League of Legends Patch 14.23 was released on Nov 19, 2024. This update included changes to 26 champions, with 5 buffs, 9 nerfs, 12 adjustments.
Items
Buffs (1)
Nerfs (2)
Changes (2)
W AP ratio increased
Arise!
- •AP ratio increased to 40/45/50/55/60% AP from 35/40/45/50/55% AP.
R bonus attack speed increased.
Highlander
- •Attack speed increased to 25/45/65% from 25/35/45%.
Q mana cost decreased.
Double Up
- •Mana cost reduced to 40 at all ranks from 43/46/49/52/55.
Q cooldown decreased.
Powerball
- •Cooldown reduced to 12/10.5/9/7.5/6 seconds from 16/13.5/11/8.5/6.
R armor shred and bonus damage increased.
Thrill of the Hunt
- •Bonus damage increased to 100% AD from 50% AD.
- •Armor reduction increased to 15/20/25 from 12/18/24.
Q cast window increased. Bugfixes.
Chosen of the Wolf
- •Bug Fix: Various VO events no longer fail to trigger.
- •Bug Fix: Homeguard trail VFX now displays correctly.
Drakehound's Step
- •Bug Fix: Dash pathfinding no longer ignores champion-generated terrain.
- •Bug Fix: Using Hextech Rocketbelt Supersonic during Drakehound's Step but after issuing a movement order no longer causes Ambessa's pathing speed to remain locked at the value of Supersonic's dash speed for the duration required to reach the movement order's destination, whatever distance that may have been (or otherwise until the order completes by any means, such as being canceled by the player, immobilizing crowd control, displacement, etc), thus illegally allowing her to move at an extraordinary speed. [Note: Ambessa's actual movement speed statistic did not change during this interaction.]
- •Bug Fix: Dash can now properly be buffered and cast during Dash travel.
Sundering Slam
- •Recast time increased to 4 seconds from 3.5.
Public Execution
- •Bug Fix: If the cast is successful, all movement orders issued before seizing the target are now discarded upon the lockout ending (target being slammed onto the ground).
- •[Note: this does not affect any orders issued during the lockout.]
Armor decreased. Evolved W slow to isolated targets decreased.
Stats
- •Base armor reduced to 32 from 36.
Evolved Spike Racks
- •Isolated slow reduced to 60% from 75%.
Q resistances shred adjusted. E damage decreased.
Caustic Spittle
- •Resistances reduction changed to 16/20/24/28/32% from 23/25/27/29/31%.
Void Ooze
- •Base damage reduced to 70/110/150/190/230 from 75/120/165/210/255.
- •AP ratio reduced to 65% AP from 70% AP.
MR growth decreased. E damage decreased.
Stats
- •Magic resistance growth reduced to 1.5 from 2.05.
Flame Breath
- •Fireball AP ratio reduced to 70% AP from 80% AP.
- •Dragon's Descent fireball AP ratio reduced to 90% AP from 100% AP.
Dragon's Descent
- •Bug Fix: Dragon Form base magic resistance reduced to 32 from 32.1.
Q damage decreased.
Shattered Earth
- •Health ratio per hit reduced to 3% of his bonus health from 4%.
Upheaval
- •Bonus health ratio reduced to 3% of his bonus health from 4%.
Passive and R AP scaling decreased.
An Acquired Taste
- •AP ratio reduced to 1.5% AP per 100 bonus health from 2% AP per 100 bonus health.
Devour
- •Shield AP ratio reduced to 100% AP from 150% AP.
E damage to monsters decreased.
Toxic Shot
- •Damage against monsters reduced to 125% from 150%.
Q damage decreased.
Stretching Strikes
- •Health ratio reduced to 3% of his maximum health from 4%.
Deathbringer Stance
- •Bug Fix: Attack can now trigger both this ability's damage and any and on-hit effects when the attack kills the target. Deathbringer Stance's damage is no longer discarded, previously causing Aatrox to lose the healing.
All abilities adjusted.
General
- •Bug Fix: Dying during Public Execution suppression animation no longer causes Aurora to return to the default model pose.
Spirit Abjuration
- •Removed - Realm Hopper: After exorcising an enemy, for the next 4 seconds (refreshing on subsequent exorcisms) Aurora no longer gains 5 to 8.6% (based on level) (+ 3% per 100 AP) bonus movement speed, and an additional 2% (+ 1.5% per 100 AP) bonus movement speed for each active Spirit, up to 4 Spirits maximum.
- •Effect name moved to Across the Veil & Between Worlds.
Twofold Hex
- •Range increased to 900 units from 850.
- •Cooldown increased to 9/8.5/8/7.5/7 seconds from 8/7.5/7/6.5/6.
- •New Effect: Now automatically recasts at the end of its duration.
- •Active base damage increased to 45/70/95/120/145 from 40/65/90/115/140.
Across the Veil
- •Removed: No longer grants Spirit Abjuration Realm Hopper for 4 seconds.
- •New Effect - Realm Hopper: Now grants 20/25/30/35/40% bonus movement speed for 4 seconds.
The Weirding
- •Range increased to 825 units from 800.
Between Worlds
- •Removed: No longer grants Spirit Abjuration Realm Hopper for 4 seconds, with the effectiveness increased by 100% while Aurora is inside the rift.
- •New Effect: Now grants Across the Veil Realm Hopper for 3.5/3.875/4.25/4.625/5 seconds after the initial leap.
- •Rift duration increased to 1.75/2.5/3.25 seconds from 1.25/1.75/2.25.
- •Removed: Enemies colliding with the rift are no longer airborne 75 units away from it.
- •Border slow duration reduced to 1.5/1.75/2 seconds from 2 at all ranks.
Volatile Spiderling
- •Bug Fix: Now properly paths to acquired targets instead of sometimes momentarily pathing away from them.
AD growth increased. W damage decreased.
Footwork
- •Bug Fix: Buffering Footwork's cast on an ally target no longer improperly triggers on-cast effects (e.g. activating Spellblade).
Inherent Glamour
- •Undocumented / Bug Fix: Can no longer apply the buff "NeekoProximityDetector" to units by rapidly changing which unit's Sho'ma she is storing.
Shapesplitter
- •Undocumented / Bug Fix: Clones created while disguised no longer show the VFX of Celestial Opposition or spell shield.
Base stats, Passive, Q, W and E adjusted.
Stats
- •Base mana reduced to 320 from 350.
- •Mana growth reduced to 40 from 45.
- •Base mana regeneration increased to 7 from 6.
- •Mana regeneration growth increased to 0.7 from 0.35.
- •Base armor reduced to 30 from 36.
- •Armor growth increased to 4.3 from 4.2.
- •Base magic resistance reduced to 28 from 30.
- •Magic resistance growth reduced to 1.8 from 2.05.
- •Attack speed growth increased to 2% from 1.5%.
- •Attack windup reduced to 18.75% from 21%.
- •Attack windup time is no longer reduced by 100-(0.42 to 0.39)/0.42*100% (based on level).
- •Attack windup modifier increased to 1 (default) from 0.4.
- •Base movement speed reduced to 315 from 330.
Break the Mold
- •Minimum resistance steal increased to 1 to 2 (based on level) from 0.8 to 2 (based on level).
- •New Effect: Now deals on-hit magic damage equal to 5% total armor and 5% total magic resistance.
Shattering Strike
- •Stun duration reduced to 0.65 seconds from 0.75.
Ferromancy: Crash Down
- •Cooldown reduced to 10 seconds from 11.
- •Knock up duration reduced to 0.4 seconds from 1.
- •New Effect: Now also stun for 0.8 seconds at the start of the displacement.
- •New Effect - Mounted Alacrity: While Rell is mounted, she passively gains 20/25/30/35/40 bonus movement speed.
- •Base shield increased to 15/40/65/90/115 from 15/40/65/90/110.
Ferromancy: Mount Up
- •Cooldown reduced to 10 seconds from 11.
- •Stun duration reduced to 0.6 seconds from 1.
- •Removed: Rell's movement speed is no longer reduced by 10% while dismounted.
- •Bonus resistances increased to 15% from 12%.
- •Bonus attack speed reduced to 20% from 30%.
Full Tilt
- •Cooldown reduced to 14/13/12/11/10 seconds from 15 at all ranks.
- •Removed - Mounted Alacrity: Rell no longer passively gains 5 to 50 (based on level) bonus movement speed while Mounted, reduced by 50% while in combat.
- •Effect name moved to Ferromancy: Crash Down.
- •Removed: Active movement speed no longer ramps up linearly from 75% of its maximum value over the first 2 seconds.
- •Base movement speed reduced to 10% from 12/13/14/15/16%.
- •Rally movement speed modifier increased to 250% of base from 200%.
- •Rally movement speed changed to 25% from 24/26/28/30/32%.
- •Removed: No longer has a base damage of 25/35/45/55/65.
- •Removed: Damage no longer scales with 50% AP.
- •Health ratio increased to 5/5.5/6/6.5/7% of target's maximum health from 3% at all ranks.
- •New Effect: Health ratio now scales with 3% per 100 AP.
- •Monster damage cap increased to 150 to 300 (based on level) from 150 at all levels.
- •New Effect: Damage based on the target's health now applies against structures.
- •New Effect: Damage based on the target's health is now capped at 150 to 300 (based on level) against structures.
Electro Harpoon
- •Bug Fix: No longer incorrectly gains its Junkyard Titan 3 bonus based on the resulting heat amount instead of the heat amount prior to casting the ability.
All abilities adjusted.
Dragon Practice
- •Super Scorcher Breath Dragon Practice stack ratio reduced to 30 to 52.5% (based on critical strike chance) from 40 to 70% (based on critical strike chance).
- •Flap, Flap, Flap Dragon Practice stack ratio reduced to 10% from 20%.
Super Scorcher Breath
- •New Effect: Now refunds 15 mana if this ability kills at least one target.
- •Base damage increased to 65/80/95/110/125 from 15/25/35/45/55.
- •AD ratio changed to 130% bonus AD from 100% total AD.
- •Removed: Damage to non-champions reduced to 100% from 110%.
- •Tier 2 base missiles increased to 2 from 1.
- •Tier 2 bonus missiles per 100 Dragon Practice stacks reduced to 0.8 from 1.5.
- •Tier 2 missile explosion damage reduced to 50% from 75%.
- •Explosion base damage changed to 32.5/40/47.5/55/62.5 from 11.25/18.75/26.25/33.75/41.25.
- •Explosion AD ratio changed to 65% bonus AD from 75% total AD.
- •Undocumented: Tier 2 missile on-hit damage modifier increased to 100% from 75%.
- •Tier 3 burn AD ratio increased to 2.5% per 100 bonus AD from 2% per 100 bonus AD.
- •Removed: Tier 3 burn no longer scales with 1% per 100 AP.
- •Tier 3 burn Dragon Practice stack ratio reduced to 0.4% per 100 Dragon Practice stacks from 0.8% per 100 Dragon Practice stacks.
Achooo!
- •Mana cost changed to 50/55/60/65/70 from 60 at all ranks.
- •Glob base damage reduced to 30/50/70/90/110 from 45/75/105/135/165.
- •Glob bonus AD ratio increased to 60% bonus AD from 25%.
- •Removed: Glob damage no longer scales with 20% AP.
- •Explosion base damage increased to 30/50/70/90/110 from 25/40/55/70/85.
- •Explosion bonus AD ratio increased to 60% bonus AD from 25%.
- •Non-champion damage reduced to 100% from 140%.
Flap, Flap, Flap
- •Base damage per bolt reduced to 5/10/15/20/25 from 15/20/25/30/35.
- •AD ratio per bolt increased to 25% AD from 10% AD.
- •Number of bolts per 100 Dragon Practice stacks increased to 1 from 0.75.
MMOOOMMMM!
- •Cooldown reduced to 120 seconds at all ranks from 140/130/120.
- •New Effect: Now deals 50% damage against non-champions.
General
- •Bug Fix: Basic attack SFX while attacking the same target as Eulogy of the Isles is no longer audible through the Fog of War.
You and Me!
- •Bug Fix: Attempting to attach on an allied Neeko disguised as Jack in the Box no longer causes both the ability and Yuumi's movement to become invalid until Yuumi has died.
Items
Yun Tal Wildarrows has gathered a small audience of crit auto-attackers, but it's a bit too weak to actually be worth buying at the moment. We're delivering a few small buffs that should make it a worthy first item for crit attackers.
General
- •Total cost reduced to 2900 gold from 3000 gold.
- •Combine cost reduced to 650 gold from 750 gold.
- •Flurry duration increased to 6 seconds from 4.
- •Flurry cooldown reduced to 30 seconds from 40.
The Collector is currently the most-built item in the game and is overbearing compared to the other AD-crit items. This is mostly being driven by Yun Tal being too weak, so we're giving Collector a very small nerf and delivering a much larger buff to Yun Tal with the goal of making Collector, Essence Reaver, and Yun Tal have appropriate userbases.
General
- •Total cost increased to 3000 gold from 2950 gold.
- •Combine cost increased to 525 gold from 475 gold.
Youmuu's Ghostblade is at risk of becoming the preferred item for several ranged hybrid attacker-casters and we'd like to make sure they're more about repeated damage than burst. We're also wary of ranged champions simply running around too quickly, since catching them in the first place is critical to their counter-play. As such, we're nerfing some of the move speed for ranged users only, as its base speed went up last patch.
General
- •Haunt movement speed reduced to 20 from 20 for all users.
- •Wraith Step duration reduced to 6 seconds from 6 for all users.
General
- •Bug Fix: Support Quest ('upgrade') VFX is no longer separated from the caster's model.
General
- •Bug Fix: Support Quest ('upgrade') VFX is no longer separated from the caster's model.

Azir
Master Yi
Miss Fortune
Rammus
Rengar
Ambessa
Caitlyn
Kha'Zix
Kog'Maw
Shyvana
Skarner
Tahm Kench
Teemo
Zac
Aatrox
Aurora
Elise
Jinx
K'Sante
Kai'Sa
Neeko
Rell
Rumble
Smolder
Yorick
Yuumi
Yun Tal Wildarrows
The Collector
Youmuu's Ghostblade
Runic Compass
World Atlas