League of Legends Patch 10.11 was released on May 27, 2020. This update included changes to 35 champions, with 21 buffs, 4 nerfs, 10 adjustments.
Buffs (21)
Items
Passive Effigy posing time increased. Abilities cast when posing as Effigy now Terrify enemies. W minion damage increased.
A Harmless Scarecrow
- •Timer to activate effigy pose increased to 2 seconds from 1.
Terrify
- •New Effect: If Fiddlesticks casts Bountiful Harvest or Reap while pretending to be an effigy, enemies hit will be fear as if it were unseen.
Bountiful Harvest
- •Minion damage increased to 60% from 40%.
Base AS ratio increased.
Stats
- •Base attack speed increased to 0.69 from 0.658.
- •Attack speed ratio increased to 0.69 from 0.658.
Powder Keg
- •Bug Fix: Barrels no longer stack bonus Sheen damage when chained.
Q bonus AD ratio increased. R range increased later.
Stats
- •Base health increased to 600 from 571.
- •Health growth increased to 88 from 86.
Icathian Rain
- •Bonus AD ratio increased to 40% bonus AD from 35%.
Killer Instinct
- •Range increased to 1500/2250/3000 from 1500/2000/2500.
Lightslinger
- •Non-minion second shot critical strike bonus damage increased to (100% + Infinity Edge) from (75% + Infinity Edge).
- •Bug Fix: Fixed a bug where Lightslinger's basic attacks would not fire if the target became out of range.
E2 slow duration increased.
Lucent Singularity
- •Slow linger duration increased to 1 second from 0.25.
- •New Effect: Enemies are slowed for 1 second after being damaged by Lucent Singularity.
Stats
- •Base health increased to 570 from 541.
- •Health growth increased to 93 from 91.
Absolution
- •New Effect: Stats can now be pinged.
Stats
- •Base attack speed increased to 0.679 to 0.656.
- •Attack speed ratio increased to 0.679 to 0.656.
Q first shot damage ratio reduced.
End of the Line
- •Initial bonus AD ratio reduced to 80% bonus AD from 100%.
W base damage decreased later.
Zephyr
- •Base damage reduced to 55/85/115/145/175 from 55/90/125/160/195.
E cooldown increased.
Scatter the Weak
- •Cooldown increased to 18/17/16/15/14 seconds from 16/15/14/13/12.
Q cost increased; heal on kill decreased early.
Noxian Diplomacy
- •Mana cost increased to 40 from 30.
- •Heal reduced to 10 to 70 (based on level) from 20 to 71 (based on level).
Deathbringer Stance
- •Bug Fix: Now properly heals when attacking an enemy Malphite with Granite Shield.
Umbral Dash
- •Bug Fix: Now properly heals when attacking an enemy Malphite with Granite Shield.
We're trying some smaller scope changes to champions whose ability VFX are generally fine, but could use some more clarity when it comes to their hitboxes. In Cassiopeia's case, it was difficult for both those playing her and her enemies to see the smoke particles on her Q and know the exact size of her ultimate. Both of these have been updated for more accuracy. Additionally, it was sometimes hard for Cassiopeia players to know which targets were Poisoned (and in turn, receive bonus damage from her E). So now, Cassiopeia will see a clearer indicator above her Poisoned targets' head.
General
- •Updated visual effects.
Noxious Blast
- •Updated the smoke particles on her base skin to more accurately stay within the actual range of the ability.
Twin Fang
- •Enemy champions that are Poisoned will have a fang icon over their head to indicate that they will receive bonus damage from it.
Petrifying Gaze
- •Updated on all skins with a decal at the edge of her hitbox, more clearly showing the area affected.
Body Slam
- •Bug Fix: Is no longer able to stun enemies that are reasonably apart from each other by casting it through a wall on one target and then Flash onto the other.
Q base damage increased; minion damage reduction increased.
Rampage
- •Base damage increased to 60/102/144/186/228 from 55/95/135/175/215.
- •Minion damage reduced to 60% from 66.6%.
Sentinel
- •Soul-Marked damage increased to 14/15/16/17/18% of the target's maximum health from 10/12/14/16/18%.
- •Removed: No longer has a cost of 20 mana.
Iceborn Subjugation
- •Bug Fix: Frozen Thralls will no longer count as allies and take a portion of her Turret Plating gold if they are nearby.
Malefic Visions
- •Bug Fix: Debuff now properly spreads onto the closest target even after killing zombie Sion during the ability's effect.
Hijack
- •Bug Fix: Now properly gains bonus attack speed from Petricite Burst when holding Grandmaster's Might.
- •Bug Fix: Fixed a bug where he would not deal damage to all enemies with a stolen Requiem.
The Relentless Storm
General
- •Title changed to the Relentless Storm from the Thunder's Roar.
- •Complete visual upgrade across all skins.
- •New skin: The Thousand-Pierced Bear.
- •New splash artwork for Original, Thunder Lord, Northern Storm, and Runeguard.
- •Adjusted splash artwork for Captain and El Rayo.
- •New lore.
- •New voice-over.
Stats
- •Base health reduced to 580 from 584.48.
- •Health growth reduced to 85 from 86.
- •Base mana increased to 350 from 270.4.
- •Mana growth increased to 40 from 30.
- •Base armor reduced to 31 from 35.
- •Base magic resistance reduced to 32 from 32.1.
- •Base health regeneration increased to 9 from 8.
- •Health regeneration growth increased to 0.75 from 0.65.
- •Base mana regeneration reduced to 6.25 from 8.092.
- •Mana regeneration growth reduced to 0.5 from 0.65.
- •Base attack damage reduced to 60 from 68.
- •Attack damage growth reduced to 3 from 3.3.
- •Base attack speed increased to 0.66 from 0.658.
- •Attack speed ratio increased to 0.7 from 0.658.
- •Attack speed growth reduced to 2% from 2.67%.
- •Base attack range increased to 150 from 125.
- •Base movement speed reduced to 340 from 345.
The Relentless Storm (Innate)
- •Innate: Volibear gains 1 stack of The Relentless Storm whenever he damages an enemy with basic attack on-hit and abilities, up to a maximum of 5. The Relentless Storm lasts for 6 seconds, refreshing whenever Volibear gains a stack. At maximum stacks, he gains Lightning Claws.
- •The Relentless Storm: Volibear gains 5% bonus attack speed per stack, up to 25% bonus attack speed.
- •Lightning Claws: Volibear's claws ignite with lightning, causing his basic attacks on-hit to deal 11 to 60 (based on level) (+ 40% AP) bonus magic damage to the target and the closest sight enemy within 450 units of the target, chaining up to 4 subsequent targets.
- •Effect Radius: 450.
Thundering Smash (Q)
- •Active: Volibear drops on all fours, becoming ghosting and gaining 10/15/20/25/30% bonus movement speed for 4 seconds, doubled when moving towards sight enemy champions.
- •While active, Volibear's next basic attack within the duration dash on the target, deals 20/40/60/80/100 (+ 120% bonus AD) bonus physical damage, and stun the target for 1 second.
- •If Volibear becomes immobilize while Thundering Smash is active, the effect ends prematurely and the cooldown is reset.
- •Thundering Smash basic attack reset Volibear's basic attack timer, benefits from life steal and is affected by critical strike modifiers.
- •Mana Cost: 50.
- •Cooldown: 14/13/12/11/10 seconds.
Frenzied Maul (W)
- •Active: Volibear strikes the target enemy, dealing 10/35/60/85/110 (+ 100% AD) (+ 6% of his bonus health) physical damage, applying on-hit effects, and Wounding them for 8 seconds.
- •If Frenzied Maul targets a Wounded enemy, Volibear bites the target, dealing 50% increased damage and healing himself for 20/35/50/65/80 (+ 8/10/12/14/16% of his missing health). The heal is halved against minions.
- •Frenzied Maul also benefits from life steal.
- •Mana Cost: 30/35/40/45/50.
- •Cooldown: 5 seconds.
- •Target Range: 325 / 350.
- •Cast Time: 0.25 seconds.
Sky Splitter (E)
- •Active: Volibear summons a lightning bolt to strike at the target location after a 2-second delay. Enemies can see the cast location indicator after a 1-second delay. If Volibear is within the lightning strike, he shields himself for 15% of his maximum health (+ 80% AP) for 3 seconds.
- •The lightning bolt deals 60/90/120/150/180 (+ 80% AP) (+ 7/8.5/10/11.5/13% of target's maximum health) magic damage to all enemies struck, capped at 100/200/300/400/500 against non-champions, slow them by 40% for 2 seconds, and grants sight of the area for X seconds.
- •Mana Cost: 60.
- •Cooldown: 15 seconds.
- •Target Range: 1200.
- •Effect Radius: 325 / 425.
Stormbringer (R)
- •Active: Volibear gains Stormbringer for 12 seconds and dash to the target location with cc-immune as well as granting sight of the area in a 500 radius during it. If Thundering Smash is active when Stormbringer is cast, its duration is refreshed.
- •Stormbringer: Volibear becomes ghosted and gains 200/400/600 bonus health, 50 bonus attack range, 25 increased range on Frenzied Maul, and 25% increased size.
- •Volibear impacts after a 1-second delay, slow all enemies in an area by 50%, decaying over 1 second. Enemies in the epicenter are also dealt 250/475/700 (+ 250% bonus AD) (+ 125% AP) physical damage.
- •Volibear also disables enemy turrets in an area for 2/4/6 seconds, dealing them the same physical damage.
- •Stormbringer will cast at max range if cast beyond that.
- •Mana Cost: 100.
- •Cooldown: 160/140/120 seconds.
- •Target Range: 700.
- •Effect Radius: 250 / 500 / 700.
- •Speed: 750.
Items
General
- •Bonus movement speed increased to 7% from 5%.
General
- •Bonus movement speed increased to 7% from 5%.
General
- •Bonus movement speed increased to 9% from 7%.
General
- •Bonus movement speed increased to 7% from 5%.
General
- •Bonus movement speed increased to 7% from 5%.

Aphelios
Ashe
Caitlyn
Draven
Ezreal
Fiddlesticks
Gangplank
Jhin
Jinx
Kai'Sa
Kog'Maw
Lucian
Lux
Miss Fortune
Senna
Sivir
Tristana
Twitch
Varus
Vayne
Xayah
Graves
Janna
Syndra
Talon
Aatrox
Cassiopeia
Gragas
Hecarim
Kalista
Lissandra
Malzahar
Singed
Sylas
Volibear
Phantom Dancer
Rapid Firecannon
Runaan's Hurricane
Statikk Shiv
Zeal