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League of LegendsPatch 1.0.0.110
League WikiLeague of Legends Patch 1.0.0.110 was released on Feb 1, 2011. This update included changes to 17 champions, with 5 buffs, 3 nerfs, 8 adjustments.
New (1)
Heavenly Wave : Karma sends forth hidden blades from her fans, dealing magic damage to units in a cone in front of her.
- •Mantra Bonus: In addition to dealing damage to enemies, Heavenly Wave will also heal allies in the cone based on a % of their missing life.
Spirit Bond : Karma bonds an ally or enemy creating a beam between them. Allied anchors have increased movement speed and enemy anchors have reduced movement speed. Enemy units that come in contact with the beam take magic damage.
- •Mantra Bonus: Karma strengthens the bond to double the effect of the movement speed modifier.
Soul Shield : Karma summons a protective shield that absorbs incoming damage.
- •Mantra Bonus: In addition to casting the shield, energy radiates out from the shield dealing damage to enemy units around Karma's target.
Twin Fang
- •Range increased to 700 from 675.
Iron Man
- •Shield generation increased to 25/27.5/30 (at level 1/7/13)% from 20/25/30 (at level 1/7/13)%.
- •Fixed a tooltip bug where it said it had 5% decay but it was actually 3%.
General
- •Fixed a bug where Renekton was gaining bonus attack damage while wounded.
Stats
- •Health per level increased to 87 from 82.
- •Base armor increased to 15.2 from 14.
- •Armor per level increased to 3.8 from 3.2.
Cull the Meek
- •Base damage increased to 60/90/120/150/180 from 40/70/100/130/160.
- •Attack damage scaling increased to 80% from 60%.
- •Basic heal reduced to 7.5% from 10%.
- •Heal bonus when damaging Champions increased to 300% from 200%.
- •Cooldown reduced to 8 seconds at all ranks from 12/11/10/9/8.
Ruthless Predator
- •Cooldown reduced to 13/12/11/10/9 from 14/13/12/11/10.
Slice and Dice
- •Armor reduction when furious changed to 15/17.5/20/22.5/25% from a flat 10/15/20/25/30.
Move Quick Reworked
- •Passive: Now grants 10/15/20/25/30% increased movement speed until struck by a champion or turret.
- •Active: Teemo gains double his passive movement speed for 4 seconds. This bonus is not lost on hit.
Powerball
- •Slow reduced to 20/25/30/35/40% from 28/36/44/52/60%.
- •Slow duration reduced to 3 seconds from 4.
Puncturing Taunt
- •Cooldown increased to 12 from 9.
General
- •Removed Innervating Locket from her tips.
Astral Blessing
- •Base heal changed to 60/120/180/240/300 from 80/130/180/230/280.
- •Ability power ratio reduced to 0.9 from 1.
- •Armor buff increased to 20/35/50/65/80 from 15/20/25/30/35.
- •Buff duration reduced to 4 seconds from 9.
Rising Spell Force
- •Now has a particle to indicate the amount of stacks.
- •Fixed a tooltip bug that stated Ezreal was gaining 15% attack speed per stack instead of 10%.
- •Fixed a bug where some of Ezreal's spells were displaying incorrect text on cast.
Barrel Roll
- •Fixed a bug where it was not properly drawing aggro from towers and monsters.
Death Lotus
- •Base damage per dagger increased to 50/65/80 from 40/50/60.
- •Ability power ratio per dagger reduced to 0.25 from 0.3.
- •Attack damage scaling per dagger reduced to 50% from 55%.
Strut
- •Fixed a bug where it sometimes wouldn't show a particle while active.
Bullet Time
- •Fixed a bug where it would occasionally scale off ability power instead of attack damage even though attack damage provided slightly more overall damage.
Undertow
- •Fixed a bug where could not deal damage to the same target within 1 second of the previous hit.
General
- •Fixed a bug where Vladimir in some instances would lose health when leveling.
Sanguine Pool
- •Slow reduced to 40% from 50%.
- •Slow duration reduced to 1 second from 1.5 seconds.
Tides of Blood
- •Health cost reduced to 30/40/50/60/70 from 30/45/60/75/90.

Karma
Cassiopeia
Galio
Mordekaiser
Renekton
Teemo
Akali
Rammus
Soraka
Ezreal
Gragas
Jax
Katarina
Miss Fortune
Olaf
Shaco
Vladimir