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League of Legends Patch 1.0.0.94
League of Legends Patch 1.0.0.94 was released on Jun 24, 2010. This update included changes to 24 champions, with 4 buffs, 6 nerfs, 13 adjustments.
New (1)
Items
Nerfs (2)
Champions
Icathian Surprise (Innate)
- •Upon dying, Kog'Maw starts a chain reaction in his body which causes him to detonate after 4 seconds; dealing magic damage to surrounding enemies.
Bio-Arcane Barrage (Q)
- •Kog'Maw's attacks gain range and deal a percent of the target's maximum health as magic damage.
Void Ooze (W)
- •Kog'Maw launches a peculiar ooze which damages all enemies it passes through and leaves a trail which slows enemies who stand on it.
Caustic Spittle (E)
- •Passive: Increases armor penetration.
- •Active: Kog'Maw launches a corrosive projectile which deals magic damage and doubles his passive armor penetration for 4 seconds (Removes the passive until available again).
Living Artillery (Ultimate)
- •Kog'Maw fires a living artillery shell at a great distance dealing damage and revealing targets. Additionally, multiple Living Artilleries in a short period of time cause them to cost additional mana.
Frost Shot
- •Slow changed to 15/20/25/30/35% from 10/18/26/32/38%.
- •It no longer stacks with Volley.
Volley
- •Bonus damage increased to 40/55/70/85/100 from 40/50/60/70/80.
- •Now fires 7 missiles instead of 9.
Renamed from Plentiful Bounty
- •Hawkshot retains the passive gold gain on kill and can now be activated to shoot an invulnerable, untargetable scouting hawk toward a target location. The hawk will reveal terrain as it travels, and grant vision of the end area for 5 seconds.
Enchanted Crystal Arrow
- •Fixed a bug where it was slowing for too long at ranks 2 and 3.
- •Fixed a bug where it was stunning for more than the maximum stun duration.
- •Distance required to get a maximum duration stun increased.
Dark Binding
- •Now deals its damage up front as opposed to over time. The damage is 80/135/190/245/300 with a 0.9 ability power ratio.
Soul Shackles
- •Ability power ratio changed to 1 from 0.5/1.5.
General
- •Pantheon will now be properly considered melee for the sake of items like Youmuu's Ghostblade.
Heartseeker Strike
- •Damage scaling increased to 20/25/30/35/40%.
- •It will now properly double the damage of the entire ability against champions, rather than just doubling part of the damage.
- •Fixed a bug where it was dealing too much damage based upon your bonus damage.
- •Fixed a bug where it procced cast effects with every tick.
Spear Shot
- •Attack damage scaling increased to 100/115/130/145/160%, from 100/110/120/130/140%.
- •Fixed a bug where it wasn't scaling with enough of your damage from items.
Grand Skyfall
- •It now breaks spell shields and is blocked by spell shields.
- •Fixed a bug where it was slowing for an incorrect amount of time.
General
- •Updated recommended items.
Stats
- •Base movement speed increased to 315 from 310.
- •Base armor increased to 16 from 14.
- •Armor per level increased to 3.75 from 3.5.
Equilibrium New Innate
- •Veigar's mana regen is increased by 0.5% for each 1% of mana he's missing.
Baleful Strike
- •Adjusted the way bonus ability power is granted.
- •Veigar now also gains 1/2/3/4/5 bonus ability power for each champion kill from any damage source.
Dark Matter
- •Delay reduced to 1.2 seconds from 1.6.
- •Base damage reduced to 120/170/220/270/320 from 120/180/240/300/360.
- •Cooldown reduced to 10 seconds from 12.
Event Horizon
- •Mana cost reduced to 80/95/110/125/140 from 90/110/130/150/170.
- •Cooldown reduced to 20/19/18/17/16 from 24/22/20/18/16.
- •Range increased to 650 from 600.
Primordial Burst
- •Mana cost reduced to 150/200/250 from 200/300/400.
- •It now deals 200/350/500 base damage plus 80% of the combined ability power of Veigar and his target.
- •Conditional bonus damage for non-mana Champions has been removed.
- •Mana restoration on kill has been removed.
Parrrley
- •Attack damage scaling reduced to 100% from 110%.
- •Is no longer dodgable and is unaffected by blinds.
Raise Morale
- •Now grants 8/12/16/20/24 bonus attack damage instead of 12-36% attack speed.
Cannon Barrage
- •Cannonball damage reduced to 100/140/180 from 140/200/260.
- •Cannonball radius increased to 275 from 225.
- •Slow amount reduced to 35/45/55% from 40/50/60%.
Howling Gale
- •Knock-up duration reduced by 33%.
Eye of the Storm
- •Fixed a bug where the particle would linger after the shield effect had been removed.
Divine Blessing
- •Heal reduced to 65/100/135/170/205 from 65/105/145/185/225.
Righteous Fury
- •Ability power ratio reduced to 0.3 from 0.35.
- •Base damage to 4/10/16/22/28 from 8/14/20/26/32.
Intervention
- •Cooldown increased to 120/105/90 seconds from 90 at all ranks.
General
- •Fixed a bug with Akali's attack timing.
Twilight Shroud
- •Using a potion will no longer break Akali out of stealth.
Mana Barrier
- •Added a cooldown timer.
Power Fist
- •Is no longer dodgeable.
Static Field
- •Silence re-added, silences for 0.5 seconds.
General
- •Cho'Gath will now be properly considered melee for the sake of items like Youmuu's Ghostblade.
Vorpal Spikes
- •Can now be toggled off.
Feast
- •Fixed a bug at rank 3 where Cho'Gath has difficulty feasting when he has max stacks.
- •Fixed a bug where the ability buff tooltip was not updating the bonus health when Cho'Gath loses stacks.
- •Fixed a bug where Cho'Gath was not scaling properly when he loses stacks.
- •Fixed a bug where the Tenacity mastery caused it not to kill the target.
Missile Barrage
- •Added a counter indicating how close to the Big One you are.
- •One missile is now granted when you first put a point into it.
- •Now reloads while dead and will no longer reset the stack count upon death.
Essence Flux
- •Removed the heal component.
- •Attack speed buff/debuff increased to 20/23/26/29/32% from 5/10/15/20/25%.
General
- •Fixed a bug where Garen would sometimes appear with a different skin after reconnecting.
Barrel Roll
- •Tooltip updated to give the correct ability power ratio when the barrel has reached its location.
H-28G Evolution Turret
- •Fixed a bug where turrets were targeting incorrectly.
Devastating Blow
- •Now breaks spell shields.
Heroic Charge
- •Now breaks spell shields.
Deceive
- •Updated tooltip to clarify that the damage is bonus damage and not a true critical strike.
Jack in the Box
- •Fixed a bug where they would acquire targets incorrectly.
- •Fixed a bug where they would lose their stealth before their lifetime expired.
Wish
- •Mana cost reduced to 200/275/350 from 250/350/450.
- •Base heal reduced to 200/320/440 from 250/400/550.
- •Ability power ratio reduced to 1.3 from 1.5.
Items
General
- •Healing and regen bonus reduced to 20% from 25%.
General
- •Active duration increased to 8 seconds from 5.
General
- •No longer heals minions.
General
- •Crowd control reduction reduced to 35% from 40%.
League of Legends Patch 1.0.0.94 FAQ
Frequently Asked Questions
- When did League of Legends Patch 1.0.0.94 release?
- League of Legends Patch 1.0.0.94 was released on Jun 24, 2010.
- What changed in League of Legends Patch 1.0.0.94?
- Patch 1.0.0.94 included changes to 24 champions (4 buffs, 6 nerfs, 13 adjustments), plus 4 item updates. See the full breakdown above.
- What was the previous League of Legends patch before 1.0.0.94?
- The previous League of Legends patch was 1.0.0.87.
- What is the next League of Legends patch after 1.0.0.94?
- The next League of Legends patch is 1.0.0.94b.
