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Edge of Night League of Legends ItemPC

Edge of Night

League of Legends (PC) Edge of Night in Wild Rift

Edge of Night Current Status

Edge of Night has been changed in 16 League of Legends patches. 4 buffs, 4 nerfs, 7 adjustments. Most recently nerfed in Patch 14.19 ().

Cost: 3000g
Attack Damage: 50
Health: 250
Lethality: 15
UNIQUE Passive - Annul: Grants a spell shield that blocks the next hostile ability (40 second cooldown, timer restarts upon taking damage from champions).

Edge of Night Changes

Patch 14.19

nerf

General

  • Total cost increased to 3000 gold from 2800 gold.
  • Combine cost increased to 850 gold from 650 gold.

Patch 14.6

buff

General

  • Combine cost reduced to 650 gold from 700 gold.
  • Total cost unchanged.

Patch 14.1

change

General

  • New Recipe: Serrated Dirk + Tunneler + 700 gold = 2800 gold.
  • Old Recipe: Long Sword + Serrated Dirk + Ruby Crystal + 1050 gold = 2900 gold.
  • Health reduced to 250 from 325.
  • Lethality increased to 15 from 10.
  • Now limits the user to 1 Annul item.

Patch 12.12

change

General

  • Bug Fix: Spell shield VFX is no longer occasionally not shown if the enemy owner was not seen for a while.

Patch 11.1

change

General

  • Bug Fix: Passive cooldown no longer ignores item haste granted from Ingenious Hunter.

Patch 10.23

change

General

  • Updated icon.

New

  • Recipe: Long Sword + Serrated Dirk + Ruby Crystal + 1050 gold = 2900 gold.
  • Stats: 50 attack damage, 325 health, 10 lethality.
  • Unique Passive - Annul: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.
  • Limited to 1 Edge of Night.

Old

  • Recipe: Pickaxe + Serrated Dirk + Ruby Crystal + 525 gold = 2900 gold.
  • Stats: 55 attack damage, 325 health.
  • Unique Passive: +10 lethality.
  • Unique Passive - Spell Shield: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

Patch 9.24b

buff

General

  • Attack damage increased to 55 from 50.

Patch 9.23

change

Spell shield now works like Banshee's Veil. Health increased, attack damage and lethality decreased. Cost decreased.

General

  • Total cost reduced to 2900 gold from 3000 gold.
  • Combine cost reduced to 525 gold from 625 gold.
  • Attack damage reduced to 50 from 55.
  • Lethality reduced to 10 from 18.
  • Health increased to 325 from 250.
  • Removed Unique Active - Night's Veil: Channels for 1 second to gain a spell shield that blocks the next enemy ability within the next 7 seconds (40 second cooldown). Damage will interrupt the channel. You can move while channeling. If the channel is interrupted, the item is put on a reduced 5 second cooldown.
  • New Unique Passive - Spell Shield: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.
  • New spell shield VFX.

Patch 8.21

change

General

  • Total cost reduced to 3000 gold from 3100 gold.
  • Combine cost reduced to 625 gold from 725 gold.
  • Night's Veil channel duration reduced to 1 second from 1.5.

Patch 7.24b

nerf

General

  • Lethality reduced to 18 from 20.

Patch 7.22

buff

General

  • Lethality increased to 20 from 18.

Patch 7.19

buff

General

  • Spellshield duration increased to 7 seconds from 5.
  • Active cooldown reduced to 40 seconds from 45.
  • Now block only the first ability that hits, rather than every ability that hits at the same time the shield is broken.

Patch 7.14

change

General

  • New Recipe: Serrated Dirk + Pickaxe + Ruby Crystal + 725 gold = 3100 gold
  • Old Recipe: Serrated Dirk + Pickaxe + Null-Magic Mantle + 675 gold = 3100 gold
  • Removed: +20 out-of-combat movement speed.
  • Lethality increased to 18 from 15.
  • New Effect: Grants 250 health.
  • Removed: +35 magic resistance.
  • New Effect: Tooltip now states how much armor the item's lethality is currently negating.

Patch 7.5

nerf

General

  • Active duration reduced to 5 seconds from 10.

Patch 7.4

nerf

General

  • Bug Fix: Fixed a bug where the active showed a radius when hovered over.

General

  • Attack damage reduced to 55 from 60.
  • Active cooldown increased to 45 seconds from 30.

Patch 7.2

new

Edge of Night added to League of Legends

General

  • Night's Veil's spell shield cooldown reduced to 30 seconds from 45.
  • New Effect: Using the active ability while Invisible/Camouflaged will no longer break the stealth.

Related League of Legends Items

Edge of Night League of Legends FAQ

Frequently Asked Questions
When was Edge of Night last changed in League of Legends?
Edge of Night was last nerfed in League of Legends Patch 14.19, released September 24, 2024.
How many times has Edge of Night been buffed or nerfed in LoL?
Edge of Night has been changed in 16 League of Legends patches: 4 buffs, 4 nerfs, 7 adjustments.
Was Edge of Night changed in LoL Patch 26.14?
No - Edge of Night was not changed in Patch 26.14. Its most recent change was in Patch 14.19.
When was Edge of Night added to League of Legends?
Edge of Night was added to League of Legends in Patch 7.2 on January 25, 2017.