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League of Legends Patch 6.14
League of Legends Patch 6.14 was released on Jul 13, 2016. This update included changes to 28 champions, with 6 buffs, 2 nerfs, 20 adjustments.
Changes (20)
Items
Buffs (1)
Changes (1)
Champions
Duelist's Dance
- •Health on vital hit increased to 30 to 115 (based on level) from 25 to 110 (based on level).
Lunge
- •Bonus AD ratio increased to 95/100/105/110/115% bonus AD from 55/70/85/100/115% bonus AD.
General
- •Bug Fix: Removed a few seam lines on Muay Thai Lee Sin's model at Very Low settings.
Safeguard
- •Base shield health increased to 40/100/160/220/280 from 40/80/120/160/200.
Iron Ambassador
- •Cooldown reduced to 16/13/10 (at level 1/7/13) seconds from 18/14/10 (at level 1/7/13).
- •Bonus damage reduced to 10 to 180 (based on level) from 20 to 190 (based on level).
- •Shield increased to 15/17.5/20 (at level 1/7/13)% maximum health from 15% maximum health.
Steadfast Presence
- •Movement speed increased to 32/34/36/38/40% from 27/29/31/33/35%.
Burrow
- •Tremor sense refresh per target increased to 1.5 seconds from 0.75.
- •New Effect: Tremor Sense won't alert Rek'Sai if the enemy is minorly moving to modify their facing.
General
- •Title changed to the Rune Mage from the Rogue Mage
- •Complete visual upgrade across all skins.
- •New splash artwork for Original, Young, Tribal, Uncle
- •Human Ryze renamed to Young Ryze.
- •New voice over.
Gameplay Update
- •Arcane Mastery (Passive)
- •New ability icon
- •Innate: Ryze's maximum mana is increased by 5% per 100 AP.
- •Overload (Q spell)
- •Now has 6 ranks instead of 5.
- •Passive: Ryze's other basic abilities reset Overload's cooldown and generate a Rune for 4 seconds, up to a maximum of 2.
- •Active: Ryze unleashes a runic blast in the target direction, dealing 60/85/110/135/160/185 (+ 45% AP) (+ 3% bonus mana) magic damage to the first enemy struck and consuming all of his Runes.
- •If Ryze consumes 2 Runes, he shields himself from up to 60 to 200 (based on level) (+ 60% AP) (+ 3% bonus mana) damage for 2 seconds and gains 25/30/35/40/45/50% bonus movement speed for the duration.
- •Spell Flux Overload deals 40/55/70/85/100% increased damage, based on Spell Flux's rank, and spreads to all nearby enemies marked with Flux, consuming the mark on all targets.
- •Mana cost: 40
- •Cooldown: 6 seconds
- •Rune Prison (W spell)
- •Active: Ryze instantly deals 80/100/120/140/160 (+ 20% AP) (+ 1% bonus mana) magic damage and root the target enemy for 1 second.
- •Spell Flux Rune Prison's root duration is doubled to 2 seconds.
- •Mana cost: 50/60/70/80/90
- •Cooldown: 13/12/11/10/9 seconds
- •Spell Flux (E spell)
- •Active: Ryze hurls an orb of runic energy at the target enemy, dealing 50/75/100/125/150 (+ 30% AP) (+ 2% bonus mana) magic damage and marking them with Flux for 3 seconds, causing his next basic ability against them to consume the mark and gain bonus effects.
- •Spell Flux Spell Flux spreads to all nearby enemies, applying its damage and marking them with Flux.
- •Enemies killed by Spell Flux or while marked with Flux also trigger its bonus effect.
- •Mana cost: 40/55/70/85/100
- •Cooldown: 2.25 seconds
- •Realm Warp (R spell)
- •Only has 2 ranks
- •Active: Ryze channels for 2 seconds, during which he opens a 475-width portal around him, and upon successfully completing the channel, he and all allies within the portal blink to the target location.
- •Ryze can move around and cast spells during this channel, which can be interrupted by both silence and root effects.
- •Realm Warp can only be ranked up twice, with ranks available at levels 6 and 11. Instead, Overload has 6 ranks.
- •Mana cost: 100
- •Cooldown: 120 seconds
- •Range: 1500/3000
General
- •Aura radius increased to 400 from 350.
- •Aura duration no longer extends for up to 2 seconds when affecting allies.
Power Chord
- •Damage increased to 15 to 235 (based on level) from 13 to 192 (based on level).
Hymn of Valor
- •Base damage reduced to 40/70/100/130/160 from 40/80/120/160/200.
Aria of Perseverance
- •Base heal increased to 40/65/90/115/140 from 30/50/70/90/110.
- •Heal AP ratio increased to 25% AP from 20% AP.
- •Base shield health increased to 30/55/80/105/130 from 35/55/75/95/115.
- •Shield AP ratio increased to 30% AP from 20% AP.
- •Removed: Increased healing based on missing health.
- •Aria of Perseverance
- •Target now deals 25% less damage for 3 seconds, up from 20%.
- •AP scaling increased to 4% AP per 100 AP from 2% AP per 100 AP.
- •New Effect: Now shrinks targets for duration of debuff.
Song of Celerity
- •Active self movement speed increased to 16/17/18/19/20% movement speed for 3 seconds (and up to 7 seconds if Sona is out of combat) from 13/14/15/16/17% decaying over 3 seconds.
- •Aura movement speed AP ratio increased to 6% per 100 AP from 4% per 100 AP.
- •Aura movement speed duration increased to 3 seconds from 1.5.
Crescendo
- •Removed: Increases potency of basic abilities.
- •New Effect: Grants 20/30/40% base cooldown reduction on basic abilities. Stacks multiplicatively with cooldown reduction.
Arise!
- •Soldier base damage changed to 50 to 170 (based on level) from 50 to 170 (based on level). Formula changed.
- •Soldier vision range reduced to 350 from 575.
Summon Tibbers
- •If Tibbers' target enters Fog of War, Tibbers now continues pathing to the target's last known location, rather than stopping in his tracks.
- •Tibbers no longer forgets how to attack his target if crowd controlled.
- •Bug Fix: Fixed a bug where Tibbers couldn't be ordered to attack Inhibitors or the Nexus, though he sometimes decided to do so on his own.
- •Bug Fix: Fixed a bug where Tibbers could fail to go berserk if Annie gave him a command at the moment she died.
Magical Journey
- •Bug Fix: Restored the pathing indicator line that appears between clicking on Snow Day Bard's Magical Journey and entering it to become a penguin.
Unbreakable
- •Bug Fix: Braum no longer instantly dies if he tries to block Baron Nashor Acid Shot with Unbreakable at the exact wrong moment.
Apprehend
- •Bug Fix: When pulling enemies over walls, no longer chest-bumps them back to the side they were on to begin with.
General
- •Bug Fix: Fixed a bug where Elise Spider Queen sometimes took no damage from Graves's basic attacks.
Smoke Screen
- •Bug Fix: No longer fizzles if cast immediately before Graves fires his second basic attack charge.
Collateral Damage
- •Bug Fix: Graves is no longer briefly stunned if an enemy tries to displace him as he casts Collateral Damage.
General
- •Tentacle indicators are now more accurate when displaying the area they're going to Slam.
General
- •Bug Fix: Removed a random pipe that appeared in Commando Jarvan IV's knee during his walk animation.
General
- •Bug Fix: Health bars for Aether Wing Kayle, Iron Inquisitor Kayle, and Riot Kayle have been bumped up to match their height on Kayle's other skins.
Sunlight
- •Damage changed to 20 to 105 (based on level) from 20 to 140 (based on level).
Shield of Daybreak
- •Base damage reduced to 30/55/80/105/130 from 40/70/100/130/160.
- •Cooldown reduced to 9/8/7/6/5 seconds from 11/10/9/8/7.
- •Bonus range increased to 50 from 30.
- •Bug Fix: Fixed a bug where Shield of Daybreak's stun was lasting longer than intended. The stun duration and tooltip now actually match (1 second, not 1.25 seconds).
Eclipse
- •Base damage reduced to 60/100/140/180/220 from 60/110/160/210/260.
Zenith Blade
- •Root duration increased to 0.5 seconds from 0.25.
Solar Flare
- •Base damage reduced to 100/175/250 from 150/250/350.
- •New Effect: Leona's sword remains charged with Incandescence, causing her next 3/4/5 basic attacks to gain 100 range and deal 30/40/50 (+ 15% AP) bonus magic damage on hit.
- •Incandescence also now applies Leona's passive.
- •Leona's sword glows when she is buffed by Incandescence - stacks fall off all at once and last for 5 seconds.
General
- •Bug Fix: Fixed a stretching issue with Pool Party Lulu's hat during her death animation.
Illumination
- •Base damage increased to 20 to 190 (based on level) from 18 to 154 (based on level).
Light Binding
- •Base damage reduced to 50/100/150/200/250 from 60/110/160/210/260.
General
- •Bug Fix: Championship Shyvana's teeth in dragon form are no longer super elastic when she roars.
Seismic Shove
- •Cooldown increased to 16/15/14/13/12 seconds from 16/14/12/10/8.
- •Cast paradigm changed to vector casting (such as The Equalizer) from cast to place and recast to direct.
Unraveled Earth
- •New Effect: Each mine deals 15% less damage than the last when detonating on the same target, down to a minimum of 55% damage.
Dark Matter
- •Bug Fix: Bad Santa Veigar's custom particles for Dark Matter have been restored.
Glorious Evolution
- •The Hex Core mk-1 cost increased to 1250 gold from 1000 gold.
- •The Hex Core mk-2 total cost increased to 2250 gold from 2000 gold.
- •Perfect Hex Core combine cost reduced to 750 gold from 1000 gold.
- •Perfect Hex Core total cost remains 3000 gold.
Hemoplague
- •Bug Fix: Fixed some flickering in Blood Lord Vladimir's Hemoplague cast visuals.
General
- •Bug Fix: Fixed a bug where Yasuo could be locked out of his basic attack after casting Sweeping Blade or Last Breath.
Steel Tempest
- •Bug Fix: Fixed a bug where Steel Tempest wasn't always critically striking when Yasuo had 100% crit chance.
Wind Wall
- •Bug Fix: No longer fails to block projectiles in the instant it was cast, if cast at the same time Yasuo died.
Sweeping Blade
- •Bug Fix: Fixed a bug where Sweeping Blade could be chain-cast on multiple targets without cooldown or cast time if cast while knocked up.
Garden of Thorns
- •Bug Fix: No longer re-activates while Zyra is recalling in brush, giving away her location.
Items
General
- •Combine cost reduced to 750 gold from 1000 gold.
- •Total cost remains 3000 gold.
General
- •Bug Fix: Fixed a bug where the active effect of Hextech GLP-800 wasn't always being properly reduced by Ruby Sightstone active item cooldown reduction.
General
- •Cost increased to 1250 gold from 1000 gold.
General
- •Cost increased to 2250 gold from 2000 gold.
Added itemsChange
General
- •B. F. Sword
- •Duskblade of Draktharr
- •Essence Reaver
- •Infinity Edge
- •Mercurial Scimitar
- •The Bloodthirster
- •Thornmail
- •Warmog's Armor
League of Legends Patch 6.14 FAQ
Frequently Asked Questions
- When did League of Legends Patch 6.14 release?
- League of Legends Patch 6.14 was released on Jul 13, 2016.
- What changed in League of Legends Patch 6.14?
- Patch 6.14 included changes to 28 champions (6 buffs, 2 nerfs, 20 adjustments), plus 5 item updates. See the full breakdown above.
- What was the previous League of Legends patch before 6.14?
- The previous League of Legends patch was 6.13.
- What is the next League of Legends patch after 6.14?
- The next League of Legends patch is 6.15.
