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League of LegendsPatch 14.9

Official Patch Notes League Wiki

League of Legends Patch 14.9 was released on Apr 30, 2024. This update included changes to 68 champions, with 31 buffs, 23 nerfs, 14 adjustments.

Amumu League of Legends Patch NotesPCAmumuBuff

Base AD and base armor increased.

Stats

  • Attack damage increased to 57 from 53.
  • Base armor increased to 33 from 30.
Azir League of Legends Patch NotesPCAzirBuff

Stats

  • Selection radius increased to 120 units from 88.8889007568359.
Bard League of Legends Patch NotesPCBardBuff

Stats

  • Selection radius increased to 130 units from 88.8889007568359.
Brand League of Legends Patch NotesPCBrandBuff

Stats

  • Selection radius increased to 120 units from 88.8889007568359.

Arclight

  • Blaze
  • Bug Fix: VFX no longer renders over terrain.

Apocalyptic, Arclight, Eternal Dragon, Vandal

  • Blaze
  • Bug Fix: Targets' outline when hovered over using the cursor is no longer pixelated.
Braum League of Legends Patch NotesPCBraumBuff

Stats

  • Selection radius increased to 130 units from 100.
Briar League of Legends Patch NotesPCBriarBuff

Stats

  • Gameplay radius increased to 65 units from 55.
  • Selection radius increased to 120 units from 111.11109924316406.

Certain Death

  • Bug Fix: No longer lasts indefinitely if the acquired target is a Vessel created by Test of Spirit.
Diana League of Legends Patch NotesPCDianaBuff

Stats

  • Selection radius increased to 120 units from 75.
Fiora League of Legends Patch NotesPCFioraBuff

Riposte

  • Bug Fix: Ixtal's Impact now properly triggers the ability's stun condition.

Bladework

  • New Effect: Now defaults to the highest damage effect between Sundered Sky and Bladework's crit attack when they are both active at the same time.
Gangplank League of Legends Patch NotesPCGangplankBuff

Stats

  • Selection radius increased to 120 units from 85.
Garen League of Legends Patch NotesPCGarenBuff

Stats

  • Selection radius increased to 120 units from 75.
Jayce League of Legends Patch NotesPCJayceBuff

Stats

  • Selection radius increased to 120 units from 75.
K'Sante League of Legends Patch NotesPCK'SanteBuff

Stats

  • Gameplay radius increased to 80 units from 65.
  • Pathing radius increased to 50 units from 35.
  • Selection radius increased to 140 units from 102.77780151367188.
Karma League of Legends Patch NotesPCKarmaBuff

Q slow increased. R+E shield on secondary targets increased, bonus movement speed increased.

Inner Flame

  • Slow increased to 40% from 35%.

Defiance

  • Secondary target bonus movement speed increased to 15% from 12%.
  • Secondary target shielding increased to 100% of bonus shield from 90%.
  • Secondary target base shield increased to 50/90/130/170 from 45/81/117/153.
  • Secondary target AP ratio increased to 45% AP from 40.5% AP.
Kennen League of Legends Patch NotesPCKennenBuff

E damage range indicator added. R animation added, can now cast while moving.

Lightning Rush

  • Indicator now includes a decal for the ability's collision radius.

Slicing Maelstrom

  • Updated cast animation.
  • New Effect: Caster can now move during the cast time.
Kled League of Legends Patch NotesPCKledBuff

Violent Tendencies

  • New Effect: Now also does spell damage in addition to basic damage.
Leona League of Legends Patch NotesPCLeonaBuff

Stats

  • Selection radius increased to 120 units from 75.
Lissandra League of Legends Patch NotesPCLissandraBuff

Stats

  • Selection radius increased to 120 units from 88.8889007568359.
Malzahar League of Legends Patch NotesPCMalzaharBuff

Q mana cost decreased. E cooldown decreased.

Stats

  • Selection radius increased to 120 units from 88.8889007568359.

Call of the Void

  • Mana cost reduced to 60/65/70/75/80 from 80 at all ranks.

Malefic Visions

  • Cooldown reduced to 11/10/9/8/7 seconds from 15/13/11/9/7.

Worldbreaker

  • Nether Grasp
  • Bug Fix: Tether VFX now fires from his mouth as intended.
Naafiri League of Legends Patch NotesPCNaafiriBuff

Stats

  • Gameplay radius increased to 65 units from 55.
  • Selection radius increased to 120 units from 111.11109924316406.
Neeko League of Legends Patch NotesPCNeekoBuff

Stats

  • Selection radius increased to 120 units from 90.

Shapesplitter

  • Bug Fix: Recasting no longer counts as unique cast instances for the purposes of activating Spellblade and triggering Force Pulse passive.
Poppy League of Legends Patch NotesPCPoppyBuff

Stats

  • Selection radius increased to 100 units from 95.
Rengar League of Legends Patch NotesPCRengarBuff

Stats

  • Selection radius increased to 120 units from 70.

Unseen Predator

  • Bug Fix: No longer loses Navori Quickblades Transcendence passive entirely the first time stacks are consumed, after entering combat.
Sejuani League of Legends Patch NotesPCSejuaniBuff

Passive bonus resistances increased. W damage adjusted.

Fury of the North

  • Bonus armor ratio increased to 75% bonus armor from 50%.
  • Bonus magic resistance ratio increased to 75% bonus magic resistance from 50%.

Winter's Wrath

  • First hit base damage changed to 5/15/25/35/45 from 10/15/20/25/30.
  • First hit health ratio increased to 4% of her maximum health from 2%.
  • Second hit base damage reduced to 5/25/45/65/85 from 20/60/100/140/180.
  • Second hit health ratio increased to 8% of her maximum health from 6%.
  • Total base damage reduced to 10/40/70/100/130 from 30/75/120/165/210.
  • Total health ratio increased to 12% of her maximum health from 8%.
Seraphine League of Legends Patch NotesPCSeraphineBuff

Q AP ratio increased.

High Note

  • AP ratio increased to 60% AP from 50% AP.
  • Maximum champion AP ratio increased to 96% AP from 80% AP.
Veigar League of Legends Patch NotesPCVeigarBuff

Stats

  • Selection radius increased to 100 units from 93.
Vel'Koz League of Legends Patch NotesPCVel'KozBuff

Stats

  • Selection radius increased to 120 units from 88.8889007568359.
Warwick League of Legends Patch NotesPCWarwickBuff

Stats

  • Gameplay radius increased to 65 units from 55.
  • Selection radius increased to 120 units from 111.11109924316406.
Xerath League of Legends Patch NotesPCXerathBuff

Stats

  • Selection radius increased to 120 units from 88.8889007568359.

Arcanopulse , Eye of Destruction, Shocking Orb

  • Bug Fix: No longer reference to his long-deprecated ammo system.

Eye of Destruction

  • Bug Fix: Vision bubble is no longer inconsistent inside terrain, causing some targets to remain undetected in its radius.
Yasuo League of Legends Patch NotesPCYasuoBuff

Stats

  • Selection radius increased to 120 units from 75.
Yone League of Legends Patch NotesPCYoneBuff

Stats

  • Selection radius increased to 120 units from 75.

Mortal Steel

  • Bug Fix: No longer incorrectly gains a stack if the sole target [or all targets] within its area used spell shield against it.
Zac League of Legends Patch NotesPCZacBuff

Stats

  • Selection radius increased to 140 units from 90.
Ahri League of Legends Patch NotesPCAhriNerf

W damage decreased. R cooldown increased.

Fox-Fire

  • Initial flame base damage reduced to 45/70/95/120/145 from 50/75/100/125/150.
  • Subsequent flame base damage reduced to 13.5/21/28.5/36/43.5 from 15/22.5/30/37.5/45.
  • Total base damage reduced to 72/112/152/192/232 from 80/120/160/200/240.
  • Minion increased base damage reduced to 90/140/190/240/290 from 100/150/200/250/300.

Spirit Rush

  • Cooldown increased to 130/115/100 seconds from 130/105/80.
Alistar League of Legends Patch NotesPCAlistarNerf

Stats

  • Selection radius reduced to 140 units from 145.

E damage decreased.

Stats

  • Gameplay radius increased to 80 units from 65.
  • Selection radius reduced to 150 units from 165.

Singularity

  • AP ratio per tick reduced to 4% AP from 5% AP.
  • Total AP ratio reduced to 80% AP from 100% AP.
Blitzcrank League of Legends Patch NotesPCBlitzcrankNerf

Passive shield duration decreased. W initial bonus movement speed decreased.

Stats

  • Selection radius reduced to 140 units from 165.

Mana Barrier

  • Shield duration reduced to 4 seconds from 10.

Overdrive

  • Initial bonus movement speed reduced to 60/65/70/75/80% from 70/75/80/85/90%.
Darius League of Legends Patch NotesPCDariusNerf

Stats

  • Gameplay radius reduced to 65 units from 80.
  • Selection radius reduced to 120 units from 125.
Evelynn League of Legends Patch NotesPCEvelynnNerf

W slow decreased. R damage decreased.

Allure

  • Slow reduced to 45% from 65%.

Last Caress

  • AP ratio reduced to 65% AP from 75% AP.
  • Maximum AP ratio reduced to 156% AP from 180% AP.
Gnar League of Legends Patch NotesPCGnarNerf

Stats

  • Mega Gnar selection radius reduced to 140 units from 180.
Gragas League of Legends Patch NotesPCGragasNerf

Stats

  • Selection radius reduced to 140 units from 155.
Jinx League of Legends Patch NotesPCJinxNerf

R cooldown increased.

Super Mega Death Rocket!

  • Cooldown increased to 85/65/45 seconds from 70/55/40.
Kassadin League of Legends Patch NotesPCKassadinNerf

E damage decreased.

Force Pulse

  • AP ratio reduced to 70% AP from 80% AP.
Lulu League of Legends Patch NotesPCLuluNerf

Stats

  • Gameplay radius reduced to 55 units from 65.
Master Yi League of Legends Patch NotesPCMaster YiNerf

E bonus true damage decreased.

Double Strike

  • Bug Fix: The double strike attack no longer incorrectly consumes an additional Hail of Blades stack.

Wuju Style

  • Base damage reduced to 20/25/30/35/40 from 30/35/40/45/50.
Milio League of Legends Patch NotesPCMilioNerf

Stats

  • Gameplay radius reduced to 55 units from 65.
  • Pathing radius reduced to 30 units from 35.
  • Selection radius reduced to 100 units from 125.
Pyke League of Legends Patch NotesPCPykeNerf

W mana cost increased, cooldown increased.

Ghostwater Dive

  • Cooldown increased to 14/13/12/11/10 seconds from 12/11/10/9/8.
  • Mana cost increased to 65 from 50.
Rumble League of Legends Patch NotesPCRumbleNerf

Stats

  • Selection radius reduced to 140 units from 165.
Skarner League of Legends Patch NotesPCSkarnerNerf

Mana regen growth increased. Q damage decreased, buff no longer refreshed when hitting wards/plants. W slow decreased.

Stats

  • Mana regeneration growth incresed to 0.75 from 0.6.

Shattered Earth

  • Base damage per hit reduced to 10/20/30/40/50 from 10/25/40/55/70.
  • Total base damage reduced to 30/60/90/120/150 from 30/75/120/165/210.
  • Removed: Empowered attacks against wards or jungle plants no longer refresh the buff duration.
  • New Effect: Empowered attacks are now only uncancellable windup against minions, champions and turrets.

Upheaval

  • Base damage reduced to 10/20/30/40/50 from 10/25/40/55/70.

Seismic Bastion

  • Slow reduced to 20% at all ranks from 20/25/30/35/40%.
  • Shield health ratio reduced to 8% maximum health from 9%.

Ixtal's Impact

  • Bug Fix: The user's and the target's model no longer sometimes momentarily stop rendering upon the user or target entering brush.
  • Bug Fix: Now properly triggers Riposte stun condition.
  • Bug Fix: Attached target now properly and consistently and properly collides with thin terrain.
  • Bug Fix: Charge no longer stops if user's spell shield blocks an ability that would cancel it.
  • Bug Fix: No longer quickly and incorrectly flicks the camera in the opposite direction of the charge upon attaching to a target located behind thin terrain.
  • Bug Fix: Wall exit SFX no longer plays later than intended.

Impale

  • Bug Fix: User is now properly inhibited from entering a Hex-gate while this ability's effects are active.

Sandscourge

  • Bug Fix: Restored and properly timed multiple SFX.
Taliyah League of Legends Patch NotesPCTaliyahNerf

Q mana cost increased, damage to monsters decreased.

Threaded Volley

  • Mana cost increased to 65/70/75/80/85 from 55/60/65/70/75.
  • Bonus monster AP ratio reduced to 5% AP from 10% AP.
  • Boulder bonus monster AP ratio reduced to 9.5% AP from 19% AP.
Twitch League of Legends Patch NotesPCTwitchNerf

Base health decreased, health growth increased. W slow AP ratio decreased. R bonus AD decreased.

Stats

  • Base health reduced to 630 from 682.
  • Health growth increased to 104 from 100.

Venom Cask

  • Slow AP ratio reduced to 5% per 100 AP from 6% per 100 AP.

Spray and Pray

  • Bonus attack damage reduced to 30/45/60 from 40/55/70.
Urgot League of Legends Patch NotesPCUrgotNerf

Armor growth decreased.

Stats

  • Armor growth reduced to 5 from 5.45.
Vex League of Legends Patch NotesPCVexNerf

Stats

  • Gameplay radius reduced to 55 units from 65.
  • Pathing radius reduced to 30 units from 35.
Viktor League of Legends Patch NotesPCViktorNerf

Stats

  • Selection radius reduced to 120 units from 160.
Yuumi League of Legends Patch NotesPCYuumiNerf

Stats

  • Gameplay radius reduced to 55 units from 65.
  • Pathing radius reduced to 30 units from 35.
  • Selection radius reduced to 100 units from 120.
Zoe League of Legends Patch NotesPCZoeNerf

Stats

  • Gameplay radius reduced to 55 units from 65.
  • Pathing radius reduced to 30 units from 35.
  • Selection radius reduced to 100 units from 120.
Aatrox League of Legends Patch NotesPCAatroxChange

Infernal Chains

  • Bug Fix: The timing of the damage is no longer unsynced with the tether. Previously, the target would still sometimes be dealt damage after properly breaking the tether.

Umbral Dash

  • Bug Fix: No longer references to his long-deprecated ammo system.
Akshan League of Legends Patch NotesPCAkshanChange

Q movement speed on champion hit no longer scales with level, damage to non-champions decreased. R minimum damage per shot increased, maximum damage adjusted.

Avengerang

  • Non-champion damage reduced to 40/50/60/70/80% from 40/52.5/65/77.5/90%.
  • Bonus movement speed reduced to 20% at all ranks from 20/25/30/35/40%.

Comeuppance

  • Minimum base damage per bullet increased to 25/35/45 from 20/25/30.
  • Minimum AD ratio per bullet increased to 15% AD from 10% AD.
  • Bonus damage reduced to 0 to 200% (based on target's missing health) from 0 to 300%.
  • Maximum base damage per bullet changed to 75/105/135 from 80/100/120.
  • Maximum AD ratio per bullet increased to 45% AD from 40% AD.
Bel'Veth League of Legends Patch NotesPCBel'VethChange

Death in Lavender

  • Bonus attack speed per Lavender stack reduced to 0.28 to 1% (based on level) from 0.28 to 1% (based on level). Now scales until level 17 instead of 13.

Void Surge

  • AD ratio reduced to 100% AD from 110% AD.
  • Removed: No longer deals 140% damage to monsters.
  • New Effect: Now deals 45/55/65/75/85 bonus damage to monsters.
Graves League of Legends Patch NotesPCGravesChange

New Destiny

  • Bug Fix: Sundered Sky Lightshield Strike is no longer consumed with no effect, and now properly triggers the critical attack.
Gwen League of Legends Patch NotesPCGwenChange

Hallowed Mist

  • Bug Fix: Ability power from conversions and adaptive force is now properly included in the ratio calculations.
Janna League of Legends Patch NotesPCJannaChange

W damage decreased. E shield increased.

Zephyr

  • Base damage reduced to 55/85/115/145/175 from 55/90/125/160/195.
  • AP ratio reduced to 50% AP from 60% AP.

Eye of the Storm

  • Base shield increased to 80/120/160/200/240 from 80/115/150/185/220.
Kayle League of Legends Patch NotesPCKayleChange

Immortal Journey

  • Bug Fix: Properly implemented her unique HUD portrait before ascending to Divine Ascent (level 11).
Lee Sin League of Legends Patch NotesPCLee SinChange

General

  • Complete visual update across all skins.
  • New splash artwork for Traditional, Acolyte, Muay Thai, Dragon Fist, and Knockout.
  • Tweaked splash artwork for Original, Pool Party, SKT T1, God Fist, Playmaker, Nightbringer, Prestige Nightbringer, FPX, Storm Dragon, and Zenith Games.
  • New lore.
  • New voice-over.
  • Updated sound effects.
  • Traditional cost increased to 750 from 520.
  • Dragon Fist cost increased to 1350 from 975.

Resonating Strike

  • Bonus AD ratio increased to 200% bonus AD from 115%.

Cripple

  • New Effect: Now applies the debuff to Tempest targets directly.
  • Removed: No longer apples the debuff through an (unblockable) targeted missile.
  • Bug Fix: An inconsistency with the debuff's application that caused it to overcompensate its value has been resolved, which would previously grant targets a positive bonus at the last stat update tick.
Lux League of Legends Patch NotesPCLuxChange

Lucent Singularity

  • Bug Fix: Vision bubble is no longer inconsistent inside terrain, causing some targets to remain undetected in its radius.
Nilah League of Legends Patch NotesPCNilahChange

Q minimum damage decreased, bonus attack speed increased, bonus damage based on critical strike chance decreased.

Stats

  • Selection radius increased to 120 units from 75.

Formless Blade

  • AD ratio reduced to 90/95/100/105/110% AD from 90/97.5/105/112.5/120% AD.
  • Damage critical strike chance ratio reduced to 0 to 100% (based on critical strike chance) from 0 to 120% (based on critical strike chance).
  • Bonus attack speed increased to 10 to 60% (based on level) from 10 to 50% (based on level).
Nocturne League of Legends Patch NotesPCNocturneChange

Umbra Blades

  • Bug Fix: The VFX that indicates it is active no longer persists through use if the ability's cooldown ended while under the effects of polymorph.
Olaf League of Legends Patch NotesPCOlafChange

Q damage decreased, bonus damage to monsters increased. R passive resistances decreased.

Undertow

  • Base damage reduced to 60/110/160/210/260 from 65/115/165/215/265.
  • Bonus monster damage increased to 10/25/40/55/70 from 5/15/25/35/45.

Ragnarok

  • Bonus resistances reduced to 10/15/20 from 10/20/30.
Smolder League of Legends Patch NotesPCSmolderChange

MMOOOMMMM!

  • Bug Fix: No longer displays its mana cost in the HUD if the respective setting has been disabled by the player.
  • Bug Fix: The ultimate ability timer no longer displays as full/that the ability is available at all times including after it has already been cast.
Sylas League of Legends Patch NotesPCSylasChange

Hijack

  • Bug Fix: Now properly gains a charge of Essence Rush on takedown when using Spirit Rush.
  • Bug Fix: Hijacking Weaver's Wall from a user while either recast is available for them no longer grants Sylas the recasts themselves, which would be useless without the first cast, instead of granting the entire ability.

Items

Death's Dance League of Legends ItemPCDeath's DanceBuff

General

  • New Recipe: Steel Sigil + Caulfield's Warhammer + Pickaxe + 125 gold = 3200 gold.
  • Old Recipe: Steel Sigil + Caulfield's Warhammer + 1000 gold = 3200 gold.
  • Attack damage increased to 60 from 55.
  • Defy bonus AD ratio increased to 75% bonus AD from 50% bonus AD.
Spear of Shojin League of Legends ItemPCSpear of ShojinBuff

General

  • New Effect: Focused Will can now only gain 1 stack per unique ability cast per second.
Eclipse League of Legends ItemPCEclipseNerf

Eclipse is currently the best-performing first slot fighter item, so we’re taking a little bit off the front-end burst in order to open up some alternative itemization options. It’ll still be the earliest power spike you can receive with its low 2800 gold price point but now it won’t be able to let you win the lane quite as hard.

General

  • Ever Rising Moon damage reduced to 6% of target's maximum health from 8%.
Hexdrinker League of Legends ItemPCHexdrinkerNerf

We’re making a small change to Hexdrinker because we’re making a bigger change to Maw of Malmortius (read more on that directly below). Our main goal here is to make MR fighter items less oppressive against AP champions while maintaining them as effective item options. For Hexdrinker, we’re simply buffing the build path while nerfing the MR which shouldn’t change too much.

General

  • New Recipe: Long Sword + Null-Magic Mantle + Long Sword + 150 gold = 1300 gold.
  • Old Recipe: Long Sword + Null-Magic Mantle + 500 gold = 1300 gold.
  • Magic resistance reduced to 30 from 35.
Sterak's Gage League of Legends ItemPCSterak's GageNerf

General

  • Total cost increased to 3200 gold from 3000 gold.
  • Combine cost increased to 775 gold from 575 gold.
  • Lifeline cooldown increased to 90 seconds from 60.
Sundered Sky League of Legends ItemPCSundered SkyNerf

Sundered Sky, along with Sterak’s and Eclipse, is another of the best-performing fighter items. We’re bringing down its teamfight output a little by reducing the healing and how often it can be procced in a fight.

General

  • Lightshield Strike per-target cooldown increased to 8 seconds from 6.
  • Lightshield Strike heal AD ratio reduced to 120% base AD from 140%.

General

  • Now builds into Maw of Malmortius.

General

  • Bug Fix: Minion XP penalty no longer remains after the item is sold or refunded immediately after purchase/without it ever being used.
Knight's Vow League of Legends ItemPCKnight's VowChange

General

  • Bug Fix: Damage mitigation VFX is no longer visible to the enemy team.
Long Sword League of Legends ItemPCLong SwordChange

General

  • No longer builds into Maw of Malmortius.
Maw of Malmortius League of Legends ItemPCMaw of MalmortiusChange

We’re reshaping Maw this patch by trying to make it a powerful light fighter item (think Riven or Fiora). Omnivamp is a much more attractive stat than life steal for these fighters and some added Ability Haste should sweeten the offer. On the flip side, we’re bringing down the MR in order to make it a more clearly aggressive purchase. We also want to load its defensive power into more burst resistance and less of shutting down a mage in the 1v1. Ideally, mages can wait out the shield duration and then resume their assault while light fighters can feel like this is a more worthwhile purchase.

General

  • New Recipe: Hexdrinker + Caulfield's Warhammer + 700 gold = 3100 gold.
  • Old Recipe: Pickaxe + Hexdrinker + Long Sword + 275 gold = 2800 gold.
  • Ability haste increased to 15 from 0.
  • Attack damage increased to 70 from 65.
  • Magic resistance reduced to 40 from 50.
  • Lifeline duration increased to 3 seconds from 2.5.
  • New Effect: Upon triggering Lifeline, gain 10% omnivamp until the end of combat.
  • Removed: No longer grants 12% life steal upon triggering Lifeline until the end of combat.
Mikael's Blessing League of Legends ItemPCMikael's BlessingChange

General

  • Bug Fix: Purify is now correctly able to cleanse Hostile Takeover effects from allied champions.
Pickaxe League of Legends ItemPCPickaxeChange

General

  • Now builds into Death's Dance.
  • No longer builds into Maw of Malmortius.