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League of Legends Patch 9.11
League of Legends Patch 9.11 was released on May 30, 2019. This update included changes to 20 champions, with 4 buffs, 4 nerfs, 12 adjustments.
Items
Changes (3)
Champions
Stats
- •Base health increased to 600 from 583.52.
- •Health growth increased to 95 from 89.
- •Base attack damage increased to 64 from 61.38.
Zephyr
- •Cooldown reduced to 8/7.5/7/6.5/6 seconds from 8 at all ranks.
- •Base damage reduced to 55/90/125/160/195 from 55/100/145/190/235.
Eye of the Storm
- •New Effect: Each ability that slow or airborne an enemy champion airborne reduces Eye of the Storm's cooldown by 20%, up to once per ability cast.
- •Cooldown changed to 16/15/14/13/12 seconds from 18/16/14/12/10.
- •Base shield strength increased to 80/115/150/185/220 from 70/105/140/175/210.
Jaws of the Beast
- •Healing percentage increased to 30/45/60/75/90% from 30/40/50/60/70%.
General
- •Bug Fix: Fixed a bug where her minimap icon would sometimes not show that she's attached to an ally.
- •Bug Fix: Fixed her missing stats display on her strengths/weaknesses radial menu in the client.
Prowling Projectile
- •New Effect: Range indicator is now much brighter when Prowling Projectile is first cast, fading back down in brightness over its duration for both Yuumi and her attached ally.
- •Bug Fix: Now properly gets knocked towards her Fountain if she gets hits by Keeper's Verdict while channeling Prowling Projectile.
You and Me!
- •New Effect: Now gives assists on champion takedowns from her teammates when she first attaches to a participating ally.
- •Bug Fix: Fixed a bug where she was not sending Summon Aery when hopping between allies with You and Me!.
- •Bug Fix: Fixed a bug where her ally would gain Approach Velocity bonus movement speed whenever she was attached.
Zoomies
- •Flattened Yuumi's movement speed decay to herself and to the ally she's attached to based on ability power.
Final Chapter
- •Bug Fix: Now properly gets knocked towards her Fountain if she gets hits by Keeper's Verdict while channeling Final Chapter.
Assassin's Mark
- •Energy restoration reduced to 10/15/20 (at level 1/8/13) from 10/20/30 (at level 1/8/13).
- •Bonus AD ratio reduced to 60% bonus AD from 90%.
- •AP ratio reduced to 50% AP from 70% AP.
Cursed Touch
- •Bonus true damage reduced to 10% from 13%.
Shock Blast
- •Base damage reduced to 70/115/160/205/250/295 from 70/120/170/220/270/320.
- •Bonus AD ratio reduced to 100% bonus AD from 120%.
Spiked Shell
- •Bonus magic damage changed to 10 at all levels from 8 to 20 (based on level).
Tremors
- •Base damage per second reduced to 30/60/90 from 40/80/120.
Dark Valkyrie
- •Crescent Strike
- •Bug Fix: Moonlight particles no longer briefly reappear after it expires on a champions.
Whirling Death
- •Bug Fix: Now properly decreases in damage based on how many units are hit.
Phase Dive
- •Now consistently basic attacks at his regular cadence after using Phase Dive instead of having to wait for his animation.
Shield of Durand
- •Minimum base damage reduced to 10/20/30/40/50 from 20/30/40/50/60.
- •Minimum AP ratio increased to 30% AP from 20% AP.
- •Maximum base damage reduced to 30/60/90/120/150 from 60/90/120/150/180.
- •Maximum AP ratio increased to 90% AP from 60% AP.
Justice Punch
- •Base damage reduced to 80/120/160/200/240 from 100/135/170/205/240.
Leap of Faith
- •Undocumented: Hitting the Spirit no longer spawns two tentacles.
Requiem
- •Base damage reduced to 200/350/500 from 250/400/550.
- •AP ratio reduced to 65% AP from 75% AP.
- •AP ratio increased to 75% AP from 65% AP.
Iceborn Subjugation
- •Bug Fix: Frozen Thralls can no longer take Eye of the Herald when her team steals the Rift Herald.
Stats
- •No longer has 0.054 additional attack speed at level one.
Alpha Strike
- •Repeated strike damage reduced to 15% from 25%.
- •Repeated strike damage increased to 25% from 15%.
Hallucinate
- •Bug Fix: Clone's auto-attack no longer deals 60% of Shaco's AD instead of 75% on champions.
Final Hour
- •Bug Fix: Fixed a bug where it removed Night Hunter bonus movement speed instead of tripling it.
Stretching Strikes
- •Slow strength reduced to 40% from 60%.
- •Cooldown increased to 15/13.5/12/10.5/9 seconds from 13/12/11/10/9.
Unstable Matter
- •New Effect: Health ratio now scales for 2% per 100 AP.
Let's Bounce! - Rework
- •New Effect:
- •Active: After a small delay, Zac bounces 4 times over 3 seconds, gaining 20 to 50% (based on duration) bonus movement speed as he does so but becoming unable to use basic attacks, Stretching Strikes, or Elastic Slingshot for the duration. There is a 1-second delay between each bounce.
- •Each bounce deals 140/210/280 (+ 40% AP) magic damage to all nearby enemies, airborne for 1 second and subsequently slow them by 20% for the same duration.
- •Enemies can be damaged by multiple bounces, with each beyond the first dealing 50% damage but not airborne them.
- •Effect Radius: 300 / 400.
- •Cooldown: 130/115/100 seconds.
- •Old Effect:
- •Active - First Cast: Zac squishes himself down while charging for up to 2.5 seconds, during which he is displacement immune, and slow by 30/40/50% any enemies standing on top of him.
- •Second Cast: Zac airborne nearby enemies 275 units over 1 second and deals 150/250/350 (+ 90% AP) magic damage. If charged for at least 1 second before recasting, Zac instead scoops up enemies on top of him, airborne them towards the target location. While flying through the air, Zac is immune to crowd control.
- •Upon landing, nearby and transported enemies take the same magic damage and are slow by 25% for 0.5 seconds.
- •Target Range: 700/850/1000.
- •Effect Radius: 300.
- •Cooldown: 130/115/100 seconds.
Items
General
- •Bug Fix: Getting damaged by an Summon Aery user while having Death's Dance equipped no longer causes Summon Aery to continuously deal damage to the player.
General
- •Bug Fix: Iceborn Subjugation Frozen Thralls can no longer take Eye of the Herald when her team steals the Rift Herald.
General
- •Bug Fix: On-hit damage is no longer able to hit towers.
League of Legends Patch 9.11 FAQ
Frequently Asked Questions
- When did League of Legends Patch 9.11 release?
- League of Legends Patch 9.11 was released on May 30, 2019.
- What changed in League of Legends Patch 9.11?
- Patch 9.11 included changes to 20 champions (4 buffs, 4 nerfs, 12 adjustments), plus 3 item updates. See the full breakdown above.
- What was the previous League of Legends patch before 9.11?
- The previous League of Legends patch was 9.10.
- What is the next League of Legends patch after 9.11?
- The next League of Legends patch is 9.12.
