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League of LegendsPatch 7.2
League WikiLeague of Legends Patch 7.2 was released on Jan 25, 2017. This update included changes to 32 champions, with 6 buffs, 2 nerfs, 24 adjustments.
Changes (24)
Items
Buffs (5)
Nerfs (1)
Changes (2)
Stats
- •Base armor increased to 29.05 from 26.048.
Happy Hour
- •Heal increased to 6% maximum health from 4%.
Stats
- •Undocumented: Health regeneration increased to 11.008 from 11.005.
General
- •Bug Fix: Lulu and her skins once again play their running animations when hasted, rather than walking really really fast.
Pix, Faerie Companion
- •Base damage increased to 15 to 117 (based on level) from 9 to 105 (based on level)
Glitterlance
- •Mana cost reduced to 50/55/60/65/70 from 60/65/70/75/80.
Double Strike
- •New Effect: If Double Strike's first hit kills a unit, the second strike now searches for a new target within 300 range (prioritizes killing blows).
Meditate
- •New Effect: Channeling Meditate pauses the durations of Wuju Style and Highlander.
- •New Effect: Now grants Master Yi one stack of Double Strike per second while channeling.
Stats
- •Base health increased to 540 from 511.2.
Bushwhack
- •New Effect: Traps are now true sight, they can be revealed and destroyed.
- •Traps have 6 health and receive modified damage.
- •Melee hits do 3 damage, and ranged do 2 damage.
- •Traps grants 10 gold to its killer.
- •New Effect: Now only 4/6/8/10 (at level 1/6/11/16) traps may be active at once.
Primal Surge
- •Base heal increased to 35/55/75/95/115 from 25/45/65/85/105.
- •Maximum base heal increased to 70/110/150/190/230 from 50/90/130/170/210.
Hemorrhage
- •Bonus AD reduced to 30 to 200 (based on level) from 40 to 200 (based on level).
Decimate
- •Handle hit damage reduced to 35% from 50%.
- •Handle hit damage reduced to 14/24.5/35/45.5/56 (+ 35/38.5/42/45.5/49% AD) from 20/35/50/65/80 (+ 50/55/60/65/70% AD).
Charm
- •Bug Fix: No longer occasionally extends the attack range of the first basic attack of targets hit by Charm after the charm effect wore off.
Spirit Rush
- •Bug Fix: Popstar Ahri's Spirit Rush no longer uses on-hit particles from Foxfire Ahri.
Despair
- •Bug Fix: Sad Robot Amumu's Despair puddle no longer spins around as Amumu changes which way he's facing.
Curse of the Sad Mummy
- •Bug Fix: Emumu's bandage particles during Curse of the Sad Mummy are once again appropriately emo.
Glacial Storm
- •Bug Fix: Fixed a bug where empowered Glacial Storm indicator was visible through Fog of War.
General
- •Bug Fix: When an Azir kills another Azir with a different skin, the dying Azir no longer steals his killer's skin's death animation particles.
General
- •Bug Fix: Fixed a bug where various buff visuals (ex. Banshee's Veil) weren't following Riot Blitzcrank around during his recall animation.
Precision Protocol
- •Bug Fix: Second cast now correctly damages wards at level 16 and higher.
Powder Keg
- •Bug Fix: Fixed a bug where if Quinn Vault Gangplank at the same time as he triggered a Powder Keg explosion on multiple targets, it made for one fast pirate.
Quickdraw
- •Bug Fix: True Grit's duration is refreshed by Graves's basic attacks and spells against non-minions.
General
- •Bug Fix: Enemy spell shields are no longer consumed when a nearby Kha'Zix evolves an ability.
Shatter Orb
- •Bug Fix: No longer fails to bounce to enemies with Sigil of Malice if LeBlanc is too far away.
Lightslinger
- •Bug Fix: Now correctly fires a second shot if it kills a champion on the first attack.
Ardent Blaze
- •Bug Fix: No longer fails to hit enemies in brush or Fog of War.
General
- •Bug Fix: The mirror reflection of River Spirit Nami's staff is now reattached to the staff's surface, rather than the ground.
Vault
- •Bug Fix: Fixed a bug where if she Vaulted Gangplank at the same time as he triggered a Powder Keg explosion on multiple targets, it made for one fast pirate.
Unseen Predator
- •Bug Fix: Range indicator is now consistent across all skins.
Backstab
- •Bug Fix: Attacks now appropriately generate overheal shield from The Bloodthirster.
General
- •Bug Fix: Guardian of the Sands Skarner no longer causes an insanely loud noise to play if certain actions were taken.
General
- •Bug Fix: Fixed a spectator bug where after skipping forward or backward, Ethereal DJ Sona would sometimes leave disembodied chunks of her gear on the map.
Dark Sphere
- •Bug Fix: Spheres are no longer displaced by Blast Cone.
General
- •Bug Fix: Fixed a bug causing Omega Squad Teemo's night vision goggles glow while Invisible to be active at all times.
Subjugate
- •Bug Fix: No longer speaks over himself when using Subjugate if he's already talking.
General
- •Title changed to The Uncaged Wrath of Zaun from The Blood Hunter.
- •Complete visual upgrade across all skins.
- •New artwork for Original, Grey, Urf the Manatee, Big Bad, Tundra Hunter, Feral Firefang and Hyena, as well as updated Marauder artwork.
- •New voice over.
- •New lore.
Eternal Hunger - Reworked Passive
- •Renamed to Eternal Hunter from Eternal Thirst.
- •Removed: Stacking effect.
- •Bonus magic damage per basic attack increased to 10 to 44 (based on level) from 3 to 16 (based on level).
- •Now heals for 10 to 44 (based on level) per basic attack only while under 50% maximum health.
- •New Effect: Heal now triples to 30 to 132 (based on level) while under 25% maximum health.
Jaws of the Beast - Reworked Q
- •Renamed to Jaws of the Beast from Hungering Strike.
- •New Effect: Dash effect.
- •Damage changed to 120% AD (+ 90% AP) (+ 6/7/8/9/10% of target's maximum health) from 75/125/175/225/275 (+ 100% AP) or 8/10/12/14/16% of target's maximum health (+ 100% AP).
- •Heal percentage reduced to 30/40/50/60/70% from 80% at all ranks.
- •New Effect: Jaws of the Beast can be held to lock Warwick's teeth into his target and swing around to their far side. Warwick is pacify while swinging around his target, and will move wherever they move until he jumps off.
- •Mana cost reduced to 50/60/70/80/90 from 70/80/90/100/110.
- •Cooldown reduced to 6 seconds at all ranks from 10/9/8/7/6.
Blood Hunt - New W
- •Passive: Passively grants 50/65/80/95/110% attack speed against all enemies below 50% of their maximum health. Enemy champions below that amount are also Blood Hunted, granting him 35/40/45/50/55% bonus movement speed while moving toward them as well as highlighting their position to his team. The bonus movement and attack speed are tripled against enemy champions below 20% maximum health.
- •Active: Warwick briefly senses all enemies and then Blood Hunts the nearest enemy champion for 8 seconds, regardless of their current health. Blood Hunt cannot be activated while in combat with a champion, and cools down twice as fast if Warwick is not Blood Hunting.
- •Cost: 70 mana
- •Cooldown: 120/105/90/75/60
- •Range: Global
Primal Howl - New E
- •Active: Warwick reduces all incoming damage by 35/40/45/50/55% for up to 2.5 seconds, or until Primal Howl is reactivated. Once the damage reduction ends, Warwick unleashes a howl that causes all nearby enemies to flee for 1 second.
- •Cost: 40 mana
- •Cooldown: 15/14/13/12/11
Infinite Duress - Reworked R
- •New Effect: Leap effect.
- •Suppression duration reduced to 1.5 seconds from 1.8.
- •Base damage increased to 175/350/525 from 150/250/350.
- •Bonus AD ratio reduced to 167.5% bonus AD from 200% bonus AD.
- •Healing percentage increased to 100% from (30% lifesteal).
- •On-hit effects strike reduced to 3 from 5.
- •New Effect: Can now be interrupt during the channel.
- •Mana cost reduced to 100 at all ranks from 100/125/150.
- •Range changed to (250% of current movement speed) from 700.
Sweeping Blade
- •Base damage reduced to 60/70/80/90/100 from 70/90/110/130/150.
- •New Effect: Now scales with 20% bonus AD.
General
- •Bug Fix: Fixed a bug where Zyra's dead body could intercept ARAM's snowball.
Rampant Growth
- •Bug Fix: Fixed a bug where Zyra's seeds from both Rampant Growth and Garden of Thorns weren't respecting their spawn cap.
Items
General
- •Night's Veil's spell shield cooldown reduced to 30 seconds from 45.
- •New Effect: Using the active ability while Invisible/Camouflaged will no longer break the stealth.
General
- •Total cost reduced to 2300 gold from 2400 gold.
- •Combine cost reduced to 700 gold from 800 gold.
General
- •Health reduced to 300 from 400.
- •Mana regeneration increased to 125% from 75%.
- •Active heal reduced to 65 to 490 (based on target's level) from 150 to 490 (based on target's level).
General
- •Bonus attack speed on heals and shields increased to 20% to 35% (based on level) from 20%.
- •Attack health drain on-hit on heals and shields increased to 20 to 35 (based on level) from 20.
General
- •Magic resistance increased to 30 from 25.
General
- •Magic resistance increased to 30 from 25.
General
- •Nightstalker next basic attack against enemy champion base damage increased to 75 from 50.
General
- •Magic resistance increased to 40 from 35.
General
- •Active Lightning Bolt base damage reduced to 175 to 250 (based on level) from 250.
General
- •Bug Fix: Eliminated some inconsistencies with how Control Wards reveal and disable wards.
General
- •Total cost increased to 2300 gold from 2200 gold.
- •Combine cost increased to 650 gold from 550 gold.
- •New Effect: +10% cooldown reduction.

Akali
Gragas
Heimerdinger
Lulu
Master Yi
Nidalee
Darius
Katarina
Ahri
Amumu
Anivia
Azir
Blitzcrank
Camille
Gangplank
Graves
Kha'Zix
LeBlanc
Lucian
Nami
Quinn
Rengar
Riven
Shaco
Skarner
Sona
Syndra
Teemo
Trundle
Warwick
Yasuo
Zyra
Edge of Night
Knight's Vow
Redemption
Ardent Censer
Duskblade of Draktharr
Hextech Gunblade
Control Ward


