WRLich Bane Stats & Patch History
Wild Rift (Mobile)Also in: Lich Bane in League of LegendsLich Bane in League Classic
Lich Bane Current Status
Trending up - 2 of Lich Bane's last 3 changes were buffs. Lich Bane has been changed in 6 patches since game launch. 2 buffs, 4 adjustments. Most recently adjusted in Patch 7.2 ().
Cost: 2800g
Ability Haste: 10
Ability Power: 100
Magic Penetration: 7%
UNIQUE Passive - Bane: +5% move speed.
UNIQUE Passive - Spellblade: After using an ability, your next basic attack within 10 seconds deals bonus magic damage on-hit equal to 75% base AD (+ 45% AP). The damage is reduced to 50% against structures. (1.5 (post-effect))
Lich Bane Changes
Patch 7.2
ChangeGeneral
- Ability Power: 80 → 100
Spellblade
- Ability Power ratio of magic damage: 50% → 45%
Patch 7.1
BuffGeneral
- Total cost reduced from 2950 gold to 2800 gold.
- Combine cost reduced from 700 gold to 550 gold.
Patch 4.4
BuffNew Recipe:
- Aether Wisp + Amplifying Tome + Sheen + 700 gold = 2950 gold.
- Old Recipe: Aether Wisp + Sheen + 1100 gold = 2950 gold.
- Magic penetration increased from 0% to 7%.
Patch 2.2
ChangeGeneral
- Total cost reduced from 3050 gold to 2950 gold, see notes on Sheen.
- Combine cost increased from 1000 gold to 1100 gold.
- Mana reduced from 300 to 0.
Patch 1.1
ChangeRemoved:
- No longer grants 10% cooldown reduction.
New effect:
- Now grants 10 ability haste.
Patch 0.0-beta
ChangeLich Bane was available at the launch of Wild Rift
General
- These items now have a 50% damage reduction modifier when hitting towers
