Skip to content
WRLoL
Home
Shadowflame League of Legends ItemPC

Shadowflame

League of Legends (PC)

Shadowflame Current Status

Shadowflame has been changed in 8 League of Legends patches. 1 buff, 2 nerfs, 4 adjustments. Most recently adjusted in Patch 26.11 ().

Cost: 3200g
Ability Power: 110
Magic Penetration: 15%
UNIQUE Passive - Cinderbloom: Your magic and true damage will critical strike for 120% damage against enemies below 40% maximum health.

Shadowflame Changes

Patch 26.11

change

General

  • Bug Fix: Fixed a bug where it may not amplify certain on hit effects.

Patch 25.12

change

General

  • Bug Fix: Cinderbloom once again correctly does not affect summoner spell damage (i.e., Ignite).

Patch 14.19

nerf

General

  • Combine cost increased to 900 gold from 850 gold.
  • Total cost unchanged.
  • Ability power reduced to 110 from 115.
  • Cinderbloom damage over time and pet critical damage reduced to 120% from 125%.

Patch 14.18

change

General

  • Ability power reduced to 115 from 120.
  • Magic penetration increased to 15 from 12.
  • Cinderbloom health threshold increased to 40% of target's maximum health from 35%.
  • Cinderbloom damage over time and pet critical damage reduced to 125% from 130%.

Patch 14.1

buff

New

  • Recipe: Hextech Alternator + Needlessly Large Rod + 850 gold = 3200 gold.
  • Stats: 120 ability power, 12 magic penetration.
  • Unique Passive - Cinderbloom: Magic damage and true damage critical strike enemies below 35% maximum health for 120% damage, increased to 130% damage for persistent damage and pet damage.
  • Limited to 1 Shadowflame.

Old

  • Recipe: Hextech Alternator + Needlessly Large Rod + 700 gold = 3000 gold.
  • Stats: 200 health, 100 ability power.
  • Unique Passive - Cindebloom: Dealing magic damage to champions ignores 10 to 20 (based on target's current health) of their magic resistance, increased to maximum value if they were affected by a shield within the last 5 seconds.
  • Limited to 1 Shadowflame.

Patch 12.13

change

General

  • Bug Fix: Bonus damage tracker for Cinderbloom now displays accurate values.
  • "Bonus damage to shields" tracker removed, for now.

Patch 12.12

nerf

On the contrary, Shadowflame was underperforming due to a different bug that mitigated its damage based on the very magic resistance it was supposed to ignore. This fix should actually result in a slight buff for the item.

General

  • Bug Fix: Additional magic damage dealt is no longer reduced by magic resist for an additional time.

Patch 11.23

new

Shadowflame added to League of Legends

Offensive options for mages have been quite narrow, especially for those who wanted Legendary items to simply deal more damage. Shadowflame should let you blow up your opponents and will be extra spicy against those who stop your damage with shields on shields on shields.

General

  • Recipe: Hextech Alternator + Needlessly Large Rod + 700 gold = 3000 gold.
  • Stats: 100 ability power, 200 health.
  • Unique Passive - Cinderbloom: Damage against champions benefits from 10 to 20 (based on target's current health) magic penetration, increased to maximum value if the target was affected by a shield within the last 5 seconds.
  • Limited to 1 Shadowflame.

Related League of Legends Items

Shadowflame League of Legends FAQ

Frequently Asked Questions
When was Shadowflame last changed in League of Legends?
Shadowflame was last adjusted in League of Legends Patch 26.11, released May 27, 2026.
How many times has Shadowflame been buffed or nerfed in LoL?
Shadowflame has been changed in 8 League of Legends patches: 1 buff, 2 nerfs, 4 adjustments.
Was Shadowflame changed in LoL Patch 26.14?
No - Shadowflame was not changed in Patch 26.14. Its most recent change was in Patch 26.11.
When was Shadowflame added to League of Legends?
Shadowflame was added to League of Legends in Patch 11.23 on November 16, 2021.