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League of LegendsPatch 7.15
League WikiLeague of Legends Patch 7.15 was released on Jul 26, 2017. This update included changes to 47 champions, with 19 buffs, 4 nerfs, 24 adjustments.
Buffs (19)
Changes (24)
Items
Buffs (1)
Nerfs (2)
Twin Disciplines
- •Magic damage AP ratio increased to 75% AP from 65% AP.
Twilight Shroud
- •Cooldown reduced to 18 seconds from 20.
Arise!
- •Soldier base damage increased to 50 to 195 (based on level) from 50 to 170 (based on level).
Masochism
- •New Passive: When Dr. Mundo suffers magic damage or pays a health cost, his magic resistance is increased by 2% for 2 seconds, up to a maximum of 6/12/18/24/30%.
Corporate Mundo
- •Bug Fix: Laugh VO is once again synchronized with the animation.
Mundo Mundo
- •Bug Fix: No longer have visible seams on their models on low settings.
TPA Mundo
- •Bug Fix: No longer have visible seams on their models on low settings.
Phase Dive
- •Cooldown reduced to 9/8.5/8/7.5/7 seconds from 11/10/9/8/7.
SKT T1
- •Bug Fix: Re-added audio for his recall.
Mystic Shot
- •Cooldown reduced to 5.5/5.25/5/4.75/4.5 seconds from 6.5/6/5.5/5/4.5.
Pulsefire
- •Essence Flux
- •Bug Fix: On-hit SFX have been restored.
- •Trueshot Barrage
- •Bug Fix: The on-hit SFX volume has been turned up to be equivalent to all other Ezreal skins.
Trial by Fire
- •Bonus true damage increased to 45 to 215 (based on level) from 30 to 200 (based on level).
Switcheroo!
- •Bug Fix: Runaan's Hurricane bolts now properly deal Fishbones's bonus attack damage to their primary targets.
Zap!
- •Cooldown reduced to 8/7/6/5/4 seconds from 10/9/8/7/6.
Star Guardian
- •Bug Fix: Weapon glow VFX now follow Shiro and Kuro during all animations.
- •Bug Fix: Hair no longer transitions improperly during her homeguard animation.
Umbral Trespass
- •Bonus AD ratio increased to 150% bonus AD from 110%.
- •Bug Fix: Fixed a bug where Umbral Trespass wasn't making Kayn "unseen" for Duskblade of Draktharr Nightstalker proc.
- •Bug Fix: Fixed a bug where Shadow Assassin passive wasn't amplifying damage-over-time (ex. Deathfire Touch) or proc (ex. Duskblade of Draktharr) effects.
- •Bug Fix: Fixed a bug where Shadow Assassin passive triggered against Riposte, Aegis Protection, and Spirit's Refuge even though there's no damage to amplify.
- •Bug Fix: Fixed a bug where Bear Trap on a Rope ended Umbral Trespass early.
- •Bug Fix: Fixed a bug where Kayn could cast Umbral Trespass on an enemy he attempted to damage when all of the damage was absorbed by a shield.
Soulhunter
- •The Darkin Scythe
- •Bug Fix: Orb particles during his passive are now more visible.
Dance of Arrows
- •Bug Fix: Fixed a bug where - if Kindred used Dance of Arrows to jump over a wall, the cast range of Mounting Dread would be permanently increased.
Light Binding
- •Cooldown reduced to 13/12.5/12/11.5/11 seconds from 15/14/13/12/11.
Prismatic Barrier
- •New Effect: Hitting an ally with Prismatic Barrier as it's going out doubles the shield granted when it's coming back.
- •Empowered Shield: 100/130/160/190/230 (+ 40% AP)
Aqua Prison
- •Cooldown reduced to 12/11/10/9/8 seconds from 14/13/12/11/10.
Spirit Fire
- •Armor reduction changed to 15/20/25/30/35% armor from 20/25/30/35/40 flat.
Fury of the Sands
- •New Effect: While active, the cooldown of Siphoning Strike is reduced by 50%. This stacks with cooldown reduction.
Dredge Line
- •Base damage increased to 80/120/160/200/240 from 60/105/150/195/240.
Depth Charge
- •Cooldown reduced to 120/100/80 seconds from 140/110/80.
Boomerang Blade
- •Base damage increased to 55/75/95/115/135 from 25/45/65/85/105.
Stats
- •Base movement speed increased to 335 from 330.
Eye of Destruction
- •Slow increased to 25% from 10%.
Rite of the Arcane
- •Base damage increased to 200/240/280 from 200/230/260.
Satchel Charge
- •Cooldown reduced to 24/21/18/15/12 seconds from 26/24/22/20/18.
Vorpal Spikes
- •Base damage reduced to 20/30/40/50/60 from 20/35/50/65/80.
- •Target's maximum health ratio reduced to 3% of target's maximum health from 4%.
Prehistoric
- •Bug Fix: Parts of head armor no longer stretches during his dance animation.
Stats
- •Base attack speed reduced to 0.625 from 0.651.
Explosive Cask
- •Cooldown increased to 120/100/80 seconds from 100/90/80.
Stretching Strikes
- •Current health cost increased to 8% current health from 4% current health.
- •Cooldown increased to 13/12/11/10/9 seconds from 12/11/10/9/8.
Unstable Matter
- •Base damage reduced to 15/30/45/60/75 from 30/45/60/75/90.
Elastic Slingshot
- •Bug Fix: Fixed a bug where he could channel Elastic Slingshot while under hard crowd control effects if he used it right before they were applied.
Special Weapon
- •Bug Fix: Recall's audio has been restored.
Red Riding and Sweetheart
- •Summon Tibbers
- •Bug Fix: Now use appropriate fire SFX when spawned.
Snow Day
- •General
- •Bug Fix: Reattached a penguin's leg in recall and joke.
- •Caretaker's Shrine
- •Bug Fix: No longer has a higher volume level compared to his classic skin.
Spirit Fire
- •Blaze
- •Bug Fix: No longer have higher volume levels compared to his classic skin.
- •Conflagration
- •Bug Fix: No longer have higher volume levels compared to his classic skin.
- •Pyroclasm
- •Bug Fix: No longer have higher volume levels compared to his classic skin.
Headhunter
- •General
- •Bug Fix: VFX during her recall no longer disappear when losing and regaining vision.
- •Yordle Snap Trap
- •Bug Fix: Traps are no longer less clear in brush compared to her other skins.
General
- •Bug Fix: Now correctly plays her spell effort voiceover.
Headmistress
- •Bug Fix: Once again has SFX during her joke animation.
Pool Party
- •Bug Fix: Audio no longer desyncs when losing and regaining vision during recall, joke and taunt animations.
Hextech Rocket Swarm
- •Bug Fix: Now correctly applies the subsequent rocket damage against Baron Nashor instead of dealing full damage.
CH-2 Electron Storm Grenade
- •Bug Fix: Sweeping a ward no longer plays the sound effects to it when he is in the game.
CH-3X Lightning Grenade
- •Bug Fix: No longer uses the old AP ratio of 60% for the second and third bounces.
Winter Wonder
- •Inspire
- •Bug Fix: Is now better differentiated from Winter Wonder Help, Pix!.
- •Defiance
- •Bug Fix: Is now better differentiated from Winter Wonder Help, Pix!.
Void Shift
- •Bug Fix: Purple overlay no longer hides Malzahar's skins when Void Shift is active.
Winter Wonder
- •Bug Fix: Recall poros have been dusted off and now use updated textures.
Zombie Slayer
- •Grand Skyfall
- •Bug Fix: SFX are no longer delayed from enemy perspective.
Dawnbringer
- •Ki Burst
- •Bug Fix: No longer causes other Rivens in the same game to steal Ki Burst SFX.
Stats
- •Base armor increased to 29 from 27.628.
Flame Breath
- •New Effect: Projectile now scales with 30% AD.
- •Dragon form bonus damage reduced to 100 to 160 (based on level) from 100 to 200 (based on level).
- •New Effect: Dragon form bonus damage now scales with 30% AD.
- •New Effect: Scorched earth now scales with 10% AD.
Noxious Slipstream
- •Bug Fix: Singed's corpse no longer triggers his passive.
- •Bug Fix: Multiple Singed's in a game no longer reset each other's cooldown on their passive.
Poison Trail
- •Opacity has been adjusted for colorblind mode and various skins.
Insanity Potion
- •Bug Fix: Now correctly receives stats instantly, as opposed to sometimes having up to 0.25 seconds delay.
Riot Squad
- •Poison Trail
- •Visuals now properly change color when colorblind mode is activated.
Master Chef
- •Bug Fix: No longer clips through his body during several animations.
Flay
- •Bug Fix: No longer leaves enemies stunned for a brief moment after displacing them.
General
- •Full Relaunch
- •Title changed to the Dreadnought from the Headman's Pride.
- •Complete visual upgrade across all skins.
- •New artwork for Original, Giant Enemy Crabgot, Butcher, Battlecast.
- •New voice over.
- •New lore.
Stats
- •Base health reduced to 585 from 586.52.
- •Health growth reduced to 88 from 89.
- •Base health regeneration reduced to 6.25 from 6.505.
- •Health regeneration growth increased to 0.7 from 0.6.
- •Base attack damage increased to 55 from 54.05.
- •Attack damage growth increased 4 from 3.6.
- •Base attack speed reduced to 0.595 from 0.644.
- •Attack speed growth increased to 3.75% from 2.9%.
- •Base armor increased to 30 from 24.544.
- •Armor growth increased to 4.25 from 3.3.
- •Base magic resistance increased to 32.1 from 30.
- •Magic resistance growth increased to 1.25 from 0.5.
- •Attack range reduced to 350 from 425.
- •Base movement speed reduced to 330 from 335.
Echoing Flames - Passive
- •Innate: Urgot's six legs each conceal a shotgun that covers an arc, together forming a full circle of cover around him. Each shotgun has one shell and an individual reload timer of 30/25/20/15/10 (at level 1/6/9/11/13) seconds.
- •The next basic attack in the direction of a loaded shotgun causes it to fire, dealing 40 to 100 (based on level)% AD (+ 4.5/5.25/6/7/8 (at level 1/6/9/13/15)% of target's maximum health) physical damage to all enemies hit within, up to 25 to 365 (based on level) against monsters.
- •Echoing Flames deals 10% reduced damage to enemies recently damaged in the last 5 seconds, stacking up to 3 times.
Corrosive Charge - Q spell
- •Active: Urgot launches a canister at the target location that explodes after a brief delay, dealing 25/70/115/160/205 (+ 70% AD) physical damage and slow all enemies hit by 45/50/55/60/65% for 1 second.
- •Mana Cost: 55
- •Cooldown: 12/11/10/9/8 seconds
Purge - W spell
- •Passive: Urgot's other abilities apply Purge to enemy champions for a few seconds.
- •Active: Urgot shields himself for 60/90/120/150/180 (+ 30% bonus health) and autonomously attacks the nearest enemy for the next 4 seconds, without interrupting his movement, prioritizing enemy champions marked for Purging.
- •Urgot attacks with 3.0 attack speed but deals 12 (+ 20/24/28/32/36% AD) physical damage, with only 33.3% on-hit damage and cannot critically strike. Attacks deal a minimum of 50 damage against minions.
- •While active, Urgot also gains 40% slow resistance and ghosted versus non-champions but attacking reduces his base movement speed by 125 for 1 second.
- •Mana Cost: 45/50/55/60/65
- •Cooldown: 13/12/11/10/9 seconds
Disdain - E spell
- •Active: After a brief delay, Urgot dashes in the target direction, dealing 60/100/140/180/220 (+ 50% AD) physical damage to all enemies in the way and airborne.
- •Urgot comes to a stop upon colliding with an enemy champion, stun them for 0.75 seconds and airborne them over himself.
- •Mana Cost: 50
- •Cooldown: 16/15/14/13/12 seconds
Fear Beyond Death - R spell
- •First Cast: Urgot fires a chem-drill forward that impales the first enemy champion struck, dealing physical damage, leashing them for 3 seconds and slow them by 0% to 75% (based on target's missing health).
- •If the target is below 25% of their maximum health, Fear Beyond Death can be re-activated, and automatically does so after 3 seconds if the target is within the threshold.
- •Second Cast: Urgot begins channeling as he launches chains at the target, suppression them on impact and reeling them in over X seconds, during which they are untargetable by other effects.
- •The channel can only be interrupted by Urgot's death. If the channel is successful, the target is executed and surrounding enemies are flee for 1.5 seconds.
- •Mana Cost: 100
- •Cooldown: 120/95/70 seconds
Items
General
- •Magic damage reduction increased to 20% from 15%.
General
- •Nightstalker damage for melee champions changed to 65 to 320 (based on level) from 55 to 360 (based on level).
- •Nightstalker damage reduced for ranged champions to 45 to 300 (based on level) from 55 to 360 (based on level).
- •Removed: Ranged users no longer trigger the 99% slow for 0.25 seconds.
General
- •Health reduced to 350 from 400.

Akali
Azir
Dr. Mundo
Ekko
Ezreal
Gangplank
Irelia
Jinx
Kayn
Kindred
Lissandra
Lux
Nami
Nasus
Nautilus
Sivir
Twisted Fate
Xerath
Ziggs
Cho'Gath
Elise
Gragas
Zac
Aatrox
Ahri
Annie
Bard
Brand
Caitlyn
Cassiopeia
Draven
Fiora
Heimerdinger
Jayce
Karma
Malphite
Malzahar
Orianna
Pantheon
Quinn
Riven
Shyvana
Singed
Tahm Kench
Thresh
Urgot
Zyra
Adaptive Helm
Duskblade of Draktharr
Knight's Vow