League of Legends Patch 11.12
League of Legends Patch 11.12 was released on Jun 8, 2021. This update included changes to 23 champions, with 7 buffs, 6 nerfs, 10 adjustments.
Items
Changes (3)
Champions
Q bonus damage increased.
Spinning Axe
- •Base damage increased to 40/45/50/55/60 from 35/40/45/50/55.
- •Bonus AD ratio increased to 70/80/90/100/110% bonus AD from 65/75/85/95/105%.
- •Bug Fix: Now properly stacks Manamune.
Base armor increased. Q damage ratio increased.
W on-hit damage increased.
Thunderclap
- •Cleave base damage increased to 15/25/35/45/55 from 10/20/30/40/50.
- •Cleave armor ratio increased to 15% armor from 10% armor.
W base bonus armor increased. R cooldown decreased.
Defensive Ball Curl
- •Base bonus armor increased to 40 from 30.
Soaring Slam
- •Cooldown reduced to 110/95/80 seconds from 130/110/90.
Q base damage increased later. R missile speed increased.
Bouncing Bomb
- •Base damage increased to 85/135/185/235/285 from 85/130/175/220/265.
Mega Inferno Bomb
- •Medium to long distance cast missile speed increased to 2250 from 1550.
- •Minimum travel time of 1.2 seconds unchanged.
- •Radius in which the missile uses this fixed travel time adjusted to 2700 from 2000 to correspond to the missile speed increase for long casts.
Base attack damage decreased.
Stats
- •Base attack damage reduced to 57 from 59.
Mega Gnar stats
- •Undocumented: Base attack damage reduced to 63 from 65.
Q cooldown increased early.
Icathian Rain
- •Cooldown increased to 10/9/8/7/6 seconds from 8/7.5/7/6.5/6.
Q non-champion healing reduced.
Cull the Meek
- •Non-champion base heal reduced to 2/3/4/5/6 from 3/4/5/6/7.
- •Non-champion heal bonus AD ratio reduced to 3% bonus AD from 4%.
- •Empowered non-champion base heal reduced to 6/9/12/15/18 from 9/12/15/18/21.
- •Empowered non-champion heal bonus AD ratio reduced to 9% bonus AD from 12%.
W maximum bonus damage decreased.
Blighted Quiver
- •Active damage modifier reduced to 0 to 50% (based on Piercing Arrow's charge time) from 0 to 80% (based on Piercing Arrow's charge time).
- •Maximum Piercing Arrow bonus damage reduced to 9/12/15/18/21% of the target's missing health from 10.8/14.4/18/21.6/25.2%.
Base damage growth decreased. Q damage ratio decreased.
Stats
- •Attack damage growth reduced to 3.5 from 4.
Crushing Blow
- •Bonus AD ratio reduced to 45% bonus AD from 50%.
Base magic resist and AD growth increased. Severum’s maximum number of attacks decreased; on-hit damage increased; healing from basic attacks decreased; healing from abilities increased. Crescendum’s mini Chakram damage decreased; sentry damage increased.
Stats
- •Base magic resistance increased to 30 from 26.
- •Attack damage growth increased to 3 from 2.4.
Severum
- •Healing from basic attacks reduced to 3 to 10% (based on level) from 3 to 20% (based on level).
- •Healing from spells increased to 9 to 30% (based on level) from 3 to 20% (based on level).
Onslaught
- •Attack speed ratio reduced to 2 per 100% bonus attack speed from 3.
- •Base damage increased to 10 to 40 (based on level) from 10 to 30 (based on level).
- •Bonus AD ratio changed to 20 to 35% (based on level) bonus AD from 21 to 30% (based on level).
Crescendum
- •Bonus damage reduced to 0 to 138.5% (based on number of Chakrams) AD from 0 to 164% (based on number of Chakrams) AD.
Sentry
- •Base damage increased to 31 to 100 (based on level) from 25 to 85 (based on level).
- •Bonus AD ratio increased to 40 to 60.1% (based on level) bonus AD) from 35 to 50% (based on level).
The Madman of Zaun
General
- •Complete visual upgrade across all skins.
- •New splash artwork for Original, Toxic, Corporate Mundo, Mundo Mundo, Executioner Mundo, and Rageborn Mundo.
- •Adjusted splash artwork for TPA Mundo, Pool Party Mundo, El Macho Mundo, and Frozen Prince Mundo.
- •New lore.
- •New voice-over.
- •Stats
- •Attack damage growth increased to 4.2 from 3.
- •Base attack speed reduced to 0.67 from 0.721.
- •Attack speed growth increased to 3.3% from 2.8%.
- •Base armor reduced to 32 from 36.
Goes Where He Pleases (Innate)
- •New Effect: Now periodically causes him to ignore the next immobilize effect.
- •Preventing an effect makes him lose 7% of his current health and launches a canister that lands 525 units in the general direction of its source, remaining on the ground for 7 seconds. Dr. Mundo can pick it up to heal himself for 8% of his maximum health and reduce the cooldown of this effect by 15 seconds.
- •Enemy champions can destroy the canister by walking over it before Dr. Mundo reaches it.
- •Goes Where He Pleases' cooldown resets upon respawning.
- •Cooldown: 45 to 15 (based on level) seconds.
- •Health regeneration reduced to 2% maximum health from 2.5%.
Infected Bonesaw (Q)
- •Health cost reduced to 50 at all ranks from 50/60/70/80/90.
- •Minimum damage increased to 80/135/190/245/300 from 80/130/180/230/280.
- •Maximum damage to monsters changed to 150/225/300/375/450 from 100/200/300/400/500.
- •Removed: No longer restores health equal to the full health cost if Infected Bonesaw kills a non-champion.
- •Removed: Damage is no longer capped at 100/200/300/400/500 against minions.
Heart Zapper (W)
- •No longer a toggle spell.
- •Removed: No longer grants 30% tenacity while toggled on.
- •New Active: Dr. Mundo charges up a defibrillator for 4 seconds, dealing a total of 80/140/200/260/320 magic damage over the duration, with each tick occuring every 0.25 seconds, to nearby enemies and storing 25/30/35/40/45% of the post-mitigation damage he takes. Heart Zapper can be recast after 1 second for the duration, and does so automatically at the end of the duration.
- •New Recast: Dr. Mundo detonates the defibrillator, dealing 20/35/50/65/80 (+ 7% bonus health) magic damage to nearby enemies and heal himself for 100% of all the damage stored if at least one enemy is hit, reduced to 50% if no champion is hit.
- •Health cost changed to 5% current health on-cast from 10/15/20/25/30 health per second while toggled on.
- •Cooldown increased to 17/16.5/16/15.5/15 seconds from 4 seconds at all ranks.
Blunt Force Trauma (E)
- •Removed Passive: Taking magic damage or paying a health cost increases Dr. Mundo's magic resistance by 3% for 2 seconds, stacking up to 2/5/8/11/13 times.
- •Removed Effect: On activation, grants 30/45/60/75/90 bonus attack damage for 5 seconds, increased by an amount based on his percentage health, up to a maximum total of 50/80/110/140/170 at 100% missing health.
- •New Passive: Now always passively grants 15/20/25/30/35 bonus attack damage, increased based on his missing health, up to a maximum total of 40/50/60/70/80 at 70% missing health.
- •Health cost reduced to 10/20/30/40/50 from 25/35/45/55/65.
- •Cooldown increased to 8/7.5/7/6.5/6 seconds after the attack from 6/5.5/5/4.5/4 seconds on-cast.
- •New Effect: Empowered attack's windup is now uncancellable windup.
- •Bonus attack range increased to 50 from 25.
- •New Effect: Attack now applies against structures, consuming the effect and dealing the bonus damage.
- •Damage of the empowered attack changed to 5/15/25/35/45 (+ 7% bonus health) from 4/4.5/5/5.5/6% maximum health.
- •New Effect: Now increases the bonus damage to the primary target by 0 to 60% (based on missing health).
- •New Effect: Now deals 40% increased damage to minions and non-epic monsters.
- •New Effect: Now knocks enemies killed by the attack away in a line, dealing 100% AD plus Blunt Force Trauma's minimum bonus damage to other enemies they pass through.
Maximum Dosage (R)
- •Removed: 25% current health health cost.
- •New Effect: Now additionally heals him on-cast for 20% of his missing health.
- •Duration reduced to 10 seconds from 12 seconds.
- •New Effect: Now additionally grants (4/5.5/7% bonus health) bonus attack damage for the duration.
- •Total health regeneration reduced to 20/45/70% maximum health from 60/85/110%.
Infected Bonesaw
- •Maximum damage to monsters increased to 300/350/400/450/500 from 150/225/300/375/450.
Heart Zapper
- •Heal ratio against large monsters increased to 100% from 50%.
Drunken Rage
- •Bug Fix: Now properly triggers Manaflow Band and Tear of the Goddess.
Steadfast Presence
- •Bug Fix: Now properly works against Stridebreaker Halting Slash active.
Battlecast Alpha
- •Bug Fix: Iceborn Gauntlet purchase lines now play for Frostfire Gauntlet.
W initial damage decreased; and return damage increased.
Rake
- •Outgoing base damage reduced to 40/50/60/70/80 from 45/60/75/90/105.
- •Outgoing bonus AD ratio reduced to 40% bonus AD from 55%.
- •Return base damage increased to 50/80/110/140/170 from 45/70/95/120/145.
- •Return bonus AD ratio increased to 80% bonus AD from 70%.
King's Tribute
- •Bug Fix: No longer triggers if he's near Baron Nashor a few seconds after it spawns.
R cone damage decreased.
Phoenix Stance
- •Cone base damage reduced to 50/95/140/185/230/275 from 60/110/160/210/260/310.
- •Cone AP ratio increased to 80% AP from 70% AP.
Items
General
- •Bug Fix: Now properly appears in the movement tab of the in-game shop.
General
- •Bug Fix: Fixed the tooltip to properly count blocked damage from the Rock Solid passive.
General
- •Bug Fix: Fixed the tooltip to properly count blocked damage from the Rock Solid passive.
League of Legends Patch 11.12 FAQ
Frequently Asked Questions
- When did League of Legends Patch 11.12 release?
- League of Legends Patch 11.12 was released on Jun 8, 2021.
- What changed in League of Legends Patch 11.12?
- Patch 11.12 included changes to 23 champions (7 buffs, 6 nerfs, 10 adjustments), plus 3 item updates. See the full breakdown above.
- What was the previous League of Legends patch before 11.12?
- The previous League of Legends patch was 11.11.
- What is the next League of Legends patch after 11.12?
- The next League of Legends patch is 11.13.
