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League of LegendsPatch 1.0.0.133

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League of Legends Patch 1.0.0.133 was released on Feb 1, 2012. This update included changes to 21 champions, with 2 buffs, 4 nerfs, 14 adjustments.

Ziggs League of Legends Patch NotesPCZiggsNEW

Short Fuse (Innate)

  • Every 12 seconds Ziggs' next basic attack deals bonus magic damage. This cooldown is reduced whenever Ziggs uses an ability.

Bouncing Bomb (Q)

  • Ziggs throws a bouncing bomb that deals magic damage.

Satchel Charge (W)

  • Ziggs flings an explosive charge that detonates after 4 seconds, or when this ability is activated again. The explosion deals magic damage to enemies, knocking them away. Ziggs is also knocked away, but takes no damage.

Hexplosive Minefield (E)

  • Ziggs scatters proximity mines that detonate on enemy contact, dealing magic damage and slowing.

Mega Inferno Bomb (Ultimate)

  • Ziggs deploys his ultimate creation, the Mega Inferno Bomb, hurling it an enormous distance. Enemies in the primary blast zone take more damage than those further away.
Ashe League of Legends Patch NotesPCAsheBuff

Stats

  • Base health increased to 474 from 438.
  • Base armor increased to 14.9 from 12.7.
  • Mana per level increased to 35 from 27.

Volley

  • Cooldown reduced to 16/13/10/7/4 from 20/16/12/8/4.

Enchanted Crystal Arrow

  • Now grants vision while in flight.
Jax League of Legends Patch NotesPCJaxBuff

Stats

  • Mana regen per level increased to 0.7 per 5 seconds from 0.45.

Empower

  • Fixed a bug where its cooldown was higher than stated at earlier ranks.

Counter Strike

  • Dodge duration increased to 2 seconds from 1.5.
  • Now additionally reduces the damage from area of effect abilities by 25% for the duration.
  • It can now be activated again after 1 second to end the effect early.
  • Damage changed to 50/75/100/125/150 (+0.5 bonus attack damage) from 40/70/100/130/160 (+0.8 bonus attack damage).
  • Now deals 20% increased damage for each attack dodged (up to a maximum of 100% increased damage) instead of 10/15/20/25/30 bonus damage per dodge.
  • Cooldown reduced to 18/16/14/12/10 seconds from 22/20/18/16/14.

Grandmaster's Might

  • Duration increased to 8 seconds from 6.
Lee Sin League of Legends Patch NotesPCLee SinNerf

Flurry

  • Attack speed bonus reduced to 40% from 50%.

Sonic Wave

  • Missing health to bonus damage ratio reduced to 8% from 10%
Morgana League of Legends Patch NotesPCMorganaNerf

Soul Shackles

  • Ability power ratio reduced to 0.7 from 0.8.
  • Fixed a bug where it would sometimes fizzle.
Sivir League of Legends Patch NotesPCSivirNerf

Boomerang Blade

  • Base damage reduced to 60/105/150/195/240 from 70/115/160/205/250.
  • Bonus attack damage ratio reduced to 1.0 from 1.1.

On the Hunt

  • Movement speed bonus reduced to 20% from 25%.
  • Duration reduced to 10 from 15.
Swain League of Legends Patch NotesPCSwainNerf

General

  • Fixed a bug where Swain had reduced mana regeneration while in Raven form.
Alistar League of Legends Patch NotesPCAlistarChange

Triumphant Roar

  • Fixed a bug where it was not granting assists.
Amumu League of Legends Patch NotesPCAmumuChange

Despair

  • Fixed a bug where it was gaining less damage from ability power than intended.
Caitlyn League of Legends Patch NotesPCCaitlynChange

Headshot

  • Fixed a bug where it did not trigger while taunted or silenced.
Cho'Gath League of Legends Patch NotesPCCho'GathChange

Feast

  • Fixed a bug where it would fail to kill shielded targets.
Ezreal League of Legends Patch NotesPCEzrealChange

General

  • Fixed a bug where Ezreal would lose his run animation and appear to be "skating" after 390 movement speed.

Trueshot Barrage

  • Now grants vision while in flight.
Gragas League of Legends Patch NotesPCGragasChange

Barrel Roll

  • Fixed a bug where it immediately detonated when Gragas died.
Heimerdinger League of Legends Patch NotesPCHeimerdingerChange

H-28G Evolution Turret

  • Fixed a bug where it would not be demolished when he died if it was being targeted by Teleport.
Jarvan IV League of Legends Patch NotesPCJarvan IVChange

Cataclysm

  • Fixed a bug where it immediately crumbled when Jarvan IV died.
Master Yi League of Legends Patch NotesPCMaster YiChange

Meditate

  • Fixed a bug where its ability power ratio was shown as lower than it actually was.
Nunu & Willump League of Legends Patch NotesPCNunu & WillumpChange

Absolute Zero

  • Fixed a bug where its slow did not grant assists.
Rammus League of Legends Patch NotesPCRammusChange

General

  • Minor tweak to Rammus' dance to actually rotate around his center axis when on his back.
Sejuani League of Legends Patch NotesPCSejuaniChange

Glacial Prison

  • Fixed a bug where it did not detonate if Sejuani died.
Sona League of Legends Patch NotesPCSonaChange

Power Chord

  • Fixed a bug where it did not trigger while taunt or silence.
Viktor League of Legends Patch NotesPCViktorChange

Power Transfer

  • Missile speed increased to 2000 from 1400.

Gravity Field

  • Activation time reduced to 0.25 seconds from 0.5.

Chaos Storm

  • Fixed a bug where its tooltip stated that it dealt less damage than it actually did.

Items

Emblem of Valor League of Legends ItemPCEmblem of ValorNEW

General

  • New Recipe: Cloth Armor + Rejuvenation Bead + 350 gold =
  • Old Recipe: Vampiric Scepter + Rejuvenation Bead + 100 gold =
  • New: +25 armor
  • Removed: +17% life steal
  • Unique Aura: Nearby allied champions gain 10 health regen per 5 seconds. (unchanged)

General

  • Recipe: Emblem of Valor + Heart of Gold + 500 gold
  • Stats: +300 health, +35 armor
  • Unique Aura: Nearby allied champions gain 15 health regen per 5 seconds
  • Unique Active: Shield yourself and nearby allies for 5 seconds, absorbing up to 50 (+10 per level) damage (60 second cooldown)
Zeke's Herald League of Legends ItemPCZeke's HeraldNEW

General

  • Renamed from Stark's Fervor.
  • Recipe changed to Kindlegem + Dagger + Vampiric Scepter + 425 gold from Emblem of Valor + Recurve Bow + 700 gold.
  • Effect changed to +250 health and +15% cooldown reduction from +20% attack speed.
  • Unique aura changed to Unique aura: Nearby allied champions gain +20% attack speed and +12% life steal from Unique aura: Nearby allied champions gain +20% attack speed and +20% life steal, +30 health regeneration, and Unique aura: Nearby enemy champions suffer −20 armor. (1200 range)

General

  • Spell vamp reduced to 20% from 25%.