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Randuin's Omen LoL ItemPC

Randuin's Omen

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Randuin's Omen has been changed in 36 League of Legends patches. 9 buffs, 7 nerfs, 19 adjustments. Most recently adjusted in Patch 25.S1.3.

Cost: 2700g
Armor: 75
Health: 350
Active - Humility: Unleash a shockwave around you that slow nearby enemies by 70% for 2 seconds.
UNIQUE Passive - Resilience: Reduces incoming damage from critical strike by 30%.
Patch 25.S1.3change

General

  • Bug Fix: Using Stridebreaker Breaking Shockwave on a target affected by Humility's slow no longer causes Breaking Shockwave's slow to last for its duration, which is longer than Humility's, but at Humility's 70% potency.
Patch 14.19change

General

  • Critical Resilience is now called Resilience.
Patch 14.10change

We're lightly re-designing Randuin's Omen for a few purposes: First, we don't want players to waste gold when building it alongside Frozen Heart. As the two most obvious anti-attack items, it felt bad to lose out when building them together, so now you can combine them without fear. This change was also convenient for simplifying the item as three unique effects is generally too many for an individual item in a post-Mythic world. Second, we continued reshaping resist items away from health. Third, we wanted to play up the active as a high-impact button, raising the cooldown to match its new power. In general, Randuin's should be clearly appealing when facing two crit users on the enemy team and a viable option when facing just one, as long as the Humility active is meaningful.

General

  • Health reduced to 350 from 400.
  • Armor increased to 75 from 55.
  • Removed Unique Passive - Rock Solid: Every first incoming instance of post-mitigation basic damage per cast instance is reduced by 5 (+ 3.5 per 1000 maximum health), maximum 20% reduction each.
  • Humility cooldown increased to 90 seconds from 60.
  • Humility slow increased to 70% from 55%.
Patch 14.1change

General

  • Armor reduced to 55 from 60.
  • Critical Resilience critical strike damage reduction increased to 30% from 25%.
Patch 13.19buff

Some items are highly specific in their niche, and that's perfectly fine. However, it's important that these items are strong in their appropriate game states. Randuin's Omen should be the go-to anti-crit item, but its price and overall efficiency make it bad, even when the opposing team's champions suggest it should be good. A 10% cheaper Randuin's Omen (now matching many other tank legendaries) should make it best in slot when critical strikes are the primary damage you're receiving without it becoming the default tank armor item.

General

  • Total cost reduced to 2700 gold from 3000 gold.
  • Combine cost reduced to 800 gold from 1100 gold.
Patch 13.14buff

Randuin’s Omen has been an unpopular item, as most players are opting for Thornmail or Sunfire for their HP and armor. Since Randuin’s already offers a reasonable amount of stats, we’ll be sharpening what it uniquely offers to justify its price compared to alternative options.

General

  • Critical strike damage reduction increased to 25% from 20%.
Patch 13.8nerf

General

  • Maximum damage reduction on affected damage instances reduced to 20% of the total damage from 40%.
Patch 13.7change

General

  • Bug Fix: Rock Solid no longer reduces the true damage dealt by Kraken Slayer Bring It Down.
Patch 13.1change

General

  • Undocumented/Bug Fix: No longer counts as a Cooldown Reduction item to the filters in the Item Shop.
Patch 12.22nerf

General

  • New Recipe: Warden's Mail + Giant's Belt + 1100 gold = 3000 gold.
  • Old Recipe: Warden's Mail + Cloth Armor + Kindlegem + 600 gold = 2700 gold.
  • Ability haste reduced to 0 from 10.
  • Armor reduced to 60 from 90.
  • Health increased to 400 from 250.
  • Humility slow reduced to 55% from 99%.
  • Humility slow duration increased to 2 seconds from 0.25.
  • Removed: Humility no longer reduces the target's attack damage by 10% and critical strike damage by 20% for 4 seconds.
  • New Unique Passive - Critical Resilience: Reduces incoming critical strike damage by 20%.
Patch 12.22nerf

Randuin's critical damage reduction being tied to the active has led to a less satisfying and less reliable version of the item. We're returning the reduction to its passive, the active to its longer slow, all while retaining the new Rock Solid passive.

General

  • Gold Cost: 2700 → 3000
  • Health: 250 → 400
  • Armor: 90 → 60
  • Ability Haste: 10 → 0
  • Build Path: Warden's Mail + Cloth Armor + Ruby Crystal → Warden's Mail + Giant's Belt
  • newActive - Humility: Briefly slow nearby enemies by 55% for 2 seconds (60 second cooldown)
  • newPassive - Critical Resistance: Critical strikes deal 20% less damage to you
  • Passive - Rock Solid: Reduce incoming damage from attacks by up to 5 +0.35%, capped at 40% of attack's damage
Patch 12.11buff

General

  • Armor increased to 90 from 80.
Patch 11.12change

General

  • Bug Fix: Fixed the tooltip to properly count blocked damage from the Rock Solid passive.
Patch 11.11change

General

  • New Effect: Now has a base basic damage reduction of 5.
  • Basic damage reduction health ratio reduced to 3.5 per 1000 health from 5.
Patch 10.23change

Active now also reduces enemy AD and crit damage. Now passively reduces damage taken from any basic attack, not just crits. No longer reduces enemy attack speed when hit.

General

  • Updated icon.
  • New:
  • Recipe: Warden's Mail + Cloth Armor + Kindlegem + 600 gold = 2700 gold.
  • Stats: 80 armor, 250 health, 10 ability haste.
  • Unique Active - Humility: Slow nearby enemies by 99% for 0.25 seconds and reduce their attack damage by 10% and critical strike damage by 20% for 4 seconds (60 second cooldown).
  • Unique Passive - Rock Solid: Reduce incoming damage from basic attacks by 5 per 1000 maximum health, capped at 40% of the attack's damage.
  • Limited to 1 Randuin's Omen.
  • Old:
  • Recipe: Warden's Mail + Giant's Belt + 900 gold = 2900 gold.
  • Stats: 70 armor, 400 health.
  • Unique Passive: -20% critical strike damage taken from basic attacks.
  • Unique Passive - Cold Steel: When hit by basic attacks, cripple source's attack speed by 15% for 1 second.
  • Unique Active: slow all enemy units within 500 units range by 55% for 2 seconds (60 second cooldown).
Patch 9.13buff

General

  • Armor increased to 70 from 60.
Patch 7.14buff

General

  • New Recipe: Giant's Belt + Warden's Mail + 900 gold = 2900 gold
  • Old Recipe: Ruby Crystal + Warden's Mail + Ruby Crystal + 1000 gold = 2900 gold
  • Health increased to 400 from 350.
Patch 7.9change

General

  • New Recipe: Ruby Crystal + Warden's Mail + Ruby Crystal + 1000 gold = 2900 gold
  • Old Recipe: Warden's Mail + Giant's Belt + 900 gold = 2900 gold
  • Health reduced to 350 from 500.
  • Reduced damage taken from critical strikes increased to 20% from 10%.
  • Active slow increased to 55% from 35%.
  • Active slow duration reduced to 2 seconds from 4.
Patch 6.3buff

General

  • Total cost reduced to 2900 gold from 3000 gold.
  • Combine cost unchanged.
  • Health increased to 500 from 450.
Patch 5.16change

General

  • New icon.
  • Total cost reduced to 2700 gold from 2850 gold.
  • Combine cost unchanged.
  • Health reduced to 400 from 500.
  • Armor reduced to 60 from 70.
  • New Passive: 10% reduced damage from critical strike. This affects the total attack damage dealt by a critical strike, not an additive 10% reduction in their critical strike damage.
  • Active slow duration changed to a flat 4 seconds from 2 (+0.5% armor) (+0.5% magic resistance) seconds.
Patch 4.20buff

General

  • Combine cost reduced to 800 gold from 1000 gold.
  • Total cost reduced to 2850 gold from 3000 gold.
Patch 4.18change

General

  • The tooltip has been incorrectly updated to show 15% but the functionality is still 10%.
Patch 4.10nerf

General

  • Attack speed slow reduced to 10% from 15%.
  • Movement speed slow on being hit removed.
Patch 4.2change

General

  • Fixed a bug where Tibbers, Voidling, and Spider Queen were not being affected by the slow.
Patch 3.10change

General

  • Total cost reduced to 3000 gold from 3100 gold.
  • Combine cost unchanged.
  • Passive slow duration reduced to 1 second from 1.5.
Patch 3.4nerf

General

  • Attack speed reduction reduced to 15% from 20%.
Patch 1.0.0.139change

General

  • Tooltip now updates dynamically.
  • Fixed a bug where the tooltip stated the incorrect slow duration.
Patch 1.0.0.122buff

General

  • New effect: Now grants assists if using its active helps get a kill.
Patch 1.0.0.116buff

General

  • New recipe: Warden's Mail + Heart of Gold + Cloth Armor + 600 gold
  • Old recipe: Warden's Mail + Heart of Gold + 600 gold
  • Armor increased to 75 from 55.
Patch 1.0.0.115change

General

  • Total cost reduced to 2775 gold from 2925 gold.
  • Combine cost unchanged.
  • Armor reduced to 55 from 80.
  • Health increased to 350 from 300.
Patch 1.0.0.111nerf

General

  • Cooldown reduction reduced to 5% from 8%.
Patch 1.0.0.107nerf

General

  • Armor reduced to 80 from 90.
  • Cooldown reduction reduced to 8% from 15%.
Patch 1.0.0.100change

General

  • Tooltip updated to state the correct slow amount.
Patch 1.0.0.97change

General

  • Fixed a bug with where the active effect was not unique.
Patch 1.0.0.96change

General

  • Fixed a bug where it was not slowing attack speed.
Patch 1.0.0.83new

Randuin's Omen added to League of Legends

General

  • Recipe: Warden's Mail + Heart of Gold + 600 gold = 2925 gold
  • Stats: 300 health, +90 armor, +25 health regeneration per 5 seconds
  • Unique Passive: 15% cooldown reduction
  • Unique Active: Slows movement speed and attack speed of surrounding units by 35% for 1 + (0.5% armor) + (0.5% magic resistance) seconds (60 second cooldown).