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League of LegendsPatch 5.17
League WikiLeague of Legends Patch 5.17 was released on Sep 2, 2015. This update included changes to 26 champions, with 8 buffs, 10 nerfs, 8 adjustments.
Items
Changes (1)
Caretaker's Shrine
- •Mana cost reduced to 90 at all ranks from 100/105/110/115/120.
Magical Journey
- •Cooldown reduced to 18/17/16/15/14 from 20/19/18/17/16.
Hemorrhage
- •Bloodrage renamed to Noxian Might.
Decimate
- •Fixed a bug where summoner spells were disabled during the wind-up.
Crippling Strike
- •New Effect: If the empowered attack scores the kill, Darius refunds 30 mana and 50% of the cooldown.
League of Draven
- •New Effect: Draven generates 2 bonus Adoration stacks if he kills 6 minions in a row without dropping an axe.
- •Starting at 150 stacks and for every 100 stacks thereafter, an announcement will appear in allied chat stating the fact.
- •If Draven cashes in at least 150 stacks on-kill, an announcement will appear in allied chat stating the fact.
Counter Strike
- •Mana cost reduced to 50/60/70/80/90 from 70/75/80/85/90.
Focused Resolve
- •Cooldown reduced to 12 at all ranks from 16/15/14/13/12.
Light Binding
- •Mana cost reduced to 50/55/60/65/70 from 50/60/70/80/90.
- •Secondary target will now receive full damage and snare duration.
Unspeakable Horror
- •Revival effects will now break the tether upon being triggered (e.g. Guardian's Angel).
Paranoia
- •Range increase to 2500/3250/4000 from 2000/2750/3500.
An Acquired Taste
- •Duration of debuff when applied by basic attacks increased to 7 seconds from 5.
Devour
- •Enemy champion regurgitate range increased to 200 from 100.
Stats
- •Movement speed reduced to 325 from 335.
Conquering Sands
- •Additional damage per soldier removed. The slow is still reapplied.
Arise!
- •Removed: Sated Devourer will no longer cause a phantom attack to occur alongside his soldier attacks.
- •Added: Sated Devourer will now cause his soldiers to attack twice.
- •Fixed a bug where two soldiers attacking slightly out of sync would each deal full damage, even on a single attack.
Shifting Sands
- •Fixed a bug where Azir would stop dashing upon collision with the soldier even if the soldier was still moving.
Emperor's Divide
- •Fixed a bug where units would sometimes be knocked back too far.
- •The wall is now more forgiving to units that appear inside the wall when attempting to blink over it.
- •Soldiers not connected to the formation due to terrain causing them to be pushed to the side will now dissolve upon the wall being fully formed.
Powder Keg
- •Delay between casts implemented at 0.25 seconds.
- •Armor penetration reduced to 50% from 60%.
Stats
- •Movement speed reduced to 340 from 345.
- •Movement speed reduced to 30% from 35%.
- •Fixed a bug where the attack wasn't triggering against structures
- •On Crystal Scar, Howling Abyss and Twisted Treeline, Garen gains twice the resists per kill (0.25).
- •Issuing attack commands while spinning will now make Garen path slightly closer to his target.
General
- •Updated recommended items.
Drunken Rage
- •Percent health damage reduced to 8% of target's maximum health at all ranks from 8/9/10/11/12% of target's maximum health.
Sentinel
- •Passive damage reduced to 10/12.5/15/17.5/20% of target's maximum health from 12/14/16/18/20% of target's maximum health.
- •Passive cooldown per target increased to 10 from 6.
Fate's Call
- •Cooldown increased to 120/90/60 from 90/75/60.
Stats
- •Attack speed increased to 0.644 from 0.625. Attack delay reduced to -0.03 from 0.
Fury of the Xer'Sai
- •No longer grant 15 bonus fury upon Unburrow.
Crystal Spires
- •Bonus movement speed changed to 70-120 (at levels 1 to 18) from 100 at all levels.
- •Bonus attack speed changed to 43 to 160% (based on level) from 48 to 150% (based on level).
- •Maximum mana regen per second reduced to 2% from 3%.
- •Fixed a bug where Skarner would gain the bonuses even if his target resists the stun/suppression.
- •On Twisted Treeline, the position of spires are changed so that their zones no longer overlap.
Urchin Strike
- •AP ratio increased to 35% AP from 30% AP.
Seastone Trident
- •Active base damage reduced to 10/15/20/25/30 from 10/20/30/40/50.
- •Active Ability power ratio increased to 30% AP from 25% AP.
Chum the Waters
- •The damage amplifier now only affects magic damage (no longer affects physical damage).
Tailwind
- •Refresh rate increased. Allies moving into or out of the area will gain/lose the effects more abruptly.
Howling Gale
- •Base range reduced to 850 from 1100.
- •Range increase per second increased to 35% from 20%. Maximum range remains roughly the same.
Monsoon
- •Heal per second Ability power ratio reduced to 50% AP from 60% AP.
- •Total Ability power ratio reduced to 150 % AP from 180 % AP.
Emotes
- •Dance animation speed now scales with Master Yi's current movement speed.
Alpha Strike
- •Fixed a bug where Double Strike and Sated Devourer were not reducing Alpha Strike's cooldown.
Double Up
- •Tooltip updated to indicate that the second shot critically strikes on-kill.
Children of the Grave
- •Ghosts now use Mordekaiser's level to calculate their base stats.
Blast Shield
- •Cooldown changed to 18 to 8 (based on level) from 18/13/8 (at level 1/7/12).
Razor Shuriken
- •Fixed a bug where an additional Shuriken would sometimes not appear if cast too quickly after Living Shadow.
- •Fixed a bug where an additional Shuriken would sometimes be thrown if Living Shadow was cast quickly enough after Razor Shuriken.
Death Mark
- •Fixed a bug where triggering a revival effect (e.g. Guardian Angel) would prevent Zed from reactivating Death Mark.
- •Fixed a bug where the shadow created by Death Mark would sometimes last indefinitely.
Items
General
- •Fixed a bug where it was granting 250 health.

Bard
Darius
Draven
Jax
Karma
Lux
Nocturne
Tahm Kench
Azir
Gangplank
Garen
Gragas
Kalista
Maokai
Pantheon
Rek'Sai
Shen
Skarner
Fizz
Janna
Master Yi
Miss Fortune
Mordekaiser
Olaf
Vi
Zed