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Ravenous Hydra League of Legends ItemPC

Ravenous Hydra

League of Legends (PC) Ravenous Hydra in Wild Rift

Ravenous Hydra Current Status

Ravenous Hydra has been changed in 30 League of Legends patches. 9 buffs, 7 nerfs, 13 adjustments. Most recently buffed in Patch 25.14 ().

Cost: 3300g
Attack Damage: 65
Ability Haste: 15
Life Steal: 12%
Active - Ravenous Crescent: Deal 80% AD physical damage to enemies within a 450 radius in front of you. This damage benefits from life steal at 100% effectiveness. (10s)
UNIQUE Passive - Cleave: Basic attacks on-hit deal Melee: 40% AD / Ranged: 20% AD physical damage to other enemies in a 350 radius centered around the target. This damage benefits from life steal at 100% effectiveness.

Ravenous Hydra Changes

Patch 25.14

buff

General

  • New Effect: A single attack can now cause a maximum of 10 Cleave splashes, instead of an unlimited number of them.

Patch 14.19

nerf

General

  • Combine cost increased to 150 gold from 100 gold.
  • Total cost unchanged.
  • Attack damage reduced to 65 from 70.
  • Ability haste reduced to 15 from 20.
  • Ravenous Crescent AD ratio reduced to 80% AD from 100% AD.
  • Ravenous Crescent life steal effectiveness reduced to 100% from 150%.

Patch 14.10

change

General

  • Bug Fix: Increased the indicator's radius to properly match Ravenous Crescent's cast radius.

Patch 14.4

buff

While all of the other Tiamat items have managed to find their respective niches within the item system, Ravenous Hydra in comparison is less powerful and less exciting in its current state. Our goal is for Ravenous to stand shoulder to shoulder with its counterparts, so in this patch we'll be leaning into its niche as the premier caster healing item, but in a way that doesn't have the same inherent problems that Goredrinker did.

General

  • Ravenous Crescent life steal effectiveness increased to 150% from 100%.
  • Bug Fix: Ravenous Crescent range indicator is now properly offset from the center by 100 units, matching the hitbox.

Patch 14.2

change

General

  • Cast time now shifts to be equal to the caster's attack windup time if it would be lower than the usual cast time.
  • Bug Fix: Cast time now properly uses attack windup values.

Patch 14.1

buff

General

  • Lifesteal increased to 12% from 10%.
  • Cast time changed to champion's auto attack windup from 0.2 seconds.

New

  • Recipe: Tiamat + Vampiric Scepter + Caulfield's Warhammer + 100 gold = 3300 gold.
  • Stats: 70 attack damage, 20 ability haste, 10% life steal.
  • Unique Active - Ravenous Crescent: Deal 100% AD physical damage to enemies within a 450 radius in front of you (10 second cooldown).
  • Unique Passive - Cleave: Damaging basic attacks deal 40% AD physical damage to other enemies within 350 units of the target.
  • Limited to 1 Cleave item.

Old

  • Recipe: Tiamat + Vampiric Scepter + Caulfield's Warhammer + 200 gold = 3400 gold.
  • Stats: 65 attack damage, 25 ability haste, 10% life steal.
  • Unique Passive - Cleave: Damaging basic attacks and ability damage from abilities deal 40% AD physical damage to other enemies within 350 units of the target damaged. Can only hit each target once per attack or ability, and may only trigger once every 10 seconds from the same cast.
  • Unique Passive - Carnivorous: Gain 0.5 bonus attack damage whenever you kill a minion, doubled for kills against champions, large monsters, and large minions. This effect stacks up to 40 times, for a total of 20 bonus attack damage. Lose 60% of stacks upon death.
  • Limited to 1 Hydra item.

Patch 13.5

change

General

  • Bug Fix: Cleave now triggers correctly.

Patch 13.1b

buff

General

  • Ability haste increased to 25 from 20.
  • Life steal increased to 10% from 0%.
  • Omnivamp reduced to 0% from 10%.
  • New Effect: Damage dealt by Cleave now benefits from life steal.

Patch 12.23

nerf

We overshot a bit with Hydra’s overall stats, making it a much too efficient item for the gold that it cost. We’re preserving its niche as a rush item for champions that like the AD, but are reducing its AoE damage and pulling out the Ominvamp from stacks that was really pushing this item over the edge.

General

  • Removed: No longer grants 0.1% omnivamp per stack of Carnivorous.
  • Cleave damage AD ratio reduced to 50% AD from 60% AD.
  • Bug Fix: Selling the item and undoing that action now properly preserves the acquired stacks.
  • Bug Fix: No longer loses the Cleave effect after 2500 seconds (~41 minutes) of being purchased.

General

  • Cleave damage AD ratio reduced to 40% AD from 50% AD.
  • Stacks lost upon death increased to 60% from 50%.

Patch 12.22

nerf

Great for AD melee champions looking to carry their teams with damage.

General

  • Attack damage reduced to 65 from 70.
  • Cleave AD ratio changed to 60% AD from 60 to 12% (based on distance) AD.
  • New Unique Passive - Carnivorous: Gain 0.6 bonus attack damage and 0.1% omnivamp whenever you kill a minion, doubled for kills against champions, large monsters, and large minions. This effect stacks up to 40 times, for a total of 24 bonus attack damage and 4% omnivamp. Lose 50% of these bonuses upon death.

General

  • Total cost increased to 3400 gold from 3300 gold.
  • Combine cost increased to 200 gold from 100 gold.
  • Carnivorous bonus attack damage per stack reduced to 0.5 bonus attack damage from 0.6.

Patch 12.21

change

General

  • Updated icon.

Patch 12.3

buff

General

  • Attack damage increased to 70 from 65.

Patch 11.18

nerf

If an enemy champion stands next to the tower you're attacking, Ravenous Hydra's AoE passive triggers turret aggro, which is rather counterintuitive to split-pushing top laners who want to take down towers.

General

  • Removed: Cleave no longer works against structures.
  • The tooltip now also mentions this.

Patch 11.5

change

General

  • New Effect: Cleave now only triggers once every 10 seconds within the same cast instance.
  • Removed: Cleave no longer triggers from spell damage by items.
  • Bug Fix: (Regarding the above) Cleave now behaves more consistently across similar abilities.

Patch 11.3

nerf

General

  • Omnivamp reduced to 10% from 15%.

Patch 10.24

change

General

  • Updated icon.

Patch 10.23

change

Cleave now also procs on abilities and ranged basic attacks. Now grants Omnivamp instead of life steal. No longer grants health regen. Active removed.

General

  • Now purchaseable on ranged champions.
  • Updated icon.

New

  • Recipe: Tiamat + Vampiric Scepter + Caulfield's Warhammer + 100 gold = 3300 gold.
  • Stats: 65 attack damage, 15% omnivamp, 20 ability haste.
  • Unique Passive - Cleave: Abilities and basic attacks deal 60/48/36/24/12% (based on distance) AD physical damage to other nearby enemies. Can only hit each target once per attack or ability, and doesn't trigger off periodic damage.
  • Limited to 1 Hydra item.

Old

  • Recipe: Tiamat + Vampiric Scepter + Pickaxe + 400 gold = 3500 gold.
  • Stats: 80 attack damage, 18% life steal, 100% base health regeneration.
  • Unique Passive: Life steal applies to 50% of Cleave and Crescent's splash physical damage.
  • Unique Passive - Cleave: Basic attacks deal (20% to 60% AD) physical damage to units around your target – (20% AD near the edge).
  • Unique Active - Crescent: Deals (60% to 100% AD) physical damage to units in front of you – (60% AD near the edge) (10 second cooldown).

Patch 10.5

buff

Lifesteal increased. Active area of effect increased, now occurs at your max attack range.

General

  • Lifesteal increased to 18% from 12%.
  • Crescent radius increased to 450 units from 400.
  • Crescent center point is now at the champion's basic attack range (up to 200 units), instead of 125 units in front of the champion.

Patch 10.4

change

General

  • Bug Fix: Fixed a bug where Poppy and Rengar could use its active effect from range.

Patch 8.24b

buff

General

  • Combine cost reduced to 400 gold from 525 gold. Total cost unchanged.

Patch 7.9

buff

General

  • Attack damage increased to 80 from 75.

Patch 6.6

change

General

  • New Recipe: Tiamat + Vampiric Scepter + Pickaxe + 525 gold = 3500 gold
  • Old Recipe: Tiamat + Vampiric Scepter + Long Sword + 1050 gold = 3500 gold

Patch 6.4

nerf

General

  • Removed: Swapping with Titanic Hydra.

Patch 6.1

buff

General

  • Combine cost reduced to 1050 gold from 1100 gold.
  • Total cost reduced to 3500 gold from 3600 gold.

Patch 5.16

change

General

  • New icon.

Patch 5.7

change

General

  • Cleave's damage progression now scales linear from distance to the target, from three damage stages depending of proximity.

Patch 5.7

change

General

  • Cleave's damage progression now scales linear from distance to the target, from three damage stages depending of proximity

Patch 4.20

change

General

  • Health regeneration changed to +100% of base health regeneration from +15 health regeneration per 5 seconds.

Patch 3.6

nerf

General

  • Combine cost increased to 600 from 200
  • Total cost unchanged.

Patch 3.4

new

Ravenous Hydra added to League of Legends

General

  • Combine cost reduced to 200 from 400 (total cost reduced to 3300 from 3500).
  • Life steal increased to 12% from 10%.

Related League of Legends Items

Ravenous Hydra League of Legends FAQ

Frequently Asked Questions
When was Ravenous Hydra last changed in League of Legends?
Ravenous Hydra was last buffed in League of Legends Patch 25.14, released July 15, 2025.
How many times has Ravenous Hydra been buffed or nerfed in LoL?
Ravenous Hydra has been changed in 30 League of Legends patches: 9 buffs, 7 nerfs, 13 adjustments.
Was Ravenous Hydra changed in LoL Patch 26.14?
No - Ravenous Hydra was not changed in Patch 26.14. Its most recent change was in Patch 25.14.
When was Ravenous Hydra added to League of Legends?
Ravenous Hydra was added to League of Legends in Patch 3.4 on March 19, 2013.