Skip to content
WRLoL
Home

League of Legends Patch 4.12

League of Legends Patch 4.12 was released on Jul 16, 2014. This update included changes to 14 champions, with 4 buffs, 10 adjustments.

Champions

Ahri League of Legends Patch NotesPCAhriBuff

Orb of Deception

  • Mana cost reduced to 55/60/65/70/75 from 70/75/80/85/90.
  • Ability power ratio on each path increased to 35% AP from 32.5% AP. Total AP ratio increased to 70% AP from 65% AP.
Alistar League of Legends Patch NotesPCAlistarBuff

Trample

  • No longer deals double damage to monsters.

Pulverize

  • Now correctly matches its visuals by applying a 1-second knockup followed by a 0.5-second stun, rather than a 1.5-second knockup.
  • Mana cost reduced to 65/70/75/80/85 from 70/80/90/100/110.

Headbutt

  • Mana cost reduced to 65/70/75/80/85 from 70/80/90/100/110.

Unbreakable Will

  • Damage reduction now applies instantly, rather than after the spell animation.
  • Damage reduction increased to 70% at all ranks from 50/60/70%.
Kha'Zix League of Legends Patch NotesPCKha'ZixBuff

Taste Their Fear

  • Base damage increased to 70/95/120/145/170 from 55/80/105/130/155
Lucian League of Legends Patch NotesPCLucianBuff

Stats

  • Attack range reduced to 500 from 550.
  • Base movement speed increased to 335 from 330.
  • Base health increased to 500 from 470.
  • Base attack damage increased to 52 from 49.

Lightslinger

  • Fixed a bug where the first shot would incorrectly assume the killing blow on a champion and cause the second shot to fire at another target. Both shots will now always land on the primary target if they are near death.

Piercing Light

  • Now deals full damage to minions instead of 75% damage.
  • Cast range reduced to 500 from 550.
  • Mana cost reduced to 50/55/60/65/70 from 60/65/70/75/80.

Relentless Pursuit

  • Cooldown is now reduced by 1 second per Lightslinger hit, doubled to 2 seconds per hit on champions.
  • Mana cost reduced to 0 at all ranks from 60/45/30/15/0.
  • Now resets Lucian's basic attack timer on activation.
  • Cooldown reduced to 14/13/12/11/10 seconds from 18/16/14/12/10.
  • Cooldown no longer refreshes upon killing an enemy during The Culling.
Caitlyn League of Legends Patch NotesPCCaitlynChange

General

  • Fixed a bug where Caitlyn's basic attacks were registering as attacks before they visually hit the target.
Ezreal League of Legends Patch NotesPCEzrealChange

Essence Flux

  • Ezreal can now benefit from the attack speed increase if he places himself within the wave.
Garen League of Legends Patch NotesPCGarenChange

Judgment

  • Garen can now activate Tiamat and Ravenous Hydra active effect Crescent while spinning.
Kassadin League of Legends Patch NotesPCKassadinChange

Nether Blade

  • Cooldown increased to 9 seconds from 6.

Force Pulse

  • Slow duration reduced to 1 second from 3.
  • Slow strength increased to 50/60/70/80/90% from 30/35/40/45/50%.
Nautilus League of Legends Patch NotesPCNautilusChange

Staggering Blow

  • Fixed a bug where enemies could see the effect's cooldown indicator.
Quinn League of Legends Patch NotesPCQuinnChange

Vault

  • Now causes Valor to immediately mark the target, even if he is in the process of marking another target.
  • Fixed a bug where Quinn would sometimes propel herself in the wrong direction.
Rengar League of Legends Patch NotesPCRengarChange

General

  • Rengar now correctly says a line whenever he upgrades his Bonetooth Necklace.

Savagery

  • Fixed a bug where the ability was triggering on-hit effects twice.
Vel'Koz League of Legends Patch NotesPCVel'KozChange

Plasma Fission

  • Projectile will now split after Vel'Koz has died.
Yasuo League of Legends Patch NotesPCYasuoChange

Sweeping Blade

  • Fixed a bug where the ability sometimes didn't count as a spellcast.
Ziggs League of Legends Patch NotesPCZiggsChange

Short Fuse

  • Fixed a bug where Satchel Charge wasn't properly reducing the passive's cooldown.

Items

Ardent Censer League of Legends ItemPCArdent CenserBuff

General

  • Ability power increased to 40 from 30.
Essence Reaver League of Legends ItemPCEssence ReaverBuff

General

  • New Recipe: B. F. Sword + Vampiric Scepter + 1050 gold = 3400 gold
  • Old Recipe: Pickaxe + Vampiric Scepter + 950 gold = 2650 gold
  • Attack damage increased to 80 from 60.

General

  • Attack damage increased to 80 from 70.
Manamune League of Legends ItemPCManamuneBuff

General

  • New Recipe: Tear of the Goddess + Pickaxe + 625 gold = 2200 gold
  • Old Recipe: Tear of the Goddess + Long Sword + 1040 gold = 2100 gold
  • Attack damage increased to 25 from 20.

General

  • No longer available on Howling Abyss or the Crystal Scar.
  • New recipe: Madred's Razors + Long Sword + Dagger + 180g = 1765g
  • Old recipe: ???
  • Armor and life steal removed.
  • New Unique Passive - Maim: Basic attacks against monsters deal 75 bonus magic damage and restore 10 health.
  • New Unique Passive: gains +30% increased gold from monsters.
  • New Unique Passive - Trap Detection: Nearby stealthed enemy traps are revealed.

General

  • Duration changed to 3 minutes from
Ichor of Rage League of Legends ItemPCIchor of RageChange

General

  • Duration changed to 3 minutes from

General

  • Removed Active - Warding
  • New Unique Passive - Trap Detection: Nearby stealthed enemy traps are revealed.
  • New Unique Active - Trap Detection: Covers a target area in a stealth-detecting mist that grants vision for 5 seconds and reveals enemies that enter it for 3 seconds (60 second cooldown).
Sunfire Cape League of Legends ItemPCSunfire CapeChange

General

  • Particles updated.

General

  • Life steal increased to 20% from 15%.
  • Life steal is now Unique.
  • Shield strength reduced to 50-350 from 50-440.
  • Decay time increased to 25 seconds from 15.
The Lightbringer League of Legends ItemPCThe LightbringerChange

General

  • New Recipe: Wicked Hatchet + Cloak of Agility + 350 gold = 2280 gold
  • Old Recipe: Grez's Spectral Lantern + Ruby Crystal + 375 gold = 2200 gold
  • Attack damage increased to 30 from 20.
  • New: Now grants +30% critical strike chance.
  • Removed: 25 armor, 200 health, 15% life steal.
  • Removed Passive - Vanquish
  • New Passive - Critical Vision: Critical strikes now cause the target to bleed for an additional 90% of your bonus attack damage as physical damage over 3 seconds and are revealed for the duration of the bleed.
  • Unique Passive – Trap Detection: Unchanged

League of Legends Patch 4.12 FAQ

Frequently Asked Questions
When did League of Legends Patch 4.12 release?
League of Legends Patch 4.12 was released on Jul 16, 2014.
What changed in League of Legends Patch 4.12?
Patch 4.12 included changes to 14 champions (4 buffs, 10 adjustments), plus 11 item updates. See the full breakdown above.
What was the previous League of Legends patch before 4.12?
The previous League of Legends patch was 4.11.
What is the next League of Legends patch after 4.12?
The next League of Legends patch is 4.13.