League of Legends Patch 12.6
League of Legends Patch 12.6 was released on Mar 29, 2022. This update included changes to 14 champions, with 5 buffs, 3 nerfs, 6 adjustments. It also updated 4 items. The patch also changed 2 game systems: Turrets & Structures, Wards & Vision. It also changed 4 runes: Fleet Footwork, Ravenous Hunter, Legend: Bloodline, Treasure Hunter.
Jump to changes
Nerfs (3)
Items
Changes (1)
Runes
Nerfs (1)
Removed (1)
Changes (2)
Systems
Buffs (1)
Changes (1)
Champions
R base damage increased.
Noxian Guillotine
- •Base damage increased to 125/250/375 from 100/200/300.
Base health increased. W base damage increased.
Electrical Surge
- •Undocumented / Bug: Effect radius increased to 1600 units.
Human W cost decreased; E mana cost decreased late and cast range increased. Cougar W damage radius increased.
Bushwhack
- •Mana cost reduced to 30/35/40/45/50 from 40/45/50/55/60.
Pounce
- •Base cast effect radius increased to 200 units from 175.
- •Empowered cast effect radius increased to 250 units from 225.
Primal Surge
- •Target range increased to 900 units from 600.
- •Mana cost reduced to 50/55/60/65/70 from 50/60/70/80/90.
Q and E base damage decreased late.
Rampage
- •Base damage reduced to 60/90/120/150/180 from 60/97/134/171/208.
Devastating Charge
- •Minimum base damage reduced to 30/45/60/75/90 from 30/50/70/90/110.
- •Maximum base damage reduced to 60/90/120/150/180 from 60/100/140/180/220.
Devour
- •Removed: No longer renders the target vanish while they are swallowed.
- •It still grants them untargetability.
E cooldown reduction per crit decreased. R cooldown increased.
Spinning Slash
- •Cooldown reduction reduced to 0.75 seconds from 1.
- •Cooldown reduction against champions reduced to 1.5 seconds from 2.
Undying Rage
- •Cooldown increased to 130/110/90 seconds from 110/100/90.
QoL change on R and several bugfixes.
General
- •Undocumented: All abilities now buffer within 0.5 seconds of being cast while on cooldown or sealed.
Prophet of an Elder God
- •Removed: Tentacles spawning near base gates on Summoner's Rift for both team's bases.
- •Bug Fix: Inactive Tentacles no longer try to attack when commanded by Harsh Lesson, causing their attacks upon becoming active to be delayed.
- •Undocumented: Instead the attack is now queued if the Tentacle becomes active in the next 0.5 seconds.
- •Not Functional: This bug fix is not functional if Harsh Lesson is used an instant before the Tentacle spawns.
- •Undocumented - Estimated: Tentacles are no longer recognised as wards, no longer sight nearby Control Ward.
Tentacle Smash
- •Bug Fix: Ability is now visible to enemy champions when cast outside of their vision.
- •Note: Illaoi now reveals herself.
- •Undocumented: Buffering the ability now causes the caster to instantly face in the direction of the cursor, with gameplay implications.
Harsh Lesson
- •New Effect: Other abilities can now be buffered during the dashed version of the attack's windup.
- •Not Functional: The same happens for the melee version.
- •Bug Fix: Visual indicator now properly displays the correct range of the empowered attack.
- •Undocumented: Active effects (such as Flash and Zhonya's Hourglass) are no longer locked out from being cast during the dashed version of the ability (now works the same as the melee version).
- •Undocumented: The dashed version of the ability now deals damage and causes Tentacles to attack if it was block or dodge.
- •Undocumented / Bug: The dashed version of the ability no longer causes Tentacles to attack if Illaoi has an active spell shield.
- •Bug Fix: Fixed a bug where it would not deal bonus damage based on the target's maximum health.
Test of Spirit
- •Bug Fix: Spirits that expire are no longer automatically killed by being dealt 100% of their health by the last assisting ally, granting them creep score.
- •Undocumented: It now is so by the enemy Vessel instead, triggering their takedown effects and E healing but without granting them the creep score.
- •Bug Fix: The ability is now visible to enemy champions when cast outside of their vision.
- •Note: Illaoi now reveals herself.
- •Undocumented: Buffering the ability now causes the caster to instantly face in the direction of the cursor, with gameplay implications.
- •Undocumented: Other spells can now be buffered during the entire portion of the ability's cast time, instead of only while pulling the Spirit.
- •Undocumented: Inactive Tentacles are no longer automatically commanded to attack the Spirit or Vessel, causing their attacks to go on cooldown without actually attacking.
Leap of Faith
- •New Effect: Other spells can now be buffered during the ability's cast time.
- •Removed: Illaoi automatically turns to face the closest enemy champion on cast, affecting Tentacles spawned positions.
- •Illaoi now only turns to face towards the cursor position.
Zephyr
- •Bug Fix: Cast type restored to centered range from edge range.
- •Bug Fix: Range indicator now displays the correct radius.
Super Mega Death Rocket!
- •Bug Fix: Tooltip now properly displays the correct base damage.
Lucent Singularity
- •Bug Fix: Missile is no longer blocked by spell shield.
Passive adjustments to Ferocity, leaps, and Bonetooth Necklace; new Ferocity resource bar added. Q basic attacks now always crit; damage now scales with crit chance; now applies against towers; no longer applies against plants. E cast time during leap removed; now grants true sight and some vision around target. R now also grants some vision around target.
Unseen Predator
- •Ferocity fall off timer increased to 10 seconds from 8.
- •Bonetooth takedown timer increased to 3 seconds from 1.5.
- •Bonus attack range increased to 745 from 725.
- •Bonus attack range linger duration changed to 0.35 seconds from varying between 0.3 and 0.45.
- •Removed: Leaping at 0 stacks of ferocity no longer grants 1 stack.
- •New Effect: Whenever he reaches 0 stacks of ferocity, his next leap now generates 1 stack, regardless of current stacks.
- •New Effect: Now has a Ferocity resource bar that indicates how much Ferocity he currently has.
- •Stacks generated by leaps now have a different color to indicate that the next leap will generate Ferocity.
Savagery
- •New Effect: The first attack is now considered a critical strike.
- •The basic attack portion can no longer critically strike.
- •Can critically strike against structures.
- •New Effect: Basic attack damage is now increased by 0 to 66% (based on critical strike chance).
- •With Infinity Edge this is increased to 59.4/69.3/79.2/89.1/99% (based on critical strike chance).
- •New Effect: Bonus damage now applies against turrets.
- •New Effect: Buff is no longer consumed while attacking jungle plants.
Bola Strike
- •New Effect: No longer has a cast time when cast while leaping.
- •New Effect: Now grants true sight of the enemy hit for 2 seconds and sight of a 150 unit radius around them for the same duration.
Thrill of the Hunt
- •New Effect: Now also grants sight of a 100 unit radius around the nearest enemy champion.
The Show Stopper
- •Bug Fix: Fixed a bug where champions would stick to him if Tahm Kench uses Devour while he dashes with them.
Items
General
- •Life steal reduced to 8% from 10%.
General
- •Removed: No longer has a minimum heal of 97.5% base AD.
General
- •Life steal reduced to 8% from 10%.
General
- •Life steal reduced to 8% from 10%.
- •Lifeline shield increased to 275/322.222/369.444/416.667/463.889/511.111/558.333/605.556/652.778/700 (at level 1/10/11/12/13/14/15/16/17/18) from 275/316.667/358.333/400/441.667/483.333/525/566.667/608.333/650 (at level 1/10/11/12/13/14/15/16/17/18).
- •Mythic passive health increased to 70 from 50.
- •Bloodward life steal reduced to 10% from 12%.
Runes
General
- •Bonus AD ratio reduced to 30% bonus AD from 40%.
- •AP ratio reduced to 20% AP from 30% AP.
General
- •Removed from the game.
- •Replaced by Treasure Hunter.
General
- •Life steal per stack reduced to 0.4% from 0.6%.
- •Maximum life steal reduced to 6% from 9%.
- •New Effect: At maximum Legend stacks, gain 100 bonus health.
General
- •Replaces Ravenous Hunter.
- •Domination Slot 3 rune.
- •Passive: Gain 70 gold (+ 20 gold per Bounty Hunter stack) per unique takedown, up to 550 gold at 5 unique takedowns.
- •1st unique takedown: 70 gold, 2nd: 90 gold, 3rd: 110 gold, 4th: 130 gold, 5th: 150 gold.
- •Earn a Bounty Hunter stack whenever scoring a takedown against an enemy champion, up to one per unique champion.
- •Bug Fix: Fixed a bug where it granted bounty stacks but no gold if the user was dead when they scored a takedown.
- •Bug Fix: Fixed a bug where it would grant too much gold upon getting multiple takedowns at the same time.
System Changes
Nexus
- •Bug Fix: Total health reverted to 5500 from 3010.
- •Bug Fix: Health regeneration per second reverted to 20 from 0.
Inhibitors
- •Bug Fix: Health regeneration per second reverted to 15 from 0.
Wards
- •Bug Fix: Placing a ward on top of another existing ward no longer causes the newly placed ward to move randomly around the old one.
League of Legends Patch 12.6 FAQ
Frequently Asked Questions
- When did League of Legends Patch 12.6 release?
- League of Legends Patch 12.6 was released on Mar 29, 2022.
- What changed in League of Legends Patch 12.6?
- Patch 12.6 included changes to 14 champions (5 buffs, 3 nerfs, 6 adjustments), plus 4 item updates, 4 rune changes and 2 game system updates. See the full breakdown above.
- Which champions changed in League of Legends Patch 12.6?
- League of Legends Patch 12.6 changed 14 champions. Buffed: Azir, Darius, Jax, Kennen and Nidalee. Nerfed: Hecarim, Tahm Kench and Tryndamere. Adjusted: Illaoi, Janna, Jinx, Lux, Rengar and Sett.
- What was the previous League of Legends patch before 12.6?
- The previous League of Legends patch was 12.5.
- What is the next League of Legends patch after 12.6?
- The next League of Legends patch is 12.7.
