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League of LegendsPatch 8.6

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League of Legends Patch 8.6 was released on Mar 21, 2018. This update included changes to 27 champions, with 13 buffs, 1 nerf, 13 adjustments.

Graves LoL Patch NotesPCGravesBuff

Stats

  • Attack damage growth increased to 3 from 2.41.
  • Magic resistance growth increased to 1 from 0.5.

Smoke Screen

  • Wind-up duration reduced to 0.15 seconds from 0.25.
  • New Effect: Vision reduction now applies more quickly.
Kai'Sa LoL Patch NotesPCKai'SaBuff

Stats

  • Base attack range increased to 525 from 500.

General

  • Bug Fix: Now correctly swaps out Aftershock for Grasp of the Undying if she is equipped with an Aftershock rune page.

Second Skin

  • AP ratio per stack increased to 20%/25%/30%/35%/40% (at level 0/1/2/3/4) (based on Plasma stacks) AP from 10%/15%/20%/25%/30% (at level 0/1/2/3/4) (based on Plasma stacks) AP.
  • Plasma detonation AP ratio increased to (3.75% per 100 AP) of target's missing health from (2.5% per 100 AP).

Icathian Rain

  • Range increased to 600 from 575.
  • AP ratio increased to 40% AP from 20% AP.

Void Seeker

  • AP ratio reduced to 45% AP from 65% AP.

Supercharge

  • Charge duration reduced to 1.2 to 0.6 (based on bonus attack speed) from 1.5 to 0.75 (based on bonus attack speed).
  • Minimum movement speed increased to 55/60/65/70/75% from 40/45/50/55/60%.

Killer Instinct

  • Radius around enemy champions increased to 525 from 500.
  • New Effect: The shield is now granted on-cast. Still lingers for 3 seconds after dash ends.
Kayn LoL Patch NotesPCKaynBuff

Blade's Reach

  • Bonus AD ratio increased to 130% bonus AD from 120%.

Umbral Trespass

  • Bonus AD ratio increased to 175% bonus AD from 150%.
Lee Sin LoL Patch NotesPCLee SinBuff

Flurry

  • Energy restored on first hit increased to 20/25/30 (at level 1/7/13) from 20 at all levels.
  • Energy restored on second hit increased to 10/12.5/15 (at level 1/7/13) from 10 at all levels.

Resonating Strike

  • Range increased to 1200 from 1100.

Dragon's Rage

  • Base damage increased to 150/375/600 from 150/300/450.
Lucian LoL Patch NotesPCLucianBuff

Ardent Blaze

  • Base damage increased to 85/125/165/205/245 from 60/100/140/180/220.

The Culling

  • AD ratio per bullet increased to 25% AD from 20% AD.

Stats

  • Attack damage growth increased to 2 from 1.
Nocturne LoL Patch NotesPCNocturneBuff

Shroud of Darkness

  • New Effect: Tooltip now mentions that it remains active during Paranoia flight.

Paranoia

  • Base damage increased to 150/275/400 from 150/250/350.
  • Bonus AD ratio increased to 150% bonus AD from 120%.
Quinn LoL Patch NotesPCQuinnBuff

Stats

  • Base attack damage reduced to 59 from 62.
  • Attack damage growth increased to 3 from 2.41.

Harrier

  • New Effect: Basic attacks that are already in-flight will now trigger and consume the Harrier mark.
  • New audio cues have been added for hitting a target with a Vulnerable mark.

Behind Enemy Lines

  • New Effect: Skystrike now marks as Harrier all enemy champions hit.
  • New Effect: Taking damage while channeling no longer breaks channel.
  • New Effect: Taking damage from non-minions while Behind Enemy Lines is active no longer breaks the channel or form. Instead, the movement speed bonus is removed for 3 seconds.
  • New Effect: Taking damage from minions no longer has any effect.
  • New Effect: Returning to the fountain now automatically casts Behind Enemy Lines if it has been learned.
  • Removed: No longer goes on 3-second cooldown when in combat.
  • Bug Fix: Skystrike no longer fails to cast if cast within the last 10 seconds.
  • Bug Fix: Skystrike no longer deals double damage when cast by reactivating R.
  • Bug Fix: Behind Enemy Lines no longer ends immediately when used near a turret that Quinn had been attacking.
  • Bug Fix: Canceling Behind Enemy Lines while Presence of Mind is active no longer refunds mana that was never consumed.
  • Bug Fix: Behind Enemy Lines no longer removes existing movement orders or ignores new movement orders given during its cast and channel.
Rakan LoL Patch NotesPCRakanBuff

Gleaming Quill

  • AP ratio increased to 60% AP from 50% AP.

Grand Entrance

  • AP ratio increased to 70% AP from 50% AP.

Battle Dance

  • Range increased to 700 from 600.
  • Range towards Xayah unchanged at 1000.
Rengar LoL Patch NotesPCRengarBuff

Unseen Predator

  • Lockout duration after using Savagery 2 and Bola Strike 2 reduced to 0.1 seconds from 0.25.
  • Lockout only applies to the slot of the empowered ability.
  • Bug Fix: Fixed a bug where gaining 4 ferocity from a leap Savagery while in the middle of Bola Strike cast time would cause Rengar to lose all ferocity without getting an empowered spell.
  • Bug Fix: Can no longer leap after Hexflash out of a brush.
  • Added 5 more VO lines for when Rengar gains a Bonetooth stack.

Savagery

  • Empowered AD ratio increased to 40% AD from 30% AD.
  • Adjusted the animation cast frame to make canceling the animation feel better.
  • Bug Fix: Fixed a bug where he would get 3 fast attacks if he cast Q while leaping (should only get 2).
  • Bug Fix: Fixed a bug where he would attack again instantly after landing if he cast Q while leaping.
  • Bug Fix: Fixed a bug where Savagery would not grant ferocity when it missed because of dodge/blind.

Bola Strike

  • Bonus AD ratio increased to 80% bonus AD from 70%.
  • Empowered bonus AD ratio increased to 80% bonus AD from 70%.
  • Bug Fix: Fixed a bug where casting Bola Strike when leaping with three ferocity would sometimes consume all ferocity without granting an empowered spell.

Thrill of the Hunt

  • AD ratio increased to 50% AD from 30%.

Night Hunter and Mecha

  • Savagery
  • Bug Fix: Fixed a bug where he wasn't playing particles on the ability.
Shaco LoL Patch NotesPCShacoBuff

Deceive

  • New Effect: Next basic attack after using Deceive's now deals 10/20/30/40/50 (+ 70% bonus AD) (+ 30% AP) bonus physical damage.

Jack in the Box

  • Bug Fix: Boxes no longer count as wards for the purpose of placing and destroying them.
Talon LoL Patch NotesPCTalonBuff

Blade's End

  • Base damage increased to 75 to 245 (based on level) from 75 to 175 (based on level).

Shadow Assault

  • Bonus AD ratio increased to 100% bonus AD from 80%.
Wukong LoL Patch NotesPCWukongBuff

Stats

  • Attack damage growth increased to 4 from 3.2.

Crushing Blow

  • AD ratio increased to 10/20/30/40/50% AD from 10% AD at all ranks.
Zed LoL Patch NotesPCZedNerf

Razor Shuriken

  • Secondary base damage reduced to 40/57.5/75/92.5/110 from 48/69/90/111/132.
  • Secondary bonus AD ratio reduced to 45% bonus AD from 54%.
  • Removed: Damage being reduced on shurikens that hit the same enemy.

Death Mark

  • Percentage of damage stored increased to 25/40/55% from 20/35/45%.
Corki LoL Patch NotesPCCorkiChange

Fnatic

  • The Package
  • Bug Fix: VFX are no longer misplaced when picked up.
Gangplank LoL Patch NotesPCGangplankChange

Powder Keg

  • Bug Fix: Fixed a bug where his basic attack, when empowered by Hymn of Valor, would detonate his barrels.
Illaoi LoL Patch NotesPCIllaoiChange

Prophet of an Elder God

  • Bug Fix: Tentacles no longer count as wards for the purpose of placing and destroying them.
  • Undocumented: VFX particles upon slaming on low graphics removed. [https://youtu.be/QA2Jl7RZLAc]

Test of Spirit

  • Undocumented: Illaoi and her enemies can no longer see the range which breaks Test of Spirit's tether on low graphics.
Jarvan IV LoL Patch NotesPCJarvan IVChange

Dark Star

  • Bug Fix: VO processing has been restored.
Jhin LoL Patch NotesPCJhinChange

PROJECT

  • Bug Fix: Music once again plays at the beginning of the game upon first move.
Kha'Zix LoL Patch NotesPCKha'ZixChange

Taste Their Fear

  • Base damage reduced to 50/75/100/125/150 from 65/90/115/140/165.
  • Bonus AD ratio increased to 130% bonus AD from 120%.
  • Isolation bonus damage increased to 100% from 65%.

Void Spike

  • Removed: Dealing 20% increased damage to monsters.
Nasus LoL Patch NotesPCNasusChange

Infernal

  • Siphoning Strike
  • Bug Fix: Special stack count interaction VOs have been restored.
Swain LoL Patch NotesPCSwainChange

Tyrant

  • Bug Fix: No longer plays his base VO lines after killing an objective.
Syndra LoL Patch NotesPCSyndraChange

Force of Will

  • Bug Fix: Now correctly makes Void Swarm untargetable while they are held.
Teemo LoL Patch NotesPCTeemoChange

Noxious Trap

  • Bug Fix: Traps no longer count as wards for the purpose of placing and destroying them.

Astronaut, Cottontail and Super

  • Blinding Dart
  • Bug Fix: VFX have been fully restored.
Vi LoL Patch NotesPCViChange

Excessive Force

  • Bug Fix: Fixed a bug where the empowered attack was being blocked by spell shields.
Xayah LoL Patch NotesPCXayahChange

Deadly Plumage

  • While Deadly Plumage is active on both Xayah and Rakan, when one of them basic attacks an enemy only their own Deadly Plumage strikes that enemy, from both of their Deadly Plumage.
Xin Zhao LoL Patch NotesPCXin ZhaoChange

Wind Becomes Lightning

  • Bug Fix: No longer stops attacking after casting the ability.

Items

Hextech GLP-800 LoL ItemPCHextech GLP-800Buff

General

  • Total cost reduced to 2800 gold from 3000 gold.
  • Combine cost reduced to 650 gold from 850 gold.
Rapid Firecannon LoL ItemPCRapid FirecannonBuff

General

  • Firecannon damage increased to 60 to 140 (based on level) from 50 to 120 (based on level).
Relic Shield LoL ItemPCRelic ShieldNerf

General

  • Bug Fix: Pinging the item now displays the correct amount of gold needed to finish its quest.
Statikk Shiv LoL ItemPCStatikk ShivNerf

General

  • Shiv Lightning damage reduced to 60 to 140 (based on level) from 60 to 160 (based on level).
  • Removed: Dealing 65% bonus damage to minions.
Abyssal Mask LoL ItemPCAbyssal MaskChange

General

  • Aura range reduced to cr from er.
  • Aura bonus magic damage increased to 15% from 10%.
  • Bug Fix: No longer counts as a spell for the purposes of Electrocute or Phase Rush 3 unique spell requirement.
Ancient Coin LoL ItemPCAncient CoinChange

General

  • Bug Fix: Pinging the item now displays the correct amount of gold needed to finish its quest.
Dead Man's Plate LoL ItemPCDead Man's PlateChange

General

  • Crushing Blow damage changed to magic from physical.
  • Removed: Being slow or basic attacking discharging stacks.
  • New Effect: Basic attacks can now discharge all stacks to deal 1 bonus damage per stack. Slow remains at 100 stacks and for melee only.
  • New Effect: Basic attacking now locks out Momentum generation until your attack timer resets.

General

  • Melee Nightstalker damage reduced to 30 to 200 (based on level) from 65 to 320 (based on level).
  • Ranged Nightstalker damage reduced to 30 to 200 (based on level) from 45 to 300 (based on level).
  • New Effect: Melee basic attacks instantly kill traps/wards that are disabled by Blackout.
  • New Effect: Blackout won't be triggered if the owner is currently using a Sweeper Drone.
Frostfang LoL ItemPCFrostfangChange

General

  • Bug Fix: Pinging the item now displays the correct amount of gold needed to finish its quest.
Guinsoo's Rageblade LoL ItemPCGuinsoo's RagebladeChange

General

  • New Recipe: Amplifying Tome + Recurve Bow + Pickaxe + 690 gold = 3000 gold.
  • Old Recipe: Blasting Wand + Pickaxe + Recurve Bow + 875 gold = 3600 gold.
  • Attack damage reduced to 25 from 35.
  • Ability power reduced to 25 from 50.
  • Removed Passive: Basic attacks dealing 15 on-hit magic damage.
  • New Passive: Basic attacks deal 5 (+ 10% bonus AD) physical and 5 (+ 10% AP) magic damage on-hit.
  • New Unique Passive: Basic attacks grant 8% attack speed, 4% bonus AD, and 4% AP for 5 seconds, stacking up to 6 times, granting a maximum of 48% attack speed, 24% bonus AD, and 24% AP. At 6 stacks, gain Guinsoo's Rage. While at half stacks, melee champions' next basic attack fully stack Rageblade.
  • Removed Unique Passive: Basic attacks grant 8% attack speed, 3 attack damage and 4 ability power for 5 seconds, stacking up to 6 times, granting a total of 48% attack speed, 18 attack damage and 24 ability power. At 6 stacks, gain Guinsoo's Rage.
Infernal Mask LoL ItemPCInfernal MaskChange

General

  • Aura range reduced to cr from er.
  • Aura bonus magic damage increased to 15% from 10%.
  • Bug Fix: No longer counts as a spell for the purposes of Electrocute or Phase Rush 3 unique spell requirement.
Nomad's Medallion LoL ItemPCNomad's MedallionChange

General

  • Bug Fix: Pinging the item now displays the correct amount of gold needed to finish its quest.

General

  • Bug Fix: Pinging the item now displays the correct amount of gold needed to finish its quest.

General

  • Bug Fix: Pinging the item now displays the correct amount of gold needed to finish its quest.

General

  • Bug Fix: Pinging the item now displays the correct amount of gold needed to finish its quest.
Seraph's Embrace LoL ItemPCSeraph's EmbraceChange

General

  • Mana Shield mana cost reduced to 15% of current mana from 20%.
  • Mana Shield duration reduced to 2 seconds from 3.

General

  • Recipe: Kindlegem + Aether Wisp + 450 gold = 2100 gold.
  • Stats: +40 ability power, +200 health.
  • Unique Passive: +10% cooldown reduction.
  • Unique Passive: +8% movement speed.
  • Unique Active: Grants yourself and nearby allies 40% bonus movement speed for 3 seconds (60 second cooldown).
  • Availability: Summoner's Rift and Howling Abyss.
Spellthief's Edge LoL ItemPCSpellthief's EdgeChange

General

  • Bug Fix: Pinging the item now displays the correct amount of gold needed to finish its quest.
Targon's Brace LoL ItemPCTargon's BraceChange

General

  • Bug Fix: Pinging the item now displays the correct amount of gold needed to finish its quest.

General

  • Total cost reduced to 2100 gold from 2200 gold.
  • Combine cost reduced to 450 gold from 550 gold.
  • Health reduced to 300 from 450.
  • Passive gold per 10 seconds increased to 4 gold from 2 gold.
  • Removed: Granting Bandit.
  • Bug Fix: Pinging the item now displays the correct amount of gold needed to finish its quest.

General

  • New Effect: Before quest completion, killing minions and non-epic monsters pauses Tribute stack generation and the passive gold generation.
  • Tribute gold generated increased to 20 gold from 15 gold.
  • Removed: Granting Bandit.
  • Bug Fix: Pinging the item now displays the correct amount of gold needed to finish its quest.

General

  • Gold per coin increased to 45 gold from 40 gold.
  • New Effect: Grants 10 bonus movement speed.
  • Removed: Granting Bandit.
  • Bug Fix: Pinging the item now displays the correct amount of gold needed to finish its quest.