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League of Legends (PC) Edge of Night in Wild Rift
Edge of Night Current Status
Edge of Night has been changed in 16 League of Legends patches. 4 buffs, 4 nerfs, 7 adjustments. Most recently nerfed in Patch 14.19 ().
Cost: 3000g
Attack Damage: 50
Health: 250
Lethality: 15
Recipe:
UNIQUE Passive - Annul: Grants a spell shield that blocks the next hostile ability (40 second cooldown, timer restarts upon taking damage from champions).
Edge of Night Changes
Patch 14.19
nerfGeneral
- Total cost increased to 3000 gold from 2800 gold.
- Combine cost increased to 850 gold from 650 gold.
Patch 14.6
buffGeneral
- Combine cost reduced to 650 gold from 700 gold.
- Total cost unchanged.
Patch 14.1
changeGeneral
- New Recipe: Serrated Dirk + Tunneler + 700 gold = 2800 gold.
- Old Recipe: Long Sword + Serrated Dirk + Ruby Crystal + 1050 gold = 2900 gold.
- Health reduced to 250 from 325.
- Lethality increased to 15 from 10.
- Now limits the user to 1 Annul item.
Patch 12.12
changeGeneral
- Bug Fix: Spell shield VFX is no longer occasionally not shown if the enemy owner was not seen for a while.
Patch 11.1
changeGeneral
- Bug Fix: Passive cooldown no longer ignores item haste granted from Ingenious Hunter.
Patch 10.23
changeGeneral
- Updated icon.
New
- Recipe: Long Sword + Serrated Dirk + Ruby Crystal + 1050 gold = 2900 gold.
- Stats: 50 attack damage, 325 health, 10 lethality.
- Unique Passive - Annul: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.
- Limited to 1 Edge of Night.
Old
- Recipe: Pickaxe + Serrated Dirk + Ruby Crystal + 525 gold = 2900 gold.
- Stats: 55 attack damage, 325 health.
- Unique Passive: +10 lethality.
- Unique Passive - Spell Shield: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.
Patch 9.24b
buffGeneral
- Attack damage increased to 55 from 50.
Patch 9.23
changeSpell shield now works like Banshee's Veil. Health increased, attack damage and lethality decreased. Cost decreased.
General
- Total cost reduced to 2900 gold from 3000 gold.
- Combine cost reduced to 525 gold from 625 gold.
- Attack damage reduced to 50 from 55.
- Lethality reduced to 10 from 18.
- Health increased to 325 from 250.
- Removed Unique Active - Night's Veil: Channels for 1 second to gain a spell shield that blocks the next enemy ability within the next 7 seconds (40 second cooldown). Damage will interrupt the channel. You can move while channeling. If the channel is interrupted, the item is put on a reduced 5 second cooldown.
- New Unique Passive - Spell Shield: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.
- New spell shield VFX.
Patch 8.21
changeGeneral
- Total cost reduced to 3000 gold from 3100 gold.
- Combine cost reduced to 625 gold from 725 gold.
- Night's Veil channel duration reduced to 1 second from 1.5.
Patch 7.24b
nerfGeneral
- Lethality reduced to 18 from 20.
Patch 7.22
buffGeneral
- Lethality increased to 20 from 18.
Patch 7.19
buffGeneral
- Spellshield duration increased to 7 seconds from 5.
- Active cooldown reduced to 40 seconds from 45.
- Now block only the first ability that hits, rather than every ability that hits at the same time the shield is broken.
Patch 7.14
changeGeneral
- New Recipe: Serrated Dirk + Pickaxe + Ruby Crystal + 725 gold = 3100 gold
- Old Recipe: Serrated Dirk + Pickaxe + Null-Magic Mantle + 675 gold = 3100 gold
- Removed: +20 out-of-combat movement speed.
- Lethality increased to 18 from 15.
- New Effect: Grants 250 health.
- Removed: +35 magic resistance.
- New Effect: Tooltip now states how much armor the item's lethality is currently negating.
Patch 7.5
nerfGeneral
- Active duration reduced to 5 seconds from 10.
Patch 7.4
nerfGeneral
- Bug Fix: Fixed a bug where the active showed a radius when hovered over.
General
- Attack damage reduced to 55 from 60.
- Active cooldown increased to 45 seconds from 30.
Patch 7.2
newEdge of Night added to League of Legends
General
- Night's Veil's spell shield cooldown reduced to 30 seconds from 45.
- New Effect: Using the active ability while Invisible/Camouflaged will no longer break the stealth.
