PCHexdrinker Stats & Patch History
League of Legends (PC)Also in: Hexdrinker in Wild RiftHexdrinker in League Classic
Hexdrinker Current Status
Trending down - 2 of Hexdrinker's last 3 changes were nerfs. Hexdrinker has been changed in 13 League of Legends patches. 1 buff, 6 nerfs, 5 adjustments. Most recently adjusted in Patch 26.16 ().
Cost: 1300g
Attack Damage: 25
Magic Resist: 25
UNIQUE Passive - Lifeline: If you would take magic damage that would reduce you below 30% of your maximum health, you first gain a shield that absorbs Melee: 110 to 280 / Ranged: 82.5 to 210 magic damage for 2.5 seconds. (90s)
Hexdrinker Changes
Patch 26.16
changeGeneral
- Bug Fix: Fixed a bug where upgrading from Hexdrinker to Maw of Malmortius did not reset the cooldown of the item.
Patch 14.19
nerfGeneral
- Magic resistance reduced to 25 from 30.
Patch 14.15
nerfGeneral
- Combine cost increased to 200 gold from 150 gold.
- Total cost unchanged.
Patch 14.9
nerfWe’re making a small change to Hexdrinker because we’re making a bigger change to Maw of Malmortius (read more on that directly below). Our main goal here is to make MR fighter items less oppressive against AP champions while maintaining them as effective item options. For Hexdrinker, we’re simply buffing the build path while nerfing the MR which shouldn’t change too much.
General
- New Recipe: Long Sword + Null-Magic Mantle + Long Sword + 150 gold = 1300 gold.
- Old Recipe: Long Sword + Null-Magic Mantle + 500 gold = 1300 gold.
- Magic resistance reduced to 30 from 35.
Patch 13.10
nerfGeneral
- Lifeline duration reduced to 2.5 seconds from 3.
Patch 12.3
changeGeneral
- Attack damage increased to 25 from 20.
- Ranged shield reduced to 82.5 to 210 (based on level) from 110 to 280 (based on level).
Patch 10.23
nerfGeneral
- Updated icon.
- Lifeline duration reduced to 3 seconds from 5.
- Limited to 1 Lifeline item.
Patch 7.4
changeGeneral
- Bug Fix: The larger sphere from the passive buff now appears in the appropriate location.
Patch 4.20
changeGeneral
- Total cost increased to 1450g from 1350g.
- Magic resistance increased to 30 from 25.
Patch 1.0.0.146
changeGeneral
- Now displays cooldown on the item rather than as a buff.
Patch 1.0.0.138
buffGeneral
- Shield duration increased to 5 seconds from 3.
Patch 1.0.0.136
nerfGeneral
- Added to recipe for Maw of Malmortius.
- Recipe changed to Long Sword + Null-Magic Mantle + 585 gold = 1400 gold
- Old recipe: Long Sword + Long Sword + Null-Magic Mantle + 570 gold = 1800 gold.
- Attack damage reduced to 25 from 35.
- Shield strength reduced to 250 from 300.
- Shield duration reduced to 3 seconds from 4.
Hexdrinker added to League of Legends
General
- Recipe: Long Sword + Long Sword + Null-Magic Mantle + 570 gold = 1800 gold
- +35 attack damage.
- +30 magic resistance.
- UNIQUE Passive: If you would take magic damage which would leave you at less than 30% of your Maximum Health, you first gain a shield which absorbs 300 magic damage for 4 seconds. 45 second cooldown.
