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League of Legends Patch 7.7
League of Legends Patch 7.7 was released on Apr 5, 2017. This update included changes to 44 champions, with 6 buffs, 7 nerfs, 31 adjustments.
Champions
Triumphant Roar
- •New Effect: Now heals all neaby allied champions instead of only one.
Trample
- •Cooldown reduced to 12/11.5/11/10.5/10 seconds from 16/15.5/15/14.5/14.
- •On-hit damage at 5 Trample stacks increased to 55 to 310 (based on level) from 50 to 220 (based on level).
- •Bug Fix: Minions affected by Trample now display the proper visual effects.
Golden Aegis
- •Base shield changed to 65/90/115/140/165 from 50/80/110/140/170.
- •Bonus shield per enemy hit changed to 2/2.5/3/3.5/4% of Jarvan IV's maximum health from 20/40/60/80/100.
Flame Chompers!
- •Cooldown reduced to 24/20.5/17/13.5/10 seconds from 24/22/20/18/16.
Nether Blade
- •Bug Fix: Attack is no longer cancelled if the target moved out of range.
Force Pulse
- •Cooldown reduced to 5 seconds from 6.
Riftwalk
- •AP ratio increased to 30% AP from 20% AP.
Final Spark
- •New Effect: If Final Spark kills an enemy champion, 10/30/50% of its cooldown is refunded.
Thunder Claws
- •Maximum number of bounces increased to 8 from 4.
- •New Effect: There's now a small delay between bounces.
- •New Effect: Is now better at searching for additional targets before ending the chain early.
Tactical Sweep
- •Removed: Outer half healing against minions and monsters. Now only heals against enemy champions.
The Hextech Ultimatum
- •Duration reduced to 2.5/3.25/4 seconds from 4 at all ranks.
Stats
- •Base health reduced to 575 from 598.28.
- •Base health regeneneration reduced to 7 from 8.39.
Visionary
- •New Effect: Having 5 Visionary stacks enhances the effect of his next ability:
- •Consume: +160 true damage, +50 base healing.
- •Blood Boil: +1% movement speed, +5% attack speed.
- •Ice Blast: +40 base damage, +5% movement speed slow.
- •Absolute Zero: +250 maximum base damage.
Consume
- •Base damage changed to 340/500/660/820/980/1140 from 400/550/700/850/1000.
- •Heal changed to 50/100/150/200/250/300 from 70/115/160/205/250.
Savagery
- •Base damage reduced to 25/45/65/85/105 from 35/55/75/95/115.
- •Bonus AD ratio reduced to 20/30/40/50/60% bonus AD from 30/40/50/60/70% bonus AD.
Electro Harpoon
- •Recharge time increased to 6 seconds from 5.
Noxian Diplomacy
- •Base damage reduced to 60/85/110/135/160 from 80/110/120/140/160.
Cursed Touch
- •Removed: Basic attacks reduces target's magic resistance by 15/20/25 (at level 1/7/13) for 3 seconds.
- •New Effect: Basic attacks apply Curse on target for 3 seconds. Cursed target receive 15% bonus true damage from all incoming magic damage.
Despair
- •Base damage per second increased to 10/15/20/25/30 from 8/12/16/20/24.
- •New Effect: Damage now applies every half second instead of every second.
- •New Effect: Now refreshes Curse on targets.
Curse of the Sad Mummy
- •New Effect: Now applies Curse on targets.
Traveler's Call
- •Meep base damage is now 30 (+15 every 5 Chimes) from 30 to 460 (based on Chimes) (+20 every 5 thereafter).
- •Meep slow changed to 25 to 75 (based on Chimes)% from 25 to 80 (based on Chimes)%.
- •Meep AoE unlock requirement reduced to 15 Chimes from 25 Chimes.
- •Meep AoE increased radius requirement reduced to 35 Chimes from 65 Chimes.
- •Meep recharge time reduced to 8/7/6/5/4 (at level 0/20/40/55/70) (based on Chimes) from 8/7/6/5/4 (at level 0/35/75/105/125) (based on Chimes).
- •Meep stock limit increased to 1 to 9 (based on Chimes) from 1/2/3/4 (at level 0/15/55/95) (based on Chimes).
Dragonslayer and El Tigre
- •Winter's Bite
- •Bug Fix: Restored missing particles when killing an enemy with Winter's Bite.
Dunkmaster
- •Bug Fix: Fixed a bug where moving the camera away from him as he was recalling would desync the sound of it.
Spider Form
- •Bug Fix: If she casts Spider Form at the same time Death Sentence connects, she no longer cleanses the effect.
Pulsefire
- •Mystic Shot
- •Bug Fix: If he uses Mystic Shot while affected by the aura buff of Hymn of Valor, he now properly uses his own VFX rather than Sona.
Headmistress
- •Bladework
- •Bug Fix: First hit particles no longer exceed the ruler's length.
Colossal Smash
- •Base damage reduced to 12 to 80 (based on level) from 15 to 100 (based on level).
Winds of War
- •AP ratio increased to 75% AP from 60% AP.
- •Tornado target maximum health ratio reduced to 6% target's maximum health from 9% target's maximum health.
Hero's Entrance
- •Bug Fix: If Galio disconnected while flying up during Hero's Entrance, he no longer loses the ability to attack units and structures after reconnecting.
Dino and Gentleman
- •Boulder Toss
- •Bug Fix: Mega Gnar's boulder replacements no longer visually disappear earlier than intended.
Prophet of an Elder God
- •Bug Fix: Lifesteal no longer applies when hitting tentacles.
Daisy!
- •Bug Fix: Fixed Daisy, Wait! tooltips (the ones that appear while Daisy is active).
Captive Audience
- •Bug Fix: Lifesteal no longer applies when hitting traps.
Kennen M.D.
- •Bug Fix: Fixed some dark textures appearing on the scalpel in his basic attack.
Blood Moon
- •Lightning Rush
- •Bug Fix: Fixed a bug where a random particle would appear when using it.
General
- •Bug Fix: Fixed a bug where her model didn't fade away during her death animation for her base and a few of her skins.
The Culling
- •Bug Fix: Fixed a bug where he was able to basic attack during The Culling if he fired an energized attack immediately before casting The Culling.
Whimsy
- •Bug Fix: Fixed a bunch of cases where the polymorph effect wasn't properly canceling or interrupting certain effects and abilities.
Void Swarm
- •Bug Fix: Lifesteal no longer applies when hitting voidlings.
Arcade
- •Bug Fix: Fixed a bug where she was playing the wrong critical strike hit sound-effect.
Depth Charge
- •Bug Fix: Fixed a bug where it would properly consume spell shields of champions in their path, but displace them anyway.
Behind Enemy Lines
- •Bug Fix: Fixed a bug where some types of enemy champion damage (e.g. Ignite, Titanic Hydra, Statikk Shiv etc.) didn't end the effect.
Unleashed Power
- •Bug Fix: Cooldown is no longer reset if the first cast was interrupted (the interrupted cast dealt no damage but still spawned three spheres).
- •Bug Fix: If Syndra's target dies mid-cast, remaining nearby Dark Sphere will continue to pummel their corpse.
- •Bug Fix: If Syndra's target becomes untargetable during Unleashed Power, Dark Sphere that were in-flight now drop in place rather than disappearing entirely.
Devour
- •Bug Fix: Is no longer able to Devour Red Brambleback or Blue Sentinel without first stacking his passive when enemy champions are nearby.
Noxious Trap
- •Bug Fix: Lifesteal no longer applies when hitting traps.
Assault and Battery
- •Bug Fix: Fixed a bug where it would properly consume spell shields of champions in their path, but displace them anyway.
Dark Procession
- •Bug Fix: Lifesteal no longer applies when hitting the wall.
Cell Division
- •Bug Fix: Fixed a rare bug where it could sometimes cause him to instantly revive (and potentially revive a second time if he's killed again before his bloblets recombined).
Elastic Slingshot
- •Bug Fix: Fixed a bug where Flash right after casting it would change his position and move the range indicator, but the damage and knock-up would still be applied in the original location.
League of Legends Patch 7.7 FAQ
Frequently Asked Questions
- When did League of Legends Patch 7.7 release?
- League of Legends Patch 7.7 was released on Apr 5, 2017.
- What changed in League of Legends Patch 7.7?
- Patch 7.7 included changes to 44 champions (6 buffs, 7 nerfs, 31 adjustments). See the full breakdown above.
- What was the previous League of Legends patch before 7.7?
- The previous League of Legends patch was 7.6.
- What is the next League of Legends patch after 7.7?
- The next League of Legends patch is 7.8.
