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League of Legends Patch 7.15
League of Legends Patch 7.15 was released on Jul 26, 2017. This update included changes to 47 champions, with 18 buffs, 4 nerfs, 25 adjustments.
Buffs (18)
Changes (25)
Items
Buffs (1)
Nerfs (2)
Champions
Twin Disciplines
- •Magic damage AP ratio increased to 75% AP from 65% AP.
Twilight Shroud
- •Cooldown reduced to 18 seconds from 20.
Arise!
- •Soldier base damage increased to 50 to 195 (based on level) from 50 to 170 (based on level).
Masochism
- •New Passive: When Dr. Mundo suffers magic damage or pays a health cost, his magic resistance is increased by 2% for 2 seconds, up to a maximum of 6/12/18/24/30%.
Corporate Mundo
- •Bug Fix: Laugh VO is once again synchronized with the animation.
Mundo Mundo
- •Bug Fix: No longer have visible seams on their models on low settings.
TPA Mundo
- •Bug Fix: No longer have visible seams on their models on low settings.
Phase Dive
- •Cooldown reduced to 9/8.5/8/7.5/7 seconds from 11/10/9/8/7.
SKT T1
- •Bug Fix: Re-added audio for his recall.
Mystic Shot
- •Cooldown reduced to 5.5/5.25/5/4.75/4.5 seconds from 6.5/6/5.5/5/4.5.
Pulsefire
- •Essence Flux
- •Bug Fix: On-hit SFX have been restored.
- •Trueshot Barrage
- •Bug Fix: The on-hit SFX volume has been turned up to be equivalent to all other Ezreal skins.
Trial by Fire
- •Bonus true damage increased to 45 to 215 (based on level) from 30 to 200 (based on level).
Switcheroo!
- •Bug Fix: Runaan's Hurricane bolts now properly deal Fishbones's bonus attack damage to their primary targets.
Zap!
- •Cooldown reduced to 8/7/6/5/4 seconds from 10/9/8/7/6.
Star Guardian
- •Bug Fix: Weapon glow VFX now follow Shiro and Kuro during all animations.
- •Bug Fix: Hair no longer transitions improperly during her homeguard animation.
Umbral Trespass
- •Bonus AD ratio increased to 150% bonus AD from 110%.
- •Bug Fix: Fixed a bug where Umbral Trespass wasn't making Kayn "unseen" for Duskblade of Draktharr Nightstalker proc.
- •Bug Fix: Fixed a bug where Shadow Assassin passive wasn't amplifying damage-over-time (ex. Deathfire Touch) or proc (ex. Duskblade of Draktharr) effects.
- •Bug Fix: Fixed a bug where Shadow Assassin passive triggered against Riposte, Aegis Protection, and Spirit's Refuge even though there's no damage to amplify.
- •Bug Fix: Fixed a bug where Bear Trap on a Rope ended Umbral Trespass early.
- •Bug Fix: Fixed a bug where Kayn could cast Umbral Trespass on an enemy he attempted to damage when all of the damage was absorbed by a shield.
Soulhunter
- •The Darkin Scythe
- •Bug Fix: Orb particles during his passive are now more visible.
Dance of Arrows
- •Bug Fix: Fixed a bug where - if Kindred used Dance of Arrows to jump over a wall, the cast range of Mounting Dread would be permanently increased.
Light Binding
- •Cooldown reduced to 13/12.5/12/11.5/11 seconds from 15/14/13/12/11.
Prismatic Barrier
- •New Effect: Hitting an ally with Prismatic Barrier as it's going out doubles the shield granted when it's coming back.
- •Empowered Shield: 100/130/160/190/230 (+ 40% AP)
Aqua Prison
- •Cooldown reduced to 12/11/10/9/8 seconds from 14/13/12/11/10.
Spirit Fire
- •Armor reduction changed to 15/20/25/30/35% armor from 20/25/30/35/40 flat.
Fury of the Sands
- •New Effect: While active, the cooldown of Siphoning Strike is reduced by 50%. This stacks with cooldown reduction.
Dredge Line
- •Base damage increased to 80/120/160/200/240 from 60/105/150/195/240.
Depth Charge
- •Cooldown reduced to 120/100/80 seconds from 140/110/80.
Stats
- •Base movement speed increased to 335 from 330.
Eye of Destruction
- •Slow increased to 25% from 10%.
Rite of the Arcane
- •Base damage increased to 200/240/280 from 200/230/260.
Satchel Charge
- •Cooldown reduced to 24/21/18/15/12 seconds from 26/24/22/20/18.
Vorpal Spikes
- •Base damage reduced to 20/30/40/50/60 from 20/35/50/65/80.
- •Target's maximum health ratio reduced to 3% of target's maximum health from 4%.
Prehistoric
- •Bug Fix: Parts of head armor no longer stretches during his dance animation.
Stats
- •Base attack damage reduced to 47 from 50.54.
- •Bug Fix: Fixed a bug where her Spider Form wasn't properly affected by this patch's base AD reduction (50.54 to 47).
Stats
- •Base attack speed reduced to 0.625 from 0.651.
Explosive Cask
- •Cooldown increased to 120/100/80 seconds from 100/90/80.
Stretching Strikes
- •Current health cost increased to 8% current health from 4% current health.
- •Cooldown increased to 13/12/11/10/9 seconds from 12/11/10/9/8.
Unstable Matter
- •Base damage reduced to 15/30/45/60/75 from 30/45/60/75/90.
Elastic Slingshot
- •Bug Fix: Fixed a bug where he could channel Elastic Slingshot while under hard crowd control effects if he used it right before they were applied.
Special Weapon
- •Bug Fix: Recall's audio has been restored.
Red Riding and Sweetheart
- •Summon Tibbers
- •Bug Fix: Now use appropriate fire SFX when spawned.
Snow Day
- •General
- •Bug Fix: Reattached a penguin's leg in recall and joke.
- •Caretaker's Shrine
- •Bug Fix: No longer has a higher volume level compared to his classic skin.
Spirit Fire
- •Blaze
- •Bug Fix: No longer have higher volume levels compared to his classic skin.
- •Conflagration
- •Bug Fix: No longer have higher volume levels compared to his classic skin.
- •Pyroclasm
- •Bug Fix: No longer have higher volume levels compared to his classic skin.
Headhunter
- •General
- •Bug Fix: VFX during her recall no longer disappear when losing and regaining vision.
- •Yordle Snap Trap
- •Bug Fix: Traps are no longer less clear in brush compared to her other skins.
General
- •Bug Fix: Now correctly plays her spell effort voiceover.
Headmistress
- •Bug Fix: Once again has SFX during her joke animation.
Pool Party
- •Bug Fix: Audio no longer desyncs when losing and regaining vision during recall, joke and taunt animations.
Hextech Rocket Swarm
- •Bug Fix: Now correctly applies the subsequent rocket damage against Baron Nashor instead of dealing full damage.
CH-2 Electron Storm Grenade
- •Bug Fix: Sweeping a ward no longer plays the sound effects to it when he is in the game.
CH-3X Lightning Grenade
- •Bug Fix: No longer uses the old AP ratio of 60% for the second and third bounces.
Winter Wonder
- •Inspire
- •Bug Fix: Is now better differentiated from Winter Wonder Help, Pix!.
- •Defiance
- •Bug Fix: Is now better differentiated from Winter Wonder Help, Pix!.
Void Shift
- •Bug Fix: Purple overlay no longer hides Malzahar's skins when Void Shift is active.
Winter Wonder
- •Bug Fix: Recall poros have been dusted off and now use updated textures.
Zombie Slayer
- •Grand Skyfall
- •Bug Fix: SFX are no longer delayed from enemy perspective.
Dawnbringer
- •Ki Burst
- •Bug Fix: No longer causes other Rivens in the same game to steal Ki Burst SFX.
Stats
- •Base armor increased to 29 from 27.628.
- •Bug Fix: Fixed a bug where her Dragon Form wasn't properly affected by this patch's armor increase (27.628 to 29).
Flame Breath
- •New Effect: Projectile now scales with 30% AD.
- •Dragon form bonus damage reduced to 100 to 160 (based on level) from 100 to 200 (based on level).
- •New Effect: Dragon form bonus damage now scales with 30% AD.
- •New Effect: Scorched earth now scales with 10% AD.
Noxious Slipstream
- •Bug Fix: Singed's corpse no longer triggers his passive.
- •Bug Fix: Multiple Singed's in a game no longer reset each other's cooldown on their passive.
Poison Trail
- •Opacity has been adjusted for colorblind mode and various skins.
Insanity Potion
- •Bug Fix: Now correctly receives stats instantly, as opposed to sometimes having up to 0.25 seconds delay.
Riot Squad
- •Poison Trail
- •Visuals now properly change color when colorblind mode is activated.
Boomerang Blade
- •Base damage increased to 55/75/95/115/135 from 25/45/65/85/105.
- •Base damage reduced to 35/55/75/95/115 from 55/75/95/115/135.
Master Chef
- •Bug Fix: No longer clips through his body during several animations.
Flay
- •Bug Fix: No longer leaves enemies stunned for a brief moment after displacing them.
General
- •Full Relaunch
- •Title changed to the Dreadnought from the Headman's Pride.
- •Complete visual upgrade across all skins.
- •New artwork for Original, Giant Enemy Crabgot, Butcher, Battlecast.
- •New voice over.
- •New lore.
Stats
- •Base health reduced to 585 from 586.52.
- •Health growth reduced to 88 from 89.
- •Base health regeneration reduced to 6.25 from 6.505.
- •Health regeneration growth increased to 0.7 from 0.6.
- •Base attack damage increased to 55 from 54.05.
- •Attack damage growth increased 4 from 3.6.
- •Base attack speed reduced to 0.595 from 0.644.
- •Attack speed growth increased to 3.75% from 2.9%.
- •Base armor increased to 30 from 24.544.
- •Armor growth increased to 4.25 from 3.3.
- •Base magic resistance increased to 32.1 from 30.
- •Magic resistance growth increased to 1.25 from 0.5.
- •Attack range reduced to 350 from 425.
- •Base movement speed reduced to 330 from 335.
Echoing Flames - Passive
- •Innate: Urgot's six legs each conceal a shotgun that covers an arc, together forming a full circle of cover around him. Each shotgun has one shell and an individual reload timer of 30/25/20/15/10 (at level 1/6/9/11/13) seconds.
- •The next basic attack in the direction of a loaded shotgun causes it to fire, dealing 40 to 100 (based on level)% AD (+ 4.5/5.25/6/7/8 (at level 1/6/9/13/15)% of target's maximum health) physical damage to all enemies hit within, up to 25 to 365 (based on level) against monsters.
- •Echoing Flames deals 10% reduced damage to enemies recently damaged in the last 5 seconds, stacking up to 3 times.
Corrosive Charge - Q spell
- •Active: Urgot launches a canister at the target location that explodes after a brief delay, dealing 25/70/115/160/205 (+ 70% AD) physical damage and slow all enemies hit by 45/50/55/60/65% for 1 second.
- •Mana Cost: 55
- •Cooldown: 12/11/10/9/8 seconds
Purge - W spell
- •Passive: Urgot's other abilities apply Purge to enemy champions for a few seconds.
- •Active: Urgot shields himself for 60/90/120/150/180 (+ 30% bonus health) and autonomously attacks the nearest enemy for the next 4 seconds, without interrupting his movement, prioritizing enemy champions marked for Purging.
- •Urgot attacks with 3.0 attack speed but deals 12 (+ 20/24/28/32/36% AD) physical damage, with only 33.3% on-hit damage and cannot critically strike. Attacks deal a minimum of 50 damage against minions.
- •While active, Urgot also gains 40% slow resistance and ghosted versus non-champions but attacking reduces his base movement speed by 125 for 1 second.
- •Mana Cost: 45/50/55/60/65
- •Cooldown: 13/12/11/10/9 seconds
Disdain - E spell
- •Active: After a brief delay, Urgot dashes in the target direction, dealing 60/100/140/180/220 (+ 50% AD) physical damage to all enemies in the way and airborne.
- •Urgot comes to a stop upon colliding with an enemy champion, stun them for 0.75 seconds and airborne them over himself.
- •Mana Cost: 50
- •Cooldown: 16/15/14/13/12 seconds
Fear Beyond Death - R spell
- •First Cast: Urgot fires a chem-drill forward that impales the first enemy champion struck, dealing physical damage, leashing them for 3 seconds and slow them by 0% to 75% (based on target's missing health).
- •If the target is below 25% of their maximum health, Fear Beyond Death can be re-activated, and automatically does so after 3 seconds if the target is within the threshold.
- •Second Cast: Urgot begins channeling as he launches chains at the target, suppression them on impact and reeling them in over X seconds, during which they are untargetable by other effects.
- •The channel can only be interrupted by Urgot's death. If the channel is successful, the target is executed and surrounding enemies are flee for 1.5 seconds.
- •Mana Cost: 100
- •Cooldown: 120/95/70 seconds
Items
General
- •Magic damage reduction increased to 20% from 15%.
General
- •Nightstalker damage for melee champions changed to 65 to 320 (based on level) from 55 to 360 (based on level).
- •Nightstalker damage reduced for ranged champions to 45 to 300 (based on level) from 55 to 360 (based on level).
- •Removed: Ranged users no longer trigger the 99% slow for 0.25 seconds.
General
- •Health reduced to 350 from 400.
League of Legends Patch 7.15 FAQ
Frequently Asked Questions
- When did League of Legends Patch 7.15 release?
- League of Legends Patch 7.15 was released on Jul 26, 2017.
- What changed in League of Legends Patch 7.15?
- Patch 7.15 included changes to 47 champions (18 buffs, 4 nerfs, 25 adjustments), plus 3 item updates. See the full breakdown above.
- What was the previous League of Legends patch before 7.15?
- The previous League of Legends patch was 7.14.
- What is the next League of Legends patch after 7.15?
- The next League of Legends patch is 7.16.
