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League of Legends Patch 1.0.0.138
League of Legends Patch 1.0.0.138 was released on Apr 18, 2012. This update included changes to 27 champions, with 7 buffs, 2 nerfs, 17 adjustments.
New (1)
Changes (17)
Items
Buffs (1)
Changes (1)
Champions
Warpath (Innate)
- •Hecarim ignores unit collision and gains attack damage equal to a percentage of his bonus movement speed.
Rampage (Q)
- •Hecarim cleaves nearby enemies, dealing physical damage.
Spirit of Dread (W)
- •Hecarim deals magic damage to nearby enemies for a short duration. Hecarim gains health equal to a percentage of any damage those enemies suffer.
Devastating Charge (E)
- •Hecarim gains increasing movement speed for a short duration. His next attack knocks the target back and deals additional physical damage based on the distance he has traveled since activating the ability.
Onslaught of Shadows (Ultimate)
- •Hecarim summons spectral riders and charges forward, dealing magic damage in a line. Hecarim creates a shockwave when he finishes his charge, dealing additional magic damage to nearby enemies, causing them to flee in terror.
Stats
- •Base armor increased to 20 from 17.
- •Base health increased to 530 from 510.
Shadow Dance
- •Fixed a bug where Shadow Dance's recharge time wouldn't update with new ranks or cooldown reduction until reaching full ammo charges.
Twilight Shroud
- •Fixed a bug where Twilight Shroud was not applying assists properly.
Divine Blessing
- •Heal amount increased to 60/105/150/195/240 from 45/85/125/165/205.
- •Movement speed increased to 18/21/24/27/30% from 15/17/19/21/23%.
- •Movement speed duration increased to 3 seconds from 2.5.
- •Mana cost increased to 60/70/80/90/100 from 60/65/70/75/80.
Arctic Assault
- •Mana cost reduced to 70/75/80/85/90 from 70/80/90/100/110.
Glacial Prison
- •Cooldown reduced to 130/115/100 seconds from 150/130/110.
General
- •Basic attack frame speed increased.
Ravenous Flock
- •Upkeep cost reduced to 5/6/7 mana from 5/7/9.
Move Quick
- •Cooldown reduced to 17 seconds from 22.
Toxic Shot
- •Fixed a bug where was doing less damage than intended at higher attack speeds.
Noxious Trap
- •Fixed a bug where its recharge time wouldn't update with new ranks or cooldown reduction until reaching full ammo charges.
Time Warp
- •Mana cost reduced to 80 from 100.
Chronoshift
- •Mana cost reduced to 125/150/175 from 200 at all ranks.
Pyromania
- •Now works like other charged passives; activating a spell with the stun no longer builds a charge, but the number of charges required to energize reduced to 4 from 5.
Resolute Smite
- •Damage reduced to 70/125/180/235/290 from 80/135/190/245/300.
- •Ability power ratio reduced to 0.6 from 0.7.
Collateral Damage
- •Fixed a bug where it could cost no mana and go on cooldown without firing.
Ionian Fervor
- •Fixed a bug where the duration of blinds and silences was being reduced too much.
Transcendent Blades
- •Fixed a bug causing Irelia not to fire any extra blades.
Howling Gale
- •Now knocks the target further into the air the longer it is channeled (now 80 + 10 per second channeled, from a constant 100).
Monsoon
- •Mana cost reduced to 150/225/300 from 200/275/350.
- •Knock back distance reduced to 875 from 1000.
Relentless Assault
- •Passive damage proc stacks increase even if Jax's attack misses or is dodged.
Mantra old
- •Fixed a bug where recharge time wouldn't update with new ranks or cooldown reduction until reaching full ammo charges.
Icathian Surprise
- •Kog'Maw no longer regenerates health while active.
Sunlight
- •Now has a new particle.
- •Fixed a bug where it could occasionally cause double kills against targets like Kog'Maw (Icathian Surprise).
Zenith Blade
- •Hitbox increased slightly to match the animation.
Fixed a display error for her passive
- •Now correctly states how much damage Pix is doing.
- •Fixed a bug where Pix could remain helping an ally after it had returned to Lulu.
- •Fixed a bug where Lulu was taking damage credit while Pix was aiding an ally.
Lucent Singularity
- •Fixed a bug where its cooldown was 11 seconds instead of 10.
Seismic Shard
- •Fixed a bug where the movement speed bonus was lost if the target died.
Strut
- •Fixed a bug where it would be broken by effects like Guardian Angel until she died and respawned.
General
- •Fixed a bug where Mordekaiser could cause minions to attack themselves.
Explosive Shot and Buster Shot
- •Tristana will now attempt to immediately attack champions targeted by them.
Sanguine Pool
- •Fixed a bug where Vladimir could occasionally be hit by projectiles while active.
Omen of Famine
- •Fixed a bug where it would fail to heal Yorick before leveling up Omen of Pestilence.
Hexplosive Minefield
- •Fixed a bug where the displayed slow effect was higher than intended.
Items
General
- •Shield duration increased to 5 seconds from 3.
General
- •Health to damage conversion reduced to 1.5% from 2%.
General
- •Health reduced to 80 from 100.
General
- •Health reduced to 80 from 100.
General
- •Combine cost increased to 700 gold from 550 gold.
- •Total cost increased to 2150 gold from 2000 gold.
General
- •Now appears as an upgrade from Pickaxe in the item shop.
League of Legends Patch 1.0.0.138 FAQ
Frequently Asked Questions
- When did League of Legends Patch 1.0.0.138 release?
- League of Legends Patch 1.0.0.138 was released on Apr 18, 2012.
- What changed in League of Legends Patch 1.0.0.138?
- Patch 1.0.0.138 included changes to 27 champions (7 buffs, 2 nerfs, 17 adjustments), plus 6 item updates. See the full breakdown above.
- What was the previous League of Legends patch before 1.0.0.138?
- The previous League of Legends patch was 1.0.0.136.
- What is the next League of Legends patch after 1.0.0.138?
- The next League of Legends patch is 1.0.0.139.
