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League of LegendsPatch 8.17

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League of Legends Patch 8.17 was released on Aug 29, 2018. This update included changes to 18 champions, with 8 buffs, 1 nerf, 9 adjustments.

Annie LoL Patch NotesPCAnnieBuff

Stats

  • Base attack range increased to 625 from 575.
Bard LoL Patch NotesPCBardBuff

Tempered Fate

  • Cooldown reduced to 110/95/80 seconds from 130/115/90.
Fiora LoL Patch NotesPCFioraBuff

Bladework

  • Modified critical strike damage increased to 160/170/180/190/200% from 140/155/170/185/200%.
Irelia LoL Patch NotesPCIreliaBuff

Bladesurge

  • Minion increased damage increased to 100% from 70%.
Kassadin LoL Patch NotesPCKassadinBuff

Riftwalk

  • Cooldown reduced to 5/3.5/2 seconds from 6/4/2.
Kayn LoL Patch NotesPCKaynBuff

Shadow Step

  • Empowered duration increased to 7/7.5/8/8.5/9 seconds from 5/6/7/8/9.

Shadow Step A (Shadow Assassin)

  • Bonus movement speed increased to 80% from 70%.
Master Yi LoL Patch NotesPCMaster YiBuff

Meditate

  • Cooldown reduced to 28 seconds from 35.
  • Damage reduction increased to 60/62.5/65/67.5/70% from 50/55/60/65/70%.
  • Turret damage reduction increased to 30/31.25/32.5/33.75/35% from 25/27.5/30/32.5/35%.
Rengar LoL Patch NotesPCRengarBuff

Thrill of the Hunt

  • Cooldown reduced to 110/90/70 seconds from 130/100/70.
Garen LoL Patch NotesPCGarenNerf

Decisive Strike

  • Base damage reduced to 30/60/90/120/150 from 30/65/100/135/170.
Akali LoL Patch NotesPCAkaliChange

Perfect Execution

  • Bug Fix: Fixed a bug where it dealt damage to all opponents based on the health of the last enemy struck, rather than calculating damage individually for each.
Lee Sin LoL Patch NotesPCLee SinChange

General

  • Updated store assets for the Dragon Fist chromas.
Maokai LoL Patch NotesPCMaokaiChange

Nature's Grasp

  • Bug Fix: SFX now correctly line up with the ability's duration.
Nami LoL Patch NotesPCNamiChange

Deep Sea

  • Bug Fix: No longer leaves her spine behind while moving during her recall animation.
Nunu & Willump LoL Patch NotesPCNunu & WillumpChange

General

  • Name changed to Nunu & Willump from Nunu.
  • Title changed to the Boy and his Yeti from the Yeti Rider.
  • Complete visual upgrade across all skins.
  • New artwork for Original, Grungy, Nunu Bot, Demolisher, Sasquatch, and Workshop.
  • Tweaked artwork for TPA and Zombie.
  • New voice over.
  • New lore.

Stats

  • Base attack damage reduced to 57 from 67.
  • Base armor increased to 32 from 28.
  • Attack damage growth reduced to 3 from 4.

Call of the Freljord (Innate)

  • Innate: Nunu's and Willump's next instance of damage dealt to an enemy champion, large monster or turret grants both Willump and the nearest allied champion Call of the Freljord for 4 seconds, prioritizing the ally with highest attack speed.
  • Call of the Freljord: Targets gain 20% bonus attack speed and 10% bonus movement speed. Willump's basic attacks additionally deal 30% AD bonus physical damage against the main target and to enemies around himself.
  • Nunu and Willump cannot trigger Call of the Freljord from the same enemy again for a time. Successive triggers of Call of the Freljord will stack with duration, up to 40 seconds, after which the duration will be refreshed.
  • On-Target Cooldown: 10 seconds (not affected by cooldown reduction).

Consume (Q)

  • Active: Willump takes a bite of a target enemy, dealing damage and healing himself, increased by 50% when below 50% of maximum health.
  • Against champions, heals for 37.5/60/82.5/105/127.5 (+ 50% AP) (+ 5% bonus health) health and deals 60/100/140/180/220 (+ 50% AP) (+ 5% bonus health) magic damage.
  • Against minions and monsters, heals for 75/120/165/210/255 (+ 50% AP) (+ 10% bonus health) health and deals 340/500/660/820/980 true damage.
  • Target range: 125.
  • Mana Cost: 60.
  • Cooldown: 12/11/10/9/8 seconds.

Biggest Snowball Ever! (W)

  • Active: Nunu conjures a Biggest Snowball Ever! that Willump channel with increasing movement speed in the target direction for up to 10 seconds, increasing its size over 5 seconds.
  • The duo is immune to slow during the charge. The trajectory can be adjusted over the duration at a highly reduced capacity that increases while turning in the same direction, resetting when changing direction.
  • The snowball will hit enemies it passes through, and explodes upon colliding with an enemy champion, large monster or terrain, hitting enemies within range of the explosion.
  • Enemies hit take magic damage, up to a maximum of 180/225/270/315/360 (+ 150% AP), increased by 0% to X% (based on charge time), and are airborne for X to X (based on charge time) seconds.
  • After 10 seconds, upon re-activation or if the duo are interrupt, they will let loose the snowball, sending it rolling forward for an additional 1 to 3 (based on charge time) seconds during which it will not grow any larger.
  • Mana Cost: 50/55/60/65/70.
  • Cooldown: 14 seconds.

Snowball Barrage (E)

  • Active: Nunu throws a volley of 3 snowballs in the target direction over 0.4 seconds, each snowball shattering upon hitting an enemy, each snowball dealing magic damage 16/24/32/40/48 (+ 5% AP) to enemies in a cone. Enemies hit 3 times are slow by 50% for 1 second. Champions and large monsters hit once are also Snowbound for 4 seconds, resetting on each hit.
  • Snowball Barrage can be re-activated up to 2 times at no cost for 3 seconds. An enemy cannot be slow more than once. After 3 seconds, it is Willump's Turn.
  • Willump's Turn: Willump root Snowbound enemies around him for 0.5 to 1.5 (based on level) seconds, dealing them 20/30/40/50/60 (+ 50% AP) magic damage.
  • Target range: 690.
  • Barrage Cooldown: 1 seconds (affected by cooldown reduction).
  • Mana Cost: 50/55/60/65/70.
  • Cooldown: 14 seconds.

Absolute Zero (R)

  • Active: Nunu and Willump channel heat from the area around them for up to 3 seconds. Moving ends Absolute Zero's effects immediately, and the area is invisible if the duo is not sight.
  • The duo gains a 65/75/85 (+ 30/40/50% bonus health) shield while channel that refreshes each second, and enemies within the frosted area are slow by 50%/65%/80%/95% (at level 0/1/2/3) (based on channel time).
  • Enemies caught in the frozen area when the channel ends or is interrupted take magic damage, up to a maximum of 625/950/1275 (+ 250% AP), increased by 0%/X%/X%/X% (at level 0/1/2/3) (based on channel time).
  • Mana Cost: 100.
  • Cooldown: 110/100/90 seconds.
Taric LoL Patch NotesPCTaricChange

General

  • Default adaptive damage changed to physical from magic.
Varus LoL Patch NotesPCVarusChange

Stats

  • Base health reduced to 499 from 549.
  • Health growth increased to 89 from 86.
Wukong LoL Patch NotesPCWukongChange

Stats

  • New: Now has 8% bonus attack speed at level 1.
Yorick LoL Patch NotesPCYorickChange

Shepherd of Souls

  • Mist Walker base attack damage changed to 2 to 99 (based on level) from 2 to 100 (based on level).

Items

General

  • Nightstalker damage reduced to 30 to 150 (based on level) from 30 to 200 (based on level).
  • Lethality increased to 21 from 18.
Phantom Dancer LoL ItemPCPhantom DancerChange

General

  • Bug Fix: Fixed a bug where Spectral Waltz passive would sometimes not trigger.
Stormrazor LoL ItemPCStormrazorChange

General

  • Storm's Edge base damage reduced to 140% from 160%.
  • Storm's Edge increased damage percent reduced to 0.5% critical strike chance from 0.75%.
  • Formula changed to 140% to 200% (based on critical strike chance) from 160% to 200% (based on critical strike chance).
  • Attack speed increased to 35% from 25%.
  • Attack damage reduced to 60 from 65.