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League of Legends Patch 1.0.0.81

League of Legends Patch 1.0.0.81 was released on Mar 24, 2010. This update included changes to 7 champions, with 2 buffs, 4 adjustments.

Champions

Shen League of Legends Patch NotesPCShenNEW

Ki Strike (Innate)

  • Every 8 seconds, Shen’s next attack deals bonus damage based on his max health. Being attacked by enemy champions makes this passive occur more frequently.

Vorpal Blade (Q)

  • Hits a target enemy for magic damage, and marks the target for allies to see. Allied units that attack the marked enemy target get healed over several seconds.

Feint (W)

  • Shen defends against the next champion attack or spell, blocking much of the damage from it.

Shadow Dash (E)

  • Shen dashes towards target location, taunting enemies he passes through.

Stand United (Ultimate)

  • Shen places a shield on himself and on a target ally which absorbs damage. After channeling for several seconds, Shen teleports to the target ally.
Ezreal League of Legends Patch NotesPCEzrealBuff

Stats

  • Base armor increased to 12 from 9.
  • Base damage increased to 49 from 47.
  • Base mana regeneration increased to 0.9 from 0.8.
  • Movement speed increased to 305 from 300.

Rising Spell Force

  • Duration increased to 6 seconds from 5.

Mystic Shot

  • Base damage increased to 40/65/90/115/140 from 40/60/80/100/120.

Essence Flux

  • Missile width increased to 120 from 100.

Arcane Shift

  • Closest unit targeting range increased to 750 from 650.
  • Mana cost reduced to 90 from 100.
Shaco League of Legends Patch NotesPCShacoBuff

Two-Shiv Poison

  • Active range increased to 625 from 600.
Gragas League of Legends Patch NotesPCGragasChange

Barrel Roll

  • Fixed a bug in which it would detonate Noxious Trap.
Heimerdinger League of Legends Patch NotesPCHeimerdingerChange

H-28G Evolution Turret Remade

  • Green turrets now spawn at level 3 and 4 of this skill, reducing armor and magic resist on hit.
  • Red turrets spawn at level 5 and cause area of effect damage on hit.
  • Turrets damage increased to 28/36/44/52/60 from 20/26/32/38/44.
  • Turrets now attack 50% faster for the first 6 seconds after placement.
  • Max turrets lowered to 1/2/2/3/3 from 2/3/4/5/6.
  • New missile particles added for green and red turrets.

Hextech Micro-Rockets

  • Cooldown reduced to 10 seconds from 20.
  • Fires 3 rockets at all levels.
  • Rockets now hit the 3 nearest enemy minions or champions, instead of just champions.
  • Ability power ratio reduced to 0.55 from 0.8.
  • Base damage reduced to 85/135/185/235/285 from 90/150/210/270/330.

UPGRADE!!! Remade

  • Retains the 10/15/20% cooldown reduction passive.
  • On activation, all existing evolution turrets are healed for 100% of their max hit points.
  • In addition, all existing evolution turrets fire 20/25/30% movement slowing missiles for 10 seconds.
  • Cost: 90 mana
  • Cooldown: 120/105/90 seconds
Jax League of Legends Patch NotesPCJaxChange

General

  • New "Selection" quote in PVP.net.
Rammus League of Legends Patch NotesPCRammusChange

Puncturing Taunt

  • Now displays the "Taunted!" pop up text for enemies.

League of Legends Patch 1.0.0.81 FAQ

Frequently Asked Questions
When did League of Legends Patch 1.0.0.81 release?
League of Legends Patch 1.0.0.81 was released on Mar 24, 2010.
What changed in League of Legends Patch 1.0.0.81?
Patch 1.0.0.81 included changes to 7 champions (2 buffs, 4 adjustments). See the full breakdown above.
What was the previous League of Legends patch before 1.0.0.81?
The previous League of Legends patch was 1.0.0.79.
What is the next League of Legends patch after 1.0.0.81?
The next League of Legends patch is 1.0.0.82.