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League of Legends Patch 25.9

League of Legends Patch 25.9 was released on Apr 29, 2025. This update included changes to 30 champions, with 6 buffs, 4 nerfs, 20 adjustments. It also updated 13 items. The patch also changed 8 game systems: Gameplay & Mechanics, Gold & Experience, Summoner Spells, Atakhan, Jungle, Turrets & Structures, Rift Herald, Void Grubs. It also changed 4 runes: Axiom Arcanist, Lethal Tempo, Sixth Sense, Unflinching.

Champions

Annie League of Legends Patch NotesPCAnnieBuff

Q damage increased. W mana cost decreased. R magic penetration increased.

Disintegrate

  • Base damage increased to 80/120/160/200/240 from 70/105/140/175/210.

Incinerate

  • Mana cost reduced to 70/75/80/85/90 from 90/95/100/105/110.

Summon: Tibbers

  • Passive magic penetration increased to 15/17.5/20% from 10/12.5/15%.
Ashe League of Legends Patch NotesPCAsheBuff

Q damage and bonus attack speed increased.

Ranger's Focus

  • Bonus attack speed increased to 25/37.5/50/62.5/75% from 25/35/45/55/65%.
  • AD ratio changed to 110/117.5/125/132.5/140% AD from 111/117/123/129/135% AD.
K'Sante League of Legends Patch NotesPCK'SanteBuff

Default item shop updated. W damage increased.

General

  • Updated recommended items. No longer incorrectly displays various Fighter items instead of Tank items.

Path Maker

  • Base damage increased to 45/75/105/135/165 from 40/60/80/100/120.
Leona League of Legends Patch NotesPCLeonaBuff

Passive duration increased. Q mana cost decreased. E mana cost decreased.

Sunlight

  • Mark duration increased to 2.5 seconds from 1.5.

Shield of Daybreak

  • Mana cost reduced to 30/35/40/45/50 from 35/40/45/50/55.

Zenith Blade

  • Mana cost reduced to 40/45/50/55/60 from 60 at all ranks.
Morgana League of Legends Patch NotesPCMorganaBuff

E shield strength increased. R damage and bonus movement speed increased.

Black Shield

  • Base shield increased to 100/155/210/265/320 from 80/135/190/245/300.

Soul Shackles

  • Base damage per hit increased to 200/275/350 from 175/250/325.
  • Bonus movement speed increased to 20/40/60% from 10/35/60%.
Shen League of Legends Patch NotesPCShenBuff

Empowered Q damage increased.

Twilight Assault

  • Empowered health ratio increased to 5/5.5/6/6.5/7% of target's maximum health from 4/4.5/5/5.5/6%.
Gwen League of Legends Patch NotesPCGwenNerf

Armor growth decreased. Passive damage to monsters decreased. Q damage decreased.

Stats

  • Armor growth reduced to 4.9 from 5.2.

A Thousand Cuts

  • Monster damage cap AP ratio reduced to 10% AP from 15% AP.
  • Bug Fix: Tooltip now notes the ability's healing cap.

Snip Snip!

  • AP ratio per small snip reduced to 2% AP from 5% AP.
Kalista League of Legends Patch NotesPCKalistaNerf

Base health and AD decreased, AD growth increased. E damage decreased.

Stats

  • Base health reduced to 580 from 600.
  • Base attack damage reduced to 57 from 59.
  • Attack damage growth increased to 4 from 3.25.

Rend

  • Base damage reduced to 5/15/25/35/45 from 10/20/30/40/50.
Naafiri League of Legends Patch NotesPCNaafiriNerf

W cooldown increased early. E AD ratio decreased.

The Call of the Pack

  • Cooldown increased to 26/24/22/20/18 seconds from 22/21/20/19/18.

Eviscerate

  • Dash AD ratio reduced to 40% bonus AD from 50%.

Hounds' Pursuit

  • Undocumented - Removed: Her own and her We Are More dash speed no longer scales with 100% of Naafiri's total movement speed.
  • Undocumented - Removed: Tooltip no longer mentions the window for unlocking the recast is timed. Actual effect unchanged.
Yorick League of Legends Patch NotesPCYorickNerf

Mist Walker damage from monsters decreased.

Shepherd of Souls

  • Mist Walker monster damage reduced to 60% from 70%.

Eulogy of the Isles

  • Undocumented / New Effect: The Maiden now follows Yorick into Realm of Death.
Aurora League of Legends Patch NotesPCAuroraChange

General

  • Bug Fix: Realm Hopper's buff tooltip now has a proper name and description.
  • Known Bug: This accidentally caused Infernal Chains debuff tooltip description to be overridden by Realm Hopper's.
Bard League of Legends Patch NotesPCBardChange

Tempered Fate

  • Bug Fix: Corrected the layering of VFX when hitting elevated terrain.
  • Bug Fix: Slow VFX from Traveler's Call no longer stops abruptly.
Briar League of Legends Patch NotesPCBriarChange

General

  • Bug Fix: If Flee during her frenzy state (Blood Frenzy / Certain Death), no longer becomes unable to move and attack acquired targets, standing still until exiting the state instead.
Cho'Gath League of Legends Patch NotesPCCho'GathChange

Feast

  • New Effect: While the ability is not on cooldown, its icon can now be pinged to display the damage to monsters in chat, similarly to Smite.
Diana League of Legends Patch NotesPCDianaChange

Crescent Strike

  • Bug Fix: Missile range is no longer shorter or longer than intended if Flash is used during the cast time.
Elise League of Legends Patch NotesPCEliseChange

Cocoon

  • Bug Fix: No longer illegally reveals nearby wards and traps.
Gragas League of Legends Patch NotesPCGragasChange

Drunken Rage

  • Tooltip updated to remove mentions of becoming empowered by drinking alcohol in compliance with age rating systems.
Illaoi League of Legends Patch NotesPCIllaoiChange

Prophet of an Elder God

  • Bug Fix: Tentacle slams no longer apply their damage through different dimensions (e.g. Realm of Death).
Ivern League of Legends Patch NotesPCIvernChange

General

  • Bug Fix: Friend of the Forest decal no longer clips through walls and no longer renders incorrectly when layered on top of adjacent terrain.
  • Bug Fix: Model shadow no longer disappears after exiting the river in Summoner's Rift and the base platform in Howling Abyss.
Mordekaiser League of Legends Patch NotesPCMordekaiserChange

Darkness Rise

  • Bug Fix: Tooltip now states the correct duration of the effect, 4 seconds instead of 5 seconds.
Nunu & Willump League of Legends Patch NotesPCNunu & WillumpChange

Consume

  • New Effect: While the ability is not on cooldown, its icon can now be pinged to display the damage to monsters in chat, similarly to Smite.
Orianna League of Legends Patch NotesPCOriannaChange

Q mana cost reduced.

Command: Attack

  • Mana cost changed to 35 at all ranks from 30/35/40/45/50.
Poppy League of Legends Patch NotesPCPoppyChange

Steadfast Presence

  • Bug Fix: No longer is able to activate the blocking/grounding effect on enemy targets landing via Teleport / Unleashed Teleport.
Rengar League of Legends Patch NotesPCRengarChange

Recommended items updated.

General

  • Updated Recommended items for both his Top and Jungle roles.
Skarner League of Legends Patch NotesPCSkarnerChange

Shattered Earth

  • Undocumented - Bug Fix: Now is properly tagged as an attack reset for the purposes of Hail of Blades.

Upheaval

  • Undocumented - Bug Fix: Slow no longer fails to apply when its damage is mitigated by a shield.

Ixtal's Impact

  • Undocumented - Bug Fix: Now properly refreshes the duration of Shattered Earth on-cast as well, rather than only periodically during the charge. Previously, if Shattered Earth expired up to 0.25 seconds into the charge, the effect would be lost rather than refreshed.
Veigar League of Legends Patch NotesPCVeigarChange

General

  • Bug Fix: Killing a minion using Baleful Strike no longer causes the minion gold bounty's floating text to appear above his head instead of on the minion's death location.
Vex League of Legends Patch NotesPCVexChange

General

  • Bug Fix: Corrected Homeguard animation.
Vi League of Legends Patch NotesPCViChange

Denting Blows

  • Bug Fix: Restored SFX for when the cooldown elapses on all skins.
Viego League of Legends Patch NotesPCViegoChange

Sovereign's Domination

  • Bug Fix: After possessing a Bard who died while his Traveler's Call haste VFX was active, that VFX no longer persists on Viego, including after possession has ended.
Yone League of Legends Patch NotesPCYoneChange

Spirit Cleave

  • Bug Fix: Vault or Last Breath hitting Yone during Spirit Cleave's cast time is no longer able to override its initial casting direction.

Items

Armored Advance League of Legends ItemPCArmored AdvanceBuff

General

  • Combine cost reduced to 500 gold from 750 gold.
  • Total cost reduced to 1700 gold from 1950 gold.

General

  • Combine cost reduced to 500 gold from 750 gold.
  • Total cost reduced to 1750 gold from 2000 gold.
Crimson Lucidity League of Legends ItemPCCrimson LucidityBuff

General

  • Combine cost reduced to 500 gold from 750 gold.
  • Total cost reduced to 1400 gold from 1650 gold.
Gunmetal Greaves League of Legends ItemPCGunmetal GreavesBuff

General

  • Combine cost reduced to 500 gold from 750 gold.
  • Total cost reduced to 1600 gold from 1850 gold.
Swiftmarch League of Legends ItemPCSwiftmarchBuff

General

  • Combine cost reduced to 500 gold from 750 gold.
  • Total cost reduced to 1500 gold from 1750 gold.
  • Movement speed reduced to 65 from 70.

Unique Passive - Noxian Fervor

  • New Effect: Gain adaptive force equal to 5% of your total movement speed.
  • Old Effect: Gain 4% bonus total movement speed.

General

  • Total restoration changed to 20 (+ 2% maximum health) from 12% missing health.
  • New Effect: The effect is now increased by 0 to 100% (based on missing health), determined at the moment of consumption.
World Atlas League of Legends ItemPCWorld AtlasBuff

General

  • New Effect: The user now receives special penalties when detected within the penalty zone of an Outer turret's Lane Swap Detector: prevents Shared Riches from triggering, reduces all minion experience and gold bounties earned by killing them to 0 (experience share rule applies before these reductions) and, if penalized by the top lane detection, the respective turret deals 1000% damage against champions and minions.

Boots of Swiftness are a bit overpowered relative to other boots, leading to champions zipping around combat more than we’d like. Ultimately, we’re going with a small direct nerf that should keep it in line with other boot options.

General

  • Movement speed reduced to 55 from 60.
Rod of Ages League of Legends ItemPCRod of AgesNerf

Rod of Ages’ new build path has made it overtake mage mana itemization, and as a result, its high durability has slowed down champion interactions below what we think makes for the best gameplay. We think as a whole, mages are rather balanced and we intend to ship a larger pass on mage itemization to make sure all AP items are worthy of purchasing in an upcoming patch, but right now we want to tap the newly-popular Rod of Ages to make sure bursty champions can attack more normal-sized health pools.

General

  • Ability power reduced to 45 from 50.
  • Health reduced to 350 from 400.
Forever Forward League of Legends ItemPCForever ForwardChange

General

  • Combine cost reduced to 500 gold from 750 gold.
  • Total cost reduced to 1400 gold from 1650 gold.
  • Noxian Synchrony movement speed ratio reduced to 8% total movement speed from 10%.

General

  • Combine cost reduced to 500 gold from 750 gold.
  • Total cost reduced to 1600 gold from 1850 gold.
  • Percentage magic penetration reduced to 7% from 8%.
Symbiotic Soles League of Legends ItemPCSymbiotic SolesChange

Symbiotic Soles are a solid option for supports, which we’re very happy about, but they’re too game-warping for laners, as the empowered Recall lets them quickly reset every few waves, removing all sense of attrition. So we’re making some adjustments to retain their power for roaming around the map but make them worse when spamming Recall over and over.

General

  • New Unique Passive - Synchrony: Gain 10 bonus movement speed while out-of-combat.
  • Removed Unique Passive - Voidborn: Gain Empowered Recall.
Yun Tal Wildarrows League of Legends ItemPCYun Tal WildarrowsChange

General

  • Bug Fix: Practice Makes Lethal no longer fails to gain stacks from certain empowered attacks of champion abilities that would otherwise be able to trigger on-attack effects.

Runes

Axiom Arcanist League of Legends RunePCAxiom ArcanistNerf

General

  • Removed: No longer modifies the user's ultimate ability cooldown to 0.5 seconds if triggered while the remaining cooldown was less than that.
  • Bug Fix: No longer unintentionally places the user's ultimate ability on a 0.5-second cooldown upon being triggered.
Lethal Tempo League of Legends RunePCLethal TempoChange

General

  • Bug Fix: Pinging the rune (one's own in the HUD or another player's via the scoreboard) no longer omits the target player's name from the chat message.
Sixth Sense League of Legends RunePCSixth SenseChange

General

  • Bug Fix: Pinging the rune (one's own in the HUD or another player's via the scoreboard) no longer omits the target player's name from the chat message.
Unflinching League of Legends RunePCUnflinchingChange

General

  • Bonus resistances changed to 10 at all levels from 6 to 12 (based on level).

System Changes

Feats of Strength

  • Tier 3 Boots upgrade cost reduced to 500 gold from 750 gold.
  • Only 2 Voidgrub now need to be taken down to earn a point toward Monster Slaying instead of 3 (the entire spawn group).
  • The announcement is deferred until after the camp has fully reset.

Champion Kill Bounties

  • Base champion bounty increased to 300 to 420 (based on level) gold from 300 gold at all levels.
  • Maximum assist bounty increased to 150 to 210 (based on level) gold from 150 gold at all levels.
  • Accrual rate from kills and assists while in a neutral or positive state increased to 1 bounty gold per 3 gold earned from 1 bounty gold per 3.5 gold earned.
  • Accrual rate from GV sources while in a neutral or positive state increased to 1 bounty gold per 17.5 gold earned from 1 bounty gold per 20 gold earned.
  • Bounty suppression now applies to teams that are not convincingly winning in terms of all team stats (gold, experience, objectives) instead of to teams that are convincingly losing. It can now apply to both teams who are close to the equilibrium.
  • Devaluation still takes place in stages (now reduces bounties by 30/60/90/100% (based on team advantage)).
  • Bounties can now also be gained instantly upon gaining enough of a team advantage.
  • Bounties now accumulate and devaluate only after being out of combat with champions for 5 seconds (similar to the pre-V14.21 system).
  • Bug Fix: Team deficit/advantage for the purposes of bounty suppression is now calculated each time that a change in team stats (experience, gold, objectives) and bounties takes place, applicable to the entire team, instead of only when a champion's bounty is recalculated. Previously this would cause the calculations for suppression to be variably delayed despite a team being currently entering a disadvantage/losing their advantage or being at the next stage of it.

Objective Bounties

  • Updated and cleaned up Objective bounty formulas.
  • Gold advantages are now weighted significantly more and objective advantages are weighted less. This means that gold advantages/disadvantages will more sharply affect what team is considered to be winning/losing respectively.
  • New: Objective bounty accrual is now based on the enemy's gold lead exclusively. Objective bounties now scale at a rate of 10% of the team gold deficit, capped at 1000 gold per objective.
  • Old: Objective bounties increase based on team stats advantage (gold, experience, objectives) by up to 60% of their base value.
  • Base objective gold bounties unchanged.
Summoner Spells League of Legends ChangesPCSummoner SpellsBuff

Ignite

  • Total damage increased to 70 to 475 (based on level) from 70 to 410 (based on level).

Recall

  • Undocumented / Bug Fix: Can no longer accidentally be sold to the shop.
Atakhan League of Legends ChangesPCAtakhanNerf

General

  • Base attack damage increased to 100 from 75.
  • Removed: Voracious form, the temporary False Life buff reward and the permanent False Life (Gold) buff reward.
  • Removed: Ruinous form and his Crown of Carnage buff reward.
  • New: Atakhan only spawns as Thornbound.
  • Most mechanics and assets are unchanged and inherited from the Ruinous form.
  • Side selection, unique terrain, passive Blood Rose spawning rules are unchanged.
  • Uses Ruinous form's attacks and abilities.
  • Adjusted score accumulation rules.
  • Upon being taken down, Thornbound Atakhan grants the following rewards to the slaying team:
  • All Blood RoseLarge Blood Rose Blood Roses on the map are automatically collected on behalf of the slaying team.
  • Purifies all current and future Bloody Petals into Spirit Petals, which award 25% bonus experience and 25% more adaptive force. Additionally, awards 10 to 20 extra Spirit Petals stacks.
  • Grants the permanent Spiritual Purification buff.
  • Spiritual Purification: Upon scoring a champion kill, purify the slain enemy's body, gaining 1 Spirit Petals stack and blessing the area under their death location (500 units radius). The blessed area instantly explodes, dealing adaptive damage to enemies within equal to 15% of their current health and lingers for 1.5 seconds, slow enemies within by 60%.
  • Ring hit base damage reduced to 10 to 180 (based on level) from 11.5 to 207 (based on level).
  • Ring hit health ratio reduced to 8% of target's current health from 9%.
  • Bug Fix: Restored the unique voiceline for killing Sahn-Uzal.

Bloody Petals

  • Base experience reduced to 20 from 23.
  • Buff icon is now visible at 0 stacks of the buff.
Jungle League of Legends ChangesPCJungleNerf

Jungle plants

  • Blood Rose / Large Blood Rose
  • Undocumented: Spawn amount from Atakhan pit reduced to 6 normal and 6 Large from 7 normal and 7 Large.

Turrets - Lane Swap Detector

  • New: Now debuffs detected Support item users with a 100% reduction of all minion gold and minion experience bounty earned.
  • Old: Debuffs all detected non-Jungler players within the penalty zone with 75% minion experience bounty and 75% minion gold bounty (excludes non-Jungler players).
  • New: Top lane turret now gains 1000% damage to champions and minions when a Support item user is detected.
  • Old: Top lane turret gains 1000% damage to champions and minions if any two non-Jungler players are present within the penalty zone.
  • All other effects are unchanged and still apply.
  • Detection start time reduced to 1:30 from 1:35.
  • Undocumented: The turret's resource bar is now used to track Ohmwrecker (Turret Item) Warming Up passive instead of Reinforced Armor (Turret Item) Reinforced Armor passive.
Rift Herald League of Legends ChangesPCRift HeraldChange

General

  • Spawn time reduced to 15:00 from 16:00.
  • Removed - Herald's Gaze: Rift Herald no longer takes 50% reduced damage from the unit that she has most recently attacked for 8 seconds, being effective only against one unit at a time.
  • Basic attack bonus on-hit damage increased to 20% of target's current health from 4%.
  • Swipe AD ratio reduced to 125% AD from 300% AD.
  • Bug Fix: Non-champion attacks no longer unintentionally reduce the cooldown of her eye.
  • New Effect: During a Rodeo sequence, if the user crashes the Mercenary onto terrain within distance of her leap's range from the upcoming targetable structure but has not collided with it, the monster will now gain a charge and attempt to leap onto the structure afterward.
  • Mercenary Rodeo steer acceleration increased.
  • Mercenary charge damage to structures increased to 2000 to 3000 (based on level) true damage from 1500 to 2250 (based on level) true damage.
  • New Effect: Mercenary charge damage to structures is reduced to 66.6667/44.4444/29.6296/19.7531/13.1687/...% (based on previous charges) of its original value for charges beyond the first.
Void Grubs League of Legends ChangesPCVoid GrubsChange

Voidgrub

  • Removed: No longer respawns, at a 240-second timer after the first spawn group is slain.
  • Spawn time increased to 8:00 from 6:00.

Voidmite

  • Bug Fix: Various on-kill effects are no longer unintentionally able to trigger from slaying Voidmites (e.g. Courage, Shepherd of Souls).

Hunger of the Void

  • Number of Touch of the Void stacks required to gain this buff and summon 1 Voidmite reduced to 3 from 4.
  • No longer gains further stacks.

Touch of the Void

  • Damage per tick changed to (based on stacks) from 6/2 to (6/2)*6 for 6.

League of Legends Patch 25.9 FAQ

Frequently Asked Questions
When did League of Legends Patch 25.9 release?
League of Legends Patch 25.9 was released on Apr 29, 2025.
What changed in League of Legends Patch 25.9?
Patch 25.9 included changes to 30 champions (6 buffs, 4 nerfs, 20 adjustments), plus 13 item updates, 4 rune changes and 8 game system updates. See the full breakdown above.
What was the previous League of Legends patch before 25.9?
The previous League of Legends patch was 25.8.
What is the next League of Legends patch after 25.9?
The next League of Legends patch is 25.10.