League of Legends Patch 25.S1.3
League of Legends Patch 25.S1.3 was released on Feb 4, 2025. This update included changes to 42 champions, with 16 buffs, 8 nerfs, 18 adjustments.
Buffs (16)
Changes (18)
Items
Champions
General
- •Bug Fix: Voicelines that trigger from Mel are no longer missing their effect processing.
- •Bug Fix: Non-unique-event voicelines that trigger from Mel no longer fail to play more lines than one per event.
Drakehound's Step
- •New Effect: If an Attack command has been queued during an ability lockout and both 1) the player issues a Hold (default J) or Stop (default S) command and 2) the acquired target is within Ambessa's attack range after the end of the lockout, then Ambessa's dash will cancel.
- •Hold/Stop commands will now also properly invalidate the acquisition if the target is not within attack range under these conditions.
Spider Queen
- •Bug Fix: Spiderling attacks are now once again mitigated by block and dodge and can once again blind.
Spider Form
- •Undocumented: Spiderling spawn-in delay reduced to 0.2 seconds from 0.6.
- •Bug Fix: Spiderling damage no longer illegally stacks Spear of Shojin Focused Will.
E damage increased.
Whiplash
- •Base damage increased to 60/90/120/150/180 from 55/70/85/100/115.
Empowered Whiplash
- •Base damage increased to 80/120/160/200/240 from 75/100/125/150/175.
We’re giving Fiddlesticks some non-ultimate-reliant power by increasing their PvP sustain and utility.
General
- •W Healing: 25/32.5/40/47.5/55% → 35/42.5/50/57.5/65%
- •E Slow: 30/35/40/45/50% → 40/45/50/55/60%
Swiftplay Ivern players are mostly playing AP Ivern and having fun with Malignance. Well, they would be having fun if they could win any games. It’s time for AP Ivern buffs, letting him use more powerful shields on Daisy to deliver some friendship!
General
- •E Shield: 75/115/155/195/235 (+50% AP) → 75/115/155/235 (+60% AP)
- •E Damage: 70/90/110/130/150 (+80% AP) → 70/100/130/160/190 (+80% AP)
Health Growth and Base Mana Regen increased. R damage increased.
Stats
- •Health growth increased to 103 from 100.
- •Base mana regeneration increased to 8.2 from 7.6.
Grandmaster-at-Arms
- •On-hit base damage increased to 75/130/185 from 70/120/170.
Q damage increased.
Reaping Slash
- •Base damage per hit increased to 75/100/125/150/175 from 75/95/115/135/155.
Nidalee is really struggling in this mode. To help her out, we’re looking to improve her baseline survivability and increase her primary damage output in a way that is mostly not reliant on gold.
General
- •Health Growth: 109 → 124
- •Q Minimum Damage: 70/90/110/130/150 (+50% AP) → 70/95/120/145/170 (+55% AP)
W Attack Speed increased.
Heightened Senses
- •Bonus attack speed increased to 28/41/54/67/80% from 28/36/44/52/60%.
W cooldown decreased at early ranks.
Grand Entrance
- •Cooldown reduced to 14/13/12/11/10 seconds from 16/14.5/13/11.5/10.
E Attack Speed Duration increased.
Wild Rush
- •Attack speed duration increased to 5 seconds from 3.
Passive Max Health bonus increased.
Ravenous Flock
- •Bonus health per Soul Fragment increased to 15 from 12.
Nevermove
- •AP ratio increased to 70% AP from 60% AP.
Base Health increased. E damage increased.
Living Vengeance
- •Attack speed cap increased to 3.33 from 3.0.
Blighted Quiver
- •Bug Fix: In the floating text display, now uses the proper enhanced magic damage icon when Blight is detonated by a fully charged Piercing Arrow, instead of the magic critical strike icon.
- •Bug Fix: In the floating text display, now uses the proper enhanced magic damage icon for the active's damage applied to a fully charged Piercing Arrow, instead of the magic critical strike icon.
Zoe is weak, particularly in lower skill brackets, so we’re buffing her normal-skewed damage along with giving her more opportunities to look for early bubble hits.
General
- •E Damage: 70/110/150/190/230 (+45% AP) → 85/125/165/205/245 (+45% AP)
- •E Cooldown: 16/15/14/13/12 → 14/13.5/13/12.5/12
Q damage decreased. W damage decreased.
Noxious Blast
- •Total AP ratio reduced to 65% AP from 70% AP.
Miasma
- •AP ratio per second reduced to 10% AP from 15% AP.
Armor and Armor Growth decreased.
Stats
- •Base armor reduced to 25 from 28.
- •Armor growth reduced to 4 from 4.2.
Base Health and Armor Growth decreased.
Stats
- •Base health reduced to 620 from 640.
- •Armor growth reduced to 4 from 4.3.
Armor Growth decreased. E cooldown increased.
Stats
- •Armor growth reduced to 4.5 from 4.8.
Ixtal's Impact
- •Stun duration reduced to 1.1 seconds from 1.5.
Impale
- •Bug Fix: Now properly detaches enemies from him when his False Life is triggered.
- •Bug Fix: If his False Life is triggered, the ability's cast time now properly cancels.
E damage decreased.
Toxic Shot
- •On-hit base damage reduced to 9/23/37/51/65 from 14/27/40/53/66.
Base Attack Damage decreased.
Stats
- •Base attack damage reduced to 57 from 60.
Sovereign's Domination
- •Bug Fix: Spirit Abjuration no longer persists on Viego after possession of Aurora ends.
- •Bug Fix: Using Swirlseed during possession no longer causes it to visibly bounce off of a wall when colliding with it instead of disappearing. (The real missile would still be properly destroyed.)
W cooldown increased. E Attack Speed reduced.
Crushing Blow
- •Bug Fix: Attacking a ward no longer briefly reveals the user globally.
Warrior Trickster
- •Cooldown increased to 20/19/18/17/16 seconds from 18/17/16/15/14.
Nimbus Strike
- •Bonus attack speed reduced to 35/40/45/50/55% from 40/45/50/55/60%.
The Darkin Blade
- •Bug Fix: In the floating text display, now uses the proper enhanced physical damage icon when enemies are hit by a Sweetspot, instead of the physical critical strike icon.
- •Undocumented / Bug Fix: Minion damage modifier now properly applies to non-Sweetspot hits.
- •Undocumented: In the floating text display, now once again uses the incorrect physical critical strike icon instead of the proper enhanced physical damage icon when enemies are hit by a Sweetspot.
General
- •Bug Fix: Various animations no longer freeze on Teleport / Unleashed Teleport arrival.
H-28G Evolution Turret
- •Bug Fix: Turret attacks against champions no longer trigger minion call-for-help against the summoner (if in valid range).
UPGRADE!!!
- •Bug Fix: No longer allows all abilities to gain the effects of Axiom Arcanist while UPGRADE!!! has been activated and until it is deactivated by the player or otherwise sealed.
Q damage decreased in both forms. W damage decreased. R damage decreased.
To the Skies!
- •Base damage reduced to 60/105/150/195/240/285 from 60/110/160/210/260/310.
- •Bonus AD ratio increased to 135% bonus AD from 120% bonus AD.
Shock Blast
- •Base damage reduced to 60/110/160/210/260/310 from 60/115/170/225/280/335.
- •Increased base damage reduced to 84/171.5/259/346.5/434 from 84/180.25/276.5/372.75/469.
- •Bonus AD ratio increased to 140% bonus AD from 125% bonus AD.
- •Increased bonus AD ratio increased to 196% bonus AD from 175% bonus AD
Lightning Field
- •Base damage per tick reduced to 35/50/65/80/95/110 from 40/55/70/85/100/115.
- •Total damage reduced to 140/200/260/320/380/440 from 160/220/280/340/400/460.
Transform Mercury Hammer
- •On-hit base damage reduced to 25/60/95/130 from 25/65/105/145.
- •On-hit bonus AD ratio increased to 30% bonus AD from 25% bonus AD.
Death Lotus
- •Bug Fix: If used/buffered during Bouncing Blade cast or travel time or Shunpo cast time, Axiom Arcanist no longer fails to amplify Death Lotus.
Mark of the Kindred
- •Bug Fix: Marked buff is no longer invisible on Atakhan status bar.
Lilting Lullaby
- •Bug Fix: No longer sometimes fails to apply the sleep against targets.
General
- •Adjusted facial expression.
- •Bug Fix: Non-unique-event voicelines that trigger from Ambessa no longer fail to play more lines than one per event.
Arcane Councilor
- •Dress is now whiter and brighter.
Rebuttal
- •Bug Fix: Reflected Hawkshot no longer additionally grants vision to the original user's team.
- •Bug Fix: Reflected Dark Cosmic Captive Audience now plays the correct SFX.
- •Bug Fix: If Edge of Ixtal is reflected and that missile would apply her Royal Privilege, Mel no longer receives the innate effects of Royal Privilege for the rest of the game.
We Are More
- •Bug Fix: Packmate attacks against champions no longer trigger minion call-for-help against the summoner (if in valid range).
Inherent Glamour
- •While disguised as a minion, she now takes bonus damage from other minions equal to the ratio of her minion disguise's current health, instead of her own current health.
Shapesplitter
- •Bug Fix: No longer permanently retains a constant Jungle item experience penalty from minions from the moment she transforms into a champion that owns a jungle item.
General
- •Bug Fix: All ability hits now properly grant one stack toward effects such as Conqueror, Phase Rush and Eclipse Ever Rising Moon.
- •Upon killing Kha'Zix to emerge victorious in their Nemesis Quest, no longer causes Rengar's (if equipped) Crimson Lucidity boots to become Spellslinger's Shoes. This took place because the item ID of the former coincided with Rengar's removed trinket Bonetooth Necklace which in turn would still reward Rengar with the item ID of the latter that coincided with Rengar's removed trinket Head of Kha'Zix.
Jack in the Box
- •Bug Fix: No longer illegally always benefits from Axiom Arcanist.
Force of Will
- •Undocumented / Bug Fix: Casting now once again properly consumes the mana cost.
Deadly Venom
- •Bug Fix: Now is special cased to apply the stacks on Runaan's Hurricane Wind's Fury bolts.
Bridge Between
- •Bug Fix: Axiom Arcanist now correctly refunds Awaken's cooldown.
Purge
- •Bug Fix: If toggled on and a jungle camp resets, no longer causes the monster to become stuck in a resetting state until it has collided with a unit or become displaced.
Yorick is very good at just winning games via splitpushing in Swiftplay. Reducing the damage dealt to structures by summons so they can’t just be released to split a lane as efficiently.
Shepherd of Souls
- •Bug Fix: Mist Walker attacks against champions no longer trigger minion call-for-help against the summoner (if in valid range).
Items
General
- •Mana per charge: 4.5 → 6.5
Dark Harvest is getting a similar buff to Electrocute, getting 50% more damage in the early game and 25% more damage from its scaling, making it a rune that requires early excellence in order to keep pace and great rewards for those who overachieve.
General
- •Damage: 20 (+9 per soul) → 30 (+11 per soul) (ratio unchanged)
Hail of Blades
- •Melee Attack Speed: 110% → 140%
- •Cooldown: 12 seconds → 10 seconds
General
- •Mana per charge: 4.5 → 6.5
General
- •Mana per charge: 4.5 → 6.5
Bloodsong is performing a bit too well, especially on supports such as Poppy and Leona where its pick rate has increased over time, so we're nerfing its passive in a way that shouldn't majorly affect its ranged users.
General
- •Expose Weakness duration reduced to 4 seconds from 6.
- •Expose Weakness bonus damage for melee champions reduced to 8% from 10%.
- •Expose Weakness bonus damage for ranged champions unchanged.
General
- •Distance Required: 150,000 units → 120,000 units
General
- •Upgrade Time: 10 minutes → 8 minutes
We're looking to do a nerf to both Bloodsong and Realmspike as a systemic push away from damage supports and try to push players towards tanks and enchanters. Aiming for a small nerf to Realmspike mostly as a placebo to disincentivize players from picking damage supports while not actually lowering its WR too much as it's already on the lower end, especially compared to Bloodsong.
General
- •Void Explosion AP ratio reduced to 15% AP from 20% AP.
General
- •Bug Fix: No longer unintentionally displays an outdated debuff icon for Clawing Shadows's effect.
General
- •Bug Fix: No longer displays higher values for Eternity's healing in the floating text display as if the user could heal for higher than the maximum allowed of 20.
General
- •Now affects true damage dealt. This excludes Smite and pets' own damage to monsters.
General
- •Undocumented: No longer affects true damage dealt.
General
- •Now affects true damage dealt. This excludes Smite and pets' own damage to monsters.
General
- •Undocumented: No longer affects true damage dealt.
General
- •Bug Fix: Using Stridebreaker Breaking Shockwave on a target affected by Humility's slow no longer causes Breaking Shockwave's slow to last for its duration, which is longer than Humility's, but at Humility's 70% potency.
General
- •Bug Fix: No longer displays higher values for Eternity's healing in the floating text display as if the user could heal for higher than the maximum allowed of 20.
General
- •Now affects true damage dealt. This excludes Smite and pets' own damage to monsters.
General
- •Undocumented: No longer affects true damage dealt.
General
- •Bug Fix: Using Breaking Shockwave on a target affected by Randuin's Omen Humility's slow no longer causes Breaking Shockwave's slow to last for its duration, which is longer than Humility's, but at Humility's 70% potency.
General
- •Bug Fix: If Titanic Hydra is sold while Titanic Crescent is activated and another item is equipped in its slot, no longer indefinitely disables that inventory slot.
General
- •Crit per attack: .2% → .5%
- •Stacks Max: 125 → 50
League of Legends Patch 25.S1.3 FAQ
Frequently Asked Questions
- When did League of Legends Patch 25.S1.3 release?
- League of Legends Patch 25.S1.3 was released on Feb 4, 2025.
- What changed in League of Legends Patch 25.S1.3?
- Patch 25.S1.3 included changes to 42 champions (16 buffs, 8 nerfs, 18 adjustments), plus 18 item updates. See the full breakdown above.
- What was the previous League of Legends patch before 25.S1.3?
- The previous League of Legends patch was 25.S1.2.
- What is the next League of Legends patch after 25.S1.3?
- The next League of Legends patch is 25.4.
