League of Legends Patch 12.6
League of Legends Patch 12.6 was released on Mar 29, 2022. This update included changes to 14 champions, with 5 buffs, 3 nerfs, 6 adjustments. It also updated 4 items. The patch also changed 2 game systems: Turrets & Structures, Wards & Vision. It also changed 4 runes: Fleet Footwork, Ravenous Hunter, Legend: Bloodline, Treasure Hunter.
Nerfs (3)
Items
Changes (1)
Systems
Buffs (1)
Changes (1)
Runes
Nerfs (1)
Removed (1)
Changes (2)
Champions
R base damage increased.
Noxian Guillotine
- •Base damage increased to 125/250/375 from 100/200/300.
Base health increased. W base damage increased.
Electrical Surge
- •Undocumented: Effect radius increased to 1600 units.2
Human W cost decreased; E mana cost decreased late and cast range increased. Cougar W damage radius increased.
Bushwhack
- •Mana cost reduced to 30/35/40/45/50 from 40/45/50/55/60.
Pounce
- •Base cast effect radius increased to 200 units from 175.
- •Empowered cast effect radius increased to 250 units from 225.
Primal Surge
- •Target range increased to 900 units from 600.
- •Mana cost reduced to 50/55/60/65/70 from 50/60/70/80/90.
Q and E base damage decreased late.
Rampage
- •Base damage reduced to 60/90/120/150/180 from 60/97/134/171/208.
Devastating Charge
- •Minimum base damage reduced to 30/45/60/75/90 from 30/50/70/90/110.
- •Maximum base damage reduced to 60/90/120/150/180 from 60/100/140/180/220.
Devour
- •Removed: No longer renders the target vanish while they are swallowed.
- •It still grants them untargetability.
E cooldown reduction per crit decreased. R cooldown increased.
Spinning Slash
- •Cooldown reduction reduced to 0.75 seconds from 1.
- •Cooldown reduction against champions reduced to 1.5 seconds from 2.
Undying Rage
- •Cooldown increased to 130/110/90 seconds from 110/100/90.
QoL change on R and several bugfixes.
Prophet of an Elder God
- •Removed: Tentacles no longer spawn near base gates on Summoner's Rift for both team's bases.
Tentacle Smash
- •Bug Fix: Visual indicator is now visible to enemy champions when cast outside of their vision.
Harsh Lesson
- •New Effect: Other spells can now be buffered during the empowered attack's windup.
- •Bug Fix: If the empowered attack is used on a Vessel, nearby inactive Tentacles will no longer slam after a brief delay of becoming active. They will slam as soon as they are active again.
- •Bug Fix: Visual indicator now properly displays the correct range of the empowered attack.
- •Bug Fix: Fixed a bug where it would not deal bonus damage based on the target's maximum health.
Test of Spirit
- •Removed: When a Vessel is killed or expires, it no longer contributes towards the caster's creep score.
- •Bug Fix: Visual indicator is now visible to enemy champions when cast outside of their vision.
Leap of Faith
- •New Effect: Caster now faces towards the cursor when being cast.
Zephyr
- •Bug Fix: Cast type restored to centered range from edge range.
- •Bug Fix: Range indicator now displays the correct radius.
Super Mega Death Rocket!
- •Bug Fix: Tooltip now properly displays the correct base damage.
Lucent Singularity
- •Bug Fix: Missile is no longer blocked by spell shield.
Passive adjustments to Ferocity, leaps, and Bonetooth Necklace; new Ferocity resource bar added. Q basic attacks now always crit; damage now scales with crit chance; now applies against towers; no longer applies against plants. E cast time during leap removed; now grants true sight and some vision around target. R now also grants some vision around target.
Unseen Predator
- •Ferocity fall off timer increased to 10 seconds from 8.
- •Bonetooth takedown timer increased to 3 seconds from 1.5.
- •Bonus attack range increased to 745 from 725.
- •Bonus attack range linger duration changed to 0.35 seconds from varying between 0.3 and 0.45.
- •Removed: Leaping at 0 stacks of ferocity no longer grants 1 stack.
- •New Effect: Whenever he reaches 0 stacks of ferocity, his next leap now generates 1 stack, regardless of current stacks.
- •New Effect: Now has a Ferocity resource bar that indicates how much Ferocity he currently has.
- •Stacks generated by leaps now have a different color to indicate that the next leap will generate Ferocity.
Savagery
- •New Effect: The first attack is now considered a critical strike.
- •The basic attack portion can no longer critically strike.
- •Can critically strike against structures.
- •New Effect: Basic attack damage is now increased by 0 to 66% (based on critical strike chance).
- •With Infinity Edge this is increased to 59.4/69.3/79.2/89.1/99% (based on critical strike chance).
- •New Effect: Bonus damage now applies against turrets.
- •New Effect: Buff is no longer consumed while attacking jungle plants.
Bola Strike
- •New Effect: No longer has a cast time when cast while leaping.
- •New Effect: Now grants true sight of the enemy hit for 2 seconds and sight of a 150 unit radius around them for the same duration.
Thrill of the Hunt
- •New Effect: Now also grants sight of a 100 unit radius around the nearest enemy champion.
The Show Stopper
- •Bug Fix: Fixed a bug where champions would stick to him if Tahm Kench uses Devour while he dashes with them.
Items
General
- •Life steal reduced to 8% from 10%.
General
- •Removed: No longer has a minimum heal of 97.5% base AD.
General
- •Life steal reduced to 8% from 10%.
General
- •Life steal reduced to 8% from 10%.
- •Lifeline shield increased to 275/322.222/369.444/416.667/463.889/511.111/558.333/605.556/652.778/700 (at level 1/10/11/12/13/14/15/16/17/18) from 275/316.667/358.333/400/441.667/483.333/525/566.667/608.333/650 (at level 1/10/11/12/13/14/15/16/17/18).
- •Mythic passive health increased to 70 from 50.
- •Bloodward life steal reduced to 10% from 12%.
Runes
General
- •Bonus AD ratio reduced to 30% bonus AD from 40%.
- •AP ratio reduced to 20% AP from 30% AP.
General
- •Removed from the game.
- •Replaced by Treasure Hunter.
General
- •Life steal per stack reduced to 0.4% from 0.6%.
- •Maximum life steal reduced to 6% from 9%.
- •New Effect: At maximum Legend stacks, gain 100 bonus health.
General
- •Replaces Ravenous Hunter.
- •Domination Slot 3 rune.
- •Passive: Gain 70 gold (+ 20 gold per Bounty Hunter stack) per unique takedown, up to 550 gold at 5 unique takedowns.
- •1st unique takedown: 70 gold, 2nd: 90 gold, 3rd: 110 gold, 4th: 130 gold, 5th: 150 gold.
- •Earn a Bounty Hunter stack whenever scoring a takedown against an enemy champion, up to one per unique champion.
- •Bug Fix: Fixed a bug where it granted bounty stacks but no gold if the user was dead when they scored a takedown.
- •Bug Fix: Fixed a bug where it would grant too much gold upon getting multiple takedowns at the same time.
System Changes
Nexus
- •Bug Fix: Total health reverted to 5500 from 3010.
- •Bug Fix: Health regeneration per second reverted to 20 from 0.
Inhibitors
- •Bug Fix: Health regeneration per second reverted to 15 from 0.
Wards
- •Bug Fix: Placing a ward on top of another existing ward no longer causes the newly placed ward to move randomly around the old one.
League of Legends Patch 12.6 FAQ
Frequently Asked Questions
- When did League of Legends Patch 12.6 release?
- League of Legends Patch 12.6 was released on Mar 29, 2022.
- What changed in League of Legends Patch 12.6?
- Patch 12.6 included changes to 14 champions (5 buffs, 3 nerfs, 6 adjustments), plus 4 item updates, 4 rune changes and 2 game system updates. See the full breakdown above.
- What was the previous League of Legends patch before 12.6?
- The previous League of Legends patch was 12.5.
- What is the next League of Legends patch after 12.6?
- The next League of Legends patch is 12.7.
