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League of LegendsPatch 3.14
League WikiLeague of Legends Patch 3.14 was released on Nov 20, 2013. This update included changes to 24 champions, with 4 buffs, 5 nerfs, 15 adjustments.
Changes (15)
Items
New (21)
Ancient CoinFace of the MountainFarsight OrbFrost Queen's Claim
FrostfangGreater LensGreater OrbGreater Stealth TotemGreater TotemGreater Vision Totem
Long SwordNomad's Medallion (remade from Philosopher's Stone)Oracle's Lens
Relic ShieldScrying OrbSight Ward renamed Stealth Ward (Item)
Spellthief's EdgeSweeping LensTalisman of Ascension (remade from Shurelya's Reverie)Targon's BraceWarding Totem
FrostfangGreater LensGreater OrbGreater Stealth TotemGreater TotemGreater Vision Totem
Long SwordNomad's Medallion (remade from Philosopher's Stone)Oracle's Lens
Relic ShieldScrying OrbSight Ward renamed Stealth Ward (Item)
Spellthief's EdgeSweeping LensTalisman of Ascension (remade from Shurelya's Reverie)Targon's BraceWarding TotemBuffs (2)
Changes (16)
Banner of Command
Doran's BladeHunter's MacheteMikael's Crucible
Morellonomicon
PhageSpirit of the Ancient GolemSpirit of the Elder LizardSpirit of the Spectral WraithSpirit StoneThe following items have been remade (see below for details on new items)The following items have been removed from the gameTwin Shadows (Summoner's Rift/Howling Abyss)Vision WardWill of the AncientsWriggle's Lantern
Doran's BladeHunter's MacheteMikael's Crucible
Morellonomicon
PhageSpirit of the Ancient GolemSpirit of the Elder LizardSpirit of the Spectral WraithSpirit StoneThe following items have been remade (see below for details on new items)The following items have been removed from the gameTwin Shadows (Summoner's Rift/Howling Abyss)Vision WardWill of the AncientsWriggle's LanternPhosphorus Bomb
- •Mana cost reduced to 60/70/80/90/100 from 80/90/100/110/120.
- •Now lobs a bomb through the air that explodes at the end location, instead of instantly damaging the area.
- •Cast range increased to 825 from 600.
- •Now additionally grants vision while the missile is in the air.
Gatling Gun
- •Mana cost reduced to 50 at all ranks from 60/65/70/75/80.
Missile Barrage
- •Total attack damage ratio increased to 20/30/40% from 20%.
Staggering Blow
- •Root duration increased to 0.5/0.75/1/1.25/1.5 seconds at levels 1/6/11/16/18 from 0.5/0.75/1 at levels 1/7/13.
General
- •Improved Soraka's running animation.
Stats
- •Base health increased to 405 from 375.
- •Health per level increased to 76 from 71.
- •Base armor increased to 9.4 from 7.4.
Consecration
- •New Passive: Soraka's health and mana restoring abilities are 1% more powerful for every 2% of the target's missing health or mana.
Starcall
- •Magic resistance reduction change to 6 (+1% AP) from 8/9/10/11/12.
- •Mana cost changed 30/40/50/60/70 from 20/35/50/65/80.
- •Base damage increased to 60/95/130/160/200 from 60/85/110/135/160.
- •Gains the following effect: If Starcall hits at least one enemy champion, Astral Blessing's coolding is reduced by 5/6.25/7.5/8.75/10% of its base cooldown (factoring CDR).
Astral Blessing
- •Heal reduced to 70/120/170/220/270 (+35% AP) from 70/140/210/280/350 (+45% AP).
- •Armor buff increased to 50/65/80/95/110 (+15% AP) from 25/45/65/85/105.
- •Armor buff duration reduced to 2 seconds from 3 seconds.
- •Mana cost reduced to 80/100/120/140/160 from 80/110/140/170/200.
Infuse
- •Revised Active - On Ally Cast: Soraka drains 5% of her maximum mana to restore 20/40/60/80/100 (+5% maximum mana) to the target allied champion.
- •Can no longer be cast on targets who do not use mana or are already at maximum mana.
- •Damage changed to 40/70/100/130/160 (+40% AP)(+5% maximum mana) from 50/100/150/200/250 (+60% AP).
- •Note that the ability is still free to cast on enemies.
Wish
- •Heal reduced to 150/250/350 (+55% AP) from 200/320/440 (+70% AP).
- •Now affects untargetable allies.
Tailwind
- •Tailwind range reduced to 800 from global.
- •Tailwind movement speed buff increased to 5% from 3%.
Howling Gale
- •Ability power ratio reduced to 0.35 from 0.75.
- •Charge damage reduced to 15/20/25/30/35 (+10% AP) from 25/30/40/50/60.
Zephyr
- •Passive self-movement speed buff changed to 4/6/8/10/12% (+2% per 100 AP) from a flat 4/7/10/13/16%.
- •Slow debuff now scales at +6% per 100 ability power, capped at 80% total.
- •Base slow reduced to 24/28/32/36/40% from 24/30/36/42/48%.
- •Ability power ratio reduced to 0.5 from 0.6.
Eye of the Storm
- •Attack damage buff of the shield now scales with (+10% AP).
- •Shield health ratio reduced to 0.7 of ability power from 0.9.
Pix, Faerie Companion
- •Damage per bolt changed to 3–27 (+5% AP) from 3–35.
Glitterlance
- •The slow now increases/decreases to (13.3% per 100 AP) over the duration.
- •0 AP - The slow decays to 0% over the duration.
- •602 AP - The slow remains constant for the duration.
- •602+ AP - The slow will get stronger over the duration.
Whimsy
- •Ability power buff removed.
- •Movement speed bonus changed to 30% (+10% per 100 AP) movement speed from a fixed 35%.
Help, Pix!
- •Damage ability power ratio reduced to 40% from 60%.
Javelin Toss
- •Now calculates damage based on where the Javelin was initially cast rather than where Nidalee is when the Javelin hits the target.
- •No longer gains damage from distance traveled until it exceeds Nidalee's human auto attack range (maximum damage unchanged).
Bushwhack
- •Vision and armor/magic resistance shred debuff duration reduced to 8 seconds from 12.
Boomerang Blade
- •Damage changed to 25/45/65/85/105 (+0.7/0.8/0.9/1/1.1 attack damage) from 60/105/150/195/240 (+1.1 bonus attack damage).
- •Damage falloff per target hit reduced to 10% from 20%.
Hymn of Valor
- •Ability power ratio reduced to 50% from 70%.
- •Power Chord damage now scales with (+20% AP).
Aria of Perseverance
- •Base heal reduced to 40/55/70/85/100 from 40/60/80/100/120.
- •Power Chord damage reduction now scales with (+2% per 100 AP).
Song of Celerity
- •Activated movement speed bonus changed to 4/6/8/10/12% (+2% per 100 AP) from 6/8/10/12/14%.
- •Power Chord slow now scales with (+4% per 100 AP).
Crescendo
- •Ability power ratio reduced to 50% from 80%.
Barrel Roll
- •Now has a small buffer before the barrel reaches its destination (not when Gragas casts it) where Barrel Roll can be activated again to explode on arrival.
- •Cast range reduced to 950 from 1100.
Body Slam
- •Now deals full damage to all targets hit rather than being divided amongst them.
- •Cooldown increased to 12 seconds from 7.
- •Cooldown reduced by half if Gragas collides with a unit
H-28G Evolution Turret
- •The skill reticle will now mark the age of each turret (1, 2 and 3; with 1 being the youngest).
H-28Q Apex Turret
- •Are now immune to disables.
CH-3X Lightning Grenade
- •Heimerdinger will now cast throw the grenade at maximum range if you attempt to cast outside of maximum range, rather than having Heimerdinger move forward to get in range.
Electrical Surge
- •Fixed a bug where Electrical Surge would not properly hit a target if Mark of the Storm wore off or was fully consumed before the casting time of Electrical Surge completed. This fixed two scenarios:
- •Mark of the Storm will no longer wear off in the middle of Kennen casting Electrical Surge.
- •If Kennen casts Electrical Surge just as Mark of the Storm is consumed by another ability, he'll still deal damage and add a stack as normal.
Eclipse
- •Bonus armor changed to 25/35/45/55/65 (+20% bonus armor) from 30/40/50/60/70.
- •Bonus magic resist changed to 25/35/45/55/65 (+20% bonus MR) from 30/40/50/60/70.
Soul Shackles
- •Now displays the leash radius to Morgana and her victims for the duration of the effect
Surging Tides
- •Movement speed bonus now scales with (+10% AP).
Aqua Prison
- •Ability power ratio reduced to 50% from 65%.
Ebb and Flow
- •Damage reduction changed from a flat 15% reduction per bounce to a −15% (+7.5% per 100 AP) damage modifier with each bounce. The damage modifier can become positive, leading to increased damage.
Tidecaller's Blessing
- •On-hit movement speed slow now scaled with (+5% per 100 AP).
Tidal Wave
- •Ability power ratio reduced to 60% from 70%.
General
- •Nasus has received a visual update.
Soul Eater
- •Life steal changed to 10/15/20% at levels 1/7/13 from 14/17/20% at levels 1/6/11.
Duskbringer
- •Fixed a bug where the trail bonus was applying inconsistently.
Consume
- •Cooldown reduced to 13/12/11/10/9 seconds from 17/15/13/11/9.
- •Damage reduced to 400/550/700/850/1000 from 500/625/750/875/1000.
- •Heal reduced to 70/115/160/205/250 from 90/130/170/210/250.
Gemcraft
- •New Passive: After using an ability, Taric's next basic attack deals bonus magic damage equal to 30% of Taric's armor and reduces his abilities' cooldown by 2 seconds.
Imbue
- •Cooldown reduced to 18/17/16/15/14 seconds from 20/19/18/17/16.
- •Mana cost reduced to 60/80/100/120/140 from 80/95/110/125/140.
- •Heal ability power ratio reduced to 30% from 60%.
- •Heal now additionally scales with (+5% Taric's bonus health).
- •Cooldown reduction on autoattacks removed (moved to passive).
Shatter
- •Damage changed to 40/80/120/160/200 (+50% armor) from 50/90/130/170/210 (+60% AP)(+20% armor).
Dazzle
- •AP ratio reduced to 20–40% from 40–80%.
- •Cooldown increased to 18/17/16/15/14 seconds from 14/13/12/11/10.
Radiance
- •Ability power ratio reduced to 50% from 70%.
- •Cooldown increased to 75 seconds from 60.
General
- •Undocumented: Damage armor ratio decreased to 30% of his armor from 50%.
Condemn
- •Vayne can no longer queue up a basic attack on a champion after hitting them with Condemn.
- •Fixed a bug where the target would be briefly unable to act at the end of the effect, even if they did not hit a wall.
- •Condemn's damage is now dealt after the knock-back, rather than when the projectile hits. If the target hits a wall, the damage splat is now larger (as with critical strikes).
Assault and Battery
- •Fixed a bug where, if Vi's Banshee's Veil is popped at same moment Vi casts Assault and Battery, Assault and Battery would cause Vi to be locked into her charging animation.
Items
General
- •Caption: "Gold dust rises from the desert and clings to the coin." — Historian Shurelya, 11 November, 23 CLE
- •New Basic Item - Costs 365g
- •Stats: +5 health regen, +3 mana regeneration
- •Unique Passive - Favor: Grants 2 gold each time a nearby enemy minion dies that you didn't kill.
- •Limited to 1 gold income item.
General
- •Recipe: Targon's Brace + Ruby Crystal + 675g = 2000g
- •Stats: +375 health, +25 health regen, 10% cooldown reduction
- •Unique Passive - Spoils of War: Basic attacks execute minions bellow 200 health. Killing a minion heals the nearest allied champion for 2% of your maximum health and grants them gold equal to the kill plus 10. This effect requires a nearby allied champion to trigger. Recharges every 30 seconds, up to a maximum of 4 charges.
- •Unique Active - Deadly Phalanx: Consume 20% of your current health to shield the target ally for 10% of your maximum health for 4 seconds. After 4 seconds, an explosion originates from the target dealing 10% of your maximum health as magic damage in an area. The shield does not need to persist for the explosion to occur. 60 second cooldown.
- •Limited to 1 gold income item.
General
- •Recipe: Greater Orb + 475g
- •Unique Active: Reveals target area within 2500 units for 1 second (90 second cooldown).
General
- •New Recipe: Frostfang + Amplifying Tome + 715g = 2000g
- •Stats: +50 ability power, +10 mana regeneraton, +4 gold/10
- •Unique Passive - Tribute: Basic attacks and abilities against champions grant 8 gold, up to once every 10 seconds per enemy. Killing a minion disables this passive for 10 seconds.
- •Revised Active - Arctic Embrace: You deal 50 magic damage to the target enemy and all surrounding enemies, also slowing them by 50% for 2 seconds. 60 second cooldown.
- •Limited to 1 gold income item.
General
- •Recipe: Spellthief's Edge + 485g = 850g
- •Stats: +20 ability power, +7 mana regeneration, +4 gold/10
- •Unique Passive - Tribute: Basic attacks against champions grant 8 gold, up to once every 10 seconds per enemy. Killing a minion disables this passive for 10 seconds.
- •Limited to 1 gold income item.
General
- •Unique Active: Reveals and disables nearby invisible traps and wards for 6 seconds (150 second cooldown).
General
- •Unique Active: Reveals target area within 2000 units for 1 second (150 second cooldown).
General
- •Recipe: Greater Totem + 475g
- •Unique Active: Places an invisible Stealth Ward that lasts 180 seconds (180 second cooldown). Limit 3 Stealth Wards on the map per player.
General
- •Unique Active: Places an invisible Stealth Ward that lasts 120 seconds (120 second cooldown). Limit 3 Stealth Wards on the map per player.
General
- •Recipe: Greater Totem + 475g
- •Unique Active: Places a visible Vision Ward that lasts 180 seconds (180 second cooldown). Limit 1 Vision Ward on the map per player.
General
- •Cost reduced to 360g from 400g.
- •All items building out of Long Sword have had their combine costs increased to accommodate (all items building out of Long Sword should cost the same).
General
- •"The medallion shines with the glory of a thousand voices when exposed to the sun." — Historian Shurelya, 22 June, 24 CLE
- •Recipe: Ancient Coin + 485g = 850g
- •Stats: +8 health regen, +11 mana regeneration, +2 gold/10
- •Unique Passive - Favor: Grants 4 gold each time a nearby enemy minion dies that you didn't kill.
- •Limited to 1 gold income item.
General
- •Recipe: Greater Lens + 475g
- •Unique Active: Reveals and disables nearby invisible traps and wards for 6 seconds, and grants the user true sight for 10 seconds (90 second cooldown).
General
- •New Basic Item - Costs 365g
- •Stats: +50 health, +6 health regen
- •Unique Passive - Spoils of War: Basic attacks execute minions bellow 200 health. Killing a minion heals the nearest allied champion for 2% of your maximum health and grants them gold equal to the kill plus 5. This effect requires a nearby allied champion to trigger. Recharges every 30 seconds, up to a maximum of 2 charges.
- •Note that both you and your ally gain gold.
- •Limited to 1 gold income item.
General
- •Trinket - No Cost
- •Unique Active: Reveals target area within 1100 units for 1 second (150 second cooldown).
- •Unique Passive: Transforms into a Greater Orb at level 9.
General
- •Champions can only have 3 Stealth Wards placed at a time. Placing a new Stealth Ward will replace the oldest. This applies to Stealth Wards from any source.
- •Champions can only carry 5 Stealth Wards in their inventory.
General
- •New Basic Item - Costs 365g
- •Stats: +10 ability power, +3 mana regeneration, +2 gold/10
- •Unique Passive - Tribute: Basic attacks against champions grant 4 gold, up to once every 10 seconds per enemy. Killing a minion disables this passive for 10 seconds.
- •Limited to 1 gold income item.
General
- •Trinket - No Cost
- •Unique Active: Reveals and disables nearby invisible traps and wards for 4 seconds (180 second cooldown).
- •Unique Passive: Transforms into a Greater Lens at level 9.
General
- •"Praise the sun." — Historian Shurelya, 22 September, 25 CLE
- •Recipe: Nomad's Medallion + Faerie Charm + 970g = 2000g
- •Stats: 20% cooldown reduction, +10 health regen, +15 mana regeneration, +2 gold per 10 seconds
- •Unique Passive - Favor: Grants 4 gold each time a nearby enemy minion dies that you didn't kill.
- •Limited to 1 gold income item.
General
- •Recipe: Relic Shield + 485g = 850g
- •Stats: +175 health, +12 health regen
- •Unique Passive - Spoils of War: Basic attacks execute minions bellow 200 health. Killing a minion heals the nearest allied champion for 2% of your maximum health and grants them gold equal to the kill plus 10. This effect requires a nearby allied champion to trigger. Recharges every 30 seconds, up to a maximum of 4 charges.
- •Limited to 1 gold income item.
General
- •Trinket - No Cost
- •Unique Active: Places a Stealth Ward that lasts 60 seconds (120 second cooldown). Limit 3 Stealth Wards on the map per player.
- •Unique Passive: Transforms into a Greater Totem at level 9.
General
- •Recipe changed: Ruby Crystal + Blasting Wand + 665g = 2000g
- •Total cost reduced to 2000g from 2835g.
- •Health regeneration removed.
- •Mana regeneration removed.
General
- •Recipe cost reduced to 650g from 850g.
- •Total cost reduced to 3000g from 3200g.
General
- •Recipe changed: Rejuvenation Bead + Cloth Armor + Ruby Crystal + Null-Magic Mantle + 595g = 1950g
- •Total cost increased to 1950g from 1900g.
General
- •Recipe changed: Aegis of the Legion + 600g = 2550g
- •Total cost increased to 2550g from 2500g.
General
- •Armor reduced to 20 from 25.
- •Revised Passive - Maim: Basic attacks against monsters deal 60 bonus magic damage and restore 3 health.
General
- •No longer have their own ward limit.
General
- •Recipe changed: Fiendish Codex + Blasting Wand + 720g = 2400g
- •Total cost increased to 2400g from 2360g.
- •Ability power increased to 80 from 40.
- •Cooldown reduction increased to 20% from 10%.
- •Armor removed.
- •Unique Aura - Valor no longer grants health regeneration to nearby allies.
General
- •Cost reduced to 440g from 475g.
- •Attack damage reduced to 8 from 10.
- •Basic attacks now restore 3 health for ranged champions and 5 health for melee champions, changed from 5 health for all champions.
General
- •Revised Passive - Maim: Basic attacks against monsters deal 10 bonus magic damage and restore 3 health.
General
- •Recipe changed: Chalice of Harmony + 720g = 1600g
- •Total cost reduced to 1600g from 2500g.
- •Mana regeneration reduced to 12 from 18.
- •Health regeneration removed.
General
- •New Recipe: Amplifying Tome + Faerie Charm + Fiendish Codex + 765g
General
- •Combine cost increased to 490g from 475.
- •Total cost reduced to 1325g from 1350 (factoring in the Long Sword price reduction).
- •Trinity Force and Entropy prices have been lowered accordingly to this change.
- •Aegis of the Legion
- •Ichor of Illumination
- •Ichor of Rage
- •Moonflair Spellblade
- •Morellonomicon
- •Prospector's Ring
- •Ruby Crystal
- •Sunfire Cape
- •Wooglet's Witchcap
- •Youmuu's Ghostblade
- •Archangel's Staff
General
- •Unique Passive: You generate Conservation stacks every 1.5 seconds, up to 80. Killing a large monster will consume up to 40 stacks and grant 1 bonus gold per stack consumed.
- •Limited to 1 gold income item.
General
- •Attack damage reduced to 30 from 35.
- •Unique Passive - Incinerate
- •Now only triggers on physical damage.
- •True damage increased to 16 to 50 (based on level) from 6 to 40 (based on level).
- •Unique Passive - Bounty Hunter: Scoring a kill or assist on a champion or epic monster will grant 40 bonus gold. Additionally, killing large monsters will yield 10 bonus gold.
- •Limited to 1 gold income item.
General
- •New Recipe: Spirit Stone + Fiendish Codex + 480g
- •Ability power increased to 50 from 40.
- •Mana regeneration reduced to 7 from 10.
- •Now grants 14 health regeneration.
- •No longer grants spell vamp (Will of the Ancients now offers CDR).
- •Unique Passive: You restore health and mana equal to 8% of your damage dealt to neutral monsters (halved for area of effect spells).
- •Unique Passive - Bounty Hunter: Scoring a kill or assist on a champion or epic monster will grant 40 bonus gold. Additionally, killing large monsters will yield 10 bonus gold.
- •Limited to 1 gold income item.
General
- •Revised Passive - Maim: Basic attacks against monsters deal 10 bonus magic damage and restore 3 health.
General
- •Philosopher's Stone
- •Kage's Lucky Pick
- •Emblem of Valor
General
- •Eleisa's Miracle
- •Mana Manipulator
- •Oracle's Elixir
General
- •Recipe changed: Amplifying Tome + Amplifying Tome + Null-Magic Mantle + 730g = 2000g
- •Total cost increased to 2000g from 1900g.
- •Ability power increased to 50 from 40.
General
- •No longer stealthed.
- •Health increased to 5 from 3.
- •Duration is now indefinite from 180 seconds.
- •Cost reduced to 100g from 125g.
- •Champions can only have 1 Vision Ward placed at a time. Placing a new Vision Ward will replace the previous. This applies to Vision Wards from any source.
- •Champions can only carry 2 Vision Wards in their inventory.
General
- •Recipe changed: Hextech Revolver + Faerie Charm + Faerie Charm + 440g = 2000g
- •Total cost reduced to 2000g from 2550g
- •Stats: 10 mana regeneration, 10% cooldown reduction, 20% spell vamp, 50 ability power.
- •No longer grants the aura.
General
- •New recipe: Madred's Razors + Dagger + Dagger + 300 gold = 1800 gold
- •Old recipe: Madred's Razors + Vampiric Scepter + 500 gold = 2000 gold
- •Armor reduced to 20 from 25.
- •New: Attack speed increased to 25% from 0%.
- •Removed: Attack damage reduced to 0 from 25.
- •Removed: Life steal reduced to 0% from 15%.
- •Unique Passive - Maim: Now restores 10 health on hit.
- •New Unique Passive: Gain 40% increased gold from monsters.
- •New Unique Passive - Gold Income: You may only be in possession of 1 Gold Income item.
- •Unique Active: Ward duration increased to 180 seconds from 90.

Corki
Nautilus
Shen
Soraka
Janna
Lulu
Nidalee
Sivir
Sona
Gragas
Heimerdinger
Kennen
Leona
Maokai
Morgana
Nami
Nasus
Nocturne
Nunu & Willump
Poppy
Singed
Taric
Vayne
Vi
Aegis of the Legion
Locket of the Iron Solari



























