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League of LegendsPatch 6.2

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League of Legends Patch 6.2 was released on Jan 28, 2016. This update included changes to 25 champions, with 1 buff, 6 nerfs, 17 adjustments.

Jhin LoL Patch NotesPCJhinNEW

Whisper - Innate

  • Jhin's gun - Whisper - chambers four shots, the last of which always crits and applies extra damage based on a portion of his target's missing health. After firing all four shots, Jhin takes a moment to reload.
  • Jhin's crits deal less damage than normal, and his attack speed doesn't actually scale with attack speed. Instead, Jhin gains attack damage from any attack speed and crit chance he earns through itemization and runes, while crits give him a burst of movement based on his attack speed.

Dancing Grenade - Q

  • Active: Jhin throws a canister at a nearby targeted enemy. After landing, the canister bounces up to four times on other nearby enemies. Killing an enemy with Dancing Grenade causes the following bounces to deal extra damage.

Deadly Flourish - W

  • Passive: Enemy champions that have been struck by Jhin's basic attacks, Captive Audience, or any allied damage are marked for a few seconds.
  • Active: Jhin fires a massively long range shot that damages all enemy minions and the first enemy champion in a target direction. If the enemy champion he strikes has already been marked, they're briefly rooted, while Jhin himself gains a burst of movement speed.

Captive Audience - E

  • Passive - Beauty in Death: Killing blows spawn a blooming flower on the corpse that reveals and slows enemies nearby before detonating for damage.
  • Active: Jhin places a trap on the ground that turns invisible after arming. Enemy champions that walk over the trap trigger it, revealing and marking them with Deadly Flourish and creating a large slowing zone. After a brief pause, the trap detonates, damaging all enemies inside its explosion.

Curtain Call - R

  • Active: Jhin fully assembles his weapon before taking aim in a target direction, revealing all marked targets in a huge area. He can then fire four rounds that stop at the first enemy champion struck, slowing them and dealing damage based on their missing health. Jhin's fourth and final shot with Curtain Call deals massively increased damage and is guaranteed to critically hit.
Karma LoL Patch NotesPCKarmaBuff

Focused Resolve

  • Mana cost reduced to 50/55/60/65/70 from 70/75/80/85/90.
Cassiopeia LoL Patch NotesPCCassiopeiaNerf

Twin Fang

  • No longer cancels movement and attack orders. It still interrupts them briefly when she casts, but she should now resume what she was doing before.
Dr. Mundo LoL Patch NotesPCDr. MundoNerf

Masochism

  • Bonus AD reduced to 20/40/60/80/100 from 40/55/70/85/100.

Sadism

  • Cooldown changed to 100/85/70 seconds from 75.
Elise LoL Patch NotesPCEliseNerf

Stats

  • Human movement speed reduced to 325 from 330.
  • Spider movement speed reduced to 350 from 355.

Spider Queen

  • Spiderling movement speed reduced to 350 from 355.

Volatile Spiderling

  • Base damage reduced to 60/110/160/210/260 from 75/125/175/225/275.
Gangplank LoL Patch NotesPCGangplankNerf

Cannon Barrage

  • Cooldown increased to 160/150/140 seconds from 140/130/120.
Kindred LoL Patch NotesPCKindredNerf

Dance of Arrows

  • Mana cost increased to 35 from 30.

Mounting Dread

  • Base damage reduced to 60/90/120/150/180 from 80/110/140/170/200.
Tahm Kench LoL Patch NotesPCTahm KenchNerf

An Acquired Taste

  • Stack duration reduced to 5 seconds from 7.

Tongue Lash

  • Clarity: The tongue hitbox indicator now lasts longer (until the tongue finishes lashing out).

Devour

  • Bug Fix: Devour would refund its cooldown and mana cost if cast on a target that was spell-immune (Black Shield, Riposte, etc.).

Abyssal Voyage

  • Bonus health ratio reduced to (+ 2/4/6% bonus health) from (+ 4/6/8% bonus health).
Fiora LoL Patch NotesPCFioraChange

Duelist's Dance

  • Direction selected alternates between top-right and bottom-left sides from random.
Graves LoL Patch NotesPCGravesChange

Quickdraw

  • Bug Fix: Fixed a bug where leveling up caused Quickdraw armor and magic resistance bonus to become inconsistent until refreshed.
Hecarim LoL Patch NotesPCHecarimChange

Devastating Charge / Onslaught of Shadows combo

  • Bug Fix: Fixed a bug where it wasn't working properly. Hecarim can now cast Devastating Charge before Onslaught of Shadows and will not lose the Devastating Charge buff.
Kha'Zix LoL Patch NotesPCKha'ZixChange

Void Spike / Void Assault

  • Can now be buffered mid-jump so that Kha'Zix can cast it slightly before landing.
  • If Kha'Zix attempts to cast both Void Spike and Void Assault while mid-air, he'll buffer only the last one he attempted to cast (not both, that would be too much).
Leona LoL Patch NotesPCLeonaChange

Zenith Blade

  • Bug Fix: Fixed a bug where it still rooted a target mid-dash even if they spell shielded the ability.
Malphite LoL Patch NotesPCMalphiteChange

Unstoppable Force

  • Bug Fix: Fixed a bug where it would sometimes knock up and damage units at the start position instead of end position when interacting with displacement spells like Pillar of Ice.
Malzahar LoL Patch NotesPCMalzaharChange

Call of the Void

  • Bug Fix: Fixed the vision-granting aspects of Call of the Void. Vision is now properly granted along the entire path and enemies hit on the edge of their hitboxes are now properly revealed.
Nunu & Willump LoL Patch NotesPCNunu & WillumpChange

Ice Blast

  • Cooldown reduced to 6/5.5/5/4.5/4 seconds from 6 at all ranks.
  • Mana cost reduced to 70/75/80/85/90 from 75/85/95/105/115.
  • Damage reduced to 80/120/160/200/240 from 85/130/175/225/275.
  • AP ratio reduced to (+ 90% AP) from (+ 100% AP).
  • Movement speed slow increased to 40/45/50/55/60% from 20/30/40/50/60%.
  • Slow duration reduced to 2 seconds from 3.
Pantheon LoL Patch NotesPCPantheonChange

Aegis Protection

  • Bug Fix: Now blocks - and gets consumed by - attacks by Summon Tibbers and H-28Q Apex Turret.
  • Bug Fix: Fixed many cases of on-hit effects applying even when blocked.
Poppy LoL Patch NotesPCPoppyChange

Iron Ambassador

  • If target dies before the shield reaches it, the shield will not return.
  • The shield will now return to Poppy when it kills a champion with a zombie passive (Kog'Maw, Karthus, etc.).
  • When the shield is on the ground, it will start its outro animation earlier so Poppy knows when it's time to say goodbye (actual game time duration unchanged).

Hammer Shock

  • Heroic Charge improved: Hammer Shock will now only auto-aim toward your target if your mouse cursor has not moved significantly after casting Heroic Charge.
Rengar LoL Patch NotesPCRengarChange

Unseen Predator

  • Rengar now lands just short of his target to prevent a follow-up Bola Strike from going over-head.

Savagery 2

  • AD ratio reduced to 130% AD from 150% AD.
  • AD amplifier increased to 20% AD from 10% AD.

Bola Strike

  • Cast time while Unseen Predator increased to 0.25 from instant cast.
  • New Effect: Attempting to cast with the cursor outside maximum range will make Rengar cast the ability in that direction rather than pathing into range.

Thrill of the Hunt

  • Exclamation mark range increased to 1450 from 1250.
Shen LoL Patch NotesPCShenChange

General

  • Complete visual upgrade across all skins.
  • New artwork for Frozen, Yellow Jacket, Surgeon, Blood Moon and Warlord.

Stats

  • Base health reduced to 540 from 570.8.
  • Health growth reduced to 73 from 85.
  • Health regeneration increased to 10 from 8.37.
  • Health regeneration growth increased to 0.75 from 0.55.
  • Armor growth reduced to 2.6 from 4.
  • Base attack damage reduced to 60 from 60.17.
  • Attack damage growth reduced to 3 from 3.375.
  • Attack speed growth reduced to 2% from 3.4%.
  • Maximum energy increased to 400 from 200.
  • Movement speed increased to 340 from 335.

Ki Barrier - Innate

  • Innate: Shen shields himself from 52 to 120 (based on level) (+ 14% bonus health) damage for 2.5 seconds whenever he activates Twilight Assault or Shadow Dash, or upon completing Spirit's Refuge or Stand United. The cooldown is reduced by 4 to 7.5 (based on level) seconds whenever his abilities affect an allied or enemy champion.
  • Cooldown: 10 seconds.
  • Spirit Blade: Shen is accompanied by an immobile, untargetable Spirit Blade that is connected to him by a tether. The Spirit Blade remains idle on the ground unless commanded to move or forced to move to Shen's current location when they move too far apart.

Twilight Assault - Q

  • Active: Shen calls his Spirit Blade to himself, slow all enemies along its tether that are facing away from him by 35% for 2 seconds as well as empowering his next three basic attacks to deal 3/3.5/4/4.5/5% (+ 1.5% per 100 AP) of target's max. health bonus damage.
  • If at least one enemy champion was caught in the tether, the bonus damage is increased by 2% (+ 0.5% per 100 AP) of target's max. health and Shen also gains 50% attack speed for those attacks.
  • Non-champions take 30/50/70/90/110 bonus damage.
  • Cost: 140/130/120/110/100 energy
  • Cooldown: 8/7.25/6.5/5.75/5 seconds

Spirit's Refuge - W

  • Active: Shen's primes his Spirit Blade for 2 seconds, causing it to project a protective zone around it for 1.75 seconds if he or an allied champion move nearby. Once the zone is active, all allies within the area gain 100% dodge chance for the duration.
  • Cost: 40 energy
  • Cooldown: 18/16.5/15/13.5/11 seconds

Shadow Dash - E

  • Passive: Shen recovers 30/35/40 (at level 1/7/13) energy whenever he deals damage with Twilight Assault or Shadow Dash.
  • Active: Sightly unchanged.
  • Damage reduction from taunted targets removed.
  • Energy refund moved to the Passive.
  • Cost increased to 180 energy at all ranks from 100/95/90/85/80.
  • Cooldown increased to 18/16/14/12/10 seconds from 16/14/12/10/8.
  • Removed: (+ 50% AP) scaling.
  • Added: (+ 12% bonus health) scaling.

Stand United - R

  • Active: Sightly unchanged.
  • AP ratio reduced to (+ 130% AP) from (+ 135% AP).
  • Cooldown reduced to 180/150/120 seconds from 180/160/120.
  • Clarity: Shen's Spirit Blade will arrive with Shen.
Thresh LoL Patch NotesPCThreshChange

Damnation

  • Rift Herald now drops a Damnation.
Vel'Koz LoL Patch NotesPCVel'KozChange

Lifeform Disintegration Ray

  • Bug Fix: No longer does a variety of strange things if cast as Vel'Koz last-hits a target.
Yasuo LoL Patch NotesPCYasuoChange

Steel Tempest

  • Bug Fix: Fixed a bug where Yasuo third Steel Tempest (and Sweeping Blade > Steel Tempest combo) could deal damage through spell shields in certain situations.

Wind Wall

  • Bug Fix: Now properly continues to blocking projectiles if Yasuo dies.
Zac LoL Patch NotesPCZacChange

Elastic Slingshot

  • Bug Fix: Fixed a bug where displacement effects would not displace Zac during Elastic Slingshot travel time.
Zyra LoL Patch NotesPCZyraChange

General

  • Bug Fix: Fixed a bug that caused Zyra plant attacks to ignore a target's dodge status.

Items

Cull LoL ItemPCCullNEW

General

  • Attack damage increased to 7 from 5.
  • Fully stacked gold bonus increased to 350 gold from 300 gold.

General

  • Cost reduced to 350 gold from 400 gold.

General

  • Combine cost reduced to 465 gold from 565 gold.
  • Total cost reduced to 2700 gold from 2800 gold.
Morellonomicon LoL ItemPCMorellonomiconBuff

General

  • Combine cost reduced to 615 gold from 765 gold.
  • Total cost reduced to 2400 gold from 2550 gold.

General

  • Combine cost increased to 1050 gold from 1000 gold.
  • Total cost unchanged 1400 gold.
Farsight Alteration LoL ItemPCFarsight AlterationChange

General

  • Is now smaller and more lightly tinted than a regular ward icon.
  • Farsight Alteration now shares similar behavior with other warding actives. Your targeting cursor will now turn green when over brush and red when in terrain.
Frost Queen's Claim LoL ItemPCFrost Queen's ClaimChange

General

  • Active cooldown increased to 90 seconds from 60.
  • New effect: Ghosts no longer move slightly faster when they can see their target.
Oracle Alteration LoL ItemPCOracle AlterationChange

General

  • Scan range changed to er from cr.
Rapid Firecannon LoL ItemPCRapid FirecannonChange

General

  • Bug Fix: Fixed a bug where champions would run into normal attack range, even when they had an empowered attack range from Rapid Firecannon.
Sweeping Lens LoL ItemPCSweeping LensChange

General

  • Scan range changed to er from cr.
  • Bug Fix: Fixed a bug where Sweeping Lens animation would play when walking into brush the enemy team swept earlier in the match.