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Hexdrinker League of Legends ItemPC

Hexdrinker

League of Legends (PC) Hexdrinker in Wild Rift

Hexdrinker Current Status

Hexdrinker has been changed in 12 League of Legends patches. 1 buff, 6 nerfs, 4 adjustments. Most recently nerfed in Patch 14.19 ().

Cost: 1300g
Attack Damage: 25
Magic Resist: 25
UNIQUE Passive - Lifeline: If you would take magic damage that would reduce you below 30% of your maximum health, you first gain a shield that absorbs Melee: 110 to 280 / Ranged: 82.5 to 210 magic damage for 2.5 seconds. (90s)

Hexdrinker Changes

Patch 14.19

nerf

General

  • Magic resistance reduced to 25 from 30.

Patch 14.15

nerf

General

  • Combine cost increased to 200 gold from 150 gold.
  • Total cost unchanged.

Patch 14.9

nerf

We’re making a small change to Hexdrinker because we’re making a bigger change to Maw of Malmortius (read more on that directly below). Our main goal here is to make MR fighter items less oppressive against AP champions while maintaining them as effective item options. For Hexdrinker, we’re simply buffing the build path while nerfing the MR which shouldn’t change too much.

General

  • New Recipe: Long Sword + Null-Magic Mantle + Long Sword + 150 gold = 1300 gold.
  • Old Recipe: Long Sword + Null-Magic Mantle + 500 gold = 1300 gold.
  • Magic resistance reduced to 30 from 35.

Patch 13.10

nerf

General

  • Lifeline duration reduced to 2.5 seconds from 3.

Patch 12.3

change

General

  • Attack damage increased to 25 from 20.
  • Ranged shield reduced to 82.5 to 210 (based on level) from 110 to 280 (based on level).

Patch 10.23

nerf

General

  • Updated icon.
  • Lifeline duration reduced to 3 seconds from 5.
  • Limited to 1 Lifeline item.

Patch 7.4

change

General

  • Bug Fix: The larger sphere from the passive buff now appears in the appropriate location.

Patch 4.20

change

General

  • Total cost increased to 1450g from 1350g.
  • Magic resistance increased to 30 from 25.

Patch 1.0.0.146

change

General

  • Now displays cooldown on the item rather than as a buff.

Patch 1.0.0.138

buff

General

  • Shield duration increased to 5 seconds from 3.

Patch 1.0.0.136

nerf

General

  • Added to recipe for Maw of Malmortius.
  • Recipe changed to Long Sword + Null-Magic Mantle + 585 gold = 1400 gold
  • Old recipe: Long Sword + Long Sword + Null-Magic Mantle + 570 gold = 1800 gold.
  • Attack damage reduced to 25 from 35.
  • Shield strength reduced to 250 from 300.
  • Shield duration reduced to 3 seconds from 4.

Patch 1.0.0.105

new

Hexdrinker added to League of Legends

General

  • Recipe: Long Sword + Long Sword + Null-Magic Mantle + 570 gold = 1800 gold
  • +35 attack damage.
  • +30 magic resistance.
  • UNIQUE Passive: If you would take magic damage which would leave you at less than 30% of your Maximum Health, you first gain a shield which absorbs 300 magic damage for 4 seconds. 45 second cooldown.

Related League of Legends Items

Hexdrinker League of Legends FAQ

Frequently Asked Questions
When was Hexdrinker last changed in League of Legends?
Hexdrinker was last nerfed in League of Legends Patch 14.19, released September 24, 2024.
How many times has Hexdrinker been buffed or nerfed in LoL?
Hexdrinker has been changed in 12 League of Legends patches: 1 buff, 6 nerfs, 4 adjustments.
Was Hexdrinker changed in LoL Patch 26.14?
No - Hexdrinker was not changed in Patch 26.14. Its most recent change was in Patch 14.19.
When was Hexdrinker added to League of Legends?
Hexdrinker was added to League of Legends in Patch 1.0.0.105 on November 16, 2010.