WRExecutioner's Calling
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Executioner's Calling has been changed in 4 patches since release in Patch 1.1. 1 nerf, 3 adjustments. Most recently adjusted in Patch 4.4.
General
- Now builds into Chempunk Chainsword.
We’re making adjustments to Executioner's Calling and Oblivion Orb this patch. Both item components cost a decent chunk of gold, while also offering some desirable stats. This has put them in an odd spot where in some games they’re an optimal item to rush because of the stats they provide, but in other games it can be hard to justify buying them purely for the anti-healing, because they cost so much gold. We’re making adjustments to both, so that you don’t have to kill as many minions to pick up grevious wounds early on when you’re up against the likes of a Soraka or Dr. Mundo.
General
- Total cost reduced from 1000 gold to 800 gold.
- Combine cost reduced from 500 gold to 300 gold.
- Attack damage reduced from 20 to 15.
Unique passive - Sepsis
- Unique passive renamed from Executioner's Calling to Sepsis.
- Grievous Wounds reduced from 50% to 40%.
