League of Legends Patch 14.3 was released on Feb 6, 2024. This update included changes to 35 champions, with 13 buffs, 8 nerfs, 14 adjustments.
Items
Nerfs (14)
Changes (23)
Q mana cost decreased, Stardust stacks per champion burst increased. W mana cost decreased, cooldown decreased, bonus damage during Q increased. E Stardust stack generation decreased. Recommended skill order adjusted from QEW to QWE.
Cosmic Creator
- •Bug Fix: No longer can acquire Stardust stacks from Voidmite.
Breath of Light
- •Mana cost per second reduced to 30/35/40/45/50 from 45/50/55/60/65.
- •Stardust stack per champion burst increased to 3 from 1.
Astral Flight
- •Mana cost reduced to 50/55/60/65/70 from 80/85/90/95/100.
- •Cooldown reduced to 15/14/13/12/11 seconds from 22/20.5/19/17.5/16.
- •Breath of Light bonus damage increased to 18/20/22/24/26% from 14/15.5/17/18.5/20%.
- •Bug Fix: No longer plays his respawn animation but sped up when crowd control interrupted this ability.
Singularity
- •Stardust stacks per champion and epic monster takedown reduced to 2 from 5.
- •Stardust stacks per large minion and monster takedown reduced to 2 from 3.
Package duration decreased. W cooldown decreased, mana cost decreased, damage increased. Malignance no longer counts towards Eclipse’s passive.
Valkyrie
- •Cooldown reduced to 20/18/16/14/12 seconds from 20/19/18/17/16.
- •Mana cost reduced to 80 from 100.
- •AP ratio per second increased to 60% AP from 40% AP.
Special Delivery
- •Package duration reduced to 45 seconds from 60.
Magic resistance growth increased. E heal increased, bonus attack speed increased.
Stats
- •Magic resistance growth increased to 1.45 from 1.3.
Primal Surge
- •Minimum base heal increased to 50/75/100/125/150 from 35/50/65/80/95.
- •Minimum heal AP ratio increased to 35% AP from 27.5% AP.
- •Bonus attack speed increased to 30/40/50/60/70% from 20/30/40/50/60%.
Base armor increased. Q damage increased, mana cost decreased. E bonus movement speed increased. E damage decreased.
Stats
- •Base armor increased to 47 from 45.
Bone Skewer
- •Bonus AD ratio increased to 75% bonus AD from 60%.
- •Mana cost reduced to 70/75/80/85/90 from 74/78/82/86/90.
Ghostwater Dive
- •Base bonus movement speed increased to 45% from 40%.
- •Movement speed lethality ratio increased to 2% per 1 Lethality from 1.5% per 1 Lethality.
Phantom Undertow
- •Base damage changed to 100/150/200/250/300 from 105/145/185/225/265.
Q empowered attack damage increased, bonus attack speed increased. W bonus movement speed increased.
Twin Bite
- •Empowered AP ratio increased to 50% AP from 35% AP.
- •Bonus attack speed increased to 50/55/60/65/70% from 40/45/50/55/60%.
Burnout
- •Bonus movement speed AP ratio increased to 12% per 100 AP from 8% per 100 AP.
Q damage increased. E cooldown decreased.
Threaded Volley
- •Base damage increased to 60/78/96/114/132 from 50/70/90/110/130.
Unraveled Earth
- •Cooldown reduced to 14 seconds at all ranks from 16/15.5/15/14.5/14.
Q QoL change.
Blinding Dart
- •New Effect: Blind should now immediately apply to targets hit, preventing him from taking damage from a basic attack after the blind has been applied. Blind duration should now also be consistent with the debuff duration in the status indicator above the target's health bar.
E QoL change.
Venom Cask
- •Bug Fix: Corrected the phantom missile's cast timing to properly coincide with the VFX, which would previously break spell shields earlier than expected.
Contaminate
- •New Effect: Now calculates its damage based on the number of Deadly Venom stacks the target had at the time of cast rather than after the cast time.
Bridge Between
- •New Effect: Cooldown is now affected by Ultimate haste.
- •New Effect: Entering a stance is now special-cased to trigger Experimental Hexplate Overdrive and Cloud Dragon Soul increased movement speed.
- •New Effect: Awakened Wilding Claw and Wingborne Storm are now special-cased to trigger Malignance Hatefog.
Q bonus range increased. E cooldown decreased.
Crushing Blow
- •Bonus range increased to 135/145/155/165/175 from 75/100/125/150/175.
- •Bonus AD ratio increased to 55% bonus AD from 45%.
Nimbus Strike
- •Cooldown reduced to 10/9.25/8.5/7.75/7 seconds from 10/9.5/9/8.5/8.
Base AD increased. R cooldown decreased. Recommended items updated.
Stats
- •Base attack damage increased to 56 from 53.
Lightning Crash
- •Cooldown reduced to 80/75/70 seconds from 100/85/70.
Base armor increased, armor growth increased. W cooldown decreased.
Stats
- •Base armor increased to 21 from 18.
- •Armor growth increased to 4.7 from 4.5.
Satchel Charge
- •Cooldown reduced to 20/18/16/14/12 seconds from 24/21/18/15/12.
Base mana regeneration decreased, growth increased. Q mana cost decreased. W seed charge on minion/monster takedown increased.
Stats
- •Base mana regeneration reduced to 7 from 13.
- •Mana regeneration growth increased to 0.8 from 0.4.
Deadly Spines
- •Mana cost reduced to 55 from 70.
Rampant Growth
- •Seed charge on enemy kill increased to 35% from 20%.
Passive damage to monsters decreased, bugfix to passive. Q damage decreased.
Q damage decreased. R damage decreased.
Mystic Shot
- •AD ratio reduced to 130% AD from 135% AD.
Trueshot Barrage
- •Base damage reduced to 325/500/675 from 350/525/700.
- •Bonus AD ratio reduced to 100% bonus AD from 120%.
R+Q Soulflare damage decreased.
Soulflare
- •Explosion base damage changed to 40/130/220/310 from 35/140/245/350.
- •Explosion AP ratio reduced to 50% AP from 70% AP.
Passive damage decreased. Q damage decreased.
Dream-Laden Bough
- •Total damage AP ratio reduced to 1.25% per 100 AP from 1.5% per 100 AP.
Blooming Blows
- •AP ratio reduced to 35% AP from 45% AP.
Base health decreased. Q bonus damage decreased.
Stats
- •Base health reduced to 590 from 620.
Savagery
- •AD ratio reduced to 0/3.75/7.5/11.25/15% AD from 0/5/10/15/20% AD.
- •Empowered AD ratio reduced to 30% AD from 40% AD.
- •Bug Fix: No longer uses his basic attack's animation if Ravenous Hydra Ravenous Crescent was cast while the ability's buff was active.
General
- •Bug Fix: His model's shadow now properly snaps back to him upon completing Recall.
- •Bug Fix: His health bar is now properly aligned during his spawn animation.
- •Bug Fix: No longer has multiple clipping issues of his model due to clashing with various other model and spell layers.
Super Scorcher Breath
- •Bug Fix: No longer plays the execute VFX repeatedly on every damage check tick against targets that had a health threshold below the execute threshold.
Flap, Flap, Flap
- •Bug Fix: No longer grants vision of stealthed units while any missiles are in-flight and at least one has hit them.
Stats
- •Undocumented: Base attack damage reduced to 55 from 56.
- •Undocumented: Attack damage growth reduced to 2.3 from 2.5.
Base health decreased. Q damage decreased.
Headshot
- •Bug Fix: Buff is now properly consumed on-attack. She can no longer fire 2 empowered attacks by resetting her attack timer with Titanic Hydra Titanic Crescent while an empowered missile was in-flight.
Wash Brush
- •Bug Fix: No longer locks him out of his subject selection upon casting Wash Brush during a buffer or cast time of any of his basic abilities when those abilities are targeted outside of their maximum cast range.
Passive tentacle range increased, damage decreased.
Prophet of an Elder God
- •Tentacle range increased to 925 from 800.
- •Tentacle base damage reduced to 9 to 162 (based on level) from 10 to 180 (based on level).
- •AD ratio reduced to 115% AD from 120% AD.
Second Skin
- •Bug Fix: Mark's consumption SFX is no longer delayed if she has very high attack speed.
Mark of the Kindred
- •Bug Fix: No longer sometimes marks enemies' Hubris statues.
Base mana regeneration decreased. Passive heal decreased. Q cooldown decreased, mana cost decreased. E mana cost decreased, cooldown adjusted. R cooldown increased.
Stats
- •Base mana regeneration reduced to 6 from 7.2.
Sap Magic
- •Removed: Heal no longer has a base value of 4 to 34 (based on level).
- •Heal health ratio increased to 4 to 12.8% (based on level) from 4 to 12% (based on level).
Bramble Smash
- •Cooldown reduced to 7/6.5/6/5.5/5 seconds from 8/7.25/6.5/5.75/5.
- •Mana cost reduced to 40 from 60.
Sapling Toss
- •Cooldown changed to 16/15/14/13/12 seconds from 14 at all ranks.
- •Mana cost changed to 60/65/70/75/80 from 45/55/65/75/85.
Nature's Grasp
- •Cooldown changed to 130/110/90 seconds from 120/110/100.
Shapesplitter
- •Bug Fix: Now properly inherits Smolder horn in the model due to tier 1 upgrade of Super Scorcher Breath.
Command: Shockwave
- •Bug Fix: Cast VFX is now properly and consistently tracked in Fog of War, such as when cast on units that are moving very fast before entering vision.
Mana regeneration growth decreased. W mana cost decreased, bonus damage to monsters increased, no longer one-shot by Grubs. E mana cost increased. R QoL changes.
Stats
- •Mana regeneration growth reduced to 0.35 from 0.45.
Jack in the Box
- •Mana cost reduced to 70/65/60/55/50 from 70 at all ranks.
- •Bonus damage to monsters increased to 20/35/50/65/80 from 10/20/30/40/50.
- •Bug Fix: Boxes are no longer killed in one hit by the basic attack of a Voidgrub.
Two-Shiv Poison
- •Mana cost increased to 75 from 65.
Hallucinate
- •New Effect: Clone now plays his Deceive VFX upon blinking (such as when snapping back to Shaco if out of leash range).
- •New Effect: Clone duration is now tracked on the ability's icon in the HUD.
- •Bug Fix: Clone now properly continues its basic attack target acquisition upon playing a spell animation due to Shaco casting Jack in the Box or Two-Shiv Poison.
Stacked Deck
- •Bug Fix: Now properly grants stacks from attacks against inhibitors and the Nexus.
Hail of Arrows
- •Bug Fix: Corrected the phantom missile's cast timing to properly coincide with the VFX, which would previously break spell shields earlier than expected.
Sovereign's Domination
- •Bug Fix: Now properly inherits Smolder horn in the model due to tier 1 upgrade of Super Scorcher Breath.
Passive summon leash range decreased, summons now gain bonus movement speed when returning to Yorick. Q heal adjusted, mana cost decreased. E cast time decreased. R bonus damage when attacking Maiden’s target adjusted.
Shepherd of Souls
- •Summon leash range reduced to 1600 from 2000.
- •New Effect: Summons now gain bonus movement speed when returning to him. This movement speed bonus is based on the distance between Yorick and the summon.
Last Rites
- •Removed: Heal is no longer doubled when below 50% health.
- •New Effect: Heal now scales with 4/5/6/7/8% missing health.
- •New Effect: Heal is halved against non-champions.
- •Mana cost reduced to 20 from 25.
Mourning Mist
- •Cast time reduced to 0.25 seconds from 0.33.
Eulogy of the Isles
- •Bonus damage against marked targets reduced to 2/2.5/3% of target's maximum health from 3/6/9%.
- •Mark damage cap against monsters reduced to 100 at all ranks from 200/300/400.
- •Removed: Mark damage no longer has a 2 second cooldown.
Items
General
- •New Recipe: Amplifying Tome + Recurve Bow + Pickaxe + 1025 gold = 3000 gold.
- •Old Recipe: Amplifying Tome + Hearthbound Axe + Long Sword + 1050 gold = 3000 gold.
- •Attack damage increased to 35 from 30.
- •Ability power increased to 35 from 30.
- •Seething Sorrow attack damage increased to 45 from 40.
- •Seething Sorrow ability power increased to 55 from 50.
General
- •Total cost reduced to 2900 gold from 3000 gold.
- •Combine cost reduced to 600 gold from 700 gold.
- •Ability power increased to 95 from 90.
- •Force of Arms ability power increased to 120 from 115.
- •Fire base damage increased to 45 from 40.
- •Fire AP ratio reduced to 4% AP from 8% AP.
With many AP champions moving onto bursty items such as Stormsurge and Shadowflame, we want to ensure that more durable options are still effective and just as appealing. There should be a slew of non-assassin AP champs willing to buy stats other than raw burst and so we want to make sure those options are enticing.
General
- •Health increased to 400 from 350.
- •Mana increased to 400 from 300.
- •Infinite Convergence health increased to 550 from 500.
- •Infinite Convergence mana increased to 650 from 550.
General
- •Total cost reduced to 900 gold from 1000 gold.
- •Combine cost reduced to 650 gold from 750 gold.
General
- •Ability power increased to 95 from 90.
- •Squall base damage changed to 140 at all levels from 100 to 200.
- •Bug Fix: Damage tracker now properly only counts Squall's damage dealt to champions instead of all enemy units.
Stridebreaker has struggled to be a viable option since its de-mythicing in 14.1. And while we’ve buffed it a few times, the item is becoming dangerously close to being a pure stat stick, but we’d like for this item’s unique benefits to be a meaningful part of its strengths. With that in mind, we’re adding Tiamat to its build path and re-adding the damage on its active. That said, we’re concerned over how much burst is available in the item system at the moment, so we’re using that same Tiamat in order to make it unique against items like Ravenous and Titanic Hydra to prevent stacking. Stridebreaker stands alone as the only Tiamat item with crowd control and baseline attack speed on it, and we believe it’ll find a few users who really appreciate the item’s unique strengths.
General
- •New Recipe: Tiamat + Phage + Dagger + 700 gold = 3300 gold.
- •Old Recipe: Phage + Pickaxe + Dagger + 725 gold = 3000 gold.
- •Health increased to 450 from 400.
- •Attack damage reduced to 50 from 55.
- •Dreamshatter health increased to 600 from 475.
- •Dreamshatter attack damage reduced to 60 from 70.
- •Bug Fix: Dreamshatter no longer incorrectly grants 25 ability haste.
- •Breaking Shockwave cooldown reduced to 15 seconds from 20.
- •New Effect: Breaking Shockwave now deals 80% AD physical damage to enemies hit.
- •New Unique Passive - Cleave: Basic attacks on-hit deal 40% AD physical damage to other enemies in a 350 radius centered around the target.
- •Now limits the user to 1 Hydra item.
General
- •Now limits the user to 1 Manaflow item.
- •No longer limits the user to 1 Mana Charge item.
General
- •Supersonic base damage reduced to 100 from 125.
- •Supersonic AP ratio reduced to 10% AP from 15% AP.
General
- •Combine cost increased to 500 gold from 400 gold.
- •Total cost unchanged.
Kaenic Rookern has become the premier magic resistance item, overshadowing other options like Spirit Visage and Force of Nature. Intended to be a generic source of magic resistance, this item does need to be somewhat powerful, but we need to take it down just a notch.
General
- •Shield strength reduced to 18% maximum health from 20%.
- •Shield refresh cooldown increased to 15 seconds from 12.
General
- •Combine cost increased to 250 gold from 150 gold.
- •Total cost unchanged.
- •Spellblade base AD ratio reduced to 75% base AD from 100%.
General
- •Unique passive renamed to Manaflow from Mana Charge.
- •Now limits the user to 1 Manaflow item.
- •No longer limits the user to 1 Mana Charge item.
General
- •Now limits the user to 1 Manaflow item.
- •No longer limits the user to 1 Mana Charge item.
General
- •Now limits the user to 1 Manaflow item.
- •No longer limits the user to 1 Mana Charge item.
General
- •Bug Fix: Executed minions no longer counts toward the reduced gold penalty.
General
- •Unique passive renamed to Manaflow from Mana Charge.
- •Now limits the user to 1 Manaflow item.
- •No longer limits the user to 1 Mana Charge item.
Like the Guinsoo’s Rageblade and Essence Reaver changes this patch, this change is intended to increase the power levels of on-hit and crit marksmen as a preferable alternative to Lethality builds.
General
- •Attack damage reduced to 55 from 60.
General
- •Combine cost increased to 133 gold from 33 gold.
- •Total cost unchanged.
General
- •Unique passive renamed to Manaflow from Mana Charge.
- •Now limits the user to 1 Manaflow item.
- •No longer limits the user to 1 Mana Charge item.
General
- •Haunt out-of-combat movement speed changed to 40 from 40 for all users.
- •Wraith Step bonus movement speed changed to 20% from 20% for all users.
General
- •Total cost reduced to 2900 gold from 3000 gold.
- •Combine cost reduced to 400 gold from 500 gold.
- •Unique passive renamed to Manaflow from Mana Charge.
- •Now limits the user to 1 Manaflow item.
- •No longer limits the user to 1 Mana Charge item.
General
- •Bug Fix: Now properly grants 25% slow resist instead of 40%.
General
- •Bug Fix: Spelldance now properly activates upon dealing damage with in-progress persistent damage spells.
General
- •Bug Fix: Now properly tracks healing done to the item's owner.
General
- •Damage per shard reduced to 45 from 55.
- •Heal per shard increased to 40 from 20.
- •Bug Fix: When the heal cannot trigger, Soul Siphon can now properly discharge the shards to damage enemies when possible.
With the new item system, Lethality became a much better stat for bot laners in particular. Combined with the overall game pacing differences compared to season 13, on-hit and crit marksmen have been left a bit weaker than they were before. These changes aim to bring up the power level of crit and on-hit users systemically so that they no longer feel as though Lethality is their only viable itemization option
General
- •Combine cost increased to 300 gold from 200 gold.
- •Total cost unchanged.
- •Attack damage increased to 60 from 55.
General
- •No longer builds into Guinsoo's Rageblade.
General
- •Bug Fix: No longer is listed under the Ability Haste menu of the Shop.
General
- •Revved damage changed to 65 at all levels from 50 to 125 (based on level).
We have a bugfix to Hullbreaker this patch which should restore a key part of the item's power that was previously missing.
General
- •Now has the search keywords "pirate", "yarrr", and "ahoy".
- •Bug Fix: No longer requires the user to not be within 1400 units of an allied champion in order to activate Boarding Party.
- •Bug Fix: Skipper now properly stacks on simulated attacks such as Purge.
General
- •Bring It Down base damage increased to 140 to 310 (based on level) from 35 to 85 (based on level).
- •Removed: Bring It Down damage no longer scales with 65% AD and 60% AP.
General
- •No longer builds into Guinsoo's Rageblade.
General
- •Total cost reduced to 2700 gold from 2800 gold.
- •Combine cost reduced to 600 gold from 700 gold.
- •Hatefog AP ratio per tick reduced to 1.25% AP from 1.5% AP.
- •Hatefog magic resistance shred changed to 10 at all levels from 6 to 12 (based on your level).
- •Bug Fix: Enmity of the Masses now properly inherits Malignance's damage dealt to champions tracker.
- •Bug Fix: Hatefog's damage is now properly tagged as proc and no longer counts toward effects such as Electrocute and Eclipse Ever Rising Moon.
General
- •Now builds into Guinsoo's Rageblade.
- •No longer builds into Stridebreaker.
General
- •Cleave damage increased to 50% AD from 40% AD.
- •Heretical Cleave damage on low-health target reduced to 130% AD from 150% AD.
General
- •Now builds into Guinsoo's Rageblade.
General
- •Bug Fix: Can now be re-purchased under the Zhonya's Hourglass component tree view.
General
- •Total cost reduced to 2700 gold from 3000 gold.
- •Combine cost reduced to 100 gold from 400 gold.
- •Electroshock damage reduced to 90 at all levels from 100 to 180 (based on level).
General
- •Bolt base damage increased to 100 from 90.
- •Removed: Bolt damage no longer scales with 25% AD.
- •Bolt bonus movement speed duration increased to 1.5 seconds from 1.
General
- •Attack damage reduced to 45 from 55.
- •Health increased to 450 from 300.
- •Heavensfall attack damage reduced to 60 from 65.
- •Heavensfall health increased to 600 from 500.
- •Bug Fix: Lightshield Strike now properly tracks its cooldown and readies on enemy champions across dimensions (i.e. Realm of Death).
General
- •Now builds into Stridebreaker.
General
- •Health increased to 550 from 500.
- •Titanic Crescent primary target damage reduced to 4% maximum health from 6%.
General
- •Bug Fix: No longer slows enemies that are under the effects of slow immunity or total crowd control immunity.

Aurelion Sol
Corki
Nidalee
Pyke
Shyvana
Taliyah
Teemo
Twitch
Udyr
Wukong
Zeri
Ziggs
Zyra
Azir
Brand
Ezreal
Karma
Lillia
Rengar
Smolder
Trundle
Briar
Caitlyn
Hwei
Illaoi
Kai'Sa
Kindred
Maokai
Neeko
Orianna
Shaco
Twisted Fate
Varus
Viego
Yorick
Guinsoo's Rageblade
Rod of Ages
Sheen
Stormsurge
Stridebreaker
Fimbulwinter
Hextech Rocketbelt
Iceborn Gauntlet
Kaenic Rookern
Lich Bane
Manamune
Muramana
Seraph's Embrace
Tear of the Goddess
The Collector
Trinity Force
Winter's Approach
Youmuu's Ghostblade
Archangel's Staff
Boots of Swiftness
Cosmic Drive
Cryptbloom
Echoes of Helia
Essence Reaver
Hearthbound Axe
Heartsteel
Hextech Alternator
Hullbreaker
Kraken Slayer
Long Sword
Malignance
Pickaxe
Profane Hydra
Recurve Bow
Shattered Armguard
Statikk Shiv
Stormrazor
Sundered Sky
Tiamat
Titanic Hydra
Zeke's Convergence