League of Legends Patch 13.22 was released on Nov 7, 2023. This update included changes to 45 champions, with 23 buffs, 9 nerfs, 13 adjustments.
Buffs (23)
Items
Stats
- •Base attack speed increased to 0.61 from 0.579.
- •Attack speed ratio increased to 0.625 from 0.579.
- •Basic attack missile speed increased to 1500 from 1200.
Passive Monster damage modifier increased. E damage increased.
Blaze
- •Monster damage increased to 230% from 220%.
Conflagration
- •Base damage changed to 60/90/120/150/180 from 65/90/115/140/165.
- •AP ratio increased to 60% AP from 50% AP.
Stats
- •Basic attack missile speed increased to 1500 from 1200.
E Passive bonus damage increased.
Blunt Force Trauma
- •Bonus attack damage increased to 2/2.35/2.7/3.05/3.4% maximum health from 2/2.25/2.5/2.75/3%.
Stats
- •Base attack speed increased to 0.658 from 0.625.
- •Attack windup reduced to 20% from 20.078125%.
General
- •Restored an alternate basic attack animation that has a 25% chance to play on normal attacks and 100% chance to play on critical strike attacks.
Stats
- •Attack windup reduced to 20% from 23%.
Stats
- •Attack windup reduced to 20% from 21.48387%.
Shapesplitter
- •Bug Fix: Clone's Recall now properly displays the VFX for Honor 5 or Challenger recall.
Stats
- •Base attack speed increased to 0.625 from 0.613.
- •Attack speed ratio increased to 0.625 from 0.613.
- •Attack windup reduced to 20% from 23.614873%.
Stats
- •Attack windup reduced to 20% from 21.57434%.
- •Basic attack missile speed increased to 1500 from 1300.
Stats
- •Attack windup reduced to 20% from 24.403562%.
Stats
- •Base attack speed increased to 0.643 from 0.625.
- •Attack speed growth increased to 1.59% from 1.36%.
General
- •The two basic attack animations now have a 50% chance to play instead of 75% for the first and 25% for the second.
Stats
- •Base attack speed increased to 0.658 from 0.625.
- •Attack windup reduced to 20% from 25.074%.
Stats
- •Base attack speed increased to 0.658 from 0.625.
- •Basic attack missile speed increased to 1500 from 1200.
Q damage and Armor Shred decreased. R damage decreased.
Head Rush
- •Base damage reduced to 60/95/130/165/200 from 60/100/140/180/220.
- •Armor reduction reduced to 10/12.5/15/17.5/20% from 10/14/18/22/26%.
Blood Frenzy
- •Bug Fix: No longer counts as a crowd control ability for the purposes of death recap and crowd control score in the post-game statistics.
- •Bug Fix: Basic attack animations no longer sometimes appear to be slower against champions.
- •Bug Fix: No longer triggers the loss of control screen effect upon becoming berserk.
Snack Attack
- •Bug Fix: Using it to score the killing blow against Baron Nashor no longer causes her to then gain kill credit of all minions empowered by the Hand of Baron.
Certain Death
- •Base damage reduced to 150/300/450 from 150/325/500.
- •Bonus AD ratio reduced to 75% bonus AD from 110%.
- •Bug Fix: No longer causes players to disconnect from the game if her dash finishes while the target is untargetable.
- •Bug Fix: Basic attacks no longer become disabled against almost any target for a period after the frenzy ended if she had Duskblade of Draktharr.
- •Bug Fix: No longer is able to attack allies during the berserk under certain conditions.
E cooldown reduction increased. R travel time decreased.
Body Slam
- •Cooldown refund changed to 40% of total cooldown from 3 seconds.
Explosive Cask
- •Travel time reduced to 0.5 seconds from 0.55.
E bonus armor per stack decreased.
Quickdraw
- •Bonus armor per stack reduced to 2/5/8/11/14 from 4/7/10/13/16.
Q bonus health for minimum cast time cap increased.
Q - Ntofo Strikes
- •Required Bonus Health for Minimum Cast Time: 1200 → 1600
E damage decreased. R non stack damage decreased.
Force Pulse
- •AP ratio reduced to 80% AP from 85% AP.
Riftwalk
- •AP ratio reduced to 50% AP from 60% AP.
Q bonus attack speed decreased. R damage over time decreased, and maximum total damage decreased.
Formless Blade
- •Bonus attack speed reduced to 10 to 50% (based on level) from 10 to 60% (based on level).
Apotheosis
- •Bonus AD ratio per tick reduced to 20% bonus AD from 28%.
Q damage and healing decreased.
Piercing Darkness
- •Base damage reduced to 30/60/90/120/150 from 30/65/100/135/170.
- •Base heal reduced to 40/50/60/70/80 from 40/55/70/85/100.
Passive damage adjusted. Q cooldown increased at lower levels. W shield decreased.
Stage Presence
- •Base damage per note increased to 5/10/18/30 (at level 1/6/11/16) from 4/8/14/24 (at level 1/6/11/16).
- •AP ratio per note reduced to 5% AP from 7% AP.
High Note
- •Cooldown increased to 10/8.75/7.5/6.25/5 seconds from 9/8/7/6/5.
Surround Sound
- •Shield AP ratio reduced to 20% AP from 25% AP.
Passive bonus magic damage decreased.
An Acquired Taste
- •Health ratio reduced to 4% bonus health from 5%.
Stats
- •Attack speed ratio reduced to 0.625 from 0.668.
- •Attack speed growth increased to 2.2% from 2%.
- •Attack windup reduced to 20% from 20.0535%.
Concussive Blows
- •Bug Fix: No longer overlaps with Second Skin mark indicator.
Stats and abilities adjusted to fit the playstyle of a more aggressive harasser around her W and auto attacks.
Stats
- •Health growth increased to 90 from 84.
- •Base mana increased to 360 from 350.
- •Mana growth reduced to 50 from 64.
- •Base attack damage reduced to 47 from 52.
- •Attack damage growth reduced to 2.5 from 3.
- •Armor growth reduced to 4.5 from 5.
- •Attack range increased to 550 units from 500.
- •Attack windup reduced to 20% from 22%.
Tailwind
- •Removed: Janna no longer gains 6% bonus movement while moving towards allies.
- •Allied bonus movement speed unchanged.
- •New Effect: Her basic attacks and Zephyr now deal bonus magic damage equal to 20/25/30/35% (at level 1/6/11/16) of her bonus movement speed.
Howling Gale
- •Minimum base damage changed to 55/90/125/160/195 from 60/85/110/135/160.
- •Base damage per second reduced to 10/15/20/25/30 from 15/20/25/30/35.
- •Minimum AP ratio increased to 50% AP from 35% AP.
- •Cooldown increased to 14 seconds from 12.
- •Mana cost increased to 90/95/100/105/110 from 60/70/80/90/100.
- •New Effect: Minimum range of the missile is now shown in the indicator.
Zephyr
- •Removed: Bonus movement speed is no longer lost while the ability is on cooldown.
- •Base damage reduced to 55/90/125/160/195 from 80/110/140/170/200.
- •Cooldown reduced to 9/8.5/8/7.5/7 seconds from 12 at all ranks.
- •Mana cost reduced to 50/55/60/65/70 from 50/60/70/80/90.
- •Slow duration reduced to 2 seconds from 3.
- •Bug Fix: Tooltip no longer displays incorrect information.
Eye of the Storm
- •Removed: Slow or airborne an enemy champion with an ability no longer grants her 15% heal and shield power for 4 seconds.
- •New Effect: Slow or airborne an enemy champion with an ability now refunds 20% of Eye of the Storm's cooldown.
- •Base shield increased to 80/115/150/185/220 from 75/100/125/150/175.
- •Shield duration reduced to 4 seconds from 5.
- •Removed: Shield strength no longer decays after 2.5 seconds.
- •Cooldown increased to 16/15/14/13/12 seconds from 15/13.5/12/10.5/9.
- •Mana cost reduced to 70/75/80/85/90 from 70/80/90/100/110.
Empower
- •Bug Fix: Now uses the correct animation for the attack rather than the default one when he has any passive stacks.
Empyrean
- •Bug Fix: Flame VFX is no longer misplaced during his Recall animation.
Second Skin
- •Bug Fix: No longer overlaps with Concussive Blows mark indicator.
Stats
- •Base attack speed increased to 0.658 from 0.625.
- •Attack speed ratio increased to 0.625 from 0.4.
- •Attack speed growth reduced to 1.5% from 2.2%.
Help, Pix!
- •Bug Fix: No longer attributes kill credit to a non-player unit on either team from the missiles killing a unit, which occurred if it did not default back to Lulu as intended in those circumstances.
Leverage
- •Bug Fix: No longer instantly kills an enemy Zac if her ally attacked one of his Cell Division that was marked with the debuff.
Reignited Worlds 2012
- •Skin renamed to Reignited Worlds 2012 Riven from Worlds 2016 Riven.
Stats
- •Attack windup reduced to 20% from 22.916667%.
- •Attack windup of non-critical attacks was increased to 29% in data by accident, but micropatched by patch release to its proper 20% value.
Hijack
- •Bug Fix: Champion portrait UI for hijacked ultimates now displays the correct character icon to indicated the copied ultimate even if the target was a different champion at the time.
Piercing Arrow
- •Bug Fix: Cast indicator no longer always displays the line indicator even if the setting was disabled.
Basic attack windup increased, base armor decreased.
Stats
- •Base armor reduced to 18 from 22.
- •Attack windup reduced to 20% from 20.833333%.
Items
General
- •Bug Fix: Jungle item can now be properly re-added to the inventory after transformation even if the undo feature was used in the shop.
General
- •Bug Fix: Pet's VFX for leaving vision is no longer visible to enemies even if the pet itself was hidden due to the owner not being in vision.
General
- •Bug Fix: Jungle item can now be properly re-added to the inventory after transformation even if the undo feature was used in the shop.
General
- •Bug Fix: Tooltip is no longer missing a line break for information on the on-hit damage.
General
- •Bug Fix: Jungle item can now be properly re-added to the inventory after transformation even if the undo feature was used in the shop.

Anivia
Annie
Brand
Cassiopeia
Dr. Mundo
Heimerdinger
Ivern
Karthus
Lissandra
Neeko
Orianna
Rammus
Ryze
Singed
Syndra
Taliyah
Teemo
Twisted Fate
Veigar
Vel'Koz
Xerath
Zilean
Zoe
Briar
Gragas
Graves
K'Sante
Kassadin
Nilah
Senna
Seraphine
Tahm Kench
Ahri
Braum
Janna
Jax
Kai'Sa
LeBlanc
Lulu
Renata Glasc
Riven
Rumble
Sylas
Varus
Ziggs
Gustwalker Hatchling
Mosstomper Seedling
Recurve Bow
Scorchclaw Pup