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Edge of Night LoL ItemPC

Edge of Night

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Edge of Night has been changed in 16 League of Legends patches. 4 buffs, 3 nerfs, 8 adjustments. Most recently nerfed in Patch 14.19.

Cost: 3000g
Attack Damage: 50
Health: 250
Lethality: 15
UNIQUE Passive - Annul: Grants a spell shield that blocks the next hostile ability (40 second cooldown, timer restarts upon taking damage from champions).
Patch 14.19nerf

General

  • Total cost increased to 3000 gold from 2800 gold.
  • Combine cost increased to 850 gold from 650 gold.
Patch 14.6buff

General

  • Combine cost reduced to 650 gold from 700 gold.
  • Total cost unchanged.
Patch 14.1change

General

  • New Recipe: Serrated Dirk + Tunneler + 700 gold = 2800 gold.
  • Old Recipe: Long Sword + Serrated Dirk + Ruby Crystal + 1050 gold = 2900 gold.
  • Health reduced to 250 from 325.
  • Lethality increased to 15 from 10.
  • Now limits the user to 1 Annul item.
Patch 12.12change

General

  • Bug Fix: Spell shield VFX is no longer occasionally not shown if the enemy owner was not seen for a while.
Patch 11.1change

General

  • Bug Fix: Passive cooldown no longer ignores item haste granted from Ingenious Hunter.
Patch 10.23change

General

  • Updated icon.
  • New:
  • Recipe: Long Sword + Serrated Dirk + Ruby Crystal + 1050 gold = 2900 gold.
  • Stats: 50 attack damage, 325 health, 10 lethality.
  • Unique Passive - Annul: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.
  • Limited to 1 Edge of Night.
  • Old:
  • Recipe: Pickaxe + Serrated Dirk + Ruby Crystal + 525 gold = 2900 gold.
  • Stats: 55 attack damage, 325 health.
  • Unique Passive: +10 lethality.
  • Unique Passive - Spell Shield: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.
Patch 9.24bbuff

General

  • Attack damage increased to 55 from 50.
Patch 9.23change

Spell shield now works like Banshee's Veil. Health increased, attack damage and lethality decreased. Cost decreased.

General

  • Total cost reduced to 2900 gold from 3000 gold.
  • Combine cost reduced to 525 gold from 625 gold.
  • Attack damage reduced to 50 from 55.
  • Lethality reduced to 10 from 18.
  • Health increased to 325 from 250.
  • Removed Unique Active - Night's Veil: Channels for 1 second to gain a spell shield that blocks the next enemy ability within the next 7 seconds (40 second cooldown). Damage will interrupt the channel. You can move while channeling. If the channel is interrupted, the item is put on a reduced 5 second cooldown.
  • New Unique Passive - Spell Shield: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.
  • New spell shield VFX.
Patch 8.21change

General

  • Total cost reduced to 3000 gold from 3100 gold.
  • Combine cost reduced to 625 gold from 725 gold.
  • Night's Veil channel duration reduced to 1 second from 1.5.
Patch 7.24bnerf

General

  • Lethality reduced to 18 from 20.
Patch 7.22buff

General

  • Lethality increased to 20 from 18.
Patch 7.19buff

General

  • Spellshield duration increased to 7 seconds from 5.
  • Active cooldown reduced to 40 seconds from 45.
  • Now block only the first ability that hits, rather than every ability that hits at the same time the shield is broken.
Patch 7.14change

General

  • New Recipe: Serrated Dirk + Pickaxe + Ruby Crystal + 725 gold = 3100 gold
  • Old Recipe: Serrated Dirk + Pickaxe + Null-Magic Mantle + 675 gold = 3100 gold
  • Removed: +20 out-of-combat movement speed.
  • Lethality increased to 18 from 15.
  • New Effect: Grants 250 health.
  • Removed: +35 magic resistance.
  • New Effect: Tooltip now states how much armor the item's lethality is currently negating.
Patch 7.5nerf

General

  • Active duration reduced to 5 seconds from 10.
Patch 7.4change

General

  • Bug Fix: Fixed a bug where the active showed a radius when hovered over.
Patch 7.2new

Edge of Night added to League of Legends

General

  • Night's Veil's spell shield cooldown reduced to 30 seconds from 45.
  • New Effect: Using the active ability while Invisible/Camouflaged will no longer break the stealth.