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League of Legends Patch 1.0.0.107
League of Legends Patch 1.0.0.107 was released on Dec 14, 2010. This update included changes to 19 champions, with 5 buffs, 5 nerfs, 8 adjustments.
New (1)
Buffs (5)
Items
Buffs (1)
Nerfs (7)
Champions
Deadly Cadence (Innate)
- •After casting an ability any subsequent abilities cast will cost 10% less for 5 seconds. This ability stacks up to 5 times.
Noxious Blast (Q)
- •Cassiopeia blasts an area with a delayed high damage poison, granting her increased Movement Speed if she hits a champion.
Miasma (W)
- •Cassiopeia releases a cloud of poison, lightly damaging and slowing any enemy that happens to pass through it.
Petrifying Gaze (Ultimate)
- •Cassiopeia releases a swirl of magical energy from her eyes, stunning any enemies in front of her that are facing her and slowing any others with their back turned.
Stats
- •Base damage increased to 47.6 from 45.
- •Damage per level increased to 3 from 2.6.
- •Base attack speed increased to 0.665 from 0.658.
Ethereal Chains
- •Snare duration increased to 1/1.3/1.6/1.9/2.2 seconds from 1/1.25/1.5/1.75/2.
Mimic
- •Cooldown reduced to 40/32/24 from 40/35/30.
Carrion Renewal Rework
- •New passive: Restores Swain a flat amount of mana equal to 9 (+1 per level) after killing an enemy unit.
- •Old passive: Increases Swain's base mana regeneration by 300% by 5 seconds after killing an enemy unit.
Spray and Pray
- •Now increases Twitch's attack damage by 15/25/35 instead of providing 30/45/60% Attack Speed.
- •Now fires a maximum of 5/6/7 shots.
- •Duration increased to 12 seconds from 6.
Drunken Rage
- •Damage reduction reduced to 10/12/14/16/18% from 10/14/18/22/26%.
- •Mana restoration changed to 40/55/70/85/100 from 50/60/70/80/90.
Explosive Cask
- •Cooldown increased to 90/75/60 from 60 at all ranks.
Seismic Shard
- •Slow and haste changed to 14/17/20/23/26% from 10/15/20/25/30%.
- •Cast range reduced to 625 from 700.
Ground Slam
- •Mana cost increased to 60/65/70/75/80 from 60 at all ranks.
Mace of Spades
- •Now resets the attack timer when used.
Iron Man
- •Shield generation reduced to 20/25/30% of damage dealt with his abilities from 30%.
- •Shield decay per second increased to 5% from 3%.
Spear Shot
- •Base damage reduced to 16/28/40/52/64 from 20/31/42/53/64.
Heartseeker Strike
- •Attack damage scaling reduced to 20/25/30/35/40% from 24/28/32/36/40%.
Tiger Stance
- •Now deals base damage of 40/80/120/160/200 from 0 at all ranks.
- •Attack damage scaling reduced to 150% from all levels from 180/210/240/270/300% attack damage.
- •Persistent effect no longer splits Udyr's attacks.
- •Passive attack speed gain changed from 30/40/50/60/70% to 15/20/25/30/35%, but the bonus is now doubled for 5 seconds after activating Tiger Stance.
Phoenix Stance
- •Base activation damage reduced to 10/18/26/34/42 from 15/25/35/45/55.
- •Base on hit damage increased to 50/90/130/170/210 from 40/80/120/160/200.
Decisive Strike
- •Base damage reduced to 30/45/60/75/90 from 40/60/80/100/120.
- •Attack damage scaling increased to 120% from 100%.
Judgment
- •Base damage per second changed to 60/90/120/150/180 from 30/70/110/150/190.
- •Damage per second now scales off 100% of his bonus attack damage rather than 70% of his total attack damage.
- •Damage now ticks once per second instead of once every half second.
Bouncing Blade
- •Base damage increased to 60/95/130/165/200 from 20/40/60/80/100.
- •Now scales off of 80% bonus attack damage instead of 100% of total attack damage.
- •Now has a 0.35 ability power ratio.
Death Lotus
- •Base damage decreased to 40/50/60 from 50/65/80.
- •Now scales off of both attack damage and ability power rather than one or the other.
- •Now hits the closest 3 targets rather than 3 random targets.
- •Cooldown reduced to 60/55/50 from 60 at all ranks.
Null Zone
- •Health percentage to damage ratio increased to 5/6/7/8/9% from 4/5/6/7/8%.
- •No longer has a minimum damage dealt of 25/35/45/55/65 per second.
Summon Voidling
- •Now spawns after 4 casts instead of after 5.
General
- •Fixed a bug where she would have lower base damage in cougar form than human form.
Diplomatic Immunity
- •Fixed a bug where the particles didn't display for their full duration at ranks 2 and 3.
- •Fixed a bug where the tooltip didn't reflect the increase in duration when ranking up.
- •Fixed a bug where the leveling tooltip didn't reflect the increase in duration with higher ranks.
General
- •Updated recommended items.
- •Fixed a bug that was causing Urgot's auto-attack to have a slight delay when clicking a unit for the first time.
Stats
- •Base attack damage reduced to 51.6 from 54.1.
- •Attack damage per level increased to 3.6 from 3.1.
- •Range increased to 425 from 400.
Acid Hunter
- •Base damage reduced to 15/45/75/105/135 from 30/60/90/120/150.
- •Attack damage scaling increased to 85% from 70%.
Terror Capacitor
- •Base shield changed to 80/140/200/260/320 from 80/120/160/200/240.
Noxian Corrosive Charge
- •Now deals physical damage instead of magic damage.
- •Damage changed to 75/130/185/240/295 (+0.6 per bonus attack damage) from 100/155/210/265/320 (+0.8 per ability power).
- •Now reduces 12/14/16/18/20% of the target's armor instead of 10/15/20/25/30 flat armor.
Items
General
- •Attack damage reduced to 75 from 80.
General
- •Combine cost reduced to 400 gold from 900 gold.
- •Total cost reduced to 2895 gold from 3395 gold.
- •Removed: Dodge chance reduced to 0% from 20%.
General
- •Health regeneration per 5 seconds increased to 30 from 25.
- •Mana regeneration per 5 seconds increased to 15 from 12.
- •Active bonus movement speed duration increased to 3 seconds from 2.
General
- •Combine cost increased to 800 gold from 700 gold.
- •Total cost increased to 2610 gold from 2510 gold.
- •Passive is now unique.
General
- •New recipe: Null-Magic Mantle + Kindlegem + 300 gold = 1550 gold
- •Old recipe: Null-Magic Mantle + Ruby Crystal + 375 gold = 1250 gold
- •Health increased to 250 from 200.
General
- •Health reduced to 375 from 450.
- •Mana reduced to 375 from 400.
- •Magic resistance reduced to 50 from 57.
General
- •Removed.
General
- •Armor reduced to 80 from 90.
- •Cooldown reduction reduced to 8% from 15%.
General
- •Health reduced to 1 and armor reduced to 0.
- •Reduced collision and spellhit sizes.
- •Duration reduced to 3 minutes from 4.5.
General
- •Health reduced to 1 and armor reduced to 0.
- •Reduced collision and spellhit sizes.
- •Duration reduced to 3 minutes from 3.5.
General
- •Armor reduced to 50 from 60.
- •Health regeneration reduced to 20 from 25.
General
- •Ward health reduced to 1.
- •Ward armor reduced to 0.
- •Reduced collision and spellhit sizes.
General
- •Cost reduced to 250g from 300g.
- •Attack speed reduced to 12-22% from 15-25%.
- •Critical strike chance reduced to 8% from 15%.
General
- •Cost reduced to 250 from 300.
- •Ability power reduced to 20–40 from 31–65.
General
- •Cost reduced to 250 from 300.
- •Health reduced to 140–235 from 230–400.
- •Attack damage reduced to 10 from 11–28.
General
- •New recipe: Pickaxe + Long Sword + 700 gold = 2165 gold
- •Old recipe: Recurve Bow + Long Sword + 500 gold = 1965 gold
- •Attack damage increased to 40 from 10.
- •Removed: Attack speed reduced to 0% from 40%.
League of Legends Patch 1.0.0.107 FAQ
Frequently Asked Questions
- When did League of Legends Patch 1.0.0.107 release?
- League of Legends Patch 1.0.0.107 was released on Dec 14, 2010.
- What changed in League of Legends Patch 1.0.0.107?
- Patch 1.0.0.107 included changes to 19 champions (5 buffs, 5 nerfs, 8 adjustments), plus 16 item updates. See the full breakdown above.
- What was the previous League of Legends patch before 1.0.0.107?
- The previous League of Legends patch was 1.0.0.106.
- What is the next League of Legends patch after 1.0.0.107?
- The next League of Legends patch is 1.0.0.108.
