League of Legends Patch 12.22
League of Legends Patch 12.22 was released on Nov 15, 2022. This update included changes to 55 champions, with 23 buffs, 15 nerfs, 17 adjustments.
Buffs (23)
Nerfs (15)
Changes (17)
Items
New (10)
Nerfs (9)
Removed (2)
Changes (30)
Champions
Friend of the Forest
- •Health cost reduced to 98.25 to 0.14028 (based on level) health from 131 to 70.14 (based on level) health.
- •Mana cost reduced to 90 to 0.3675 (based on level) mana from 135 to 66.15 (based on level) mana.
Daisy!
- •Bug Fix: Daisy can no longer take full kill credit from slaying Dragon, causing her respective team to not gain any credit.
Stats
- •Mana growth increased to 31 from 30.5.
Death Defied
- •Bug Fix: Can no longer momentarily revive from the effect if he had the Chemtech Dragon Soul buff.
Mark of the Kindred
- •Bug Fix: Mark passive is no longer audible through the fog of war.
Dance of Arrows
- •Base bonus attack speed increased to 35% from 25%.
Nature's Grasp
- •Bug Fix: Smaller sized champions can no longer sometimes fit between the gaps of the missiles.
Sapling Toss
- •Empowered slow health ratio increased to 0.9% per 100 bonus health from 0.6% per 100 bonus health.
- •Empowered slow AP ratio increased to 4% per 100 AP from 2% per 100 AP.
Stats
- •Base mana regeneration increased to 8.05 from 8.04.
Q damage to non-champions increased.
Consume
- •Base damage increased to 400/600/800/1000/1200 from 340/500/660/820/980.
Stats
- •Base mana regeneration increased to 7.85 from 7.84.
Defensive Ball Curl
- •Base bonus armor increased to 50 from 40.
- •Base bonus magic resistance increased to 15 from 10.
Stats
- •Base mana increased to 349 from 348.88.
- •Base mana regeneration increased to 8.2 from 8.18.
Changed from ranged to melee. Base health decreased. Health growth increased. Passive healing vs champions increased.
General
- •Range type changed to melee from ranged.
Stats
- •Base health reduced to 605 from 625.
- •Health growth increased to 105 from 104.
Dream-Laden Bough
- •Base healing from champions reduced to 1 to 20 (based on level) (growth formula) per 0.5 seconds from 1.75 to 20.75 (based on level) (linear with breakpoint at level 11).
- •Total base healing from champions reduced to 6 to 120 (based on level) from 10.5 to 124.5 (based on level).
Stats
- •Base mana regeneration reduced to 7.25 from 7.26.
Alpha Strike
- •Bug Fix: No longer sometimes causes monsters to attack him but deal no damage.
Stats
- •Base mana reduced to 317 from 317.12.
- •Base mana regeneration reduced to 7.35 from 7.36.
Grand Starfall
- •Bug Fix: No longer is unable to cast for a few frames after the second channel completes.
Stats
- •Base magic resistance reduced to 32 from 32.1.
Magnet Storm
- •Bug Fix: No longer deals one less tick of damage.
Stats
- •Base mana regeneration reduced to 7.15 from 7.16.
Jack in the Box
- •Bug Fix: Now properly deals bonus damage.
Stats
- •Attack damage growth reduced to 3.1 from 3.11.
- •Base mana regeneration reduced to 7.25 from 7.26.
Stats
- •Attack damage growth reduced to 2.95 from 2.96.
- •Base mana regeneration increased to 7 from 6.97.
Mana Barrier
- •Bug Fix: Tooltip now properly displays the shield's mana and level scaling.
Stats
- •Attack damage growth reduced to 3.6 from 3.61.
- •Base mana increased to 361 from 360.56.
- •Base mana regeneration increased to 8.05 from 8.04.
Stats
- •Base attack damage reduced to 55 from 55.36.
- •Attack damage growth increased to 2.65 from 2.63.
- •Base health reduced to 650 from 650.4.
Path Maker
- •Removed: K'Sante can no longer use Flash during the dash.
Footwork
- •Dash speed towards allies increased to 1800 from 1600.
- •Bug Fix: Casting it now properly cancels the channel for Recall.
- •Bug Fix: Casting it now properly triggers Sheen items.
All Out
- •Bug Fix: Bonus attack damage now properly scales with temporary armor and magic resistance bonuses from items and runes.
- •Bug Fix: Gaining bonus health within the duration no longer increases the health threshold.
- •Bug Fix: Now properly removes the immunity of Goes Where He Pleases after being resisted by it.
Stats
- •Base mana increased to 341 from 340.6.
- •Base mana regeneration reduced to 8 from 8.01.
Living Forge
- •New Masterwork items: Frozen Fist, Infinite Convergence, Leviathan, Primordial Dawn, The Unspoken Parasite.
- •Removed Masterwork items: Forgefire Crest, Rimeforged Grasp, Turbocharged Hexperiment.
Thrill of the Hunt
- •Bug Fix: Rapid Firecannon Sharpshooter no longer extends the leap range gained from Unseen Predator.
Hijack
- •Bug Fix: Now always steals the active effect of All Out and not the recast if the target had All Out active.
Scatter the Weak
- •Bug Fix: No longer appear as its own unit when being shown in the death recap.
- •Bug Fix: Displacement no longer improperly affects displacement and crowd control immune units.
Regurgitate
- •Bug Fix: VFX of some champions will no longer persist for a period of time after being spat out.
Stats
- •Attack damage growth reduced to 2.35 from 2.36.
- •Base mana increased to 232 from 231.8.
- •Base mana regeneration increased to 7 from 6.97.
Sovereign's Domination
- •Bug Fix: Possessing Ahri no longer causes him to keep her orb after the possession ends.
- •Bug Fix: Possessing Spirit Guard no longer causes the SFX of Wilding Claw to repeatedly play after the possession ends.
- •Bug Fix: Now properly gains bonus experience from jungle items even after ending possesion of an enemy champion.
Stats
- •Base mana regeneration reduced to 7.45 from 7.47.
- •Mana regeneration growth increased to 0.6 from 0.58.
Stretching Strikes
- •Undocumented / Bug Fix: The second Stretching Strike no longer fails to trigger against Prophet of an Elder God, Powder Keg, and some other units.
Let's Bounce!
- •Bug Fix: Last tick of the effect now properly always deals damage.
Items
General
- •Replaces Emberknife and Hailblade.
- •Cost: 450 gold
- •Unique Passive - Jungle Companions: Summon a Gustwalker Hatchling companion to assist you in combat against monsters.
- •Unique Passive - Gustwalker's Gait: Feed the companion treats to evolve it and upgrade your Smite. Upon the companion reaching its final evolution, this item is consumed, granting you the Gustwalker's Gait buff:
- •While in a brush, gain 45% bonus movement speed, decaying over 2 seconds after leaving the brush. Killing a large monster increases this effect to 60% for 2 seconds.
- •Limited to 1 Jungle / Support item.
Grow into a goliath that towers over foes and pummels the opposition.
General
- •Recipe: Kindlegem + Crystalline Bracer + Giant's Belt + 700 gold = 3200 gold.
- •Stats: 800 health, 200% base health regeneration, 20 ability haste.
- •Unique Passive - Colossal Consumption: While within 700 units of an enemy champion, generate a stack on them each second, stacking up to 3 times. Your next basic attack against a target with 3 stacks is empowered to consume them all to deal 125 (+ 6% maximum health) bonus physical damage and grant you permanent bonus health equal to 12.5 (+ 0.6% maximum health) (30 second cooldown per target).
- •Mythic Passive: Empowers other Legendary items with 1% bonus health and 6% increased size.
- •Limited to 1 Mythic item.
Living Forge item
- •Leviathan.
- •Stats: 1050 health, 300% base health regeneration, 25 ability haste.
This is the Ornn upgraded version of Rod of Ages.
General
- •Ability Power: 80
- •Health: 450
- •Mana: 550
- •Passive/Unique Passive - Eternity: Passives are identical to base version
General
- •Bonus Armor and MR per Stack: 2 → 3
- •Percent Bonus Armor and MR at Maximum Stacks: 10% → 15%
This is the Ornn upgraded version of Heartsteel.
General
- •Health: 1050
- •Health Regen: 300%
- •Ability Haste: 25
- •Passive - Colossal Consumption: Passive is identical to base version
General
- •Replaces Emberknife and Hailblade.
- •Cost: 450 gold
- •Unique Passive - Jungle Companions: Summon a Mosstomper Seedling companion to assist you in combat against monsters.
- •Unique Passive - Mosstomper's Courage: Feed the companion treats to evolve it and upgrade your Smite. Upon the companion reaching its final evolution, this item is consumed, granting you the Mosstomper's Courage buff:
- •Gain a 75 to 330 (based on level) shield that lasts until broken and refreshes after killing a monster camp or 10 seconds without combat. While the shield holds, and for 3 seconds after it is destroyed, gain 20% tenacity and slow resist.
- •Limited to 1 Jungle / Support item.
This is the Ornn upgraded version of Radiant Virtue.
General
- •Health: 550
- •Armor: 40
- •Magic Resist: 40
- •Ability Haste: 25
- •Passive - Guiding Light: Passive is identical to base version
Become a shining light and lead the charge as a beacon of hope for your allies.
General
- •Recipe: Aegis of the Legion + Kindlegem + Ruby Crystal + 600 gold = 3000 gold.
- •Stats: 400 health, 30 armor, 30 magic resistance, 20 ability haste.
- •Unique Passive - Guiding Light: Upon casting your ultimate you Transcend for 9 seconds, increasing your maximum health by 10% for 9 seconds. While Transcended, you and allies within 1200 units gain 15 basic ability haste and heal for 1% of your maximum health upon you becoming Transcended and every 3 seconds thereafter. Ally healing is increased by up to 100% based on their missing health (60 second cooldown).
- •Mythic Passive: Empowers other Legendary items with 100 bonus health.
- •Limited to 1 Mythic item.
Living Forge item
- •Primordial Dawn.
- •Stats: 550 health, 40 armor, 40 magic resistance, 25 ability haste.
General
- •Heal health ratio increased to 2% maximum health from 1%.
- •Basic ability haste increased to 20 from 15.
- •Bug Fix: No longer sometimes causes allies' abilities' cooldowns to be permanently reduced by the haste.
General
- •Replaces Emberknife and Hailblade.
- •Cost: 450 gold
- •Unique Passive - Jungle Companions: Summon a Scorchclaw Pup companion to assist you in combat against monsters.
- •Unique Passive - Scorchclaw's Slash: Feed the companion treats to evolve it and upgrade your Smite. Upon the companion reaching its final evolution, this item is consumed, granting you the Scorchclaw's Slash buff:
- •Gain 3 Ember stacks every 0.5 seconds, up to 100. Killing a large monster grants maximum stacks. When fully stacked, your next instance of damage against an enemy champion burns them and all enemies within 250 units of them, dealing bonus true damage equal to 4% of the target's maximum health over 4 seconds and slow them by 30% decaying over 2 seconds.
- •Limited to 1 Jungle / Support item.
This is the Ornn upgraded version of Jak’Sho, the Protean.
General
- •Health: 550
- •Armor: 40
- •Magic Resist: 40
- •Ability Haste: 25
- •Passive - Voidborn Resilience: Passive is identical to base version
Abyssal Mask is a niche item that has struggled to find its way into builds. Returning Catalyst and its Eternity passive should make it a solid option for those looking for a combination of magic resist, mana, and health.
General
- •Updated icon.
- •New Recipe: Catalyst of Aeons + Spectre's Cowl + 650 gold = 3000 gold.
- •Old Recipe: Kindlegem + Spectre's Cowl + 650 gold = 2700 gold.
- •Health increased to 500 from 450.
- •Mana increased to 300 from 0.
- •Magic resistance increased to 40 from 35.
- •New Unique Passive - Eternity: Restore mana equal to 8% of pre-mitigation damage taken from champions, and health equal to 20% of mana spent, up to 15 health per cast. Toggled abilities can only heal for up to 15 per second.
- •Limited to 1 Eternity item.
Just a small gold adjustment for Aegis.
General
- •Total cost reduced to 1200 gold from 1400 gold.
- •Combine cost reduced to 450 gold from 650 gold.
- •Now builds into Jak'Sho, The Protean and Radiant Virtue.
- •No longer builds into Sunfire Aegis.
The one you’ve all been waiting for. An old friend returns to help you scale into the late game.
General
- •Updated icon.
- •Recipe: Catalyst of Aeons + Blasting Wand + Amplifying Tome + 815 gold = 3200 gold.
- •Stats: 60 ability power, 300 health, 400 mana.
- •Unique Passive: This item gains 20 bonus health, 20 bonus mana, and 4 ability power every minute, up to 10 times, for a maximum of 200 bonus health, 200 bonus mana, and 40 ability power. Upon reaching maximum stacks, gain a level that preserves your current experience (cap remains at level 18) and increase all effects of Eternity by 50%.
- •Unique Passive - Eternity: Restore mana equal to 8% of pre-mitigation damage taken from champions, and health equal to 20% of mana spent, up to 15 health per cast. Toggled abilities can only heal for up to 15 per second. For every 250 health or mana restored this way, gain 25% bonus movement speed that decays over 2 seconds.
- •Mythic Passive: Empowers other Legendary items with 5 ability haste.
- •Limited to 1 Mythic / Eternity item.
Living Forge item
- •Infinite Convergence.
- •Stats: 80 ability power, 450 health, 550 mana.
General
- •Total cost reduced to 2800 gold from 3200 gold.
- •Combine cost reduced to 415 gold from 815 gold.
General
- •No longer a Mythic component item.
- •No longer builds into Frostfire Gauntlet and Turbo Chemtank.
- •Limited to 1 Immolate item.
General
- •Combine cost increased to 500 gold from 300 gold.
- •Total cost unchanged.
General
- •Removed from the game.
- •Replaced by Iceborn Gauntlet.
- •Removed: Living Forge item Rimeforged Grasp.
General
- •Combine cost increased to 1250 gold from 1050 gold.
- •Total cost unchanged.
General
- •Combine cost increased to 500 gold from 300 gold.
- •Total cost unchanged.
Great for AD melee champions looking to carry their teams with damage.
General
- •Attack damage reduced to 65 from 70.
- •Cleave AD ratio changed to 60% AD from 60 to 12% (based on distance) AD.
- •New Unique Passive - Carnivorous: Gain 0.6 bonus attack damage and 0.1% omnivamp whenever you kill a minion, doubled for kills against champions, large monsters, and large minions. This effect stacks up to 40 times, for a total of 24 bonus attack damage and 4% omnivamp. Lose 50% of these bonuses upon death.
General
- •Total cost increased to 3400 gold from 3300 gold.
- •Combine cost increased to 200 gold from 100 gold.
- •Carnivorous bonus attack damage per stack reduced to 0.5 bonus attack damage from 0.6.
Shojin is back! Become the AD caster you’ve always wanted to be.
General
- •Updated icon.
- •Recipe: Caulfield's Warhammer + B. F. Sword + Kindlegem + 200 gold = 3400 gold.
- •Stats: 65 attack damage, 300 health, 20 ability haste.
- •Unique Passive - Dragonforce: Gain 8 (+ 8% bonus AD) basic ability haste, reduced by 50% for immobilize spells.
- •Unique Passive - Exigency: Gain up to 15% bonus movement speed based on missing health, capped at 33% missing health.
- •Limited to 1 Ability Haste Capstone item.
While it's no longer a mythic item, Sunfire is still your go-to option for waveclear and sustained damage as a tank.
General
- •New Recipe: Bami's Cinder + Chain Vest + 1000 gold = 2800 gold.
- •Old Recipe: Bami's Cinder + Aegis of the Legion + 800 gold = 3200 gold.
- •Item type changed to Legendary from Mythic.
- •Ability haste reduced to 0 from 20.
- •Armor increased to 50 from 35.
- •Health reduced to 400 from 450.
- •Magic resistance reduced to 0 from 35.
- •Removed Unique Passive - Flametouch: At maximum Immolate stacks, your basic attacks create an explosion around you, applying a burn to all nearby enemies that deals your current Immolate damage to them for 3 seconds.
- •Removed: Immolate no longer deals 150% increased damage against monsters.
- •Removed: No longer has a Mythic passive granting 5% tenacity, 5% slow resist and 50 bonus health per Legendary item.
- •Removed: Living Forge item Forgefire Crest.
- •Limited to 1 Immolate item.
Rather than a jungle specific rush item, Chemtank should now be a possible mid-to-late game option for any tank looking for an extra bit of engage potential.
General
- •New Recipe: Kindlegem + Negatron Cloak + Ruby Crystal + 700 gold = 2800 gold.
- •Old Recipe: Bami's Cinder + Null-Magic Mantle + Cloth Armor + 1050 gold = 2800 gold.
- •Item type changed to Legendary from Mythic.
- •Ability haste reduced to 10 from 20.
- •Armor reduced to 0 from 25.
- •Health increased to 500 from 450.
- •Magic resistance increased to 50 from 25.
- •Supercharged slow reduced to 40% from 50%.
- •Removed Unique Passive - Refuel: Moving and taking damage fills up the Chemtank, gaining stacks. Gain 5 stacks per instance of damage taken from champions and large monsters per cast instance and 1 stack for every 25 units travelled, capped at 10 stacks when travelling by dashes or blinks. At 100 stacks, your next basic attack deals 40 to 120 (based on level) (+ 1% maximum health) (+ 3% movement speed) magic damage to all nearby enemies, increased by 30% against minions and 200% against monsters.
- •Removed: No longer has a Mythic passive granting 50 bonus health and 5 ability haste per Legendary item.
- •Removed: Living Forge item Turbocharged Hexperiment.
General
- •Removed from the game.
- •Replaced by Gustwalker Hatchling, Mosstomper Seedling, and Scorchclaw Pup.
General
- •Removed from the game.
- •Replaced by Gustwalker Hatchling, Mosstomper Seedling, and Scorchclaw Pup.
General
- •Now builds into Rod of Ages.
General
- •Now builds into Spear of Shojin.
General
- •Now builds into Rod of Ages.
Returning alongside Rod of Ages as a one-stop shop for health and mana sustain during laning phase.
General
- •Updated icon.
- •Recipe: Ruby Crystal + Sapphire Crystal + 350 gold = 1100 gold.
- •Stats: 225 health, 300 mana.
- •Unique Passive - Eternity: Restore mana equal to 8% of pre-mitigation damage taken from champions, and health equal to 20% of mana spent, up to 15 health per cast. Toggled abilities can only heal for up to 15 per second.
- •Builds Into: Abyssal Mask and Rod of Ages.
- •Limited to 1 Eternity item.
General
- •Now builds into Spear of Shojin.
General
- •Now builds into Iceborn Gauntlet and Sunfire Aegis.
General
- •No longer builds into Frostfire Gauntlet and Randuin's Omen.
General
- •Now builds into Heartsteel.
This is the Ornn upgraded version of Iceborn Gauntlet
General
- •Health: 550
- •Armor: 70
- •Ability Haste: 25
- •Passive - Spellblade: Passive is identical to base version
General
- •Now builds into Heartsteel and Randuin's Omen.
General
- •Updated icon.
General
- •Updated icon.
General
- •Updated icon.
General
- •Updated icon.
It’s dangerous to go into the jungle alone, so take one of these jungle companions! Traditional jungle items will now be replaced by adorable, feisty, and all-around wholesome companions. If you bring Smite, you'll have the option to purchase Mosstomper, Scorchclaw, or Gustwalker in egg form at the beginning of the game. They’ll grow and evolve as you progress in the game by getting stacks from monster and champion takedowns, so make sure to give them lots of treats/stacks and love. In an effort to conserve the Rift ecosystem, we strongly recommend that our furry and scaly friends (and Smite) be kept in the jungle.
General
- •Companions will deal 20(+4% bonus HP)(+15% AP)(+10% AD) and will attack at a rate of 1 attack per second. After their owner has stopped attacking, they will attack two more times and then stop.
- •Companions will heal their owner for 70% of the above number every time they attack
- •Damaging a camp from a distance will cause companions to leap attack toward the camp, dealing the same amount of damage
- •Companions will provide their owners with an increase to mana regeneration equal to [(8*percent missing mana) + (8*percent missing mana)*(level/1.3)*0.1] while in the jungle (including your jungle, the enemy jungle, and the river)
- •1 treat per large monster/champion takedown
- •1 bonus treat is stored every 60 seconds before reaching the companion’s final evolution form
- •1 bonus treat is stored every 90 seconds after reaching the companion’s final evolution form
- •When a large monster is killed with bonus treats available, players will receive 2 treats and 50 bonus gold. 1 bonus treat stack will also be removed.
General
- •Now builds into Heartsteel, Iceborn Gauntlet, Jak'Sho, The Protean, Radiant Virtue, and Spear of Shojin.
- •No longer builds into Abyssal Mask and Randuin's Omen.
General
- •Updated icon.
General
- •Bug Fix: Lifeline shield now properly triggers from and blocks an individual damage instance even if it is greater than its shield value.
Navori’s was a bit too niche of an item in its previous form resulting in it often being skipped over. We’re adjusting it so that it competes with Infinity Edge as a build defining item, trading DPS for stronger spells and lower cooldowns. (Note: this item cannot be built with Guinsoo’s Rageblade or Infinity Edge)
General
- •Ability haste reduced to 20 from 30.
- •Removed Unique Passive - Deft Strikes: Basic attacks on-attack that critically strike reduce your basic abilities' current cooldowns by 20% of their remaining cooldowns.
- •New Unique Passive - Transcendence: If you have at least 60% critical strike chance, your basic attacks on-attack reduce your basic abilities' current cooldowns by 15% of their remaining cooldowns.
- •New Unique Passive - Impermanence: Your abilities deal 0 to 20% (based on critical strike chance) bonus damage.
- •Limited to 1 Crit Modifier / Ability Haste Capstone item.
General
- •Now builds into Turbo Chemtank.
General
- •Purchase an Gustwalker HatchlingMosstomper SeedlingScorchclaw Pup egg to summon an untargetable pet that will help you fight jungle monsters.
- •Gain 20% increased damage to monsters. This damage modifier only affects monsters on the user's respective half of the jungle and does not apply to true damage dealt, such as Smite.
- •Killing a large monster:
- •Awards 75 bonus experience at all times, plus an additional 150 bonus experience from the first one slain.
- •While you are more than 1.5 levels behind the game's average champion level, awards an additional 50 bonus experience for every integer level of disadvantage. The level difference is always rounded up (e.g. 2.1 levels of difference is rounded to 3).
- •Heals you for 33 to 169 (based on level) and restores 20 to 105 (based on level) mana after a 0.3-second delay. These values are increased by 1.25% per 1% missing health or mana, respectively.
- •While in the jungle or river with a pet, you gain bonus mana regeneration equal to 8.62 to 19.08% (based on level) missing mana.
- •Pets will attack all monsters that are currently attacking you, once per second, dealing 20 (+ 10% bonus AD) (+ 15% AP) (+ 4% bonus health) true damage to each and healing you for 70% of the damage dealt.
- •After their owner stops attacking, they will attack two more times then stop attacking as well.
- •Damaging a camp from a distance will cause your pet to leap towards them with an attack's worth of damage.
- •Pets require treats in order to evolve.
- •Feed your pet 1 treat whenever you kill a large monster.
- •Store 1 bonus treat every 60 seconds before your pet reaches its final evolution form.
- •This timer is increased to 90 seconds after the evolution takes place.
- •Killing a large monster with bonus treats consumes 1 stack to grant you 2 treats and an additional 50 gold.
- •Feeding a pet a treat grants 50 gold and 75 experience.
- •If your gold from minions is greater than 40% your gold from monsters, a lane minion will grant 13 less gold and 50% reduced experience. This penalty is removed at 14 minutes.
- •Pets reach a new stage at 20 treats, upgrading Smite to Unleashed Smite.
- •Before this evolution, the user of these items receive 25% reduced experience from lane minions unless they are behind in terms of the average game level.
- •Pets reach adulthood at 40 treats, upgrading Unleashed Smite to Primal Smite and granting you 30% damage reduction against epic monsters while there are at least 2 allied champions within 1300 units. Additionally, your jungle item is consumed to grant you a unique bonus effect based on your pet type.
General
- •Bug Fix: Buying the item after selling it no longer causes Soulrend to stop functioning.
General
- •No longer builds into Frostfire Gauntlet and Turbo Chemtank.
Randuin's critical damage reduction being tied to the active has led to a less satisfying and less reliable version of the item. We're returning the reduction to its passive, the active to its longer slow, all while retaining the new Rock Solid passive.
General
- •New Recipe: Warden's Mail + Giant's Belt + 1100 gold = 3000 gold.
- •Old Recipe: Warden's Mail + Cloth Armor + Kindlegem + 600 gold = 2700 gold.
- •Ability haste reduced to 0 from 10.
- •Armor reduced to 60 from 90.
- •Health increased to 400 from 250.
- •Humility slow reduced to 55% from 99%.
- •Humility slow duration increased to 2 seconds from 0.25.
- •Removed: Humility no longer reduces the target's attack damage by 10% and critical strike damage by 20% for 4 seconds.
- •New Unique Passive - Critical Resilience: Reduces incoming critical strike damage by 20%.
General
- •Now builds into Catalyst of Aeons, Jak'Sho, The Protean, Radiant Virtue, and Turbo Chemtank.
General
- •Now builds into Catalyst of Aeons.
General
- •Now builds into Iceborn Gauntlet.
General
- •Bug Fix: Lifeline shield now properly triggers from and blocks an individual damage instance even if it is greater than its shield value.
Updating Cleave’s damage to be more in line with the new Ravenous Hydra.
General
- •Cleave AD ratio changed to 50% AD from 60 to 12% (based on distance) AD.
General
- •Abyssal Mask, Catalyst of Aeons, Guardian's Blade, Guardian's Hammer, Guardian's Horn, Guardian's Orb, Iceborn Gauntlet, Lord Dominik's Regards, Rod of Ages, Spear of Shojin.
League of Legends Patch 12.22 FAQ
Frequently Asked Questions
- When did League of Legends Patch 12.22 release?
- League of Legends Patch 12.22 was released on Nov 15, 2022.
- What changed in League of Legends Patch 12.22?
- Patch 12.22 included changes to 55 champions (23 buffs, 15 nerfs, 17 adjustments), plus 54 item updates. See the full breakdown above.
- What was the previous League of Legends patch before 12.22?
- The previous League of Legends patch was 12.21.
- What is the next League of Legends patch after 12.22?
- The next League of Legends patch is 12.23.
