Is no longer able to suppress Mordekaiser as he casts Realm of Death.
E self movement speed decreased.
Song of Celerity
- •Self base bonus movement speed reduced to 20% from 25%.
- •Self bonus movement speed AP ratio reduced to 3% per 100 AP from 4% per 100 AP.
Q cost increased. W shroud movement speed increased and now decays. R now targets champions, not direction.
Five Point Strike
- •Energy cost increased to 120/115/110/105/100 from 100/95/90/85/80.
Twilight Shroud
- •Removed: No longer gains 20/25/30/35/40% bonus movement speed while in the shroud.
- •New Effect: On-cast, now gains 30/35/40/45/50% bonus movement speed that decays over 2 seconds.
Perfect Execution
- •First cast targeting changed to champion targeting from free targeting.
- •First cast target range increased to 675 units from 575.
- •First cast dash distance increased to 675/690/705/720/735/750/765/780/795/810/825 (based on distance from target) units from 575.
- •Undocumented: Lockout between casts increased to 2.5 seconds from 1.75.
- •Cooldown reduced to 120/90/60 seconds from 160/130/100.
- •First dash base damage increased to 125/225/325 from 85/150/215.
Shuriken Flip
- •Base damage increased to 50/85/120/155/190 from 40/70/100/130/160.
General
- •New visual effects.
- •Basic attack new missiles and hits.
- •Modernized idle fire effect.
- •All skins cleaned up and matched for base changes.
Pyromania
- •Cleaned up indicator and added a hit overlay on those stunned.
Disintegrate
- •New missiles and hits
- •Now has a small cast effect.
Incinerate
- •Updated cone AoE and made it match the actual hitbox.
- •Added a hit effect.
- •Made a new UI QuickCast indicator.
Molten Shield
- •Added and modernized the ripple effect often used in damage reduction shields.
Summon: Tibbers
- •New cast effect with better hitbox representation.
- •New idle effects on Tibbers.
- •Now has a fire effect all around Tibbers to indicate AoE damage range.
Goth
- •Recolored from base.
Annie in Wonderland
- •Added additional VFXs to her kit, dance, and recall.
Frostfire
- •Recolored from base.
FrankenTibbers
- •Added recolored VFXs to match the skin.
Panda
- •Cleaned up and matched for base changes.
Hextech
- •Cleaned up and matched for base changes.
- •Incinerate
- •Hitbox adjusted.
Super Galaxy
- •Cleaned up and matched for base changes.
Annie-Versary
- •Matched for base changes.
Concussive Blows
- •Bug Fix: Stun duration now properly reduces by Tenacity.
Decisive Strike
- •Bug Fix: No longer cancels mid-attack when the target teleports far away.
Test of Spirit
- •Bug Fix: If Sett has no points in Haymaker, Test of Spirit will now properly extrude his vessel.
Transform Mercury Cannon / Transform Mercury Hammer
- •Bug Fix: Cooldown now properly reduces by 10% when he has the Cloudbringer's Grace buff.
Sinister Steel
- •Bug Fix: Daggers no longer gain 2 stacks of Conqueror per target hit; now properly gains 2 stacks per cast.
Shunpo
- •Bug Fix: No longer attempts to basic attack her last target after Shunpo, unless they're already in attack range.
The Darkin Scythe
- •Bug Fix: Fixed a bug where he could select neither form if he died damaging both a ranged and a melee champion when the orb count for both forms were within 8% of each other.
Prestige Nightbringer
- •Bug Fix: Minimized model's neck stretching during several animations (Idle1, Idle2, and Run).
Lightslinger
- •Bug Fix: Second shot no longer critically strikes for full damage against non-minions.
Lucent Singularity
- •Bug Fix: Is no longer able to reveal areas outside of its area of influence.
Darkness Rise
- •Bug Fix: Now properly deals damage to enemies only when the ability is active.
Realm of Death
- •Bug Fix: The Show Stopper is no longer able to suppress Mordekaiser as he casts Realm of Death.
- •Bug Fix: Yuumi no longer gets stuck in her ally Realm of Death when she casts You and Me! towards him as he is reviving via Chronoshift.
Guardian of the Sands
- •Unseen Predator
- •Bug Fix: Range indicators no longer pulsate in a way that makes their sizes change intermittently.
- •Thrill of the Hunt
- •Bug Fix: Range indicators no longer pulsate in a way that makes their sizes change intermittently.
Mist Wraith drop chance adjusted. Spoils of War now counts as kills, reducing drop Mist Wraith drop chance. E bugfix.
Absolution
- •Mist Wraith spawn rate on minions Senna doesn't kill increased to 25% from 20%.
- •Mist Wraith spawn rate on cannon minion kills reduced to 1.67% from 100%.
- •New Effect: Minions executed by allies with Spoils of War now only have a 1.67% chance to spawn Mist Wraiths.
Curse of the Black Mist
- •Bug Fix: Allies no longer briefly become invisible if she dies while active.
Demonflare
- •Bug Fix: Tooltip now displays the correct amount of health drained.
Blinding Dart
- •Bug Fix: Blinded champions now properly cannot apply critical or empowered damage to their opponents.
Q empowered damage decreased and now considers target's health; cost now flat. W no longer goes on cooldown from Silences. E base heal decreased, but ratio increased.
Prowling Projectile
- •Empowered base damage reduced to 45/80/115/150/185/220 from 50/95/140/185/230/275.
- •New Effect: Now deals 2/3.2/4.4/5.6/6.8/8% of the target's current health if the missile is empowered.
- •Mana cost changed to 90 at all ranks from 85/90/95/100/105/110.
- •Base damage increased to 40/70/100/130/160/190 from 40/65/90/115/140/165.
- •Empowered base damage increased to 45/85/125/165/205/245 from 45/80/115/150/185/220.
You and Me!
- •Removed: Silence no longer counts as an immobilizing crowd control.
- •Bug Fix: No longer gets stuck in her ally Realm of Death when she casts You and Me! towards him as he is reviving via Chronoshift.
Zoomies
- •Base heal reduced to 70/100/130/160/190 from 70/110/150/190/230.
- •Heal AP ratio increased to 40% AP from 30%.
- •Base heal increased to 70/105/140/175/210 from 70/100/130/160/190.
Chronoshift
- •Bug Fix: Yuumi no longer gets stuck in her ally Realm of Death when she casts You and Me! towards him as he is reviving via Chronoshift.
Items
General
- •Large or epic monster bonus experience increased to 60 from 50.
- •First large monster bonus experience reduced to 150 from 165.
- •Minion farming penalty increased to 13 reduced gold from 10.
- •Minion farming penalty is now removed at 14 minutes, rather than upon completing an enchantment on Skirmisher's Sabre or Stalker's Blade.
General
- •Large or epic monster bonus experience increased to 60 from 50.
- •First large monster bonus experience reduced to 150 from 165.
- •Minion farming penalty increased to 13 reduced gold from 10.
- •Minion farming penalty is now removed at 14 minutes, rather than upon completing an enchantment on Skirmisher's Sabre or Stalker's Blade.
General
- •Bug Fix: Passive no longer stacks with Blade of the Ruined King passive.
General
- •Large or epic monster bonus experience increased to 60 from 50.
- •First large monster bonus experience reduced to 150 from 165.
- •Minion farming penalty increased to 13 reduced gold from 10.
- •Minion farming penalty is now removed at 14 minutes, rather than upon completing an enchantment on Skirmisher's Sabre or Stalker's Blade.
General
- •Large or epic monster bonus experience increased to 60 from 50.
- •First large monster bonus experience reduced to 150 from 165.
- •Minion farming penalty increased to 13 reduced gold from 10.
- •Minion farming penalty is now removed at 14 minutes, rather than upon completing an enchantment on Skirmisher's Sabre or Stalker's Blade.
League of Legends Patch 10.3 FAQ
Frequently Asked Questions
- When did League of Legends Patch 10.3 release?
- League of Legends Patch 10.3 was released on Feb 4, 2020.
- What changed in League of Legends Patch 10.3?
- Patch 10.3 included changes to 34 champions (7 buffs, 8 nerfs, 19 adjustments), plus 5 item updates. See the full breakdown above.
- What was the previous League of Legends patch before 10.3?
- The previous League of Legends patch was 10.2.
- What is the next League of Legends patch after 10.3?
- The next League of Legends patch is 10.4.
