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League of LegendsPatch 10.25

Official Patch Notes League Wiki

League of Legends Patch 10.25 was released on Dec 8, 2020. This update included changes to 43 champions, with 20 buffs, 7 nerfs, 15 adjustments.

Rell LoL Patch NotesPCRellNEW

The Iron Maiden

Break the Mold (Innate)

  • Innate: Rell's basic attacks steal 10% of the target's armor and magic resistance for 4 seconds and deal bonus magic damage equal to 8 to 16 (based on level) plus the total amount of armor and magic resistance stolen. Enemies can only be stolen from once but multiple enemies can be stolen from at a time. Subsequent attacks against a target that is already stolen from will only refresh the duration of the effect and attacking an enemy champion refreshes the duration for all nearby afflicted enemies.
  • Break the Mold steals a minimum of 5 to 12 (based on level) armor and magic resistance, reduced to 0.5 to 2 (based on level) against minions.

Shattering Strike (Q)

  • Active: Rell thrusts her lance in the target direction, destroying damage-mitigating shield of enemies hit before dealing them 70/105/140/175/210 (+ 50% AP) magic damage, reduced to 50% against enemies beyond the first. The first enemy hit is also afflicted with Break the Mold.
  • If Rell is tethered with Attract and Repel, she and the bound ally heal for 10/15/20/25/30 (+ 30% AP) (+ 5% of missing health) for each enemy champion hit.
  • Mana Cost: 50.
  • Cooldown: 9/8/7/6/5 seconds.
  • Cast Time: 0.35 seconds.

Ferromancy: Crash Down (W)

  • Passive: While mounted, Rell gains 5 to 15% (based on level) bonus movement speed, which is only 25 to 38% (based on level) as effective for 3 seconds when she takes damage from non-minions and is removed for 4 seconds when she becomes immobilize.
  • Active: Rell dash to the target location over 1.5 seconds, transforming her mount into durable armor and upon impact dealing 70/105/140/175/210 (+ 40% AP) magic damage to nearby enemies and airborne for 1 second.
  • While dismounted, she gains the ability to cast Ferromancy: Mount Up.
  • This ability can only be cast while mounted. Rell can cast Attract and Repel and Magnet Storm during the transformation.
  • Mana Cost: 40.
  • Cooldown: 11 seconds.
  • Cast Time: None.

Ferromancy: Mount Up (W)

  • Passive: While dismounted, Rell gains 10% bonus armor and 10% bonus magic resistance and a shield for 40/70/100/130/160 (+ 13% of maximum health) that lasts until destroyed or casting Ferromancy: Mount Up, but her base movement speed is modified to 250.
  • Active: Rell transforms her armor into a mount, gaining 15% bonus movement speed for 3.5 seconds, increased to 25/30/35/40/45% when moving towards enemy champions, and empowering her next basic attack within the duration to have a 0.2-second cast time, gain 100 bonus attack range, deal 10/25/40/55/70 (+ 30% AP) bonus magic damage, dash at the target, stun them for 1 second, and airborne them over herself, as well as end the effect early.
  • While mounted, she gains the ability to cast Ferromancy: Crash Down.
  • This ability can only be cast while dismounted.
  • Mana Cost: 40.
  • Cooldown: 11 seconds.
  • Cast Time: 0.25 seconds.

Attract and Repel (E)

  • Passive: Rell forms a tether between her and the ally bound by Attract and Repel, which is disabled while the remaining cooldown is greater than 2.5 seconds. While the tether persists, the ally gains 10% bonus armor and 10% bonus magic resistance.
  • Active: Rell magnetically binds herself and the allied champion nearest to the cursor with Attract and Repel. Rell can then recast Attract and Repel while the tether persists.
  • Recast: Rell erupts the tether, dealing 80/120/160/200/240 (+ 30% AP) magic damage to and stun all enemies between and around her and the bound ally for 0.75 seconds.
  • Rell can self-target to dispel the current bind. Only one ally can be bound at a time, and selecting a new ally overrides the previous bind. Attract and Repel will incur a 2.5-second cooldown with no cost if Rell binds to an ally or self-targets.
  • Mana Cost: 40.
  • Cooldown: 18/16.25/14.5/12.75/11 seconds.
  • Cast Time: 0.35 / None seconds.

Magnet Storm (R)

  • Active: Rell erupts with magnetic fury, airborne all nearby enemies towards her and creating a field of gravitational force around her for the next 2 seconds that deals 15/20/25/30/35 (+ 8.75% AP) magic damage to nearby enemies every 0.25 seconds over the duration and continuously kinematics them towards her.
  • Mana Cost: 100.
  • Cooldown: 120/110/100/90/80 seconds.
  • Cast Time: 0.25 seconds.
Anivia LoL Patch NotesPCAniviaBuff

Basic attack animation sped up. Q cooldown, missile speed, and detonation damage increased; passthrough damage and cost decreased; now Chills enemies it passes through. E cost flattened and damage increased. R cooldown now scales; base damage decreased; cost decreased.

Stats

  • Basic attack missile speed increased to 1600 from 1500.
  • Basic attack windup time reduced to % of the attack cooldown from %.

Flash Frost

  • New Effect: Now Chills enemies that it passes over.
  • Pass through base damage reduced to 50/70/90/110/130 from 60/85/110/135/160.
  • Explosion base damage increased to 70/105/140/175/210 from 60/85/110/135/160.
  • Maximum base damage increased to 120/175/230/285/340 from 120/170/220/270/320.
  • Pass through AP ratio reduced to 25% AP from 45% AP.
  • Explosion AP ratio increased to 50% AP from 45% AP.
  • Maximum AP ratio reduced to 75% AP from 90% AP.
  • Cooldown changed to 11/10/9/8/7 seconds from 10/9.5/9/8.5/8.
  • Mana cost reduced to 80/85/90/95/100 from 80/90/100/110/120.
  • Missile speed increased to 950 from 800.
  • Bug Fix: Detonation now occurs at the correct location rather than slightly behind.

Frostbite

  • Mana cost reduced to 40 at all ranks from 50/60/70/80/90.
  • Base damage increased to 60/90/120/150/180 from 50/75/100/125/150.
  • Maximum base damage increased to 120/180/240/300/360 from 100/150/200/250/300.
  • AP ratio increased to 60% AP from 50% AP.
  • Maximum AP ratio increased to 120% AP from 100% AP.

Glacial Storm

  • Initial mana cost reduced to 60 from 75.
  • Mana cost per second reduced to 35/45/55 from 40/50/60.
  • Cooldown reduced to 4/2.5/1 seconds from 6 at all ranks.
  • Base damage per second reduced to 30/45/60 from 40/60/80.
Gragas LoL Patch NotesPCGragasBuff

Passive healing increased. W cooldown decreased.

Happy Hour

  • Heal increased to 8% maximum health from 6%.

Drunken Rage

  • Cooldown reduced to 5 seconds from 6.
Irelia LoL Patch NotesPCIreliaBuff

Base AD increased. Q cooldown decreased.

Stats

  • Base attack damage increased to 65 from 63.

Bladesurge

  • Cooldown reduced to 11/10/9/8/7 seconds from 12/11/10/9/8.
Ivern LoL Patch NotesPCIvernBuff

Q cooldown decreased. E cooldown decreased; shield increased. R basic attack speed increased.

Rootcaller

  • Cooldown reduced to 12/11/10/9/8 seconds from 14/13/12/11/10.

Triggerseed

  • Cooldown reduced to 11/10/9/8/7 seconds from 12/11/10/9/8.
  • Shield AP ratio increased to 90% AP from 80% AP.

Daisy!

  • Daisy base attack speed increased to 0.7 from 0.623.
Jinx LoL Patch NotesPCJinxBuff

Super Mega Death Rocket!

  • Undocumented: Minimum base damage increased to 25/40/55 from 25/35/45. Maximum base damage increased to 250/400/550 from 250/350/450.2
Karthus LoL Patch NotesPCKarthusBuff

Q cost decreased later; damage ratio increased.

Lay Waste

  • Mana cost reduced to 20/25/30/35/40 from 20/26/32/38/44.
  • AP ratio increased to 35% AP from 30% AP.
  • Bug Fix: Now properly triggers Horizon Focus.
Lee Sin LoL Patch NotesPCLee SinBuff

Base armor increased. W cooldown decreased. E base damage increased.

Stats

  • Base armor increased to 36 from 33.

Safeguard

  • Cooldown reduced to 12 seconds from 14.

Tempest

  • Base damage increased to 100/140/180/220/260 from 80/120/160/200/240.
Mordekaiser LoL Patch NotesPCMordekaiserBuff

Q isolated enemy damage increased.

Obliterate

  • Single target bonus damage increased to 30/35/40/45/50% from 20/25/30/35/40%.
Nasus LoL Patch NotesPCNasusBuff

Q cooldown decreased.

Siphoning Strike

  • Cooldown reduced to 7.5/6.5/5.5/4.5/3.5 seconds from 8/7/6/5/4.
Nidalee LoL Patch NotesPCNidaleeBuff

Q cost decreased later; damage increased later. E cost decreased.

Javelin Toss

  • Mana cost reduced to 50/55/60/65/70 from 50/60/70/80/90.
  • Minimum base damage increased to 70/90/110/130/150 from 70/85/100/115/130.
  • Maximum base damage increased to 210/270/330/390/450 from 210/255/300/345/390.

Primal Surge

  • Mana cost reduced to 50/60/70/80/90 from 60/75/90/105/120.
Rengar LoL Patch NotesPCRengarBuff

W healing from monsters increased; now deals bonus damage to monsters.

Battle Roar

  • Damage taken stored as Grey Health from monsters increased to 100% from 75%.
  • New Effect: Now deals 65 to 130 (based on level) bonus magic damage against monsters.
Seraphine LoL Patch NotesPCSeraphineBuff

Base health growth increased. W self-shield increased.

Stats

  • Health growth increased to 90 from 80.

Surround Sound

  • New Effect: Self shield is now increased by 50%.
  • Self shield increased to 90 to 180 (based on level) (+ 45% AP) from 60 to 120 (based on level) (+ 30% AP).
Shyvana LoL Patch NotesPCShyvanaBuff

Adjusted Shyvana's Passive on non-SR game modes like ARAM and Nexus Blitz.

Fury of the Dragonborn

  • ARAM Innate:
  • New: Shyvana gains 1 bonus armor, 1 bonus magic resistance, and 0.05 bonus Fury regeneration whenever a siege or a canon minion dies within 1400 units range of her, or when she is healed by a health relic's area of effect on the enemy's side of the map.
  • Old: Shyvana starts with 5 bonus armor and 5 bonus magic resistance, which is permanently increased by 5 for each turret destroyed by Shyvana's team.
  • Nexus Blitz Innate:
  • New: Shyvana gains 2 bonus armor, 2 bonus magic resistance and 0.05 bonus Fury regeneration whenever she or her allies kill nearby epic monsters, jungle monsters, and Rift Scuttler.
  • Old: Shyvana deals 20% bonus physical and magic damage to the Rift Herald and Walking Nexus. Additionally, Shyvana starts with 5 bonus armor and 5 bonus magic resistance, which is permanently increased by 5 henever her team wins an event.
Taliyah LoL Patch NotesPCTaliyahBuff

Subsequent Q hits no longer deal reduced damage to monsters.

Threaded Volley

  • Subsequent stone damage against monsters increased to 100% from 50%.
Talon LoL Patch NotesPCTalonBuff

W return damage increased later.

Rake

  • Return base damage increased to 45/70/95/120/145 from 45/65/85/105/125.
Twitch LoL Patch NotesPCTwitchBuff

Q attack speed increased. W slow increased. R bonus damage increased.

Ambush

  • Bonus attack speed increased to 40/45/50/55/60% from 30/35/40/45/50%.

Venom Cask

  • Slow increased to 30/35/40/45/50% from 25/30/35/40/45%.

Spray and Pray

  • Bonus attack damage increased to 25/40/55 from 20/35/50.
Warwick LoL Patch NotesPCWarwickBuff

Passive bonus damage increased. Tooltip updated to reflect accuracy.

Eternal Hunger

  • Base damage increased to 12 to 46 (based on level) from 10 to 44 (based on level).
  • New Effect: Bonus damage now scales with 15% bonus AD and 10% AP.
  • Bug Fix: Updated tooltip from incorrectly stating that Eternal Hunger's bonus damage is 8 to 42 (based on level) instead of 10 to 44 (based on level), that healing is equal to damage attempted instead of damage dealt, and that below 25% health the healing is increased 300% instead of 250%.
Wukong LoL Patch NotesPCWukongBuff

E now deals more damage to monsters.

Nimbus Strike

  • New Effect: Now deals 50% bonus damage against monsters.
Yasuo LoL Patch NotesPCYasuoBuff

Base AS growth increased.

Stats

  • Attack speed growth increased to 3.5% from 2.5%.
Yone LoL Patch NotesPCYoneBuff

Base AS growth increased.

Stats

  • Attack speed growth increased to 3.5% from 2.5%.
Amumu LoL Patch NotesPCAmumuNerf

Base mana growth decreased. E base damage decreased later. R stun duration decreased early and now scales.

Base Stats

  • MANA GROWTH: 60 → 40 (revert of 10.23 buff)

E - Tantrum

  • BASE DAMAGE: 75/100/125/150/175 → 75/95/115/135/155

R - Curse of the Sad Mummy

  • STUN DURATION: 2 seconds → 1.5/1.75/2 seconds
Annie LoL Patch NotesPCAnnieNerf

E bonus movement speed decreased.

Molten Shield

  • Bonus movement speed reduced to 20 to 50% (based on level) from 30 to 60% (based on level).
Fizz LoL Patch NotesPCFizzNerf

Base mana growth decreased.

Stats

  • Mana growth reduced to 37 from 57.
Jhin LoL Patch NotesPCJhinNerf

Q minimum damage ratio decreased.

Whisper

  • Bug Fix: When equipped with Guinsoo's Rageblade and Runaan's Hurricane, the bolts from his fourth shot will now properly deal normal damage.

Dancing Grenade

  • Minimum AD ratio reduced to 35/42.5/50/57.5/65% AD from 45/52.5/60/67.5/75% AD.
  • Maximum AD ratio reduced to (35 to 65)*(1+0.35*3)% AD from (45 to 75)*(1+0.35*3)% AD.
Kayle LoL Patch NotesPCKayleNerf

Base magic resist decreased. E passive damage ratio decreased.

Stats

  • Base magic resistance reduced to 30 from 34.

Divine Ascent

  • Aflame AP ratio reduced to 20% AP from 25% AP.
  • Bug Fix: Fixed a bug where her attack range would unintentionally increase after leveling up Divine Judgment.

Starfire Spellblade

  • Passive AP ratio reduced to 20% AP from 25% AP.
Kayn LoL Patch NotesPCKaynNerf

Base armor decreased. Q base damage decreased; cooldown increased.

Stats

  • Base armor reduced to 35 from 38.

Reaping Slash

  • Cooldown increased to 7/6.5/6/5.5/5 seconds from 6/5.5/5/4.5/4.
  • Base damage reduced to 65/85/105/125/145 from 75/95/115/135/155.
Morgana LoL Patch NotesPCMorganaNerf

W DoT decreased later.

Tormented Shadow

  • Base damage per second reduced to 12/22/32/42/52 from 12/24/36/48/60.
Ashe LoL Patch NotesPCAsheChange

Volley

  • Bug Fix: Fixed a bug where it could be cast while it's on cooldown if it was leveled up and cast at the same time.
Bard LoL Patch NotesPCBardChange

Traveler's Call

  • Bug Fix: Attacking a target multiple times with Meeps now properly reapplies Imperial Mandate.
Ekko LoL Patch NotesPCEkkoChange

Passive damage ratio to monsters increased and cap removed.

Z-Drive Resonance

  • Bonus damage against monsters increased to 150% from 50%.
  • Removed: Damage is no longer capped at 600 against monsters.
Elise LoL Patch NotesPCEliseChange

Rappel

  • Bug Fix: Now properly increases the effects of her Spider Queen.
Kalista LoL Patch NotesPCKalistaChange

Martial Poise

  • Bug Fix: Can no longer trigger Electrocute or Phase Rush with only two attacks.
Lulu LoL Patch NotesPCLuluChange

Q base damage decreased; deals bonus damage to targets hit with both bolts; removed passthrough falloff damage; deals less damage to minions.

Glitterlance

  • Base damage reduced to 70/105/140/175/210 from 80/115/150/185/220.
  • AP ratio reduced to 40% AP from 50% AP.
  • Removed: Damage is no longer reduced to 70% beyond the first target hit.
  • New Effect: Being hit by a second bolt deals 25% bonus damage.
  • New Effect: Now only deals 70% damage against minions.
Nami LoL Patch NotesPCNamiChange

Ebb and Flow

  • Bug Fix: Now properly grants allies with movement speed from Surging Tides.
Pantheon LoL Patch NotesPCPantheonChange

Realigning Pantheon to better support the various roles he's been taking on the Rift.

Stats

  • Base movement speed reduced to 345 from 355.

Mortal Will

  • New Effect: Now gains full stacks upon recalling.

Comet Spear

  • Mana cost reduced to 30 from 40.
  • Cooldown refund increased to 60% from 50%.
  • Removed: No longer slows by 20/25/30/35/40% for 2.5 seconds while empowered by Mortal Will.
  • Bug Fix: Fixed a bug where Comet Spear would not cast and still go on cooldown if he was affected by certain crowd control effects.

Shield Vault

  • Base damage increased to 60/100/140/180/220 from 60/80/100/120/140.
  • Bug Fix: Fixed a bug where hitting an enemy with a Mortal Will Shield Vault and immediately using another ability, would not properly empower the next basic attack.

Aegis Assault

  • Removed: No longer mitigates damage from turrets.
  • Self slow reduced to 0/0/25% (based on his movement direction) from 0/0/50%
  • Removed: Duration is no longer extended by 1 second while empowered by Mortal Will.
  • New Effect: Now gains 60% bonus movement speed for 1.5 seconds when slamming his shield if empowered by Mortal Will.

Grand Starfall

  • New Effect: Now passively grants 10/20/30% armor penetration.
  • New Effect: Ground indicator now appears for allies at start of channel.
  • New Effect: The spear that lands before Pantheon now slows by 50% for 2 seconds and deals Comet Spear damage in a small area.
  • The damage is not empowered by Mortal Will.
  • If Comet Spear has not been ranked up, deal 40 (+ 115% bonus AD) instead.
Renekton LoL Patch NotesPCRenektonChange

General

  • Bug Fix: Death VO now properly plays in all languages.
Samira LoL Patch NotesPCSamiraChange

Passive updated to extend Knock Up duration on already knocked up enemies. Q and R life steal effectiveness decreased. Q crit bugfix.

Daredevil Impulse

  • New Effect: Empowered attack now applies the knock up to enemy champions and minions only if they are airborne, rather than if they are immobilize.
  • Empowered attack still applies the knock up to immobilized monsters.

Flair

  • Life steal effectiveness reduced to 66.6% from 100%.
  • Bug Fix: Critically striking now deals the proper bonus damage.

Inferno Trigger

  • Life steal effectiveness reduced to 66.6% from 100%.
Shen LoL Patch NotesPCShenChange

Spirit's Refuge

  • Bug Fix: No longer blocks Sinister Steel, Shunpo, and Death Lotus.
Sylas LoL Patch NotesPCSylasChange

Petricite Burst

  • Bug Fix: Now properly gets kill credit for empowered attacks landed.
Vladimir LoL Patch NotesPCVladimirChange

Cosmic Devourer

  • Bug Fix: Orb now properly reappears upon revival.
Yuumi LoL Patch NotesPCYuumiChange

You and Me!

  • Bug Fix: Now properly goes on cooldown when she is affected by charms or knock-ups.
Zed LoL Patch NotesPCZedChange

General

  • Bug Fix: White tiles no longer appear at his feet while recalling or during his death animation.

Items

General

  • Total cost reduced to 950 gold from 1050 gold.
  • Combine cost reduced to 265 gold from 365 gold.

General

  • New Effect: Slow now only applies from melee champions.
  • Improved visual effects when champions enter stealth.
Essence Reaver LoL ItemPCEssence ReaverBuff

General

  • Attack damage increased to 55 from 50.
Everfrost LoL ItemPCEverfrostBuff

General

  • Ability haste increased to 20 from 10.
  • Eternal Winter ability haste increased to 25 from 15.
Galeforce LoL ItemPCGaleforceBuff

General

  • Attack damage increased to 60 from 55.
  • Typhoon attack damage increased to 80 from 75.
  • Cooldown reduced to 60 seconds from 90.

General

  • New Effect: Convert every 1% critical strike chance into 2 bonus physical damage on-hit.
  • Old Effect: Deal 2 bonus physical damage on-hit for every 1% critical strike chance, up to 200 bonus physical damage on-hit at 100% critical strike chance, but you can no longer critical strike.
Imperial Mandate LoL ItemPCImperial MandateBuff

General

  • Total cost reduced to 2500 gold from 2700 gold.
  • Combine cost reduced to 750 gold from 850 gold.
  • Initial damage reduced to 36 to 60 (based on level) from 60 to 100 (based on level).
  • Ally damage increased to 90 to 150 (based on target's level) from 60 to 100 (based on target's level).
Infinity Edge LoL ItemPCInfinity EdgeBuff

General

  • Unique Passive - Perfection:
  • New Effect: Gain 35% bonus critical strike damage if you have at least 60% critical strike chance.
  • Old Effect: Gain 0.4% bonus critical strike damage for every 1% critical strike chance.

General

  • Attack damage increased to 35 from 30.
Mortal Reminder LoL ItemPCMortal ReminderBuff

General

  • Total cost reduced to 2500 gold from 2700 gold.
  • Combine cost reduced to 650 gold from 700 gold.
Muramana LoL ItemPCMuramanaBuff

General

  • New Effect: Shock bonus damage now only applies from abilities that deal physical damage and basic attacks on-hit, instead of all damaging abilities and basic attacks on-hit.
  • Bug Fix: Star particle VFX re-added.
Phantom Dancer LoL ItemPCPhantom DancerBuff

General

  • Total cost reduced to 2500 gold from 2700 gold.
  • Combine cost reduced to 850 gold from 900 gold.
Rageknife LoL ItemPCRageknifeBuff

General

  • New Effect: Convert every 1% critical strike chance into 1.75 bonus physical damage on-hit.
  • Old Effect: Deal 1.75 bonus physical damage on-hit for every 1% critical strike chance, up to 175 bonus physical damage on-hit at 100% critical strike chance, but you can no longer critical strike.
Rapid Firecannon LoL ItemPCRapid FirecannonBuff

General

  • Total cost reduced to 2500 gold from 2700 gold.
  • Combine cost reduced to 750 gold from 800 gold.
The Collector LoL ItemPCThe CollectorBuff

General

  • New Effect: Execute now only triggers against champions, instead of all enemies except epic monsters and structures.
Zeal LoL ItemPCZealBuff

General

  • Total cost reduced to 1050 gold from 1200 gold.
  • Combine cost reduced 150 gold from 300 gold.
Bami's Cinder LoL ItemPCBami's CinderNerf

General

  • Total cost increased to 1100 gold from 1000 gold.
  • Combine cost increased to 300 gold from 200 gold.
  • Bonus monster damage reduced to 25% from 50%.
  • Bug Fix: Immolate range indicator now properly increases in size with the champion.

General

  • Combine cost increased to 550 gold from 450 gold.
  • Total cost unchanged.
Eclipse LoL ItemPCEclipseNerf

General

  • Base shield on ranged champions reduced to 75 from 100.
  • Shield bonus AD ratio on ranged champions reduced to 20% bonus AD from 30%.
  • Bug Fix: Champions' health bars will now accurately reflect the shield health even after activating the passive while another shield is active.
Emberknife LoL ItemPCEmberknifeNerf

General

  • Enabled on Nexus Blitz.
  • Removed: Basic attacks no longer apply one tick of damage.
Hailblade LoL ItemPCHailbladeNerf

General

  • Enabled on Nexus Blitz.
  • Removed: Basic attacks no longer apply one tick of damage.

General

  • Combine cost increased to 1175 gold from 1050 gold.
  • Total cost unchanged.
  • Bug Fix: Bolts now properly apply damage from Ravenous Hydra Cleave passive.

General

  • Ability power reduced to 20 from 30.
Sunfire Aegis LoL ItemPCSunfire AegisNerf

General

  • Combine cost reduced to 600 gold from 700 gold.
  • Total cost unchanged.
  • Health reduced to 350 from 450.
  • Bonus monster damage reduced to 100% from 150%.
  • Forgefire Crest health reduced to 500 from 550.
  • Bug Fix: Immolate range indicator now properly increases in size with the champion.
Turbo Chemtank LoL ItemPCTurbo ChemtankNerf

General

  • Slow duration reduced to 1.5 seconds from 2.
  • Bug Fix: Immolate range indicator now properly increases in size with the champion.
Amplifying Tome LoL ItemPCAmplifying TomeChange

General

  • Now builds into Ardent Censer and Staff of Flowing Water.
Archangel's Staff LoL ItemPCArchangel's StaffChange

General

  • Bug Fix: Abilities which empower a champion's basic attack will now properly trigger Mana Charge when hitting epic monsters.
Ardent Censer LoL ItemPCArdent CenserChange

General

  • New Recipe: Amplifying Tome + Forbidden Idol + Amplifying Tome + 630 gold = 2300 gold.
  • Old Recipe: Forbidden Idol + Blasting Wand + 650 gold = 2300 gold.
Blasting Wand LoL ItemPCBlasting WandChange

General

  • No longer builds into Ardent Censer and Staff of Flowing Water.
Doran's Blade LoL ItemPCDoran's BladeChange

General

  • Enabled on Nexus Blitz.
Doran's Ring LoL ItemPCDoran's RingChange

General

  • Enabled on Nexus Blitz.
Doran's Shield LoL ItemPCDoran's ShieldChange

General

  • Enabled on Nexus Blitz.

General

  • Combine cost reduced to 850 gold from 950 gold.
  • Total cost unchanged.
  • Slow field radius reduced to 250 units from 275.
  • Mythic bonus size reduced to 6% from 7.5%.
  • Bug Fix: Immolate range indicator now properly increases in size with the champion.
Hextech Rocketbelt LoL ItemPCHextech RocketbeltChange

General

  • Bug Fix: Buff icon now properly displays on the buff bar.
Immortal Shieldbow LoL ItemPCImmortal ShieldbowChange

General

  • Bug Fix: Buff icon now properly displays on the buff bar.
Knight's Vow LoL ItemPCKnight's VowChange

General

  • Bug Fix: Buff icon now properly displays on the buff bar.

General

  • Total cost reduced to 2500 gold from 2700 gold.
  • Combine cost reduced to 200 gold from 400 gold.
  • Shield strength reduced to 230 to 385 (based on target's level) from 250 to 420 (based on target's level).
  • Bug Fix: Buff icon now properly displays on the buff bar.
Luden's TempestChange

General

  • Ability haste increased to 20 from 10.
  • Magic penetration reduced to 6 from 10.
  • Eye of Luden ability haste increased to 25 from 15.
  • Eye of Luden magic penetration reduced to 10 from 15.
Manamune LoL ItemPCManamuneChange

General

  • Bug Fix: Abilities which empower a champion's basic attack will now properly trigger Mana Charge when hitting epic monsters.
Mercurial Scimitar LoL ItemPCMercurial ScimitarChange

General

  • Total cost increased to 3000 gold from 2900 gold.
  • Combine cost increased to 225 gold from 125 gold.
  • Attack damage increased to 40 from 30.
Moonstone Renewer LoL ItemPCMoonstone RenewerChange

General

  • Total cost reduced to 2500 gold from 2700 gold.
  • Combine cost reduced 800 gold from 900 gold.
  • Base heal increased to 70 to 100 (based on target's level) from 60 to 90.
  • Healing amplifier reduced to 12.5% from 25%.
  • Maximum healing amplification reduced to 50% from 100%.
  • Maximum heal reduced to 105 to 150 (based on target's level) from 120 to 180.
  • Improved visual effects when in combat.
Night Harvester LoL ItemPCNight HarvesterChange

General

  • Bug Fix: Buff icon now properly displays on the buff bar.
Sheen LoL ItemPCSheenChange

General

  • Bug Fix: Fixed a bug where it was possible to reset the cooldown of another item if you swapped the location of it with a freshly activated Sheen in your inventory.

General

  • Total cost reduced to 2500 gold from 2700 gold.
  • Combine cost reduced to 650 gold from 850 gold.
  • Inspire bonus damage reduced to 35 to 55 (based on target's level) from 40 to 60 (based on target's level).

General

  • New Recipe: Amplifying Tome + Forbidden Idol + Amplifying Tome + 630 gold = 2300 gold.
  • Old Recipe: Forbidden Idol + Blasting Wand + 650 gold = 2300 gold.
Tear of the Goddess LoL ItemPCTear of the GoddessChange

General

  • Bug Fix: Abilities which empower a champion's basic attack will now properly trigger Mana Charge when hitting epic monsters.
The Golden Spatula LoL ItemPCThe Golden SpatulaChange

General

  • Total cost increased to 7487 gold form 7437 gold.
  • Combined cost unchanged.
  • Cooldown reduction reduced to 0% from 20%.
  • Ability haste increased to 20 from 0.
  • Unique passive is now named Do Something.
Zeke's Convergence LoL ItemPCZeke's ConvergenceChange

General

  • Armor reduced to 25 from 30.
  • Health reduced to 250 from 300.
  • Convergence duration increased to 8 seconds from 4.
  • Convergence base damage increased to 30 to 70 (based on level) from 25 to 50 (based on level).