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League of Legends Patch 4.1
League of Legends Patch 4.1 was released on Jan 15, 2014. This update included changes to 24 champions, with 2 buffs, 6 nerfs, 16 adjustments.
Changes (16)
Items
New (1)
Champions
Stats
- •Basic attack missile speed increased to 1400 from 1100.
Flash Frost
- •Mana cost reduced to 80/90/100/110/120 from 80/100/120/140/160.
Crystallize
- •Mana cost changed to 70 at all ranks from 70/90/110/130/150.
Glacial Storm
- •Anivia now sees a proximity indicator while her ultimate is active.
Dark Passage
- •Now shows indicator particles to nearby allies to indicate that it is a clickable object.
- •Lantern now provides a small area of impassible terrain.
The Box
- •Arm time increased to 0.75 seconds from 0.5 seconds.
Noxian Guillotine
- •Recast time increased to 20 seconds from 12. (The cooldown starts on-cast, not after the recast time).
Hate Spike
- •Missile speed reduced to 1250 from 2000.
Ravage
- •Now deals physical damage instead of magic damage.
Agony's Embrace
- •Now grants the shield instantly.
Wither
- •Cast range reduced to 600 from 700.
Fury of the Sands
- •No longer increases the cast range of Wither and Spirit Fire.
Burnout
- •Damage reduced to 20/35/50/65/80 from 25/40/55/70/85.
- •Minimum magic damage reduced to 60/105/150/195/240 from 75/120/165/210/255
- •Maximum magic damage reduced to 140/245/350/455/560 from 175/280/385/490/595
Flame Breath
- •Damage reduced at to 60/100/140/180/220 from 80/115/150/185/220.
Dragon's Descent
- •Bug fix: Damage is now correctly 175/300/425 instead of 200/300/400.
Way of the Wanderer
- •The 10% damage penalty now applies to Statikk Shiv.
Steel Tempest
- •Third cast is now automatically smart cast (as with the first and second cast).
- •Improved reliability of the Sweeping Blade combo.
Wind Wall
- •No longer blocks friendly Dark Sphere.
Last Breath
- •Now grants maximum Flow on cast.
- •Spell animation shortened by 0.1 seconds.
- •Now less likely to follow target's using Flash.
- •Bug fix: The cooldown is now appropriate tracked for the purposes of spectator mode and the interface.
Pyromania
- •Stun duration reduced to 1.25/1.5/1.75 (at level 1/6/11) seconds from 1.75 at all levels.
Summon Tibbers
- •Cooldown reduced to 120/100/80 seconds from 120.
Ace in the Hole
- •Bug fix: The projectile should now be correctly destroyed if the target becomes untargetable.
Terrify
- •Bug fix: Fear will now causes enemies to move around randomly once more, rather than directly away from Fiddlesticks.
Spirit of Dread
- •Bug fix: Amount healed is now correctly 20% instead of 10/15/20/25/30%.
Monsoon
- •Channeling now begins instantly rather than after 0.25 seconds.
- •Total duration reduced to 3 seconds from 4.
- •Healing per second increased to 100/150/200 (+60% AP) from 70/110/150 (+35% AP).
- •Total heal increased to 300/450/600 (+180% AP) from 280/440/600 (+140% AP).
Martial Cadence
- •Bug fix: No longer triggers on towers.
Stats
- •Base health reduced to 380 from 420.
- •Health per level increased to 82 from 80.
Flame Chompers!
- •Bug fix: The arm time is now 0.7 seconds, instead of between 0.5 and 0.74 seconds.
- •Bug fix: Dashing champions will now always trigger a chomper.
- •Damage reduced to 80/135/190/245/300 from 100/150/200/250/300.
Final Spark
- •Cooldown now starts when the ability finishes casting, instead of at the start (i.e. dying during the cast time will no longer put the ability on cooldown).
Nether Grasp
- •The target of Nether Grasp will now ignore allied displacement effects.
Tidal Wave
- •Cooldown now starts when the ability finishes casting, instead of at the start (i.e. dying during the cast time will no longer put the ability on cooldown).
Bushwhack
- •The placement of traps will now abide by terrain-clipping rules (will be "pushed" to the nearest available space if placed in a wall).
Savagery / Savagery 2
- •Time to trigger the enhanced attack reduced to 2 seconds from 6.
- •It is no longer possible to use Savagery more than twice in succession.
Battle Roar 2
- •Healing reduced to 20 + (10 × level) from 40 + (20 × level).
- •Healing is now increased by 1% for every 1% of Rengar's missing health.
Stats
- •Base attack damage reduced to 51 from 54.
- •Attack damage per level increased to 3 from 2.75.
Broken Wings
- •Damage per cast changed to 10/30/50/70/90 (+40/45/50/55/60% total AD) from 30/55/80/105/130 (+70% bonus AD).
Valor
- •Shield duration reduced to 1.5 seconds from 2.5.
Wild Cards
- •Updated targeting reticle.
Items
General
- •New Recipe: Phage + Pickaxe + 500 gold = 2700 gold
- •Old Recipe: Phage + B. F. Sword + 600 gold = 3475 gold
- •Attack damage reduced to 55 from 70.
- •Icon updated.
General
- •Total cost reduced to 1350g from 1450g.
General
- •Total cost reduced to 2000g from 2200g.
General
- •Total cost reduced to 2200 gold from 2500 gold.
- •Combine cost reduced to 375 gold from 575 gold.
General
- •Movement speed reduced to 5% from 10%.
General
- •No longer available in Twisted Treeline and Dominion.
General
- •Cooldown reduction reduced to 10% from 20%.
General
- •Bugfix: Fixed an exploit with Blade of the Ruined King's active.
General
- •Reimplemented, on the Twisted Treeline and Crystal Scar.
- •Recipe: Wicked Hatchet + Pickaxe + Cloak of Agility + 995 gold = 3800 gold
- •Stats: 70 attack damage, 25% critical strike chance
- •Unique Passive: +50% critical damage
General
- •Bug fix: Tooltip now correctly shows that the passive is UNIQUE.
General
- •Health regen removed.
- •Mana regen removed.
- •Revised Passive - Butcher: You deal 30% bonus damage to monsters. Additionally, you restore 8% of your damage dealt to monsters as health and 4% as mana (halved for area of effect abilities).
General
- •Health regen removed.
- •Mana regen removed.
- •Revised Passive - Butcher: You deal 30% bonus damage to monsters. Additionally, you restore 8% of your damage dealt to monsters as health and 4% as mana (halved for area of effect abilities).
General
- •Health regen removed.
- •Mana regen removed.
- •Revised Passive - Spirit Drain: Killing large and epic monsters grants 2 AP, stacking up to 15 times.
- •Revised Passive - Butcher: You deal 30% bonus damage to monsters. Additionally, you restore 8% of your damage dealt to monsters as health and 4% as mana (halved for area of effect abilities).
General
- •Health regen removed.
- •Mana regen removed.
- •Maim (passive) removed.
- •Revised Passive - Butcher: You deal 20% bonus damage to monsters. Additionally, you restore 8% of your damage dealt to monsters as health and 4% as mana (halved for area of effect abilities).
General
- •Damage changed to 25+(1xlevel) from 40.
General
- •Reimplemented, on the Twisted Treeline and Crystal Scar.
- •Recipe: Brawler's Gloves + Long Sword + 440 gold = 1200 gold
- •Stats: 20 attack damage, 10% crit chance.
- •Unique Passive: Critical strikes causes your target to bleed for an additional 60% bonus AD physical damage over 3 seconds.
League of Legends Patch 4.1 FAQ
Frequently Asked Questions
- When did League of Legends Patch 4.1 release?
- League of Legends Patch 4.1 was released on Jan 15, 2014.
- What changed in League of Legends Patch 4.1?
- Patch 4.1 included changes to 24 champions (2 buffs, 6 nerfs, 16 adjustments), plus 16 item updates. See the full breakdown above.
- What was the previous League of Legends patch before 4.1?
- The previous League of Legends patch was 3.15.
- What is the next League of Legends patch after 4.1?
- The next League of Legends patch is 4.2.
