League of Legends Patch 10.3 was released on Feb 4, 2020. This update included changes to 34 champions, with 7 buffs, 8 nerfs, 19 adjustments.
Changes (19)
Items
Q marked enemy attack range no longer infinite.
Calibrum
- •New Effect: Marks now have a maximum range of 1800 units, instead of a global range.
Base mana increased. R number of soldiers increased.
Stats
- •Base mana increased to 480 from 438.
Emperor's Divide
- •Soldier count increased to 6/7/8 from 5/6/7.
W damage per second ratio increased; burn duration increased; now slows.
Special Delivery
- •AD ratio increased to 50% bonus AD from 37.5%.
- •AP ratio increased to 6% AP from 5%.
- •Minimum DoT duration increased to 1.5 seconds from 1.
- •New Effect: Now slow champions that are directly hit and airborne for 1.5 seconds.
Base mana growth and AS growth increased.
Stats
- •Mana growth increased to 50 from 42.
- •Attack speed growth increased to 2.5% from 1.5%.
Q tornado duration and damage ticks increased.
Winds of War
- •Tornado duration increased to 2 seconds from 1.5. Tick count increased to 4 from 3.
- •Tornado maximum damage increased to 8% (+ 2.66% per 100 AP) of target's maximum health from 6% (+ 2% per 100 AP). Damage per tick unchanged.
General
- •New visual effects.
- •Basic attack added heft and size to swings and hits.
- •All skins cleaned up and matched for base changes.
Granite Shield
- •Added activate and deactivate sound effects
Seismic Shard
- •Cleaned up and added a sound for when his haste run activates.
Thunderclap
- •Updated with hooks for cast, loop, and new empowered hit and auto attack hits.
Ground Slam
- •Cleaned up.
Unstoppable Force
- •Updated with new hooks for cast, miss, and hit.
Glacial
- •Thunderclap
- •New cast and ability loop.
- •Unstoppable Force
- •New ability miss.
Mecha
- •Granite Shield
- •Custom passive active.
- •Thunderclap
- •New ability loop.
- •Unstoppable Force
- •New ability miss.
Ironside
- •Granite Shield
- •Custom passive active.
- •Thunderclap
- •New ability loop.
Odyssey
- •Granite Shield
- •Custom passive active.
- •Thunderclap
- •Updated attack hits.
Now has bonus AS at level 1. Frost Armor now removed when damaged from all monsters and champions.
Stats
- •New: Now has 10% bonus attack speed at level 1.
Fury of the North
- •New Effect: Now also falls off after hits from small monsters.
Base mana decreased. W damage per orb decreased.
Stats
- •Base mana reduced to 375 from 420.
Pale Cascade
- •Base damage reduced to 18/30/42/54/66 from 22/34/46/58/70.
Passive monster stack damage decreased.
Z-Drive Resonance
- •Bonus damage against monsters reduced to 50% from 100%.
- •Damage against monsters reduced to 45 to 210 (based on level) (+ 120% AP) from 60 to 280 (based on level) (+ 160% AP).
W and E damage decreased.
Eclipse
- •Base damage reduced to 60/95/130/165/200 from 60/100/140/180/220.
Zenith Blade
- •Base damage reduced to 50/90/130/170/210 from 60/100/140/180/220.
Base attack speed growth decreased.
Stats
- •Attack speed growth reduced to 2.25% from 3%.
General
- •New visual effects.
- •Basic attack now has trails and new impacts.
- •All skins cleaned up and matched for base changes.
Staggering Blow
- •New root and hit effect.
Dredge Line
- •New missile that represents the actual hitbox.
- •Slightly tweaked UI QuickCast arrow to better match the length and width of the new missile.
Titan's Wrath
- •Cleaned up with a new shield effect.
- •Removed floating anchor from DoT in favor of a more subtle dark ray of light.
- •Cleaned up the eyes effect while it's active.
- •Added a new AoE hit effect that reflects its actual size.
Riptide
- •Minorly cleaned up.
Depth Charge
- •Adjusted sizes of explosions to better match the hitboxes and added a new indicator on the target (also reflective of actual hitbox).
Subterranean
- •Recolored VFXs.
Abyssal
- •Recolored VFXs.
AstroNautilus
- •Cleaned up and matched for base
- •Added new VFXs across the whole kit.
- •More asteroids, stars, and space stuff.
Base stats rounded. W bonus movement speed and shield decreased.
Stats
- •Base armor increased to 31 from 30.88.
- •Base attack damage reduced to 61 from 61.036.
Scrap Shield
- •Bonus movement speed reduced to 15/20/25/30/35% from 20/25/30/35/40%.
- •Enhanced bonus movement speed reduced to 22.5/30/37.5/45/52.5% from 30/37.5/45/52.5/60%.
- •Base shield strength reduced to 60/95/130/165/200 from 80/110/140/170/200.
- •Enhanced base shield strength reduced to 90/142.5/195/247.5/300 from 120/165/210/255/300.
Base health regen decreased. W cooldown increased; base damage decreased later.
Stats
- •Base health regeneration reduced to 8 from 9.25.
Haymaker
- •New Effect: Tooltip now displays the maximum damage.
- •Cooldown increased to 18/16.5/15/13.5/12 seconds from 16/14/12/10/8.
- •Base damage reduced to 90/120/150/180/210 from 90/125/160/195/230.
- •Bug Fix: If he has no points in Haymaker, Test of Spirit will now properly extrude his vessel.
The Show Stopper
- •Bug Fix: Is no longer able to suppress Mordekaiser as he casts Realm of Death.
E self movement speed decreased.
Song of Celerity
- •Self base bonus movement speed reduced to 20% from 25%.
- •Self bonus movement speed AP ratio reduced to 3% per 100 AP from 4% per 100 AP.
Q cost increased. W shroud movement speed increased and now decays. R now targets champions, not direction.
Five Point Strike
- •Energy cost increased to 120/115/110/105/100 from 100/95/90/85/80.
Twilight Shroud
- •Removed: No longer gains 20/25/30/35/40% bonus movement speed while in the shroud.
- •New Effect: On-cast, now gains 30/35/40/45/50% bonus movement speed that decays over 2 seconds.
Perfect Execution
- •First cast targeting changed to champion targeting from free targeting.
- •First cast target range increased to 675 units from 575.
- •First cast dash distance increased to 675/690/705/720/735/750/765/780/795/810/825 (based on distance from target) units from 575.
- •Undocumented: Lockout between casts increased to 2.5 seconds from 1.75.
General
- •New visual effects.
- •Basic attack new missiles and hits.
- •Modernized idle fire effect.
- •All skins cleaned up and matched for base changes.
Pyromania
- •Cleaned up indicator and added a hit overlay on those stunned.
Disintegrate
- •New missiles and hits
- •Now has a small cast effect.
Incinerate
- •Updated cone AoE and made it match the actual hitbox.
- •Added a hit effect.
- •Made a new UI QuickCast indicator.
Molten Shield
- •Added and modernized the ripple effect often used in damage reduction shields.
Summon: Tibbers
- •New cast effect with better hitbox representation.
- •New idle effects on Tibbers.
- •Now has a fire effect all around Tibbers to indicate AoE damage range.
Goth
- •Recolored from base.
Annie in Wonderland
- •Added additional VFXs to her kit, dance, and recall.
Frostfire
- •Recolored from base.
FrankenTibbers
- •Added recolored VFXs to match the skin.
Panda
- •Cleaned up and matched for base changes.
Hextech
- •Cleaned up and matched for base changes.
- •Incinerate
- •Hitbox adjusted.
Super Galaxy
- •Cleaned up and matched for base changes.
Annie-Versary
- •Matched for base changes.
Concussive Blows
- •Bug Fix: Stun duration now properly reduces by Tenacity.
Decisive Strike
- •Bug Fix: No longer cancels mid-attack when the target teleports far away.
Test of Spirit
- •Bug Fix: If Sett has no points in Haymaker, Test of Spirit will now properly extrude his vessel.
Transform Mercury Cannon / Transform Mercury Hammer
- •Bug Fix: Cooldown now properly reduces by 10% when he has the Cloudbringer's Grace buff.
Sinister Steel
- •Bug Fix: Daggers no longer gain 2 stacks of Conqueror per target hit; now properly gains 2 stacks per cast.
Shunpo
- •Bug Fix: No longer attempts to basic attack her last target after Shunpo, unless they're already in attack range.
The Darkin Scythe
- •Bug Fix: Fixed a bug where he could select neither form if he died damaging both a ranged and a melee champion when the orb count for both forms were within 8% of each other.
Prestige Nightbringer
- •Bug Fix: Minimized model's neck stretching during several animations (Idle1, Idle2, and Run).
Lightslinger
- •Bug Fix: Second shot no longer critically strikes for full damage against non-minions.
Lucent Singularity
- •Bug Fix: Is no longer able to reveal areas outside of its area of influence.
Darkness Rise
- •Bug Fix: Now properly deals damage to enemies only when the ability is active.
Realm of Death
- •Bug Fix: The Show Stopper is no longer able to suppress Mordekaiser as he casts Realm of Death.
- •Bug Fix: Yuumi no longer gets stuck in her ally Realm of Death when she casts You and Me! towards him as he is reviving via Chronoshift.
Guardian of the Sands
- •Unseen Predator
- •Bug Fix: Range indicators no longer pulsate in a way that makes their sizes change intermittently.
- •Thrill of the Hunt
- •Bug Fix: Range indicators no longer pulsate in a way that makes their sizes change intermittently.
Mist Wraith drop chance adjusted. Spoils of War now counts as kills, reducing drop Mist Wraith drop chance. E bugfix.
Absolution
- •Mist Wraith spawn rate on minions Senna doesn't kill increased to 25% from 20%.
- •Mist Wraith spawn rate on cannon minion kills reduced to 1.67% from 100%.
- •New Effect: Minions executed by allies with Spoils of War now only have a 1.67% chance to spawn Mist Wraiths.
Curse of the Black Mist
- •Bug Fix: Allies no longer briefly become invisible if she dies while active.
Demonflare
- •Bug Fix: Tooltip now displays the correct amount of health drained.
Blinding Dart
- •Bug Fix: Blinded champions now properly cannot apply critical or empowered damage to their opponents.
Q empowered damage decreased and now considers target's health; cost now flat. W no longer goes on cooldown from Silences. E base heal decreased, but ratio increased.
Prowling Projectile
- •Empowered base damage reduced to 45/80/115/150/185/220 from 50/95/140/185/230/275.
- •New Effect: Now deals 2/3.2/4.4/5.6/6.8/8% of the target's current health if the missile is empowered.
- •Mana cost changed to 90 at all ranks from 85/90/95/100/105/110.
You and Me!
- •Removed: Silence no longer counts as an immobilizing crowd control.
- •Bug Fix: No longer gets stuck in her ally Realm of Death when she casts You and Me! towards him as he is reviving via Chronoshift.
Zoomies
- •Base heal reduced to 70/100/130/160/190 from 70/110/150/190/230.
- •Heal AP ratio increased to 40% AP from 30%.
Chronoshift
- •Bug Fix: Yuumi no longer gets stuck in her ally Realm of Death when she casts You and Me! towards him as he is reviving via Chronoshift.
Items
General
- •Large or epic monster bonus experience increased to 60 from 50.
- •First large monster bonus experience reduced to 150 from 165.
- •Minion farming penalty increased to 13 reduced gold from 10.
- •Minion farming penalty is now removed at 14 minutes, rather than upon completing an enchantment on Skirmisher's Sabre or Stalker's Blade.
General
- •Large or epic monster bonus experience increased to 60 from 50.
- •First large monster bonus experience reduced to 150 from 165.
- •Minion farming penalty increased to 13 reduced gold from 10.
- •Minion farming penalty is now removed at 14 minutes, rather than upon completing an enchantment on Skirmisher's Sabre or Stalker's Blade.
General
- •Bug Fix: Passive no longer stacks with Blade of the Ruined King passive.
General
- •Large or epic monster bonus experience increased to 60 from 50.
- •First large monster bonus experience reduced to 150 from 165.
- •Minion farming penalty increased to 13 reduced gold from 10.
- •Minion farming penalty is now removed at 14 minutes, rather than upon completing an enchantment on Skirmisher's Sabre or Stalker's Blade.
General
- •Large or epic monster bonus experience increased to 60 from 50.
- •First large monster bonus experience reduced to 150 from 165.
- •Minion farming penalty increased to 13 reduced gold from 10.
- •Minion farming penalty is now removed at 14 minutes, rather than upon completing an enchantment on Skirmisher's Sabre or Stalker's Blade.

Aphelios
Azir
Corki
Ezreal
Galio
Malphite
Sejuani
Diana
Ekko
Leona
Miss Fortune
Nautilus
Rumble
Sett
Sona
Akali
Annie
Braum
Garen
Illaoi
Jayce
Jinx
Katarina
Kayn
Lee Sin
Lucian
Lux
Mordekaiser
Rengar
Senna
Swain
Teemo
Yuumi
Zilean


