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WRBramble Vest
Wild Rift (Mobile) switch games?
Bramble Vest has been changed in 4 patches since release in Patch 1.1. 2 nerfs, 2 adjustments. Most recently adjusted in Patch 4.1.
Cost: 1000g
Armor: 30
Recipe:
UNIQUE Passive - Thorns: When struck by a basic attack, you deal 4 (+ 6% bonus armor) magic damage to the attacker and, if they are a champion, inflict 40% Grievous Wounds for 3 seconds.
Patch 4.1Change
The growth rate of Bramble Vest is a bit too high. We have balanced its value in the early and late stages, making it more in line with the positioning of a second-level item, and encouraging it to upgrade to Thornmail as soon as possible.
Editor's Note:
- Patch notes error writes Thornmail stats notes into this section, there are actually no stat changes.
Unique passive - Thorns
- Base damage increased from 3 to 4.
- Armor ratio reduced from 8% bonus armor to 6%.
Patch 2.4Nerf
Unique passive - Thorns
- Grievous Wounds reduced from 50% to 40%.
Patch 2.3cNerf
Bramble Vest (and Thornmail) are overperforming as rush items. They should ideally have a specialized role and instead are the best go-to early Armor item generally.
Unique passive - Thorns
- Armor ratio reduced from 10% bonus armor to 8%.
Patch 1.1New
Bramble Vest added to Wild Rift
Grievous Wounds duration: 1s → 3s
Unique Passive - Thorns
- Grievous Wounds duration increased from 1 second to 3.
