WRSeraph's Embrace Stats & Patch History
Wild Rift (Mobile)Also in: Seraph's Embrace in League of Legends
Seraph's Embrace Current Status
Mixed direction - Seraph's Embrace's last 3 changes include both buffs and nerfs. Seraph's Embrace has been changed in 7 patches since release in Patch 1.1. 2 buffs, 2 nerfs, 2 adjustments. Most recently nerfed in Patch 7.2a ().
Ability Haste: 25
Mana: 1200
Magic Penetration: 7%
Ability Power: 60
Recipe:
UNIQUE Passive - Awe: Grants ability power equal to 2% maximum mana. Refunds 25% of mana spent.
UNIQUE Passive - Lifeline: If you would take damage that would reduce you below 35% maximum health, you first gain a shield equal to 100 (+ 15% current mana) lasting 2 seconds, which consumes 15% current mana. (90s)
Seraph's Embrace Changes
Patch 7.2a
NerfWith the updated item progression, Seraph's Embrace has been providing more shielding than intended. We're reducing its shield strength to bring it back in line.
Lifeline
- Shield Ratio based on Mana: 20% → 16%
Patch 7.2
BuffGeneral
- Ability Power: 35 → 60
- Ability Haste: 20 → 25
Awe
- Ability Power conversion from max Mana: 3% → 2%
Lifeline
- Shield conversion from max Mana: 15% → 20%
- Cooldown: 90s → 70s
Patch 5.0
ChangeUnique passive - Lifeline
- Added shield break VFX.
Patch 4.4
BuffGeneral
- Magic penetration increased from 0% to 7%.
Patch 3.0a
NerfSeraph’s Embrace is currently the premiere item of choice for Enchanters and Mages. We want to bring Seraph’s back in line with the other item choices, so we’re taking away some of the ability haste it provides while also reducing some of its shielding power.
General
- Ability haste reduced from 25 to 20.
Unique passive - Lifeline
- Base shield reduced from 150 to 100.
Patch 2.2
ChangeGeneral
- Limit changed from "Limited to 1 Awe item" to "Limited to 1 Mana Charge item".
Patch 1.1
NewSeraph's Embrace added to Wild Rift
Removed:
- No longer grants 20% cooldown reduction.
New effect:
- Now grants 25 ability haste.
