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League of Legends Patch 5.17
League of Legends Patch 5.17 was released on Sep 2, 2015. This update included changes to 26 champions, with 8 buffs, 10 nerfs, 8 adjustments.
Items
Changes (1)
Champions
Caretaker's Shrine
- •Mana cost reduced to 90 at all ranks from 100/105/110/115/120.
Magical Journey
- •Cooldown reduced to 18/17/16/15/14 from 20/19/18/17/16.
Hemorrhage
- •Bloodrage renamed to Noxian Might.
Decimate
- •Fixed a bug where summoner spells were disabled during the wind-up.
Crippling Strike
- •New Effect: If the empowered attack scores the kill, Darius refunds 30 mana and 50% of the cooldown.
League of Draven
- •New Effect: Draven generates 2 bonus Adoration stacks if he kills 6 minions in a row without dropping an axe.
- •Starting at 150 stacks and for every 100 stacks thereafter, an announcement will appear in allied chat stating the fact.
- •If Draven cashes in at least 150 stacks on-kill, an announcement will appear in allied chat stating the fact.
Counter Strike
- •Mana cost reduced to 50/60/70/80/90 from 70/75/80/85/90.
Focused Resolve
- •Cooldown reduced to 12 at all ranks from 16/15/14/13/12.
Light Binding
- •Mana cost reduced to 50/55/60/65/70 from 50/60/70/80/90.
- •Secondary target will now receive full damage and snare duration.
Unspeakable Horror
- •Revival effects will now break the tether upon being triggered (e.g. Guardian's Angel).
Paranoia
- •Range increase to 2500/3250/4000 from 2000/2750/3500.
An Acquired Taste
- •Duration of debuff when applied by basic attacks increased to 7 seconds from 5.
Devour
- •Enemy champion regurgitate range increased to 200 from 100.
Stats
- •Movement speed reduced to 325 from 335.
Conquering Sands
- •Additional damage per soldier removed. The slow is still reapplied.
Arise!
- •Removed: Sated Devourer will no longer cause a phantom attack to occur alongside his soldier attacks.
- •Added: Sated Devourer will now cause his soldiers to attack twice.
- •Fixed a bug where two soldiers attacking slightly out of sync would each deal full damage, even on a single attack.
Shifting Sands
- •Fixed a bug where Azir would stop dashing upon collision with the soldier even if the soldier was still moving.
Emperor's Divide
- •Fixed a bug where units would sometimes be knocked back too far.
- •The wall is now more forgiving to units that appear inside the wall when attempting to blink over it.
- •Soldiers not connected to the formation due to terrain causing them to be pushed to the side will now dissolve upon the wall being fully formed.
Powder Keg
- •Delay between casts implemented at 0.25 seconds.
- •Armor penetration reduced to 50% from 60%.
Stats
- •Movement speed reduced to 340 from 345.
- •Movement speed reduced to 30% from 35%.
- •Fixed a bug where the attack wasn't triggering against structures
- •On Crystal Scar, Howling Abyss and Twisted Treeline, Garen gains twice the resists per kill (0.25).
- •Issuing attack commands while spinning will now make Garen path slightly closer to his target.
General
- •Updated recommended items.
Drunken Rage
- •Percent health damage reduced to 8% of target's maximum health at all ranks from 8/9/10/11/12% of target's maximum health.
Sentinel
- •Passive damage reduced to 10/12.5/15/17.5/20% of target's maximum health from 12/14/16/18/20% of target's maximum health.
- •Passive cooldown per target increased to 10 from 6.
Fate's Call
- •Cooldown increased to 120/90/60 from 90/75/60.
Stats
- •Attack speed increased to 0.644 from 0.625. Attack delay reduced to -0.03 from 0.
Fury of the Xer'Sai
- •No longer grant 15 bonus fury upon Unburrow.
Crystal Spires
- •Bonus movement speed changed to 70-120 (at levels 1 to 18) from 100 at all levels.
- •Bonus attack speed changed to 43 to 160% (based on level) from 48 to 150% (based on level).
- •Maximum mana regen per second reduced to 2% from 3%.
- •Fixed a bug where Skarner would gain the bonuses even if his target resists the stun/suppression.
- •On Twisted Treeline, the position of spires are changed so that their zones no longer overlap.
Urchin Strike
- •AP ratio increased to 35% AP from 30% AP.
Seastone Trident
- •Active base damage reduced to 10/15/20/25/30 from 10/20/30/40/50.
- •Active Ability power ratio increased to 30% AP from 25% AP.
Chum the Waters
- •The damage amplifier now only affects magic damage (no longer affects physical damage).
Tailwind
- •Refresh rate increased. Allies moving into or out of the area will gain/lose the effects more abruptly.
Howling Gale
- •Base range reduced to 850 from 1100.
- •Range increase per second increased to 35% from 20%. Maximum range remains roughly the same.
Monsoon
- •Heal per second Ability power ratio reduced to 50% AP from 60% AP.
- •Total Ability power ratio reduced to 150 % AP from 180 % AP.
Emotes
- •Dance animation speed now scales with Master Yi's current movement speed.
Alpha Strike
- •Fixed a bug where Double Strike and Sated Devourer were not reducing Alpha Strike's cooldown.
Double Up
- •Tooltip updated to indicate that the second shot critically strikes on-kill.
Children of the Grave
- •Ghosts now use Mordekaiser's level to calculate their base stats.
Blast Shield
- •Cooldown changed to 18 to 8 (based on level) from 18/13/8 (at level 1/7/12).
Razor Shuriken
- •Fixed a bug where an additional Shuriken would sometimes not appear if cast too quickly after Living Shadow.
- •Fixed a bug where an additional Shuriken would sometimes be thrown if Living Shadow was cast quickly enough after Razor Shuriken.
Death Mark
- •Fixed a bug where triggering a revival effect (e.g. Guardian Angel) would prevent Zed from reactivating Death Mark.
- •Fixed a bug where the shadow created by Death Mark would sometimes last indefinitely.
Items
General
- •Fixed a bug where it was granting 250 health.
League of Legends Patch 5.17 FAQ
Frequently Asked Questions
- When did League of Legends Patch 5.17 release?
- League of Legends Patch 5.17 was released on Sep 2, 2015.
- What changed in League of Legends Patch 5.17?
- Patch 5.17 included changes to 26 champions (8 buffs, 10 nerfs, 8 adjustments), plus 1 item update. See the full breakdown above.
- What was the previous League of Legends patch before 5.17?
- The previous League of Legends patch was 5.16.
- What is the next League of Legends patch after 5.17?
- The next League of Legends patch is 5.18.
