Skip to content
WRLoL
Home
Bami's Cinder LoL ItemPC

Bami's Cinder

League of Legends (PC) switch games?

Bami's Cinder has been changed in 21 League of Legends patches. 8 buffs, 4 nerfs, 8 adjustments. Most recently buffed in Patch 25.18.

Cost: 900g
Health: 150
Ability Haste: 5
UNIQUE Passive - Immolate: Taking or dealing damage activates this passive for 3 seconds. Deal 15 magic damage every second to enemies within cr 325 (+ 100% bonus [[size]]) units, with the damage being increased to 150% against minions and 200% against monsters. This executes minions that would be killed by one more tick of damage.
Patch 25.18buff

We've revisiting Bami's this patch to help keep it in line with Fated Ashes, which has seen a clear dominance between the two options. We'd like the difference to be less decided between the two components for jungle clear power, so these buffs should help do just that.

General

  • Immolate monster damage increased to 200% from 150%.
  • Minion damage unchanged.
Patch 14.19change

General

  • Health reduced to 150 from 200.
  • Immolate base damage per second increased to 15 from 13.
  • Removed: Immolate no longer scales with 0.5% bonus health.
  • Non-champion damage increased to 150% from 125%.
Patch 14.10change

We want to give tanks a small amount of extra ability haste, which we're doing through the Immolate system. We're compensating health here in order to give space for other health items (which have direct synergy with the Immolate passive) and also making Bami's Cinder a bit cheaper so that junglers and top laners can more reliably get it on their first recall.

General

  • New Recipe: Ruby Crystal + Glowing Mote + 250 gold = 900 gold.
  • Old Recipe: Ruby Crystal + Ruby Crystal + 200 gold = 1000 gold.
  • Health reduced to 200 from 300.
  • Ability haste increased to 5 from 0.
Patch 14.6change

General

  • Base damage increased to 13 from 12.
  • Health ratio reduced to 0.5% bonus health from 1%.
Patch 14.1change

General

  • Now builds into Hollow Radiance.
Patch 13.1change

General

  • Bug Fix: No longer displays two separate buffs in the HUD.
Patch 12.22nerf

General

  • No longer a Mythic component item.
  • No longer builds into Frostfire Gauntlet and Turbo Chemtank.
  • Limited to 1 Immolate item.
Patch 12.11buff

General

  • Total cost reduced to 1000 gold from 1100 gold.
  • Combine cost reduced to 200 gold from 300 gold.
Patch 11.23buff

Immolate was meant to help with waveclear but would instead often throw off your CSing because your own minions would steal the last hits. We’re adding a small QoL helper to help you miss fewer of them. This update takes effect on all items that have the passive.

General

  • New Effect: Immolate now executes minions that would be killed by one more tick of damage.
Patch 10.25nerf

General

  • Total cost increased to 1100 gold from 1000 gold.
  • Combine cost increased to 300 gold from 200 gold.
  • Bonus monster damage reduced to 25% from 50%.
  • Bug Fix: Immolate range indicator now properly increases in size with the champion.
Patch 10.23change

The centerpoint of tank Mythics now scales better early, though it loses its bursty immobilize proc in exchange.

General

  • Updated icon.
  • New:
  • Recipe: Ruby Crystal + Ruby Crystal + 200 gold = 1000 gold.
  • Stats: 300 health.
  • Unique Passive - Immolate: Taking or dealing damage activates this passive for 3 seconds. Deal 15 (+ 1% bonus health) magic damage per second to nearby enemies, increased by 50% against minions and 100% against monsters.
  • Limited to 1 Mythic Component item.
  • Builds Into: Frostfire Gauntlet, Sunfire Aegis, Turbo Chemtank.
  • Old:
  • Recipe: Ruby Crystal + 500 gold = 900 gold.
  • Stats: 200 health.
  • Unique Passive - Immolate: Deals 6 to 23 (based on level) magic damage per second to nearby enemies (325 range). Hitting an enemy with an Immobilize ability deals 6 to 23 (based on level) (+ 1% bonus health) bonus magic damage and releases a fire nova that also deals that bonus damage to nearby enemies (12 second cooldown). Immolate's damage is increased by 100% against minion and monster.
  • Builds Into: Cinderhulk, Sunfire Cape.
Patch 10.18change

General

  • Bug Fix: Passive damage properly increases with Kled bonus health.
Patch 10.14change

General

  • Bug Fix: Approaching and triggering H-28G Evolution Turret no longer triggers Immolate.
  • Bug Fix: Poros in Howling Abyss no longer trigger Immolate.
Patch 10.4buff

General

  • New Effect: Hitting an enemy with an Immobilize ability deals 6 to 23 (based on level) (+ 2% bonus health) bonus magic damage and releases a fire nova that also deals that bonus damage to nearby enemies (10 second cooldown). The 100% bonus damage to minions and monsters applies to this damage.
Patch 9.7buff

General

  • New Effect: Combat text for Immolate now displays running totals of how much damage each target has taken.
Patch 8.13buff

General

  • New Effect: Immolate can now kill non-buff camp large monsters.
Patch 8.7buff

General

  • New Effect: The aura now increases in size if their users increase in size.
Patch 7.13buff

General

  • Total cost reduced to 900 gold from 1100 gold.
  • Combine cost reduced to 500 gold from 700 gold.
  • Health reduced to 200 from 280.
  • Immolate bonus damage to minions and monsters increased to 100% from 50%.
Patch 7.9nerf

General

  • Immolate radius reduced to 325 from 400.
Patch 6.9nerf

General

  • Health reduced to 280 from 300.
Patch 5.5new

Bami's Cinder added to League of Legends

General

  • Recipe: Ruby Crystal + 600g = 1000g
  • Stats: 300 health
  • Unique Passive - Immolate: Deals 5 (+ 1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.
  • Recipe: Tier-2 Jungle Item + Bami's Cinder + 350g = 2200g
  • Stats: 350 health
  • Unique Passive: + 25% bonus health
  • Unique Passive - Immolate: While in combat, deals between 16 (+ 1 per champion level) and 24 (+ 1.5 per champion level) magic damage per second to nearby enemies based on the time spent in combat.
  • Removed.