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League of Legends Patch 5.12

League of Legends Patch 5.12 was released on Jun 24, 2015. This update included changes to 16 champions, with 6 buffs, 3 nerfs, 7 adjustments. It also updated 3 items, including 1 new item. The patch also changed 3 game systems: Gameplay & Mechanics, Masteries, Turrets & Structures.

Champions

Braum League of Legends Patch NotesPCBraumBuff

Winter's Bite

  • Base damage increased to 70/115/160/205/250 from 60/105/150/195/240.
  • Mana cost reduced to 45/50/55/60/65 from 55/60/65/70/75.
Elise League of Legends Patch NotesPCEliseBuff

Spider Queen

  • Renamed from Spider Swarm.
  • Previous Spider Form effect moved to Spider Form.
  • New Spider Form effect: Elise's basic attacks deal 10xSpider Form rank (+ 30% AP) bonus magic damage and restore 2+(2xSpider Form rank) (+ 10% AP) health.

Skittering Frenzy

  • On-hit heal removed.

Rappel

  • New Effect: After descending, Spider Queen's bonus magic damage and healing are increased by 40/55/70/85/100% for 5 seconds.

Spider Form

  • Elise's on-hit damage moved to Spider Queen.
  • New Effect: Transforming into a spider awakens dormant Spiderlings. Transforming into a human puts Spiderlings back into their dormant state.
Galio League of Legends Patch NotesPCGalioBuff

Idol of Durand

  • Base damage reduced to 200/300/400 from 220/330/440.
  • Damage amplifier increased to 10% from 5%.
  • Maximum damage amplifier increased to 80% from 40%.
  • Maximum damage increased to 360/540/720 (+ 108% AP) from 308/462/616 (+ 84% AP).
Jax League of Legends Patch NotesPCJaxBuff

General

  • Base resists increased to 30/50/70 from 20/35/50.
Lux League of Legends Patch NotesPCLuxBuff

Prismatic Barrier

  • New Effect: Lux now gains her initial shield instantaneously instead of after the 0.25 second cast time.

Lucent Singularity

  • Slow zone radius increased to 350 from 300.
  • New Effect: Can now be activated while in-flight to immediately detonate upon arrival.
Trundle League of Legends Patch NotesPCTrundleBuff

Subjugate

  • Total target's maximum health ratio increased to 20/27.5/35% from 20/24/28%.
Ashe League of Legends Patch NotesPCAsheNerf

Focus

  • No longer generates multiple stacks per enemy hit by Volley / Enchanted Crystal Arrow - now only up to one per cast.
Ekko League of Legends Patch NotesPCEkkoNerf

Stats

  • Mana growth increased to 50 from 40.
  • Attack speed growth increased to 3.3 from 3.
  • Base attack speed reduced to 0.625 from 0.644.

Z-Drive Resonance

  • Base damage reduced to 10 (+ 10 per level) from 15 (+ 12 per level).

Timewinder

  • Outgoing damage AP ratio reduced to (+ 10% AP) from (+ 20% AP).
  • Total AP ratio reduced to (+ 70% AP) from (+ 80% AP).

Chronobreak

  • Mana cost increased to 100 at all ranks from 0.
  • Damage radius reduced to 375 from 400.
Gragas League of Legends Patch NotesPCGragasNerf

Stats

  • Base health regeneration reduced to 5.5 from 8.678.
  • Health regeneration growth reduced to 0.5 from 0.85.

Barrel Roll

  • Slow duration reduced to 1.3 seconds from 2.
  • New Effect: Slow duration now increased to 1.95 seconds over the ferment duration.
Anivia League of Legends Patch NotesPCAniviaChange

General

  • New splash artwork.
Jarvan IV League of Legends Patch NotesPCJarvan IVChange

General

  • Cooldown reduced to 13/12.5/12/11.5/11 seconds from 13 at all ranks.
  • No longer obstructs monster unit collision.
Malphite League of Legends Patch NotesPCMalphiteChange

Brutal Strikes

  • Base damage reduced to 15/30/45/60/75 from 25/40/55/70/85.
  • Scaling changed to (+ 10% AP) (+ 10% armor) from (+ 15% AP).
  • Damage radius increased to 225 from 200.
  • Fixed a bug where Brutal Strikes could be seen through Fog of War.
Ryze League of Legends Patch NotesPCRyzeChange

Arcane Mastery

  • Duration reduced to 2.5 seconds from 6.
  • Stack duration reduced to 10 seconds from 12.
  • Cooldowns can now be completely reset rather than brought down to 0.25 seconds.

Overload

  • New Passive: Increases Arcane Mastery duration to 3/3.5/4/4.5/5 seconds.
  • Damage changed to 60/95/130/165/200 from 65/95/125/155/185.
  • Missile width increased to 55 from 50.
  • Mana cost changed to 40 at all ranks from 30/35/40/45/50.

Rune Prison

  • Damage changed to 80/100/130/140/160 from 65/95/125/155/185.
  • root duration changed to 1/1.1/1.2/1.3/1.4 seconds at all ranks from 0.75/1/1.25/1.5/1.75.
  • No longer cancels active movement/attack commands.

Spell Flux

  • No longer cancels active movement/attack commands.
Tryndamere League of Legends Patch NotesPCTryndamereChange

General

  • Fixed a bug where Tryndamere's critical strikes were taking longer to resolve than standard basic attacks.
Zac League of Legends Patch NotesPCZacChange

Elastic Slingshot / Let's Bounce!

  • Cleaned up the animations and animation bugs. No more running quickly out of the fog, hopefully.
Zilean League of Legends Patch NotesPCZileanChange

Rewind

  • Fixed a bug where Q-W-Q was firing slower than intended.

Items

Runeglaive League of Legends ItemPCRuneglaiveNEW

General

  • Recipe: Sheen + Tier-2 Jungle Item + 200g
  • Grants 40 AP, 200 mana and 10% cooldown reduction.
  • For reference. 40 AP and 10% cooldown reduction less than Magus.
  • Grants Unique Passive - Spellblade: After using an ability, your next basic attack is converted to deal magic damage plus 75% base AD (+30% AP) bonus damage in an area around the target. (1.5 second cooldown). Versus monsters, Spellblade will also restore 8% of your missing mana.
Cinderhulk League of Legends ItemPCCinderhulkChange

General

  • Immolate is now inactive while out of combat.
Magus League of Legends ItemPCMagusChange

System Changes

Skillshots

  • Complete rewrite of skillshot-related code to make the system vastly more responsive.
  • Fixed a bug where projectiles would occasionally pass through an enemy champion.
  • Projectile skill shot collision now goes by the edge of a unit rather than their center.

Recall

  • If you have the shop open while recalling, it will close when recall is cancelled.
  • Grace period at the end of recall normalized to 0.1 seconds from a random amount between 0 and 0.25 seconds.
Masteries League of Legends ChangesPCMasteriesChange

The below changes to masteries have been ordered by tier for convenience of reading. Also, note that "replaces" only refers to what slot the mastery now occupies and does not mean the replaced mastery has been removed unless otherwise specified.

Tier 1

  • Swiftness
  • Moved to tier 1 from 4. Replaces Enchanted Armor.
  • Ranks increased to 2 from 1.
  • Slow resistance changed to 7.5/15% from 10%.

Tier 3

  • Tenacious
  • Moved to tier 3 from 6. Replaces Oppression.
  • Tenacity reduced to 10% from 15%.

Tier 4

  • Adaptive Armor
  • New tier 4 mastery. Replaces Swiftness.
  • New Effect: If your bonus armor is greater than your bonus magic resistance, you gain (4% bonus armor) magic resistance. If your bonus magic resistance is greater than your bonus armor, you gain (4% bonus MR) armor. The bonus from Adaptive Armor will not affect Adaptive Armor's greater-than check.

Tier 5

  • Runic Blessing
  • Removed. Previously granted a 50-strength shield each time you spawned.
  • Enchanted Armor
  • Moved to tier 5 from tier 1. Replaces Legendary Guardian.
  • Ranks increased to 4 from 2.
  • Bonus armor and magic resistance modifier increased to 2.5/5/7.5/10% from 2.5/5%.
  • Oppression
  • Moved to tier 5 from tier 3. Replaces Runic Blessing.
  • Damage reduction reduced to 2% from 3%.

Tier 6

  • Legendary Guardian
  • Moved to tier 6 from tier 5.
  • Ranks reduced to 1 from 4.
  • Armor per nearby champion changed to 3 from 1/2/3/4.
  • Magic resistance per nearby champion increased to 3 from 0.5/1/1.5/2.

Turrets

  • Lightning Rod no longer slows (previously 10%).
  • Lightning Rod no longer reduces the target's damage (previously 15%).

League of Legends Patch 5.12 FAQ

Frequently Asked Questions
When did League of Legends Patch 5.12 release?
League of Legends Patch 5.12 was released on Jun 24, 2015.
What changed in League of Legends Patch 5.12?
Patch 5.12 included changes to 16 champions (6 buffs, 3 nerfs, 7 adjustments), plus 3 item updates and 3 game system updates. See the full breakdown above.
What new items were added in League of Legends Patch 5.12?
League of Legends Patch 5.12 added 1 new item: Runeglaive.
What was the previous League of Legends patch before 5.12?
The previous League of Legends patch was 5.11.
What is the next League of Legends patch after 5.12?
The next League of Legends patch is 5.13.