League of Legends Patch 13.22
League of Legends Patch 13.22 was released on Nov 7, 2023. This update included changes to 45 champions, with 23 buffs, 9 nerfs, 13 adjustments.
Buffs (23)
Items
Champions
Base attack speed, ratio, and missile speed increased.
Stats
- •Base attack speed increased to 0.61 from 0.579.
- •Attack speed ratio increased to 0.625 from 0.579.
- •Basic attack missile speed increased to 1500 from 1200.
Passive Monster damage modifier increased. E damage increased.
Blaze
- •Monster damage increased to 230% from 220%.
Conflagration
- •Base damage changed to 60/90/120/150/180 from 65/90/115/140/165.
- •AP ratio increased to 60% AP from 50% AP.
Basic attack missile speed increased.
Stats
- •Basic attack missile speed increased to 1500 from 1200.
E Passive bonus damage increased.
Blunt Force Trauma
- •Bonus attack damage increased to 2/2.35/2.7/3.05/3.4% maximum health from 2/2.25/2.5/2.75/3%.
Basic attack windup and speed increased.
Stats
- •Base attack speed increased to 0.658 from 0.625.
- •Attack windup reduced to 20% from 20.078125%.
Basic attack windup increased. Restored an attack animation.
General
- •Restored an alternate basic attack animation that has a 25% chance to play on normal attacks and 100% chance to play on critical strike attacks.
Stats
- •Attack windup reduced to 20% from 23%.
Basic attack missile speed increased.
Stats
- •Basic attack missile speed increased to 1500 from 1200.
Basic attack speed growth increased.
Stats
- •Attack speed growth increased to 1.5% from 1.36%.
Attack windup increased.
Stats
- •Attack windup reduced to 20% from 21.48387%.
Shapesplitter
- •Bug Fix: Clone's Recall now properly displays the VFX for Honor 5 or Challenger recall.
Basic attack missile speed increased.
Stats
- •Basic attack missile speed increased to 1500 from 1450.
Basic attack speed, ratio, and windup increased.
Stats
- •Base attack speed increased to 0.625 from 0.613.
- •Attack speed ratio increased to 0.625 from 0.613.
- •Attack windup reduced to 20% from 23.614873%.
Basic attack missile speed and windup increased.
Stats
- •Attack windup reduced to 20% from 21.57434%.
- •Basic attack missile speed increased to 1500 from 1300.
Basic attack missile speed increased.
Stats
- •Basic attack missile speed increased to 1500 from 1100.
Basic attack speed and growth increased.
Stats
- •Base attack speed increased to 0.643 from 0.625.
- •Attack speed growth increased to 1.59% from 1.36%.
Basic attack windup and speed increased. Basic attack animation pattern changed.
General
- •The two basic attack animations now have a 50% chance to play instead of 75% for the first and 25% for the second.
Stats
- •Base attack speed increased to 0.658 from 0.625.
- •Attack windup reduced to 20% from 25.074%.
Basic attack speed and missile speed increased.
Stats
- •Base attack speed increased to 0.658 from 0.625.
- •Basic attack missile speed increased to 1500 from 1200.
Q damage and Armor Shred decreased. R damage decreased.
Head Rush
- •Base damage reduced to 60/95/130/165/200 from 60/100/140/180/220.
- •Armor reduction reduced to 10/12.5/15/17.5/20% from 10/14/18/22/26%.
Blood Frenzy
- •Bug Fix: No longer counts as a crowd control ability for the purposes of death recap and crowd control score in the post-game statistics.
- •Bug Fix: Basic attack animations no longer sometimes appear to be slower against champions.
- •Bug Fix: No longer triggers the loss of control screen effect upon becoming berserk.
Snack Attack
- •Bug Fix: Using it to score the killing blow against Baron Nashor no longer causes her to then gain kill credit of all minions empowered by the Hand of Baron.
Certain Death
- •Base damage reduced to 150/300/450 from 150/325/500.
- •Bonus AD ratio reduced to 75% bonus AD from 110%.
- •Bug Fix: No longer causes players to disconnect from the game if her dash finishes while the target is untargetable.
- •Bug Fix: Basic attacks no longer become disabled against almost any target for a period after the frenzy ended if she had Duskblade of Draktharr.
- •Bug Fix: No longer is able to attack allies during the berserk under certain conditions.
E cooldown reduction increased. R travel time decreased.
Body Slam
- •Cooldown refund changed to 40% of total cooldown from 3 seconds.
Explosive Cask
- •Travel time reduced to 0.5 seconds from 0.55.
E bonus armor per stack decreased.
Quickdraw
- •Bonus armor per stack reduced to 2/5/8/11/14 from 4/7/10/13/16.
Q bonus health for minimum cast time cap increased.
Q - Ntofo Strikes
- •Required Bonus Health for Minimum Cast Time: 1200 → 1600
E damage decreased. R non stack damage decreased.
Force Pulse
- •AP ratio reduced to 80% AP from 85% AP.
Riftwalk
- •AP ratio reduced to 50% AP from 60% AP.
Q bonus attack speed decreased. R damage over time decreased, and maximum total damage decreased.
Formless Blade
- •Bonus attack speed reduced to 10 to 50% (based on level) from 10 to 60% (based on level).
Apotheosis
- •Bonus AD ratio per tick reduced to 20% bonus AD from 28%.
Q damage and healing decreased.
Piercing Darkness
- •Base damage reduced to 30/60/90/120/150 from 30/65/100/135/170.
- •Base heal reduced to 40/50/60/70/80 from 40/55/70/85/100.
Passive damage adjusted. Q cooldown increased at lower levels. W shield decreased.
Stage Presence
- •Base damage per note increased to 5/10/18/30 (at level 1/6/11/16) from 4/8/14/24 (at level 1/6/11/16).
- •AP ratio per note reduced to 5% AP from 7% AP.
High Note
- •Cooldown increased to 10/8.75/7.5/6.25/5 seconds from 9/8/7/6/5.
Surround Sound
- •Shield AP ratio reduced to 20% AP from 25% AP.
Passive bonus magic damage decreased.
An Acquired Taste
- •Health ratio reduced to 4% bonus health from 5%.
Basic attack speed growth and windup increased.
Stats
- •Attack speed ratio reduced to 0.625 from 0.668.
- •Attack speed growth increased to 2.2% from 2%.
- •Attack windup reduced to 20% from 20.0535%.
Concussive Blows
- •Bug Fix: No longer overlaps with Second Skin mark indicator.
Stats and abilities adjusted to fit the playstyle of a more aggressive harasser around her W and auto attacks.
Stats
- •Health growth increased to 90 from 84.
- •Base mana increased to 360 from 350.
- •Mana growth reduced to 50 from 64.
- •Base attack damage reduced to 47 from 52.
- •Attack damage growth reduced to 2.5 from 3.
- •Armor growth reduced to 4.5 from 5.
- •Attack range increased to 550 units from 500.
- •Attack windup reduced to 20% from 22%.
Tailwind
- •Removed: Janna no longer gains 6% bonus movement while moving towards allies.
- •Allied bonus movement speed unchanged.
- •New Effect: Her basic attacks and Zephyr now deal bonus magic damage equal to 20/25/30/35% (at level 1/6/11/16) of her bonus movement speed.
Howling Gale
- •Minimum base damage changed to 55/90/125/160/195 from 60/85/110/135/160.
- •Base damage per second reduced to 10/15/20/25/30 from 15/20/25/30/35.
- •Minimum AP ratio increased to 50% AP from 35% AP.
- •Cooldown increased to 14 seconds from 12.
- •Mana cost increased to 90/95/100/105/110 from 60/70/80/90/100.
- •New Effect: Minimum range of the missile is now shown in the indicator.
Zephyr
- •Removed: Bonus movement speed is no longer lost while the ability is on cooldown.
- •Base damage reduced to 55/90/125/160/195 from 80/110/140/170/200.
- •Cooldown reduced to 9/8.5/8/7.5/7 seconds from 12 at all ranks.
- •Mana cost reduced to 50/55/60/65/70 from 50/60/70/80/90.
- •Slow duration reduced to 2 seconds from 3.
- •Bug Fix: Tooltip no longer displays incorrect information.
Eye of the Storm
- •Removed: Slow or airborne an enemy champion with an ability no longer grants her 15% heal and shield power for 4 seconds.
- •New Effect: Slow or airborne an enemy champion with an ability now refunds 20% of Eye of the Storm's cooldown.
- •Base shield increased to 80/115/150/185/220 from 75/100/125/150/175.
- •Shield duration reduced to 4 seconds from 5.
- •Removed: Shield strength no longer decays after 2.5 seconds.
- •Cooldown increased to 16/15/14/13/12 seconds from 15/13.5/12/10.5/9.
- •Mana cost reduced to 70/75/80/85/90 from 70/80/90/100/110.
Empower
- •Bug Fix: Now uses the correct animation for the attack rather than the default one when he has any passive stacks.
Empyrean
- •Bug Fix: Flame VFX is no longer misplaced during his Recall animation.
Second Skin
- •Bug Fix: No longer overlaps with Concussive Blows mark indicator.
Basic attack speed and ratio increased. Attack speed growth decreased.
Stats
- •Base attack speed increased to 0.658 from 0.625.
- •Attack speed ratio increased to 0.625 from 0.4.
- •Attack speed growth reduced to 1.5% from 2.2%.
Help, Pix!
- •Bug Fix: No longer attributes kill credit to a non-player unit on either team from the missiles killing a unit, which occurred if it did not default back to Lulu as intended in those circumstances.
Leverage
- •Bug Fix: No longer instantly kills an enemy Zac if her ally attacked one of his Cell Division that was marked with the debuff.
Reignited Worlds 2012
- •Skin renamed to Reignited Worlds 2012 Riven from Worlds 2016 Riven.
Basic attack windup increased.
Stats
- •Attack windup reduced to 20% from 22.916667%.
- •Attack windup of non-critical attacks was increased to 29% in data by accident, but micropatched by patch release to its proper 20% value.
Hijack
- •Bug Fix: Champion portrait UI for hijacked ultimates now displays the correct character icon to indicated the copied ultimate even if the target was a different champion at the time.
Piercing Arrow
- •Bug Fix: Cast indicator no longer always displays the line indicator even if the setting was disabled.
Basic attack windup increased, base armor decreased.
Stats
- •Base armor reduced to 18 from 22.
- •Attack windup reduced to 20% from 20.833333%.
Items
General
- •Bug Fix: Jungle item can now be properly re-added to the inventory after transformation even if the undo feature was used in the shop.
General
- •Bug Fix: Pet's VFX for leaving vision is no longer visible to enemies even if the pet itself was hidden due to the owner not being in vision.
General
- •Bug Fix: Jungle item can now be properly re-added to the inventory after transformation even if the undo feature was used in the shop.
General
- •Bug Fix: Tooltip is no longer missing a line break for information on the on-hit damage.
General
- •Bug Fix: Jungle item can now be properly re-added to the inventory after transformation even if the undo feature was used in the shop.
League of Legends Patch 13.22 FAQ
Frequently Asked Questions
- When did League of Legends Patch 13.22 release?
- League of Legends Patch 13.22 was released on Nov 7, 2023.
- What changed in League of Legends Patch 13.22?
- Patch 13.22 included changes to 45 champions (23 buffs, 9 nerfs, 13 adjustments), plus 5 item updates. See the full breakdown above.
- What was the previous League of Legends patch before 13.22?
- The previous League of Legends patch was 13.21.
- What is the next League of Legends patch after 13.22?
- The next League of Legends patch is 13.23.
