League of Legends Patch 11.5 was released on Mar 2, 2021. This update included changes to 34 champions, with 9 buffs, 5 nerfs, 20 adjustments.
Changes (20)
Items
Q cooldown decreased.
Inner Flame
- •Cooldown reduced to 8/7.5/7/6.5/6 seconds from 9/8.5/8/7.5/7.
W bonus damage increased later.
Bio-Arcane Barrage
- •Bonus magic damage health ratio increased to 3/4/5/6/7% of target's maximum health from 3/3.75/4.5/5.25/6%.
- •Undocumented / Removed: Empowered attacks no longer grant Mana Charge stacks (Tear of the Goddess).
E base damage increased.
Wuju Style
- •Base bonus true damage increased to 20/30/40/50/60 from 18/26/34/42/50.
W bonus damage increased. R damage increased later.
Terrashape
- •Base bonus magic damage damage increased to 8/22/36/50/64 from 8/16/24/32/40.
- •Bonus magic damage AP ratio increased to 45% AP from 30% AP.
- •Bonus movement speed increased to 5/7/9/11/13% from 5/6.25/7.5/8.75/10%.
Supreme Display of Talent
- •Base damage increased to 100/200/300 from 100/170/240.
Base damage growth increased. Q damage ratio increased later.
Stats
- •Attack damage growth increased to 3 from 2.3.
Flair
- •AD ratio increased to 80/90/100/110/120% AD from 80/87.5/95/102.5/110% AD.
Inferno Trigger
- •Bug Fix: Now properly triggers Ravenous Hydra Cleave.
W second hit damage ratio increased.
Winter's Wrath
- •Second hit health ratio increased to 6% of her maximum health from 5.25%.
Absolution
- •New Effect: Can now only grant a maximum of 100% critical strike chance.
- •Excess critical strike chance is still converted into life steal.
W Sand Soldier damage decreased.
Arise!
- •Soldier base damage reduced to 50 to 150 (based on level) from 60 to 160 (based on level).
Emperor's Divide
- •Undocumented: No longer spawns the missiles that hit targets in the area between 325 and 175 units behind Azir.
Base armor decreased. W1 and W2 cooldown increased.
Stats
- •Base armor reduced to 32 from 35.
Ferromancy: Crash Down
- •Cooldown increased to 13 seconds from 11.
Ferromancy: Mount Up
- •Cooldown increased to 13 seconds from 11.
Base health growth decreased. R aura total damage decreased.
General
- •Bug Fix: No longer is able to grant Mana Charge stacks (Tear of the Goddess) with every attack, bypassing the recharge timer.
Stats
- •Health growth reduced to 92 from 99.
Phoenix Stance
- •Aura base damage reduced to 40/80/120/160/200/240 from 50/95/140/185/230/275.
Tactical Sweep
- •Bug Fix: Heal now properly takes into account her outer cone bonus damage, not the inner cone damage.
Spinning Axe
- •Undocumented / Removed: Empowered attacks no longer grant Mana Charge stacks (Tear of the Goddess).
General
- •Undocumented: Restored proper split of laugh emote into a giggle and laugh, including their animations.
Mystic Shot
- •Bug Fix: Fixed a bug where this attack would not trigger Runaan's Hurricane Wind's Fury if he casted it and turned around before it hit.
- •This was done by making Ezreal current facing direction turn towards Mystic Shot's victim if the hit triggered Runaan's Hurricane Wind's Fury.
General
- •Updated visual effects.
Devastating Charge
- •Undocumented / Removed: Empowered attack no longer grants Mana Charge stacks (Tear of the Goddess).
Nether Blade
- •Undocumented / Removed: Empowered attack no longer grants Mana Charge stacks (Tear of the Goddess).
General
- •Undocumented: Kayn's non-classic skins' base-form portraits will no longer appear on the scoreboard for all players.
Skaarl the Cowardly Lizard
- •Undocumented: Rescripted.
- •Undocumented: Skaarl base health rescaled to 400 to 1420 (based on level) (60 health per level) from 400 to 1420 (based on level) (60 growth per level).
Passive grey health storage decreased; now adds lethality and increases when enemies are nearby.
Gift of the Drowned Ones
- •New Effect: Now stores 10% (+ 0.25% per 1 Lethality) of damage taken as Grey Health, increased to 35% (+ 0.5% per 1 Lethality) if there are two or more enemies nearby.
- •Removed: No longer stores 25 to 50% (based on level) of damage taken as Grey Health.
General
- •Undocumented: Quinn and Valor now properly take turns talking during their joke emote.
Heartseeker
- •Bug Fix: Recall SFX now play properly.
Passive subsequent note damage decay removed; Note damage from allies reduced. R cooldown increased.
Stage Presence
- •Note base damage changed to 4/8/14/24 (at level 1/6/11/16) from 4 to 16 (based on level).
- •Removed: Notes no longer deal 95% damage of the previous one to non-minions.
- •New Effect: Notes from allies now deal 25% damage.
Encore
- •Cooldown increased to 180/150/120 seconds from 160/140/120.
W base damage and single target base damage decreased; now deals increased damage to monsters.
Jack in the Box
- •New Effect: Now deals 10/20/30/40/50 bonus damage against monsters.
- •Single target base damage reduced to 25/40/55/70/85 from 35/50/65/80/95.
- •Multi target base damage reduced to 10/15/20/25/30 from 15/20/25/30/35.
Burnout
- •Bug Fix: No longer causes subsequent basic attacks while it is active to not trigger Ravenous Hydra Cleave after using a basic attack.
Ricochet
- •Undocumented / Removed: Empowered attacks no longer grant Mana Charge stacks (Tear of the Goddess).
Undying Rage
- •Bug Fix: Now properly ignores damage dealt in excess of the health threshold from an ability that would apply Horizon Focus Hypershot.
Passive damage ratio per stack decreased. R bonus damage increased; duration increased.
Deadly Venom
- •Damage per tick AP ratio per stack reduced to 2.5% AP from 3% AP.
- •Total damage AP ratio per stack reduced to 15% AP from 18% AP.
Spray and Pray
- •Bonus attack damage increased to 30/45/60 from 25/40/55.
- •Duration increased to 6 seconds from 5.
Purge
- •Bug Fix: Each attack beyond the first now properly triggers Muramana Shock and Ravenous Hydra Cleave, instead of only triggering on the first attack.
Fixed several bugs related to Mejai’s and Possession. Passive turret dodging removed.
Sovereign's Domination
- •New Effect: Enemy champions possessed who own Dark Seal or Mejai's Soulstealer and have Glory stacks will now also be gained by him during the possession.
- •Bug Fix: No longer loses stacks of Glory from Dark Seal and Mejai's Soulstealer upon possessing an enemy champion.
- •Bug Fix: Fixed a bug where he could sometimes possess a Mist Wraith from a massive range if cast right at the start of another possession.
- •Bug Fix: Fixed a bug where he would sometimes instantly possess Mist Wraiths without the wind up time on them.
- •Removed: No longer pops in-flight turret projectiles when he becomes untargetable from the wind up on a Mist Wraith.
Glorious Evolution
- •Bug Fix: Relic Shield Spoils of War kills now properly count towards Glorious Evolution.
Items
Adjusting Black Cleaver to be better suited for longer fights while packing it with more punch for its cost.
General
- •Total cost reduced to 3100 gold from 3300 gold.
- •Combine cost reduced to 850 gold from 1050 gold.
- •Health increased to 400 from 300.
- •New Unique Passive - Rage: Dealing physical damage to a champion grants 5 bonus movement speed per stack of Carve on them for 2 seconds, up to 30.
- •Removed Unique Passive - Butcher: Basic attacks on-hit and abilities that deal physical damage against fully Shredded enemies deal bonus physical damage equal to 5% of their missing health. This is reduced to 2% of their missing health for damage over time effects, which may only deal the bonus damage every 0.5 seconds.
Certain champions, like Senna, benefit too much from Guinsoo’s Rageblade when you consider the fact that its crit strike chance can scale over 100% and it ignores crit damage modifiers. We’re adding some rules to it to circumvent these edge cases, allow for more item diversity with those champions, and help us better tune the item to be usable for more of the roster. Speaking of Senna, now, her passive can no longer give her above 100% crit strike chance, and any excess crit is converted into lifesteal at the same rate.
General
- •New Effect: On-hit damage is now capped at 100% critical strike chance.
- •New Effect: On-hit damage is now affected by critical strike damage modifiers.
Dropping Maw's price to be a more attractive and affordable defensive option.
General
- •Total cost reduced to 2800 gold from 3100 gold.
- •Combine cost reduced to 400 gold from 700 gold.
Muramana heavily overlaps with Essence Reaver, both in stats and use cases. To better differentiate between the two, we’re changing Muramana’s proc to focus more on empowering abilities, whereas Essence Reaver empowers auto attacks through abilities.
General
- •Unique Passive - Shock:
- •New Effect: Basic attacks against champions deal 1.5% maximum mana bonus physical damage on-hit. Damaging abilities against champions deal 3.5% maximum mana (+ 6% AD) bonus physical damage. Can only be triggered once from the same attack or cast. On-hit attacks that trigger spell effects count as abilities for this purpose.
- •Old Effect: Basic attacks on-hit and damaging abilities against champions deal 2.5% of maximum mana bonus physical damage. Can only be triggered on a single target and once every 4 seconds from the same attack or cast.
- •Bug Fix: Shock will now trigger once per ability per enemy champion, instead of once per ability against the first enemy champion stuck.
- •Undocumented/Bug Fix: The cooldown of this is 6.5 seconds for damage from the same ability, previously this resetting delay was inconsistent.
General
- •New Effect: On-hit damage is now affected by critical strike damage modifiers.
- •New Effect: On-hit damage is now capped at 100% critical strike chance.
General
- •New Effect/Bug Fix: Attacks against secondary targets can now trigger Titanic Hydra effect.
- •Bug Fix: Fixed a bug where the bolts would generate additional stacks of Conqueror.
General
- •Bug Fix: Relic Shield Spoils of War kills now properly count towards Cull stacks.
General
- •Bug Fix: Ranged champions now properly benefit from the Endure passive (upon taking single target damage).
- •Undocumented/Bug Fix: Melee and Ranged champions now properly benefit from the Endure passive (upon taking area damage or damage over time).
General
- •New Effect: Cleave now only triggers once every 10 seconds within the same cast instance.
- •Removed: Cleave no longer triggers from spell damage by items.
- •Bug Fix: (Regarding the above) Cleave now behaves more consistently across similar abilities.
General
- •Bug Fix: Spoils of War kills now properly count towards Glorious Evolution and Cull stacks.
General
- •Unique Passive - Shield Reaver:
- •New Effect: Dealing damage to an enemy champion reduces any shields they gain within the next 3 seconds by 50%, and if the target was not already afflicted by this effect, reduces all active shields on them by the same amount.
- •This does not affect magic damage shields.
- •Old Effect: Basic attacks and abilities deal 70 (+ 40% bonus AD) bonus physical damage against shield. Does not affect magic damage shields.
- •Bug Fix: Fixed a bug where Shield Reaver would not reduce the target's current shields if the user owned an item with an on-hit effect.
General
- •Bug Fix: Now properly appears in the item shop when filtering for "Ability Power" or "Mana & Regeneration".
Stridebreaker's dash didn’t feel as powerful as its slash, so we’re balancing both while aiming for a power-neutral change.
General
- •Halting Slash slow reduced to 40% from 60%.
- •Halting Slash AD ratio reduced to 75% AD from 100% AD.
- •Halting Slash dash range increased to 300 units from 200.
- •Halting Slash dash speed increased to 300 + 200% movement speed from 300 + 150% movement speed.
- •Undocumented/Bug Fix: Halting Slash can no longer dash through player-generated terrain.

Jax
Karma
Kog'Maw
Master Yi
Qiyana
Samira
Sejuani
Senna
Trundle
Azir
Gragas
Rammus
Rell
Udyr
Camille
Draven
Evelynn
Ezreal
Hecarim
Kassadin
Kayn
Kled
Pyke
Quinn
Seraphine
Shaco
Shyvana
Sivir
Tryndamere
Twitch
Urgot
Viego
Viktor
Vladimir
Black Cleaver
Guinsoo's Rageblade
Maw of Malmortius
Muramana
Rageknife
Runaan's Hurricane
Cull
Doran's Shield
Ravenous Hydra
Relic Shield
Serpent's Fang
Shurelya's Battlesong
Stridebreaker