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League of LegendsPatch 7.23

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League of Legends Patch 7.23 was released on Nov 21, 2017. This update included changes to 34 champions, with 3 buffs, 4 nerfs, 26 adjustments.

Zoe League of Legends Patch NotesPCZoeNEW

More Sparkles! (Innate)

  • Innate: After casting an ability, Zoe's next basic attack or bubble within 5 seconds deals 17 to 140 (based on level) (+ 25% AP) bonus magic damage.

Paddle Star! (Q)

  • First Cast: Zoe hurls a star in the target direction that collides with the first enemy hit, dealing 40/70/100/130/160 (+ 66% AP) magic damage in a small area, increased by 0% to 150% (based on distance traveled), up to 100/175/250/325/400 (+ 165% AP).
  • If the star does not collide with an enemy, it remains stationary for up to 1 second. Zoe can reactivate Paddle Star! at any point to redirect the star to a new location near her, albeit resetting the current damage modifier.
  • Both the initial cast and reactivation will prime More Sparkles!.
  • Target Range: 800
  • Mana Cost: 50/55/60/65/70
  • Cooldown: 7.5/7/6.75/6.5/6.25 seconds

Spell Thief (W)

  • Passive - Spell Thief: Whenever enemy champions cast a summoner spell or item active, they drop the corresponding Spell Shard onto the ground. Spell Shards last for 40 seconds. Some enemy minions spawn with random Spell Shards that only drop to the ground if killed by Zoe.
  • Collecting a Spell Shard allows Zoe to activate Spell Thief within the next 60 seconds, and she cannot pick up another Shard until she does.
  • Active: Zoe mimics the active of the collected Spell Shard.
  • Passive - Summoner Specialist: Casting Spell Thief or one of her own summoner spells grants Zoe 10/25/40/55/70% bonus movement speed for 2/2.5/3/3.5/4 seconds as well as summoning three bubbles that orbit her for a short duration. The bubbles autonomously hurl themselves at nearest enemy, prioritising her attack target, dealing 23.3/38.3/53.3/68.3/83.3 (+ 13.3% AP) magic damage.
  • Mana Cost: No cost
  • Cooldown: 0.25 seconds

Sleepy Trouble Bubble (E)

  • Active: Zoe kicks a ball that detonates on the first enemy hit, dealing 60/100/140/180/220 (+ 40% AP) magic damage and making the target Drowsy. After a brief delay, the Drowsy target falls sleep for 2 seconds.
  • Sleeping targets take double damage from the next attack or ability to hit them, up to a cap of Sleepy Trouble Bubble's damage, but are awoken early upon taking damage.
  • The ball's range is doubled when it passes through terrain. If the ball does not hit an enemy, it lingers on the ground as a trap for 4 seconds, which primes after a brief delay.
  • Putting a target to sleep refunds 10/15/20/25/30% of Sleepy Trouble Bubble's cooldown.
  • Target Range: 800
  • Mana Cost: 80
  • Cooldown: 16/15.5/15/14.5/14 seconds

Portal Jump (Ultimate)

  • Active: Zoe targets a location and then dives into a portal that she opens beneath her, blinking to the target location after a very brief delay. After 1 second, she falls back through the portal and blinks back to her cast location.
  • Zoe remains able to attack and cast abilities during Portal Jump, and can sight over walls, but cannot move.
  • Target Range: 575
  • Mana Cost: 50
  • Cooldown: 11/8/5 seconds
Jinx League of Legends Patch NotesPCJinxBuff

Flame Chompers!

  • New Effect: Rooted enemies are now also knockdown.
Shaco League of Legends Patch NotesPCShacoBuff

Stats

  • Base armor increased to 30 from 26.
Taliyah League of Legends Patch NotesPCTaliyahBuff

Stats

  • Health growth increased to 90 from 87.
  • Armor growth increased to 3.5 from 3.
Lux League of Legends Patch NotesPCLuxNerf

Stats

  • Base attack damage reduced to 53.54 from 53.544.
  • Base health regeneration reduced to 5.4 from 5.424.
Rammus League of Legends Patch NotesPCRammusNerf

Stats

  • Base armor reduced to 36 from 40.
Sejuani League of Legends Patch NotesPCSejuaniNerf

Stats

  • Base armor reduced to 31 from 36.
Shyvana League of Legends Patch NotesPCShyvanaNerf

Stats

  • Base attack damage reduced to 66 from 69.
Ahri League of Legends Patch NotesPCAhriChange

Arcade

  • Fox-Fire
  • Bug Fix: VFX no longer render under various map objects.
Ashe League of Legends Patch NotesPCAsheChange

PROJECT

  • Bug Fix: Digital screen VFX no longer disappear when moving the camera away and back during her recall animation.

Heartseeker

  • Bug Fix: The chair in her recall no longer rotates at the end of the animation.
Azir League of Legends Patch NotesPCAzirChange

Arise!

  • Bug Fix: Champion-created units with ward-style health (ex. Powder Keg) can now properly be attacked by his soldiers.
Blitzcrank League of Legends Patch NotesPCBlitzcrankChange

Power Fist

  • Bug Fix: Fixed a bug where the empowered basic attack was fizzling if the buff expired mid-attack. The empowered attacks now properly complete.

Lancer Rogue

  • Bug Fix: Dance SFX are now synced with the animations.
  • Bug Fix: Recall SFX is no longer too quiet.

Lancer Paragon

  • Bug Fix: Dance SFX are now synced with the animations.
Dr. Mundo League of Legends Patch NotesPCDr. MundoChange

Infected Cleaver

  • Bug Fix: Now refunds the proper health amount when it kills an enemy.
Gragas League of Legends Patch NotesPCGragasChange

Stats

  • New: Now has +8% bonus attack speed at level 1.
Graves League of Legends Patch NotesPCGravesChange

Victorious

  • End of the Line
  • Bug Fix: No longer uses classic VFX.

Cutthroat

  • Bug Fix: Left hand no longer clips through his weapon during several animations.
Illaoi League of Legends Patch NotesPCIllaoiChange

Prophet of an Elder God

  • Bug Fix: Tentacle slams no longer fizzle if an enemy dies after being acquired as a slam target.

Harsh Lesson

  • Bug Fix: Any tentacles that would slam Illaoi's target now do so if her target dies during the leap animation.
  • Empowered attack can no longer be canceled.
Jayce League of Legends Patch NotesPCJayceChange

Full Metal

  • Thundering Blow
  • Bug Fix: Once again uses proper VFX, as opposed to classic.
Karma League of Legends Patch NotesPCKarmaChange

Conqueror and Winter Wonder

  • Soulflare
  • Bug Fix: VFX are no longer cut off on elevated terrain.
Kog'Maw League of Legends Patch NotesPCKog'MawChange

Living Artillery

  • Bug Fix: Warning indicator VFX can once again be seen from self/ally view in Medium, Low, and Very Low graphics settings.
Lissandra League of Legends Patch NotesPCLissandraChange

Program

  • Ring of Frost
  • Bug Fix: No longer breaks when used on a dashing champion.
Lulu League of Legends Patch NotesPCLuluChange

Help, Pix!

  • Bug Fix: Fixed a bug where multiple instances of the same shielding effect were stacking, rather than refreshing. This bug mostly occurred at high levels of CDR.
Master Yi League of Legends Patch NotesPCMaster YiChange

PROJECT Yi

  • Bug Fix: Ring VFX during his taunt no longer disappear when moving the camera away and back.
Nautilus League of Legends Patch NotesPCNautilusChange

Riptide

  • Bug Fix: The first ring now properly slows enemies hit.

AstroNautilus

  • Bug Fix: Shiny visor VFX no longer disappear when moving the camera away and back.
Nidalee League of Legends Patch NotesPCNidaleeChange

Warring Kingdoms

  • Javelin Toss
  • Bug Fix: Moving the camera away from her and back onto her during Javelin Toss no longer causes the javelin to disappear.
Orianna League of Legends Patch NotesPCOriannaChange

Sewn Chaos and TPA

  • Bug Fix: Is no longer missing SFX during her taunt animations.
Rengar League of Legends Patch NotesPCRengarChange

Mecha

  • Unseen Predator
  • Bug Fix: VO for the first and second stack of Bonetooth Necklace have been restored.
Ryze League of Legends Patch NotesPCRyzeChange

Overload

  • Bug Fix: Fixed a bug where multiple instances of the same shielding effect were stacking, rather than refreshing. This bug mostly occurred at high levels of CDR.
  • Bug Fix: Fixed a bug where if his target died during the cast time of Rune Prison or Spell Flux, he wouldn't get the cooldown reset effect of Overload.
Sona League of Legends Patch NotesPCSonaChange

Aria of Perseverance

  • Bug Fix: Fixed a bug where multiple instances of the same shielding effect were stacking, rather than refreshing. This bug mostly occurred at high levels of CDR.
Thresh League of Legends Patch NotesPCThreshChange

Death Sentence

  • Bug Fix: Chain once again disappears if he hits a spell shielded unit.

Dark Star

  • Bug Fix: Is no longer missing his VO when collecting souls.
Urgot League of Legends Patch NotesPCUrgotChange

Giant Enemy Crabgot

  • Fear Beyond Death
  • Bug Fix: No longer steals ground VFX from Battlecast when casting it.

Battlecast

  • Bug Fix: Chromas textures are now affected by character quality settings.
Vel'Koz League of Legends Patch NotesPCVel'KozChange

Battlecast

  • Life Form Disintegration Ray
  • Bug Fix: Red beam VFX are no longer missing.
Vi League of Legends Patch NotesPCViChange

Excessive Force

  • Bug Fix: Fixed a bug where the empowered basic attack was fizzling if the buff expired mid-attack. The empowered attacks now properly complete.
Xayah League of Legends Patch NotesPCXayahChange

Clean Cuts

  • Bug Fix: Champion-created units with ward-style health (ex. Powder Keg) can now properly be attacked while Clean Cuts is active.
Yasuo League of Legends Patch NotesPCYasuoChange

High Noon and PROJECT

  • Bug Fix: On-hit VFX have been restored.

Blood Moon

  • Bug Fix: Crescent moon VFX no longer disappear when moving the camera away and back.

Items

General

  • New Effect: Is now limited to one pair of boots.
  • Bug Fix: Tooltip has been fixed.

General

  • New Effect: Is now limited to one pair of boots.
  • Bug Fix: Tooltip has been fixed.

General

  • New Effect: Is now limited to one pair of boots.
  • Bug Fix: Tooltip has been fixed.
Boots of Speed League of Legends ItemPCBoots of SpeedBuff

General

  • New Effect: Is now limited to one pair of boots.
  • Bug Fix: Tooltip has been fixed.

General

  • New Effect: Is now limited to one pair of boots.
  • Bug Fix: Tooltip has been fixed.
Hextech Gunblade League of Legends ItemPCHextech GunbladeBuff

General

  • Active base damage increased to 175 to 253 (based on level) from 175 to 250 (based on level).

General

  • New Effect: Is now limited to one pair of boots.
  • Bug Fix: Tooltip has been fixed.
Mercury's Treads League of Legends ItemPCMercury's TreadsBuff

General

  • New Effect: Is now limited to one pair of boots.
  • Bug Fix: Tooltip has been fixed.
Ninja TabiBuff

General

  • New Effect: Is now limited to one pair of boots.
  • Bug Fix: Tooltip has been fixed.
Sorcerer's Shoes League of Legends ItemPCSorcerer's ShoesBuff

General

  • New Effect: Is now limited to one pair of boots.
  • Bug Fix: Tooltip has been fixed.
Ancient Coin League of Legends ItemPCAncient CoinChange

General

  • Bug Fix: The Bandit passive no longer incorrectly grants gold for nearby minion deaths while you're dead.
Eye of the Equinox League of Legends ItemPCEye of the EquinoxChange

General

  • Bug Fix: The Bandit passive no longer incorrectly grants gold for nearby minion deaths while you're dead.
Eye of the Oasis League of Legends ItemPCEye of the OasisChange

General

  • Bug Fix: The Bandit passive no longer incorrectly grants gold for nearby minion deaths while you're dead.
Eye of the Watchers League of Legends ItemPCEye of the WatchersChange

General

  • Bug Fix: The Bandit passive no longer incorrectly grants gold for nearby minion deaths while you're dead.

General

  • Bug Fix: The Bandit passive no longer incorrectly grants gold for nearby minion deaths while you're dead.
Frost Queen's Claim League of Legends ItemPCFrost Queen's ClaimChange

General

  • Bug Fix: The Bandit passive no longer incorrectly grants gold for nearby minion deaths while you're dead.
Frostfang League of Legends ItemPCFrostfangChange

General

  • Bug Fix: The Bandit passive no longer incorrectly grants gold for nearby minion deaths while you're dead.
Nomad's Medallion League of Legends ItemPCNomad's MedallionChange

General

  • Bug Fix: The Bandit passive no longer incorrectly grants gold for nearby minion deaths while you're dead.
Relic Shield League of Legends ItemPCRelic ShieldChange

General

  • Bug Fix: The Bandit passive no longer incorrectly grants gold for nearby minion deaths while you're dead.
Spellthief's Edge League of Legends ItemPCSpellthief's EdgeChange

General

  • Bug Fix: The Bandit passive no longer incorrectly grants gold for nearby minion deaths while you're dead.

General

  • Bug Fix: The Bandit passive no longer incorrectly grants gold for nearby minion deaths while you're dead.
Targon's Brace League of Legends ItemPCTargon's BraceChange

General

  • Bug Fix: The Bandit passive no longer incorrectly grants gold for nearby minion deaths while you're dead.