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Wild Rift Patch 1.1 was released on Dec 8, 2020. This update included changes to 35 champions, with 2 buffs, 18 nerfs, 3 adjustments.

Amumu Wild Rift Patch NotesWRAmumuNew

The Sad Mummy’s meltdowns are getting a little out of control. We wanted to tone down his damage a bit and offer some breathing room to opponents that get caught in his curse.

Stats

  • Base mana regeneration reduced from 21 to 18.

Despair

  • Mana cost per second increased from 10 at all ranks to 10/11/12/13.
  • Base damage reduced from 20/25/30/35 to 10/15/20/25.

Curse of the Sad Mummy

  • Mana cost reduced from 100/150/200 to 100 at all ranks.
  • Stun duration reduced from 2 seconds at all ranks to 1.5/1.75/2.
Ashe Wild Rift Patch NotesWRAsheNew

Stats

  • Base mana regeneration reduced from 12 to 9.
  • Mana regeneration growth increased from 0.5 to 0.7.
Fizz Wild Rift Patch NotesWRFizzNew

Stats

  • Base mana regeneration reduced from 18 to 15.
Janna Wild Rift Patch NotesWRJannaNew

Janna has slowly fallen off, when her core fantasy should be intact as a highly mobile poke and protect champion. We’re putting the wind back in her sales by buffing up her (2) Zephyr and (3) Eye of the Storm.

Stats

  • Base attack damage increased from 46 to 52.
  • Base mana regeneration reduced from 24 to 21.

Zephyr

  • Base damage increased from 55/115/175/235 to 65/125/185/245.
  • AP ratio increased from 50% AP to 60%.

Eye of the Storm

  • Base shield increased from 80/130/180/230 to 90/140/190/240.
  • Cooldown reduced from 16/14/12/10 seconds to 13/12/11/10.
Lux Wild Rift Patch NotesWRLuxNew

Stats

  • Base mana regeneration reduced from 12 to 9.
Nami Wild Rift Patch NotesWRNamiNew

Stats

  • Base mana regeneration reduced from 21 to 18.
Soraka Wild Rift Patch NotesWRSorakaNew

Stats

  • Base mana regeneration reduced from 24 to 18.
Tryndamere Wild Rift Patch NotesWRTryndamereNew

Tryndamere was pretty average before the crit item nerfs, and he felt weak after we swung the nerf bat. We’re giving him a little something more to rage about.

Bloodlust

  • Bonus AD per 1% missing health increased from 0.2/0.25/0.3/0.35 to 0.25/0.3/0.35/0.4.

Undying Rage

  • Cooldown reduced from 100/90/80 seconds to 100/85/70.
Twisted Fate Wild Rift Patch NotesWRTwisted FateNew

We’ve heard feedback from TF players that his deck takes a little too long to search through, so we’re making his cards rotate quicker.

Stats

  • Base mana regeneration reduced from 12 to 9.

Pick a Card

  • Card rotate time reduced from 0.7 seconds to 0.6.

Destiny

  • Mana cost reduced from 150 to 100.
Varus Wild Rift Patch NotesWRVarusNew

No more Mr. Weak Varus. Time to bring this-- blight boy more in line with the other marksmen.

Stats

  • Movement speed increased from 325 to 330.

Blighted Quiver

  • Cooldown reduced from 30 seconds to 25.
  • Buff duration increased from 4 seconds to 6.
  • Health ratio per Blight stack increased from 3/3.5/4/4.5% target's maximum health to 3.5/4/4.5/5%.
Vi Wild Rift Patch NotesWRViNew

Stats

  • Base mana regeneration reduced from 18 to 15.

Assault and Battery

  • Mana cost reduced from 100/125/150 to 100 at all ranks.
Wukong Wild Rift Patch NotesWRWukongNew

General

  • Released December 8, 2020 (00:01 UTC).
Akali Wild Rift Patch NotesWRAkaliBuff

Akali has been especially weak since her release. We’ve given her some better ways to survive the laning phase and capitalize on outplays like the rogue assassin she is.

Stats

  • Base armor increased from 30 to 35.

Assassin's Mark

  • Bonus movement speed increased from 40% to 50%.

Twilight Shroud

  • Cooldown reduced from 20 seconds to 18.
  • Bonus movement speed increased from 25/30/35/40% to 30/35/40/45%.

Shuriken Flip

  • Missile range increased from 700 to 750.
Fiora Wild Rift Patch NotesWRFioraBuff

Stats

  • Base mana regeneration reduced from 9 to 12.
Ahri Wild Rift Patch NotesWRAhriNerf

Stats

  • Base mana regeneration reduced to 18 from 21.
Alistar Wild Rift Patch NotesWRAlistarNerf

We’re making a slight tweak to (2) Headbutt’s timing to promote more variety in Alistar’s beefy plays.

Stats

  • Base mana regeneration reduced from 21 to 18.

Headbutt

  • Cooldown changed from 13/12/11/10 seconds to 14/12.5/11/9.5.
Aurelion Sol Wild Rift Patch NotesWRAurelion SolNerf

Stats

  • Base mana regeneration reduced from 12 to 9.
Blitzcrank Wild Rift Patch NotesWRBlitzcrankNerf

You can always count on Blitzcrank to lend a hand. But lately he’s been a bit too reliable as a source of engagements for his team. We tuned his reliability down a lot so opponents can punish him when he makes a mistake.

Stats

  • Base mana reduced from 345 to 300.
  • Base mana regeneration reduced from 18 to 9.
  • Mana regeneration growth reduced from 1.1 to 0.7.

Mana Barrier

  • Cooldown increased from 50 seconds to 80.

Rocket Grab

  • Missile width reduced from 150 to 100.
  • Base damage reduced from 80/140/200/260 to 60/120/180/240.

Overdrive

  • Self-slow duration increased from 1 second to 1.5.
Camille Wild Rift Patch NotesWRCamilleNerf

Stats

  • Base mana regeneration reduced from 18 to 15.
Ezreal Wild Rift Patch NotesWREzrealNerf

Ezreal has been dishing out strong damage while staying safe—a little too safe. We’ve pulled back his damage a little more and increased his (3) Arcane Shift cooldown so jumping into a fight is riskier.

Stats

  • Base mana regeneration reduced from 21 to 9.

Rising Spell Force

  • Attack speed per stack reduced from 12.5% to 10%.
  • Total attack speed reduced from 12.5/25/37.5/50% (based on stacks) to 10/20/30/40% (based on stacks).

Mystic Shot

  • Base damage reduced from 20/55/90/125 to 20/50/80/110.

Arcane Shift

  • Cooldown increased from 19/17/15/13 seconds to 25/22/19/16.
Gragas Wild Rift Patch NotesWRGragasNerf

Gragas’ ult is much harder to land in Wild Rift, and it’s a huge part of his play-making potential. We’re making it a bit faster so he can start the party a bit sooner.

Stats

  • Base health reduced from 690 to 650.

Barrel Roll

  • AP ratio reduced from 80% AP to 70%.

Drunken Rage

  • Cooldown increased from 4 seconds to 4.5.

Explosive Cask

  • AP ratio reduced from 80% AP to 70%.
  • Travel time reduced from 6 frames to 4 .
Graves Wild Rift Patch NotesWRGravesNerf

Stats

  • Base mana regeneration reduced from 18 to 15.
Jax Wild Rift Patch NotesWRJaxNerf

Stats

  • Base mana regeneration reduced from 15 to 12.
Jhin Wild Rift Patch NotesWRJhinNerf

Jhin has been over-performing in every phase of the game so we are reducing some of his power in general. His traps also gave him too much guaranteed utility when he should be using them as a combo with (2) Deadly Flourish.

Stats

  • Base attack speed reduced from 0.75 to 0.66.
  • Attack speed growth increased from 2.2% to 3.2%.
  • Attack damage growth reduced from 5.5 to 4.55.
  • Base mana regeneration reduced from 12 to 9.

Captive Audience

  • Slow reduced from 45% to 30%.

Curtain Call

  • Cooldown increased from 80/70/60 seconds to 95/80/65.
Jinx Wild Rift Patch NotesWRJinxNerf

Stats

  • Base mana regeneration reduced from 15 to 12.
Kai'Sa Wild Rift Patch NotesWRKai'SaNerf

Stats

  • Base mana regeneration reduced from 18 to 15.
Lee Sin Wild Rift Patch NotesWRLee SinNerf

Lee Sin should fall off more as the game progresses, so we’ve scaled back the mobility and survivability he gets in the mid-game from maxing (2) Safeguard. Even a blind, fighting monk needs a weakness.

Safeguard

  • Cooldown increased from 15/14/13/12 seconds to 15 at all ranks.
  • Shield reduced from 80/160/240/320 to 60/120/180/240.

Iron Will

  • Magic on-hit-damage reduced from 55/100/145/190 to 50/75/100/125.
  • Physical vamp reduced from 40/60/80/100% to 35/50/65/80%.
  • Magic vamp reduced from 40/60/80/100% to 35/50/65/80%.
Master Yi Wild Rift Patch NotesWRMaster YiNerf

Stats

  • Base mana regeneration reduced from 15 to 12.
Nasus Wild Rift Patch NotesWRNasusNerf

Stats

  • Base mana regeneration reduced from 15 to 12.
Shyvana Wild Rift Patch NotesWRShyvanaNerf

Shyvana has been more dragon than human with the way her fireballs have been hurting. Here’s some math to help cool her off.

Flame Breath

  • Dragon form base damage reduced from 75 to 45.
  • Dragon form AD ratio reduced from 30% AD to 20%.
  • Dragon form scorch base damage per 0.5 seconds reduced from 50 to 120 (based on level) to 34 to 90 (based on level).
Vayne Wild Rift Patch NotesWRVayneNerf

Stats

  • Base mana regeneration reduced from 12 to 9.

Final Hour

  • Mana cost increased from 80 to 100.
Xin Zhao Wild Rift Patch NotesWRXin ZhaoNerf

Stats

  • Base mana regeneration reduced from 15 to 12.
Darius Wild Rift Patch NotesWRDariusChange

General

  • Released December 8, 2020 (00:01 UTC).
Draven Wild Rift Patch NotesWRDravenChange

General

  • Released December 8, 2020 (00:01 UTC).
Evelynn Wild Rift Patch NotesWREvelynnChange

It’s play time! We are giving Eve a little more range on her (1) Hate Spike so she can more easily land charms and contribute to long fights.

Stats

  • Base mana regeneration reduced from 18 to 15.

Hate Spike

  • Missile range increased from 500 to 650.
  • AP ratio increased from 40% AP to 50%.

Items

Abyssal Mask Wild Rift ItemWRAbyssal MaskNew

Removed:

  • No longer grants 10% cooldown reduction.

New effect:

  • Now grants 10 ability haste.
Ardent Censer Wild Rift ItemWRArdent CenserNew

Removed:

  • No longer grants 10% cooldown reduction.

New effect:

  • Now grants 10 ability haste.

Removed:

  • No longer grants 10% cooldown reduction.

New effect:

  • Now grants 10 ability haste.

Removed:

  • No longer grants 20% cooldown reduction.

New effect:

  • Now grants 25 ability haste.

Unique Passive - Soul Charged

  • Removed: No longer grants 3% cooldown reduction per stack.
  • New effect: Now grants 3 ultimate haste per stack. Ultimate haste affects your ultimate ability's cooldown as Ability Haste would.
Black Cleaver Wild Rift ItemWRBlack CleaverNew

Removed:

  • No longer grants 20% cooldown reduction.

New effect:

  • Now grants 25 ability haste.
Bramble Vest Wild Rift ItemWRBramble VestNew

Grievous Wounds duration: 1s → 3s

Unique Passive - Thorns

  • Grievous Wounds duration increased from 1 second to 3.

Removed:

  • No longer grants 10% cooldown reduction.

New effect:

  • Now grants 10 ability haste.
Death's Dance Wild Rift ItemWRDeath's DanceNew

Removed:

  • No longer grants 10% cooldown reduction.

New effect:

  • Now grants 15 ability haste.

Removed:

  • No longer grants 10% cooldown reduction.

New effect:

  • Now grants 10 ability haste.

Grievous Wounds duration: 3s (unchanged)

Fiendish Codex Wild Rift ItemWRFiendish CodexNew

Removed:

  • No longer grants 10% cooldown reduction.

New effect:

  • Now grants 10 ability haste.
Fimbulwinter Wild Rift ItemWRFimbulwinterNew

Fimbulwinter is a new Tear of the Goddess item that’s very strong on specific tanks. We are nerfing it so those tanks aren’t permanently shielded.

Removed:

  • No longer grants 10% cooldown reduction.

New effect:

  • Now grants 10 ability haste.

Unique Passive - Forzen Colossus

  • Cooldown increased from 10 seconds to 15.

Relative to other Enchants, Gargoyle was very weak and wasn’t worth buying on tanks. We are significantly powering it up.

Unique Active - Stoneplate

  • Bonus health increased from 40/100% (at level 1/3) (based on nearby enemy champions) maximum health to 65/130% (at level 1/3) (based on nearby enemy champions).
Glacial Shroud Wild Rift ItemWRGlacial ShroudNew

Removed:

  • No longer grants 10% cooldown reduction.

New effect:

  • Now grants 10 ability haste.
Harmonic Echo Wild Rift ItemWRHarmonic EchoNew

Removed:

  • No longer grants 10% cooldown reduction.

New effect:

  • Now grants 10 ability haste.

Removed:

  • No longer grants 20% cooldown reduction.

New effect:

  • Now grants 25 ability haste.

Removed:

  • No longer grants 10% cooldown reduction.

New effect:

  • Now grants 15 ability haste.
Kindlegem Wild Rift ItemWRKindlegemNew

Removed:

  • No longer grants 10% cooldown reduction.

New effect:

  • Now grants 10 ability haste.
Last Whisper Wild Rift ItemWRLast WhisperNew

Armor penetration: 20% → 15%

Unique Passive - Last Whisper

  • Armor penetration reduced from 20% to 15%.
Lich Bane Wild Rift ItemWRLich BaneNew

Removed:

  • No longer grants 10% cooldown reduction.

New effect:

  • Now grants 10 ability haste.
Lost Chapter Wild Rift ItemWRLost ChapterNew

General

  • Unique passive renamed from Haste to Insight.
  • Removed: No longer grants 10% cooldown reduction.
  • New effect: Now grants 10 ability haste.
Luden's Echo Wild Rift ItemWRLuden's EchoNew

Removed:

  • No longer grants 10% cooldown reduction.

New effect:

  • Now grants 10 ability haste.

Stuns feel extra long on Wild Rift, and Merc Treads are being outclassed by other boot upgrades. Hopefully a small upgrade on this option’s Tenacity (crowd control reduction) will make them more appealing.

General

  • Tenacity increased from 30% to 35%.
Morellonomicon Wild Rift ItemWRMorellonomiconNew

Grievous Wounds duration: 3s (unchanged)

Mortal Reminder Wild Rift ItemWRMortal ReminderNew

Grievous Wounds duration: 5s → 3s

Unique Passive - Last Whisper

  • Armor penetration reduced from 35% to 30%.

Unique Passive - Executioner's Calling

  • Grievous Wounds duration reduced from 5 seconds to 3.
Nashor's Tooth Wild Rift ItemWRNashor's ToothNew

Removed:

  • No longer grants 20% cooldown reduction.

New effect:

  • Now grants 25 ability haste.
Ninja Tabi Wild Rift ItemWRNinja TabiNew

These changes should help champions deal with heavy auto-attacking marksmen.

General

  • Armor increased from 10 to 15.

Unique Passive - Block

  • Basic attack damage reduction increased from 10% to 15%.
Protector's Vow Wild Rift ItemWRProtector's VowNew

Removed:

  • No longer grants 10% cooldown reduction.

New effect:

  • Now grants 10 ability haste.

Cost: 500g → 800g

General

  • Upgrade cost increased from 500 gold to 800 gold.

Removed:

  • No longer grants 20% cooldown reduction.

New effect:

  • Now grants 25 ability haste.
Sheen Wild Rift ItemWRSheenNew

Removed:

  • No longer grants 10% cooldown reduction.

New effect:

  • Now grants 10 ability haste.
Spirit Visage Wild Rift ItemWRSpirit VisageNew

Removed:

  • No longer grants 10% cooldown reduction.

New effect:

  • Now grants 10 ability haste.
Stasis Enchant Wild Rift ItemWRStasis EnchantNew

Cost: 1000g → 800g

General

  • Upgrade cost reduced from 1000 gold to 800 gold.
Stinger Wild Rift ItemWRStingerNew

Removed:

  • No longer grants 10% cooldown reduction.

New effect:

  • Now grants 10 ability haste.
Thornmail Wild Rift ItemWRThornmailNew

Grievous Wounds duration: 1s → 3s

Unique Passive - Thorns

  • Grievous Wounds duration reduced increased from 1 second to 3.
Trinity Force Wild Rift ItemWRTrinity ForceNew

Removed:

  • No longer grants 20% cooldown reduction.

New effect:

  • Now grants 25 ability haste.
Umbral Glaive Wild Rift ItemWRUmbral GlaiveNew

Removed:

  • No longer grants 10% cooldown reduction.

New effect:

  • Now grants 10 ability haste.
Warmog's Armor Wild Rift ItemWRWarmog's ArmorNew

Removed:

  • No longer grants 10% cooldown reduction.

New effect:

  • Now grants 10 ability haste.

Removed:

  • No longer grants 10% cooldown reduction.

New effect:

  • Now grants 10 ability haste.

Removed:

  • No longer grants 10% cooldown reduction.

New effect:

  • Now grants 10 ability haste.
Archangel's Staff Wild Rift ItemWRArchangel's StaffChange

Removed:

  • No longer grants 20% cooldown reduction.

New effect:

  • Now grants 25 ability haste.
Manamune Wild Rift ItemWRManamuneChange

Removed:

  • No longer grants 10% cooldown reduction.

New effect:

  • Now grants 10 ability haste.
Maw Of Malmortius Wild Rift ItemWRMaw Of MalmortiusChange

Removed:

  • No longer grants 10% cooldown reduction.

New effect:

  • Now grants 10 ability haste.
Muramana Wild Rift ItemWRMuramanaChange

Removed:

  • No longer grants 10% cooldown reduction.

New effect:

  • Now grants 10 ability haste.
Winter's Approach Wild Rift ItemWRWinter's ApproachChange

Removed:

  • No longer grants 10% cooldown reduction.

New effect:

  • Now grants 10 ability haste.